VOID NTAPI EBRUSHOBJ_vInitFromDC(EBRUSHOBJ *pebo, PBRUSH pbrush, PDC pdc) { EBRUSHOBJ_vInit(pebo, pbrush, pdc->dclevel.pSurface, pdc->pdcattr->crBackgroundClr, pdc->pdcattr->crForegroundClr, pdc->dclevel.ppal); }
BOOL FASTCALL IntPatBlt( PDC pdc, INT XLeft, INT YLeft, INT Width, INT Height, DWORD dwRop, PBRUSH pbrush) { RECTL DestRect; SURFACE *psurf; EBRUSHOBJ eboFill ; POINTL BrushOrigin; BOOL ret; ASSERT(pbrush); FIXUP_ROP(dwRop); if (pbrush->flAttrs & GDIBRUSH_IS_NULL) { return TRUE; } if (Width > 0) { DestRect.left = XLeft; DestRect.right = XLeft + Width; } else { DestRect.left = XLeft + Width + 1; DestRect.right = XLeft + 1; } if (Height > 0) { DestRect.top = YLeft; DestRect.bottom = YLeft + Height; } else { DestRect.top = YLeft + Height + 1; DestRect.bottom = YLeft + 1; } IntLPtoDP(pdc, (LPPOINT)&DestRect, 2); DestRect.left += pdc->ptlDCOrig.x; DestRect.top += pdc->ptlDCOrig.y; DestRect.right += pdc->ptlDCOrig.x; DestRect.bottom += pdc->ptlDCOrig.y; #ifdef _USE_DIBLIB_ BrushOrigin.x = pbrush->ptOrigin.x + pdc->ptlDCOrig.x + XLeft; BrushOrigin.y = pbrush->ptOrigin.y + pdc->ptlDCOrig.y + YLeft; #else BrushOrigin.x = pbrush->ptOrigin.x + pdc->ptlDCOrig.x; BrushOrigin.y = pbrush->ptOrigin.y + pdc->ptlDCOrig.y; #endif DC_vPrepareDCsForBlit(pdc, DestRect, NULL, DestRect); psurf = pdc->dclevel.pSurface; if (pdc->pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY)) DC_vUpdateFillBrush(pdc); EBRUSHOBJ_vInit(&eboFill, pbrush, pdc); ret = IntEngBitBlt( &psurf->SurfObj, NULL, NULL, pdc->rosdc.CombinedClip, NULL, &DestRect, NULL, NULL, &eboFill.BrushObject, &BrushOrigin, ROP_TO_ROP4(dwRop)); DC_vFinishBlit(pdc, NULL); EBRUSHOBJ_vCleanup(&eboFill); return ret; }
VOID NTAPI DC_vInitDc( PDC pdc, DCTYPE dctype, PPDEVOBJ ppdev) { /* Setup some basic fields */ pdc->dctype = dctype; pdc->ppdev = ppdev; pdc->dhpdev = ppdev->dhpdev; pdc->hsem = ppdev->hsemDevLock; pdc->flGraphicsCaps = ppdev->devinfo.flGraphicsCaps; pdc->flGraphicsCaps2 = ppdev->devinfo.flGraphicsCaps2; pdc->fs = DC_DIRTY_RAO; /* Setup dc attribute */ pdc->pdcattr = &pdc->dcattr; pdc->dcattr.pvLDC = NULL; pdc->dcattr.ulDirty_ = DIRTY_DEFAULT; if (ppdev == gppdevPrimary) pdc->dcattr.ulDirty_ |= DC_PRIMARY_DISPLAY; /* Setup the DC size */ if (dctype == DCTYPE_MEMORY) { /* Memory DCs have a 1 x 1 bitmap by default */ pdc->dclevel.sizl.cx = 1; pdc->dclevel.sizl.cy = 1; } else { /* Other DC's are as big as the related PDEV */ pdc->dclevel.sizl.cx = ppdev->gdiinfo.ulHorzRes; pdc->dclevel.sizl.cy = ppdev->gdiinfo.ulVertRes; } /* Setup Window rect based on DC size */ pdc->erclWindow.left = 0; pdc->erclWindow.top = 0; pdc->erclWindow.right = pdc->dclevel.sizl.cx; pdc->erclWindow.bottom = pdc->dclevel.sizl.cy; if (dctype == DCTYPE_DIRECT) { /* Direct DCs get the surface from the PDEV */ pdc->dclevel.pSurface = PDEVOBJ_pSurface(ppdev); pdc->erclBounds.left = 0x7fffffff; pdc->erclBounds.top = 0x7fffffff; pdc->erclBounds.right = 0x80000000; pdc->erclBounds.bottom = 0x80000000; pdc->erclBoundsApp.left = 0xffffffff; pdc->erclBoundsApp.top = 0xfffffffc; pdc->erclBoundsApp.right = 0x00007ffc; // FIXME pdc->erclBoundsApp.bottom = 0x00000333; // FIXME