Esempio n. 1
0
//
// Registers cleanup handler, sets cancel type and state, and excecutes the thread specific
// cleanup handler.  This function will be called in the Standalone.cpp for regression 
// testing.  When OpenGL applications are run with the driver code, Linux OS does the 
// thread cleanup.
// 
void OS_CleanupThreadData(void)
{
#ifdef __ANDROID__
  DetachThread();
#else
	int old_cancel_state, old_cancel_type;
	void *cleanupArg = NULL;

	//
	// Set thread cancel state and push cleanup handler.
	//
	pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
	pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);

	//
	// Put the thread in deferred cancellation mode.
	//
	pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);

	//
	// Pop cleanup handler and execute it prior to unregistering the cleanup handler.
	//
	pthread_cleanup_pop(1);

	//
	// Restore the thread's previous cancellation mode.
	//
	pthread_setcanceltype(old_cancel_state, NULL);
#endif
}
Esempio n. 2
0
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
	switch (fdwReason)
	{
		case DLL_PROCESS_ATTACH:

            if (!InitProcess())
                return FALSE;
            break;
		case DLL_THREAD_ATTACH:

            if (!InitThread())
                return FALSE;
            break;

		case DLL_THREAD_DETACH:

			if (!DetachThread())
				return FALSE;
			break;

		case DLL_PROCESS_DETACH:

			DetachProcess();
			break;

		default:
			assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
			return FALSE;
	}

	return TRUE;
}
Esempio n. 3
0
bool DetachProcess()
{
    bool success = true;

    if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
        return true;

    ShFinalize();

    success = DetachThread();

	FreePoolIndex();

    OS_FreeTLSIndex(ThreadInitializeIndex);
    ThreadInitializeIndex = OS_INVALID_TLS_INDEX;

    return success;
}
Esempio n. 4
0
void C_DECL Hlsl2Glsl_Shutdown()
{
	if (s_ThreadInitialized == OS_INVALID_TLS_INDEX)
		return;
	
	if (PerProcessGPA)
	{
		SymbolTables[EShLangVertex].pop();
		SymbolTables[EShLangFragment].pop();
		
		PerProcessGPA->popAll();
		delete PerProcessGPA;
		PerProcessGPA = NULL;
	}
	
	DetachThread();
	
	FreePoolIndex();
	FreeParseContextIndex();
	
	OS_FreeTLSIndex(s_ThreadInitialized);
	s_ThreadInitialized = OS_INVALID_TLS_INDEX;
}
Esempio n. 5
0
// Destructor
CPostableObject::~CPostableObject()
{
	DetachThread();
}
Esempio n. 6
0
//
// Wrapper for Linux call to DetachThread.  This is required as pthread_cleanup_push() expects 
// the cleanup routine to return void.
// 
void DetachThreadLinux(void *)
{
	DetachThread();
}
DWORD WINAPI STREAMSRVTCPThrProc(LPVOID lpParam)	{
#else
void* STREAMSRVTCPThrProc(void* lpParam)	{
#endif

	int EndThread = 0;
	struct THRPARAMS	{
		SRVTCP* pSRVTCP; 
		int (*OnLoop)(SRVTCP*, SOCKET, void*);
		void* OnLoopParams;
		int (*OnNewCli)(SRVTCP*, SOCKET, void*);
		void* OnNewCliParams;
		int (*OnCliReq)(SRVTCP*, SOCKET, void*);
		void* OnCliReqParams;
		int TooManyConnectionsAction;
	};
	struct THRPARAMS* pParams = (struct THRPARAMS*)lpParam;
	int NbConnections = 0;

	// Copy of the thread parameters in local variables
	SRVTCP* pSRVTCP = pParams->pSRVTCP;
	int (*OnLoop)(SRVTCP*, SOCKET, void*) = pParams->OnLoop;
	void* OnLoopParams = pParams->OnLoopParams;
	int (*OnNewCli)(SRVTCP*, SOCKET, void*) = pParams->OnNewCli;
	void* OnNewCliParams = pParams->OnNewCliParams;

	SOCKET ClientSocket = INVALID_SOCKET; // New client socket
	THREAD_IDENTIFIER ThrId = 0; // Client thread ID
	struct CLITHRPARAMS	{
		SRVTCP* pSRVTCP; 
		SOCKET ClientSocket;
		int (*OnLoop)(SRVTCP*, SOCKET, void*);
		void* OnLoopParams;
		int (*OnNewCli)(SRVTCP*, SOCKET, void*);
		void* OnNewCliParams;
	};
	struct CLITHRPARAMS params;


	// Main loop of the server.
	do
	{
		if (
			(AcceptTCP(pSRVTCP->ListenSocket, &ClientSocket) == EXIT_SUCCESS)&& // New incoming connection
			(SetSockOptTCP(ClientSocket, 1, 10000) == EXIT_SUCCESS) // Setting timeouts for the client socket
			)	
		{
			// Client thread parameters
			params.pSRVTCP = pSRVTCP;
			params.ClientSocket = ClientSocket;
			params.OnLoop = OnLoop;
			params.OnLoopParams = OnLoopParams;
			params.OnNewCli = OnNewCli;
			params.OnNewCliParams = OnNewCliParams;

			// Creates a thread for the new client
			if (
				(CreateDefaultThread(STREAMSRVTCPLoopCliThrProc, &params, &ThrId) != EXIT_SUCCESS)||
				(DetachThread(ThrId) != EXIT_SUCCESS)
				)	
			{ 
				// Disconnect the client as it can not be handled
				ShutdownTCP(&ClientSocket, SD_BOTH);
				DisconnectTCP(&ClientSocket);
			}
		}

		mSleep(100);
		memcpy_ts(&EndThread, &pSRVTCP->EndThread, sizeof(int), &pSRVTCP->CSEndThread); // Thread-safe copy
	} while (!EndThread);

	// Waits for the client threads to terminate
	do
	{
		mSleep(1000);
		memcpy_ts(&NbConnections, &pSRVTCP->NbConnections, sizeof(int), &pSRVTCP->CSNbConnections); // Thread-safe copy
	} while (NbConnections > 0);

	return 0; 
}