Esempio n. 1
0
VOID
NTAPI
EBRUSHOBJ_vInitFromDC(EBRUSHOBJ *pebo,
    PBRUSH pbrush, PDC pdc)
{
    EBRUSHOBJ_vInit(pebo, pbrush, pdc->dclevel.pSurface,
        pdc->pdcattr->crBackgroundClr, pdc->pdcattr->crForegroundClr,
        pdc->dclevel.ppal);
}
Esempio n. 2
0
BOOL FASTCALL
IntPatBlt(
    PDC pdc,
    INT XLeft,
    INT YLeft,
    INT Width,
    INT Height,
    DWORD dwRop,
    PBRUSH pbrush)
{
    RECTL DestRect;
    SURFACE *psurf;
    EBRUSHOBJ eboFill ;
    POINTL BrushOrigin;
    BOOL ret;

    ASSERT(pbrush);

    FIXUP_ROP(dwRop);

    if (pbrush->flAttrs & GDIBRUSH_IS_NULL)
    {
        return TRUE;
    }

    if (Width > 0)
    {
        DestRect.left = XLeft;
        DestRect.right = XLeft + Width;
    }
    else
    {
        DestRect.left = XLeft + Width + 1;
        DestRect.right = XLeft + 1;
    }

    if (Height > 0)
    {
        DestRect.top = YLeft;
        DestRect.bottom = YLeft + Height;
    }
    else
    {
        DestRect.top = YLeft + Height + 1;
        DestRect.bottom = YLeft + 1;
    }

    IntLPtoDP(pdc, (LPPOINT)&DestRect, 2);

    DestRect.left   += pdc->ptlDCOrig.x;
    DestRect.top    += pdc->ptlDCOrig.y;
    DestRect.right  += pdc->ptlDCOrig.x;
    DestRect.bottom += pdc->ptlDCOrig.y;
#ifdef _USE_DIBLIB_
    BrushOrigin.x = pbrush->ptOrigin.x + pdc->ptlDCOrig.x + XLeft;
    BrushOrigin.y = pbrush->ptOrigin.y + pdc->ptlDCOrig.y + YLeft;
#else
    BrushOrigin.x = pbrush->ptOrigin.x + pdc->ptlDCOrig.x;
    BrushOrigin.y = pbrush->ptOrigin.y + pdc->ptlDCOrig.y;
#endif

    DC_vPrepareDCsForBlit(pdc, DestRect, NULL, DestRect);

    psurf = pdc->dclevel.pSurface;

    if (pdc->pdcattr->ulDirty_ & (DIRTY_FILL | DC_BRUSH_DIRTY))
        DC_vUpdateFillBrush(pdc);

    EBRUSHOBJ_vInit(&eboFill, pbrush, pdc);

    ret = IntEngBitBlt(
        &psurf->SurfObj,
        NULL,
        NULL,
        pdc->rosdc.CombinedClip,
        NULL,
        &DestRect,
        NULL,
        NULL,
        &eboFill.BrushObject,
        &BrushOrigin,
        ROP_TO_ROP4(dwRop));

    DC_vFinishBlit(pdc, NULL);

    EBRUSHOBJ_vCleanup(&eboFill);

    return ret;
}
Esempio n. 3
0
VOID
NTAPI
DC_vInitDc(
    PDC pdc,
    DCTYPE dctype,
    PPDEVOBJ ppdev)
{
    /* Setup some basic fields */
    pdc->dctype = dctype;
    pdc->ppdev = ppdev;
    pdc->dhpdev = ppdev->dhpdev;
    pdc->hsem = ppdev->hsemDevLock;
    pdc->flGraphicsCaps = ppdev->devinfo.flGraphicsCaps;
    pdc->flGraphicsCaps2 = ppdev->devinfo.flGraphicsCaps2;
    pdc->fs = DC_DIRTY_RAO;

    /* Setup dc attribute */
    pdc->pdcattr = &pdc->dcattr;
    pdc->dcattr.pvLDC = NULL;
    pdc->dcattr.ulDirty_ = DIRTY_DEFAULT;
    if (ppdev == gppdevPrimary)
        pdc->dcattr.ulDirty_ |= DC_PRIMARY_DISPLAY;