pdc->erclClip = pdc->erclBounds; // pdc->co pdc->fs |= DC_SYNCHRONIZEACCESS | DC_ACCUM_APP | DC_PERMANANT | DC_DISPLAY; } else { /* Non-direct DCs don't have a surface by default */ pdc->dclevel.pSurface = NULL; // FIXME: HACK, because our code expects a surface pdc->dclevel.pSurface = SURFACE_ShareLockSurface(StockObjects[DEFAULT_BITMAP]); pdc->erclBounds.left = 0; pdc->erclBounds.top = 0; pdc->erclBounds.right = 0; pdc->erclBounds.bottom = 0; pdc->erclBoundsApp = pdc->erclBounds; pdc->erclClip = pdc->erclWindow; // pdc->co = NULL } // pdc->dcattr.VisRectRegion: /* Setup coordinate transformation data */ pdc->dclevel.mxWorldToDevice = gmxWorldToDeviceDefault; pdc->dclevel.mxDeviceToWorld = gmxDeviceToWorldDefault; pdc->dclevel.mxWorldToPage = gmxWorldToPageDefault; pdc->dclevel.efM11PtoD = gef16; pdc->dclevel.efM22PtoD = gef16; pdc->dclevel.efDxPtoD = gef0; pdc->dclevel.efDyPtoD = gef0; pdc->dclevel.efM11_TWIPS = gef0; pdc->dclevel.efM22_TWIPS = gef0; pdc->dclevel.efPr11 = gef0; pdc->dclevel.efPr22 = gef0; pdc->dcattr.mxWorldToDevice = pdc->dclevel.mxWorldToDevice; pdc->dcattr.mxDeviceToWorld = pdc->dclevel.mxDeviceToWorld; pdc->dcattr.mxWorldToPage = pdc->dclevel.mxWorldToPage; pdc->dcattr.efM11PtoD = pdc->dclevel.efM11PtoD; pdc->dcattr.efM22PtoD = pdc->dclevel.efM22PtoD; pdc->dcattr.efDxPtoD = pdc->dclevel.efDxPtoD; pdc->dcattr.efDyPtoD = pdc->dclevel.efDyPtoD; pdc->dcattr.iMapMode = MM_TEXT; pdc->dcattr.dwLayout = 0; pdc->dcattr.flXform = PAGE_TO_DEVICE_SCALE_IDENTITY | PAGE_TO_DEVICE_IDENTITY | WORLD_TO_PAGE_IDENTITY; /* Setup more coordinates */ pdc->ptlDCOrig.x = 0; pdc->ptlDCOrig.y = 0; pdc->dcattr.lWindowOrgx = 0; pdc->dcattr.ptlWindowOrg.x = 0; pdc->dcattr.ptlWindowOrg.y = 0; pdc->dcattr.szlWindowExt.cx = 1; pdc->dcattr.szlWindowExt.cy = 1; pdc->dcattr.ptlViewportOrg.x = 0; pdc->dcattr.ptlViewportOrg.y = 0; pdc->dcattr.szlViewportExt.cx = 1; pdc->dcattr.szlViewportExt.cy = 1; pdc->dcattr.szlVirtualDevicePixel.cx = ppdev->gdiinfo.ulHorzRes; pdc->dcattr.szlVirtualDevicePixel.cy = ppdev->gdiinfo.ulVertRes; pdc->dcattr.szlVirtualDeviceMm.cx = ppdev->gdiinfo.ulHorzSize; pdc->dcattr.szlVirtualDeviceMm.cy = ppdev->gdiinfo.ulVertSize; pdc->dcattr.szlVirtualDeviceSize.cx = 0; pdc->dcattr.szlVirtualDeviceSize.cy = 0; /* Setup regions */ pdc->prgnAPI = NULL; pdc->prgnRao = NULL; /* Allocate a Vis region */ pdc->prgnVis = IntSysCreateRectpRgn(0, 0, pdc->dclevel.sizl.cx, pdc->dclevel.sizl.cy); ASSERT(pdc->prgnVis); /* Setup palette */ pdc->dclevel.hpal = StockObjects[DEFAULT_PALETTE]; pdc->dclevel.ppal = PALETTE_ShareLockPalette(pdc->dclevel.hpal); /* Setup path */ pdc->dclevel.hPath = NULL; pdc->dclevel.flPath = 0; // pdc->dclevel.lapath: /* Setup colors */ pdc->dcattr.crBackgroundClr = RGB(0xff, 0xff, 0xff); pdc->dcattr.ulBackgroundClr = RGB(0xff, 0xff, 0xff); pdc->dcattr.crForegroundClr = RGB(0, 0, 0); pdc->dcattr.ulForegroundClr = RGB(0, 0, 0); pdc->dcattr.crBrushClr = RGB(0xff, 0xff, 0xff); pdc->dcattr.ulBrushClr = RGB(0xff, 0xff, 0xff); pdc->dcattr.crPenClr = RGB(0, 0, 0); pdc->dcattr.ulPenClr = RGB(0, 0, 0); /* Select the default fill and line brush */ pdc->dcattr.hbrush = StockObjects[WHITE_BRUSH]; pdc->dcattr.hpen = StockObjects[BLACK_PEN]; pdc->dclevel.pbrFill = BRUSH_ShareLockBrush(pdc->pdcattr->hbrush); pdc->dclevel.pbrLine = PEN_ShareLockPen(pdc->pdcattr->hpen); pdc->dclevel.ptlBrushOrigin.x = 0; pdc->dclevel.ptlBrushOrigin.y = 0; pdc->dcattr.ptlBrushOrigin = pdc->dclevel.ptlBrushOrigin; /* Initialize EBRUSHOBJs */ EBRUSHOBJ_vInit(&pdc->eboFill, pdc->dclevel.pbrFill, pdc); EBRUSHOBJ_vInit(&pdc->eboLine, pdc->dclevel.pbrLine, pdc); EBRUSHOBJ_vInit(&pdc->eboText, pbrDefaultBrush, pdc); EBRUSHOBJ_vInit(&pdc->eboBackground, pbrDefaultBrush, pdc); /* Setup fill data */ pdc->dcattr.jROP2 = R2_COPYPEN; pdc->dcattr.jBkMode = 2; pdc->dcattr.lBkMode = 2; pdc->dcattr.jFillMode = ALTERNATE; pdc->dcattr.lFillMode = 1; pdc->dcattr.jStretchBltMode = 1; pdc->dcattr.lStretchBltMode = 1; pdc->ptlFillOrigin.x = 0; pdc->ptlFillOrigin.y = 0; /* Setup drawing position */ pdc->dcattr.ptlCurrent.x = 0; pdc->dcattr.ptlCurrent.y = 0; pdc->dcattr.ptfxCurrent.x = 0; pdc->dcattr.ptfxCurrent.y = 0; /* Setup ICM data */ pdc->dclevel.lIcmMode = 0; pdc->dcattr.lIcmMode = 0; pdc->dcattr.hcmXform = NULL; pdc->dcattr.flIcmFlags = 0; pdc->dcattr.IcmBrushColor = CLR_INVALID; pdc->dcattr.IcmPenColor = CLR_INVALID; pdc->dcattr.pvLIcm = NULL; pdc->dcattr.hColorSpace = NULL; // FIXME: 0189001f pdc->dclevel.pColorSpace = NULL; // FIXME pdc->pClrxFormLnk = NULL; // pdc->dclevel.ca = /* Setup font data */ pdc->hlfntCur = NULL; // FIXME: 2f0a0cf8 pdc->pPFFList = NULL; pdc->flSimulationFlags = 0; pdc->lEscapement = 0; pdc->prfnt = NULL; pdc->dcattr.flFontMapper = 0; pdc->dcattr.flTextAlign = 0; pdc->dcattr.lTextAlign = 0; pdc->dcattr.lTextExtra = 0; pdc->dcattr.lRelAbs = 1; pdc->dcattr.lBreakExtra = 0; pdc->dcattr.cBreak = 0; pdc->dcattr.hlfntNew = StockObjects[SYSTEM_FONT]; // pdc->dclevel.pFont = LFONT_ShareLockFont(pdc->dcattr.hlfntNew); /* Other stuff */ pdc->hdcNext = NULL; pdc->hdcPrev = NULL; pdc->ipfdDevMax = 0x0000ffff; pdc->ulCopyCount = -1; pdc->ptlDoBanding.x = 0; pdc->ptlDoBanding.y = 0; pdc->dclevel.lSaveDepth = 1; pdc->dclevel.hdcSave = NULL; pdc->dcattr.iGraphicsMode = GM_COMPATIBLE; pdc->dcattr.iCS_CP = 0; pdc->pSurfInfo = NULL; }
/* Mostly inspired from wine code. * We use low level functions because: * - at this point, the icon bitmap could have a different bit depth than the DC, * making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap. * This happens after a mode setting change. * - it avoids massive GDI objects locking when only the destination surface needs it. * - It makes (small) performance gains. */ BOOL UserDrawIconEx( HDC hDc, INT xLeft, INT yTop, PCURICON_OBJECT pIcon, INT cxWidth, INT cyHeight, UINT istepIfAniCur, HBRUSH hbrFlickerFreeDraw, UINT diFlags) { PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL; PDC pdc = NULL; BOOL Ret = FALSE; HBITMAP hbmMask, hbmColor, hbmAlpha; BOOL bOffScreen; RECTL rcDest, rcSrc; CLIPOBJ* pdcClipObj = NULL; EXLATEOBJ exlo; /* Stupid case */ if((diFlags & DI_NORMAL) == 0) { ERR("DrawIconEx called without mask or color bitmap to draw.\n"); return FALSE; } if (pIcon->CURSORF_flags & CURSORF_ACON) { ACON* pAcon = (ACON*)pIcon; if(istepIfAniCur >= pAcon->cicur) { ERR("NtUserDrawIconEx: istepIfAniCur too big!