Esempio n. 1
0
 void JustDied(Unit* pKiller)
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_ANUB_REKHAN, DONE);
     Despawnall();
 }
Esempio n. 2
0
 void JustDied(Unit* Killer)
 {
     if (m_pInstance)
         m_pInstance->SetData(TYPE_GROBBULUS, DONE);
     Despawnall();
 }