    /* Setup the DC size */
    if (dctype == DCTYPE_MEMORY)
    {
        /* Memory DCs have a 1 x 1 bitmap by default */
        pdc->dclevel.sizl.cx = 1;
        pdc->dclevel.sizl.cy = 1;
    }
    else
    {
        /* Other DC's are as big as the related PDEV */
	    pdc->dclevel.sizl.cx = ppdev->gdiinfo.ulHorzRes;
	    pdc->dclevel.sizl.cy = ppdev->gdiinfo.ulVertRes;
    }

    /* Setup Window rect based on DC size */
    pdc->erclWindow.left = 0;
    pdc->erclWindow.top = 0;
    pdc->erclWindow.right = pdc->dclevel.sizl.cx;
    pdc->erclWindow.bottom = pdc->dclevel.sizl.cy;

    if (dctype == DCTYPE_DIRECT)
    {
        /* Direct DCs get the surface from the PDEV */
        pdc->dclevel.pSurface = PDEVOBJ_pSurface(ppdev);

        pdc->erclBounds.left = 0x7fffffff;
        pdc->erclBounds.top = 0x7fffffff;
        pdc->erclBounds.right = 0x80000000;
        pdc->erclBounds.bottom = 0x80000000;
        pdc->erclBoundsApp.left = 0xffffffff;
        pdc->erclBoundsApp.top = 0xfffffffc;
        pdc->erclBoundsApp.right = 0x00007ffc; // FIXME
        pdc->erclBoundsApp.bottom = 0x00000333; // FIXME
        pdc->erclClip = pdc->erclBounds;
//        pdc->co

        pdc->fs |= DC_SYNCHRONIZEACCESS | DC_ACCUM_APP | DC_PERMANANT | DC_DISPLAY;
    }
    else
    {
        /* Non-direct DCs don't have a surface by default */
        pdc->dclevel.pSurface = NULL;

        // FIXME: HACK, because our code expects a surface
        pdc->dclevel.pSurface = SURFACE_ShareLockSurface(StockObjects[DEFAULT_BITMAP]);

        pdc->erclBounds.left = 0;
        pdc->erclBounds.top = 0;
        pdc->erclBounds.right = 0;
        pdc->erclBounds.bottom = 0;
        pdc->erclBoundsApp = pdc->erclBounds;
        pdc->erclClip = pdc->erclWindow;
//        pdc->co = NULL
    }

//        pdc->dcattr.VisRectRegion:

    /* Setup coordinate transformation data */
	pdc->dclevel.mxWorldToDevice = gmxWorldToDeviceDefault;
	pdc->dclevel.mxDeviceToWorld = gmxDeviceToWorldDefault;
	pdc->dclevel.mxWorldToPage = gmxWorldToPageDefault;
	pdc->dclevel.efM11PtoD = gef16;
	pdc->dclevel.efM22PtoD = gef16;
	pdc->dclevel.efDxPtoD = gef0;
	pdc->dclevel.efDyPtoD = gef0;
	pdc->dclevel.efM11_TWIPS = gef0;
	pdc->dclevel.efM22_TWIPS = gef0;
	pdc->dclevel.efPr11 = gef0;
	pdc->dclevel.efPr22 = gef0;
	pdc->dcattr.mxWorldToDevice = pdc->dclevel.mxWorldToDevice;
	pdc->dcattr.mxDeviceToWorld = pdc->dclevel.mxDeviceToWorld;
	pdc->dcattr.mxWorldToPage = pdc->dclevel.mxWorldToPage;
	pdc->dcattr.efM11PtoD = pdc->dclevel.efM11PtoD;
	pdc->dcattr.efM22PtoD = pdc->dclevel.efM22PtoD;
	pdc->dcattr.efDxPtoD = pdc->dclevel.efDxPtoD;
	pdc->dcattr.efDyPtoD = pdc->dclevel.efDyPtoD;
	pdc->dcattr.iMapMode = MM_TEXT;
	pdc->dcattr.dwLayout = 0;
	pdc->dcattr.flXform = PAGE_TO_DEVICE_SCALE_IDENTITY |
	                      PAGE_TO_DEVICE_IDENTITY |
	                      WORLD_TO_PAGE_IDENTITY;