\n"); return FALSE; } pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]]; } hbmMask = pIcon->hbmMask; hbmColor = pIcon->hbmColor; hbmAlpha = pIcon->hbmAlpha; /* * Get our objects. * Shared locks are enough, we are only reading those bitmaps */ psurfMask = SURFACE_ShareLockSurface(hbmMask); if(psurfMask == NULL) { ERR("Unable to lock the mask surface.\n"); return FALSE; } /* Color bitmap is not mandatory */ if(hbmColor == NULL) { /* But then the mask bitmap must have the information in it's bottom half */ ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy); psurfColor = NULL; } else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL) { ERR("Unable to lock the color bitmap.\n"); SURFACE_ShareUnlockSurface(psurfMask); return FALSE; } pdc = DC_LockDc(hDc); if(!pdc) { ERR("Could not lock the destination DC.\n"); SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return FALSE; } /* Calculate destination rectangle */ RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight); IntLPtoDP(pdc, (LPPOINT)&rcDest, 2); RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y); /* Prepare the underlying surface */ DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest); /* We now have our destination surface and rectangle */ psurfDest = pdc->dclevel.pSurface; if(psurfDest == NULL) { /* Empty DC */ DC_vFinishBlit(pdc, NULL); DC_UnlockDc(pdc); SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return FALSE; } /* Set source rect */ RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy); /* Fix width parameter, if needed */ if (!cxWidth) { if(diFlags & DI_DEFAULTSIZE) cxWidth = is_icon(pIcon) ? UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR); else cxWidth = pIcon->cx; } /* Fix height parameter, if needed */ if (!cyHeight) { if(diFlags & DI_DEFAULTSIZE) cyHeight = is_icon(pIcon) ? UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR); else cyHeight = pIcon->cy; } /* Should we render off-screen? */ bOffScreen = hbrFlickerFreeDraw && (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH); if (bOffScreen) { /* Yes: Allocate and paint the offscreen surface */ EBRUSHOBJ eboFill; PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw); TRACE("Performing off-screen rendering.\n"); if(!pbrush) { ERR("Failed to get brush object.\n"); goto Cleanup; } #if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP, cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat, 0, 0, NULL); if(!psurfOffScreen) { ERR("Failed to allocate the off-screen surface.\n"); BRUSH_ShareUnlockBrush(pbrush); goto Cleanup; } /* Paint the brush */ EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL); RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight); Ret = IntEngBitBlt(&psurfOffScreen->SurfObj, NULL, NULL, NULL, NULL, &rcDest, NULL, NULL, &eboFill.BrushObject, &pbrush->ptOrigin, ROP4_PATCOPY); /* Clean up everything */ EBRUSHOBJ_vCleanup(&eboFill); BRUSH_ShareUnlockBrush(pbrush); if(!Ret) { ERR("Failed to paint the off-screen surface.