Esempio n. 1
0
void IceFieldSpell::End() {
	
	DamageRequestEnd(m_damage);
	
	ARX_SOUND_Stop(m_snd_loop); 
	ARX_SOUND_PlaySFX(SND_SPELL_ICE_FIELD_END);
}
Esempio n. 2
0
void IceFieldSpell::End() {
	
	DamageRequestEnd(m_damage);
	
	ARX_SOUND_Stop(m_snd_loop);
	m_snd_loop = audio::SourcedSample();
	
	ARX_SOUND_PlaySFX(g_snd.SPELL_ICE_FIELD_END);
}