void do_start_program (void) { if (quit_program == -UAE_QUIT) return; /* Do a reset on startup. Whether this is elegant is debatable. */ inputdevice_updateconfig (&changed_prefs, &currprefs); if (quit_program >= 0) quit_program = UAE_RESET; #ifdef WITH_LUA uae_lua_loadall (); #endif #ifdef USE_STRUCTURED_EXCEPTION_HANDLING __try #endif { m68k_go (1); } #ifdef USE_STRUCTURED_EXCEPTION_HANDLING #ifdef JIT __except (EvalException(GetExceptionInformation())) #else __except (DummyException (GetExceptionInformation (), GetExceptionCode ())) #endif { // EvalException does the good stuff... } #endif }
void do_start_program (void) { if (quit_program == -UAE_QUIT) return; /* Do a reset on startup. Whether this is elegant is debatable. */ inputdevice_updateconfig (&changed_prefs, &currprefs); if (quit_program >= 0) quit_program = UAE_RESET; #ifdef WITH_LUA uae_lua_loadall (); #endif #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) extern int EvalException (LPEXCEPTION_POINTERS blah, int n_except); __try #endif { m68k_go (1); } #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) #ifdef JIT __except (EvalException (GetExceptionInformation (), GetExceptionCode ())) #else __except (DummyException (GetExceptionInformation (), GetExceptionCode ())) #endif { // EvalException does the good stuff... } #endif }
void do_start_program (void) { if (quit_program == -1) return; if (!canbang && candirect < 0) candirect = 0; if (canbang && candirect < 0) candirect = 1; /* Do a reset on startup. Whether this is elegant is debatable. */ inputdevice_updateconfig (&currprefs); if (quit_program >= 0) quit_program = 2; #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) extern int EvalException (LPEXCEPTION_POINTERS blah, int n_except); __try #endif { m68k_go (1); } #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) #ifdef JIT __except (EvalException (GetExceptionInformation (), GetExceptionCode ())) #else __except (DummyException (GetExceptionInformation (), GetExceptionCode ())) #endif { // EvalException does the good stuff... } #endif }
Task getTask(Signal::ComputingEngine::ptr) const override { // Throw exception BOOST_THROW_EXCEPTION(DummyException()); }
static int real_main2 (int argc, TCHAR **argv) { #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) extern int EvalException (LPEXCEPTION_POINTERS blah, int n_except); __try #endif { #ifdef USE_SDL int result = (SDL_Init (SDL_INIT_TIMER | SDL_INIT_JOYSTICK | SDL_INIT_NOPARACHUTE) == 0); if (result) atexit (SDL_Quit); #endif config_changed = 1; if (restart_config[0]) { default_prefs (&currprefs, 0); fixup_prefs (&currprefs); } if (! graphics_setup ()) { write_log ("Graphics Setup Failed\n"); exit (1); } #ifdef NATMEM_OFFSET preinit_shm (); #endif if (restart_config[0]) parse_cmdline_and_init_file (argc, argv); else currprefs = changed_prefs; uae_inithrtimer (); if (!machdep_init ()) { write_log ("Machine Init Failed.\n"); restart_program = 0; return -1; } if (console_emulation) { consolehook_config (&currprefs); fixup_prefs (&currprefs); } if (! setup_sound ()) { write_log ("Sound driver unavailable: Sound output disabled\n"); currprefs.produce_sound = 0; } inputdevice_init (); changed_prefs = currprefs; no_gui = ! currprefs.start_gui; if (restart_program == 2) no_gui = 1; else if (restart_program == 3) no_gui = 0; restart_program = 0; if (! no_gui) { int err = gui_init (); currprefs = changed_prefs; config_changed = 1; if (err == -1) { write_log ("Failed to initialize the GUI\n"); return -1; } else if (err == -2) { return 1; } } #ifdef NATMEM_OFFSET init_shm (); #endif #ifdef JIT if (!(currprefs.cpu_model >= 68020 && currprefs.address_space_24 == 0 && currprefs.cachesize)) canbang = 0; #endif fixup_prefs (&currprefs); changed_prefs = currprefs; target_run (); /* force sound settings change */ currprefs.produce_sound = 0; #ifdef AUTOCONFIG /* Install resident module to get 8MB chipmem, if requested */ rtarea_setup (); #endif #ifdef FILESYS rtarea_init (); uaeres_install (); hardfile_install (); #endif savestate_init (); #ifdef SCSIEMU scsi_reset (); scsidev_install (); #endif #ifdef SANA2 netdev_install (); #endif #ifdef UAESERIAL uaeserialdev_install (); #endif keybuf_init (); /* Must come after init_joystick */ #ifdef AUTOCONFIG expansion_init (); #endif #ifdef FILESYS filesys_install (); #endif target_startup_sequence (&currprefs); memory_init (); memory_reset (); #ifdef AUTOCONFIG #if defined (BSDSOCKET) bsdlib_install (); #endif emulib_install (); uaeexe_install (); native2amiga_install (); #endif custom_init (); /* Must come after memory_init */ #ifdef SERIAL_PORT serial_init (); #endif DISK_init (); reset_frame_rate_hack (); init_m68k (); /* must come after reset_frame_rate_hack (); */ gui_update (); if (graphics_init ()) { #ifdef DEBUGGER setup_brkhandler (); if (currprefs.start_debugger && debuggable ()) activate_debugger (); #endif if (!init_audio ()) { if (sound_available && currprefs.produce_sound > 1) { write_log ("Sound driver unavailable: Sound output disabled\n"); } currprefs.produce_sound = 0; } start_program (); } } #if (defined (_WIN32) || defined (_WIN64)) && !defined (NO_WIN32_EXCEPTION_HANDLER) #ifdef JIT __except( EvalException( GetExceptionInformation(), GetExceptionCode() ) ) #else __except (DummyException (GetExceptionInformation (), GetExceptionCode ())) #endif { // EvalException does the good stuff... } #endif return 0; }