\n"); goto Cleanup; } /* We now have our destination surface */ psurfDest = psurfOffScreen; #else pdcClipObj = pdc->rosdc.CombinedClip; /* Paint the brush */ EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL); Ret = IntEngBitBlt(&psurfDest->SurfObj, NULL, NULL, pdcClipObj, NULL, &rcDest, NULL, NULL, &eboFill.BrushObject, &pbrush->ptOrigin, ROP4_PATCOPY); /* Clean up everything */ EBRUSHOBJ_vCleanup(&eboFill); BRUSH_ShareUnlockBrush(pbrush); if(!Ret) { ERR("Failed to paint the off-screen surface.\n"); goto Cleanup; } #endif } else { /* We directly draw to the DC */ TRACE("Performing on screen rendering.\n"); pdcClipObj = pdc->rosdc.CombinedClip; // psurfOffScreen = NULL; } /* Now do the rendering */ if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL)) { BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } }; PSURFACE psurf = NULL; psurf = SURFACE_ShareLockSurface(hbmAlpha); if(!psurf) { ERR("SURFACE_LockSurface failed!\n"); goto NoAlpha; } /* Initialize color translation object */ EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0); /* Now do it */ Ret = IntEngAlphaBlend(&psurfDest->SurfObj, &psurf->SurfObj, pdcClipObj, &exlo.xlo, &rcDest, &rcSrc, &blendobj); EXLATEOBJ_vCleanup(&exlo); SURFACE_ShareUnlockSurface(psurf); if(Ret) goto done; ERR("NtGdiAlphaBlend failed!\n"); } NoAlpha: if (diFlags & DI_MASK) { DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY; EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfMask->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to mask the bitmap data.\n"); goto Cleanup; } } if(diFlags & DI_IMAGE) { if (psurfColor) { DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ; EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfColor->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to render the icon bitmap.\n"); goto Cleanup; } } else { /* Mask bitmap holds the information in its bottom half */ DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY; RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy); EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfMask->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to render the icon bitmap.\n"); goto Cleanup; } } } done: #if 0 /* We're done. Was it a double buffered draw ? */ if(bOffScreen) { /* Yes. Draw it back to our DC */ POINTL ptSrc = {0, 0}; /* Calculate destination rectangle */ RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight); IntLPtoDP(pdc, (LPPOINT)&rcDest, 2); RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y); /* Get the clip object */ pdcClipObj = pdc->rosdc.CombinedClip; /* We now have our destination surface and rectangle */ psurfDest = pdc->dclevel.pSurface; /* Color translation */ EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0); /* Blt it! */ Ret = IntEngBitBlt(&psurfDest->SurfObj, &psurfOffScreen->SurfObj, NULL, pdcClipObj, &exlo.xlo, &rcDest, &ptSrc, NULL, NULL, NULL, ROP4_SRCCOPY); EXLATEOBJ_vCleanup(&exlo); } #endif Cleanup: if(pdc) { DC_vFinishBlit(pdc, NULL); DC_UnlockDc(pdc); } #if 0 /* Delete off screen rendering surface */ if(psurfOffScreen) GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject); #endif /* Unlock other surfaces */ SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return Ret; }