void CDlgPgInfoAttachingPlacement::DoDataExchange(CDataExchange* pDX)
{
	CPropertyPage::DoDataExchange(pDX);

  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  CModelData *pMD = &pDoc->m_emEditModel.edm_md;

  INDEX ctPositions = pDoc->m_emEditModel.edm_aamAttachedModels.Count();
  if( (m_iActivePlacement == -1) && ( ctPositions != 0) ) m_iActivePlacement = 0;
  if( m_iActivePlacement >= ctPositions)
  {
    if( ctPositions != 0) m_iActivePlacement = 0;
    else                  m_iActivePlacement = -1;
  }

  // if transfering data from document to dialog
  if( !pDX->m_bSaveAndValidate)
  {
    
    BOOL bAttachmentExists = ( m_iActivePlacement != -1);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_INDEX_T     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_PREVIOUS_ATTACHING_PLACEMENT    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_NAME	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_NEXT_ATTACHING_PLACEMENT	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_REMOVE_ATTACHING_PLACEMENT      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_X_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_X_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Y_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Y_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Z_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Z_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_HEADING_T   )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_HEADING     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_PITCH_T     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_PITCH       )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_BANKING_T   )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_BANKING     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_IS_VISIBLE		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_BROWSE_MODEL		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_MODEL_T			      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_MODEL_T			      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_MODEL_ANIMATION_T 	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHMENT_MODEL_ANIMATION_COMBO)->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_VERTICES_T		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_VERTICES              )->EnableWindow( bAttachmentExists);
    
    if( bAttachmentExists)
    {
      pMD->md_aampAttachedPosition.Lock();
      pDoc->m_emEditModel.edm_aamAttachedModels.Lock();

      CPlacement3D plCurrent = pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_plRelativePlacement;
	    m_fHeading	= DegAngle( plCurrent.pl_OrientationAngle(1));
	    m_fPitch	= DegAngle( plCurrent.pl_OrientationAngle(2));
      m_fBanking  = DegAngle( plCurrent.pl_OrientationAngle(3));
	    m_fXOffset	= plCurrent.pl_PositionVector(1);
	    m_fYOffset	= plCurrent.pl_PositionVector(2);
	    m_fZOffset	= plCurrent.pl_PositionVector(3);

      CAttachedModel *pam = &pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement];
      m_strName  = pam->am_strName;
      m_strAttachingModel = pam->am_moAttachedModel.GetName();
      char achrLine[ 256];
      sprintf( achrLine, "center:%d, front:%d, up:%d",
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iCenterVertex,
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iFrontVertex,
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iUpVertex);
      m_strAttachingVertices = achrLine;
      sprintf( achrLine, "%d.", m_iActivePlacement);
      m_strPlacementIndex = achrLine;

      m_bIsVisible =
	pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_bVisible != 0;

      pDoc->m_emEditModel.edm_aamAttachedModels.Unlock();
      pMD->md_aampAttachedPosition.Unlock();

      if( IsWindow( m_comboAttachmentModelAnimation.m_hWnd))
      {
	m_comboAttachmentModelAnimation.EnableWindow( m_bIsVisible);
	FillAttachmentModelAnimationCombo();
      }

      // mark that the values have been updated to reflect the state of the view
      m_udAllValues.MarkUpdated();
    }
  }

	//{{AFX_DATA_MAP(CDlgPgInfoAttachingPlacement)
	DDX_Control(pDX, IDC_ATTACHMENT_MODEL_ANIMATION_COMBO, m_comboAttachmentModelAnimation);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_BANKING, m_fBanking);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_HEADING, m_fHeading);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_PITCH, m_fPitch);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_X_OFFSET, m_fXOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_Y_OFFSET, m_fYOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_Z_OFFSET, m_fZOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_NAME, m_strName);
	DDX_Text(pDX, IDC_ATTACHING_MODEL_T, m_strAttachingModel);
	DDX_Text(pDX, IDC_ATTACHING_VERTICES, m_strAttachingVertices);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_INDEX_T, m_strPlacementIndex);
	DDX_Check(pDX, IDC_IS_VISIBLE, m_bIsVisible);
	//}}AFX_DATA_MAP
  // if transfering data from dialog to document

  if( pDX->m_bSaveAndValidate)
  {
    if( m_iActivePlacement == -1) return;
    pMD->md_aampAttachedPosition.Lock();
    pDoc->m_emEditModel.edm_aamAttachedModels.Lock();

    CPlacement3D plCurrent;
	  plCurrent.pl_OrientationAngle(1) = AngleDeg( m_fHeading);
	  plCurrent.pl_OrientationAngle(2) = AngleDeg( m_fPitch);
    plCurrent.pl_OrientationAngle(3) = AngleDeg( m_fBanking);
	  plCurrent.pl_PositionVector(1) = m_fXOffset;
	  plCurrent.pl_PositionVector(2) = m_fYOffset;
	  plCurrent.pl_PositionVector(3) = m_fZOffset;
    pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_plRelativePlacement = plCurrent;
    pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_strName = CStringA(m_strName);
    pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_bVisible = m_bIsVisible;
    pDoc->m_emEditModel.edm_aamAttachedModels.Unlock();
    pMD->md_aampAttachedPosition.Unlock();

    pDoc->ClearAttachments();
    pDoc->SetupAttachments();

    pDoc->SetModifiedFlag();
    pDoc->UpdateAllViews( NULL);
  }
}
Esempio n. 2
0
void CDlgPgPosition::DoDataExchange(CDataExchange* pDX)
{
  if( theApp.m_bDisableDataExchange) return;

  CPropertyPage::DoDataExchange(pDX);

