Esempio n. 1
0
void OPvPCapturePointHS::RespawnVisualTower(uint32 entry)
{
    DeleteSpawns();
    AddObject(m_TowerType, entry,
    HSCapturePoints[m_TowerType].map,
    HSCapturePoints[m_TowerType].x,
    HSCapturePoints[m_TowerType].y,
    HSCapturePoints[m_TowerType].z,
    HSCapturePoints[m_TowerType].o,
    HSCapturePoints[m_TowerType].rot0,
    HSCapturePoints[m_TowerType].rot1,
    HSCapturePoints[m_TowerType].rot2,
    HSCapturePoints[m_TowerType].rot3);
}
Esempio n. 2
0
OutdoorPvP::~OutdoorPvP()
{
    DeleteSpawns();
}