Esempio n. 1
0
int		main(int argc, char const** argv)
{
	t_unit	unit;

	D_UNIT(init)(&unit);
	D_UNIT(add_context)(&unit, "Method", 0, 0);
	F_UNIT_ADD_TEST(&unit, "Method", ret_val);
	D_UNIT(console_run)(&unit);
	D_UNIT(destroy)(&unit);
	(void)argc;
	(void)argv;
	return (0);
}
Esempio n. 2
0
int		main(int argc, char const** argv)
{
	t_unit	unit;

	D_UNIT(init)(&unit);
	D_UNIT(add_context)(&unit, "Leaks", 0, 0);
	D_UNIT(add_test)(&unit, "Leaks", memleaks);
	D_UNIT(console_run)(&unit);
	D_UNIT(destroy)(&unit);
	(void)argc;
	(void)argv;
	return (0);
}
Esempio n. 3
0
void	D_UNIT_FUNCT(memleaks)
{
	unsigned int	i;
	t_stack			stack;

	i = 0;
	D_STACK(init)(&stack, 0);
	while (i < 5000)
	{
		D_UNIT(assert)(D_STACK(push)(&stack, 0) == true);
		i = i + 1;
	}
	D_UNIT(assert)(D_STACK(size)(&stack) == 5000);
	D_STACK(destroy)(&stack);
}
Esempio n. 4
0
int	main(int argc, char const** argv)
{
	t_unit	unit;

	/*
	 * disable travis test
	 */
	return (0);
	/*
	 * Initialize unit for that work
	 */
	D_UNIT(init)(&unit);
	/*
	 * Here I add lot of things and I don't check return values
	 * Because I'm warrior
	 */
	/*
	 * Add context make box where after you put test
	 */
	D_UNIT(add_context)(&unit, "String test", 0, 0);
	D_UNIT(add_context)(&unit, "Integer test", 0, 0);
	/*
	 * It's time to push
	 */
	F_UNIT_ADD_TEST(&unit, "Integer test", integer);
	F_UNIT_ADD_TEST(&unit, "Integer test", integer2);
	F_UNIT_ADD_TEST(&unit, "String test", string2);
	F_UNIT_ADD_TEST(&unit, "String test", string);
	/*
	 * Are you ready for ASCII art
	 */
	D_UNIT(console_run)(&unit);
	/*
	 * Good bye memory
	 */
	D_UNIT(destroy)(&unit);
	(void)argc;
	(void)argv;
	return (0);
}