  SetModified( TRUE);

  // obtain document
  CWorldEditorDoc* pDoc = theApp.GetDocument();
  // if document doesn't exist, return
  if( pDoc == NULL)  return;
  // get active view 
  CWorldEditorView *pWorldEditorView = theApp.GetActiveView();

  // if dialog is recieving data
  if( pDX->m_bSaveAndValidate == FALSE)
  {
	  // is CSG on?
    if( pDoc->m_pwoSecondLayer != NULL)
    {
      // yes, pick up coordinates for editting from second layer
      m_fHeading = DegAngle( pDoc->m_plSecondLayer.pl_OrientationAngle(1));
	    m_fPitch   = DegAngle( pDoc->m_plSecondLayer.pl_OrientationAngle(2));
	    m_fBanking = DegAngle( pDoc->m_plSecondLayer.pl_OrientationAngle(3));

      m_fX = pDoc->m_plSecondLayer.pl_PositionVector(1);
      m_fY = pDoc->m_plSecondLayer.pl_PositionVector(2);
      m_fZ = pDoc->m_plSecondLayer.pl_PositionVector(3);
    }
    // otherwise if we are in entity mode and there is only one entity selected
    else if( (pDoc->m_iMode == ENTITY_MODE) && ( pDoc->m_selEntitySelection.Count() == 1) )
    {
      // lock selection's dynamic container
      pDoc->m_selEntitySelection.Lock();
      // get first entity
      CEntity *penEntityOne = pDoc->m_selEntitySelection.Pointer(0);
      // unlock selection's dynamic container
      pDoc->m_selEntitySelection.Unlock();

      // get placement of first entity
      CPlacement3D plEntityOnePlacement = penEntityOne->GetPlacement();
      m_fHeading = DegAngle( plEntityOnePlacement.pl_OrientationAngle(1));
	    m_fPitch   = DegAngle( plEntityOnePlacement.pl_OrientationAngle(2));
	    m_fBanking = DegAngle( plEntityOnePlacement.pl_OrientationAngle(3));

      m_fX = plEntityOnePlacement.pl_PositionVector(1);
      m_fY = plEntityOnePlacement.pl_PositionVector(2);
      m_fZ = plEntityOnePlacement.pl_PositionVector(3);
    }
    m_udSelection.MarkUpdated();
  }

	//{{AFX_DATA_MAP(CDlgPgPosition)
	DDX_Text(pDX, IDC_EDIT_BANKING, m_fBanking);
	DDX_Text(pDX, IDC_EDIT_HEADING, m_fHeading);
	DDX_Text(pDX, IDC_EDIT_PITCH, m_fPitch);
	DDX_Text(pDX, IDC_EDIT_X, m_fX);
	DDX_Text(pDX, IDC_EDIT_Y, m_fY);
	DDX_Text(pDX, IDC_EDIT_Z, m_fZ);
	//}}AFX_DATA_MAP

  // if dialog is giving data
  if( pDX->m_bSaveAndValidate != FALSE)
  {
	  // is CSG on?
    if( pDoc->m_pwoSecondLayer != NULL)
    {
      // yes, copy coordinates from editting controls into second layer
      pDoc->m_plSecondLayer.pl_OrientationAngle(1) = AngleDeg( m_fHeading);
	    pDoc->m_plSecondLayer.pl_OrientationAngle(2) = AngleDeg( m_fPitch);
	    pDoc->m_plSecondLayer.pl_OrientationAngle(3) = AngleDeg( m_fBanking);
      pDoc->m_plSecondLayer.pl_PositionVector(1) = m_fX;
      pDoc->m_plSecondLayer.pl_PositionVector(2) = m_fY;
      pDoc->m_plSecondLayer.pl_PositionVector(3) = m_fZ;

      // snap values to grid
      pDoc->SnapToGrid( pDoc->m_plSecondLayer, SNAP_FLOAT_12);
      theApp.m_vfpCurrent.vfp_plPrimitive = pDoc->m_plSecondLayer;

      // update all document's views
      pDoc->UpdateAllViews( NULL);
    }
    // otherwise if we are in entity mode
    else if( pDoc->m_iMode == ENTITY_MODE)
    {
      // there must be only one entity selected
      ASSERT( pDoc->m_selEntitySelection.Count() == 1);
      
      // lock selection's dynamic container
      pDoc->m_selEntitySelection.Lock();
      // get first entity
      CEntity *penEntityOne = pDoc->m_selEntitySelection.Pointer(0);
      // unlock selection's dynamic container
      pDoc->m_selEntitySelection.Unlock();

      // get placement of first entity
      CPlacement3D plEntityOnePlacement = penEntityOne->GetPlacement();
      plEntityOnePlacement.pl_OrientationAngle(1) = AngleDeg( m_fHeading);
	    plEntityOnePlacement.pl_OrientationAngle(2) = AngleDeg( m_fPitch);
	    plEntityOnePlacement.pl_OrientationAngle(3) = AngleDeg( m_fBanking);

      plEntityOnePlacement.pl_PositionVector(1) = m_fX;
      plEntityOnePlacement.pl_PositionVector(2) = m_fY;
      plEntityOnePlacement.pl_PositionVector(3) = m_fZ;

      // snap entity's placement
      pDoc->SnapToGrid( plEntityOnePlacement, SNAP_FLOAT_12);
      
      // set placement back to entity
      penEntityOne->SetPlacement( plEntityOnePlacement);

      pDoc->SetModifiedFlag( TRUE);
      pDoc->UpdateAllViews( NULL);
      m_udSelection.MarkUpdated();

      // update all document's views
      pDoc->UpdateAllViews( NULL);
    }
  }
}