Esempio n. 1
0
/* Functions resident in an overlay can call back functions resident in the
 * main program at any time without any precautions. The function show() is
 * an example for such a function resident in the main program.
 */
void show(char *name)
{
    char line1[40];

    sprintf(line1, CBOLDON "Overlay Demo - Overlay %s" CPLAINTEXT, name);
    DlgBoxOk(line1, "Click OK to return to Main.");
}
Esempio n. 2
0
void _afailed (char* file, unsigned line)
{
    ExitTurbo();

    drawWindow.top = 0;
    drawWindow.left = 0;
    drawWindow.bot = 15;
    drawWindow.right = 150;
    dispBufferOn = ST_WR_FORE|ST_WR_BACK;
    SetPattern(0);
    Rectangle();
    FrameRectangle(0xff);

    PutString(CBOLDON "file: ", 10, 10);
    PutString(file, 10, r11);
    PutString(CBOLDON "  line: ", 10, r11);
    PutDecimal(0, line, 10, r11);

    DlgBoxOk(CBOLDON "ASSERTION FAILED", "PROGRAM TERMINATED" CPLAINTEXT);

    exit (2);
}
Esempio n. 3
0
void main(int /*argc*/, char *argv[])
{
    if (OpenRecordFile(argv[0])) {
        _poserror("OpenRecordFile");
        return;
    }

    DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
             "Click OK to call Overlay One.");

    if (PointRecord(1)) {
        _poserror("PointRecord.1");
        return;
    }

    /* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
     * overlay-demores.h by grc65. They contain the overlay area address and
     * size specific to a certain program.
     */
    if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
        _poserror("ReadRecord.1");
        return;
    }

    /* The linker makes sure that the call to foo() ends up at the right mem
     * addr. However it's up to user to make sure that the - right - overlay
     * is actually loaded before making the the call.
     */
    foo();

    DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
             "Click OK to call Overlay Two.");

    if (PointRecord(2)) {
        _poserror("PointRecord.2");
        return;
    }

    /* Replacing one overlay with another one can only happen from the main
     * program. This implies that an overlay can never load another overlay.
     */
    if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
        _poserror("ReadRecord.2");
        return;
    }

    bar();

    DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
             "Click OK to call Overlay Three.");

    if (PointRecord(3)) {
        _poserror("PointRecord.3");
        return;
    }

    if (ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE)) {
        _poserror("ReadRecord.3");
        return;
    }

    foobar();

    if (CloseRecordFile()) {
        _poserror("CloseRecordFile");
        return;
    }
}