    /* Setup more coordinates */
    pdc->ptlDCOrig.x = 0;
    pdc->ptlDCOrig.y = 0;
	pdc->dcattr.lWindowOrgx = 0;
	pdc->dcattr.ptlWindowOrg.x = 0;
	pdc->dcattr.ptlWindowOrg.y = 0;
	pdc->dcattr.szlWindowExt.cx = 1;
	pdc->dcattr.szlWindowExt.cy = 1;
	pdc->dcattr.ptlViewportOrg.x = 0;
	pdc->dcattr.ptlViewportOrg.y = 0;
	pdc->dcattr.szlViewportExt.cx = 1;
	pdc->dcattr.szlViewportExt.cy = 1;
    pdc->dcattr.szlVirtualDevicePixel.cx = ppdev->gdiinfo.ulHorzRes;
    pdc->dcattr.szlVirtualDevicePixel.cy = ppdev->gdiinfo.ulVertRes;
    pdc->dcattr.szlVirtualDeviceMm.cx = ppdev->gdiinfo.ulHorzSize;
    pdc->dcattr.szlVirtualDeviceMm.cy = ppdev->gdiinfo.ulVertSize;
    pdc->dcattr.szlVirtualDeviceSize.cx = 0;
    pdc->dcattr.szlVirtualDeviceSize.cy = 0;

    /* Setup regions */
    pdc->prgnAPI = NULL;
	pdc->prgnRao = NULL;
    /* Allocate a Vis region */
    pdc->prgnVis = IntSysCreateRectpRgn(0, 0, pdc->dclevel.sizl.cx, pdc->dclevel.sizl.cy);
	ASSERT(pdc->prgnVis);

    /* Setup palette */
    pdc->dclevel.hpal = StockObjects[DEFAULT_PALETTE];
    pdc->dclevel.ppal = PALETTE_ShareLockPalette(pdc->dclevel.hpal);

    /* Setup path */
	pdc->dclevel.hPath = NULL;
    pdc->dclevel.flPath = 0;
//	pdc->dclevel.lapath:

    /* Setup colors */
	pdc->dcattr.crBackgroundClr = RGB(0xff, 0xff, 0xff);
	pdc->dcattr.ulBackgroundClr = RGB(0xff, 0xff, 0xff);
	pdc->dcattr.crForegroundClr = RGB(0, 0, 0);
	pdc->dcattr.ulForegroundClr = RGB(0, 0, 0);
	pdc->dcattr.crBrushClr = RGB(0xff, 0xff, 0xff);
	pdc->dcattr.ulBrushClr = RGB(0xff, 0xff, 0xff);
	pdc->dcattr.crPenClr = RGB(0, 0, 0);
	pdc->dcattr.ulPenClr = RGB(0, 0, 0);

    /* Select the default fill and line brush */
	pdc->dcattr.hbrush = StockObjects[WHITE_BRUSH];
	pdc->dcattr.hpen = StockObjects[BLACK_PEN];
    pdc->dclevel.pbrFill = BRUSH_ShareLockBrush(pdc->pdcattr->hbrush);
    pdc->dclevel.pbrLine = PEN_ShareLockPen(pdc->pdcattr->hpen);
	pdc->dclevel.ptlBrushOrigin.x = 0;
	pdc->dclevel.ptlBrushOrigin.y = 0;
	pdc->dcattr.ptlBrushOrigin = pdc->dclevel.ptlBrushOrigin;

    /* Initialize EBRUSHOBJs */
    EBRUSHOBJ_vInit(&pdc->eboFill, pdc->dclevel.pbrFill, pdc);
    EBRUSHOBJ_vInit(&pdc->eboLine, pdc->dclevel.pbrLine, pdc);
    EBRUSHOBJ_vInit(&pdc->eboText, pbrDefaultBrush, pdc);
    EBRUSHOBJ_vInit(&pdc->eboBackground, pbrDefaultBrush, pdc);

    /* Setup fill data */
	pdc->dcattr.jROP2 = R2_COPYPEN;
	pdc->dcattr.jBkMode = 2;
	pdc->dcattr.lBkMode = 2;
	pdc->dcattr.jFillMode = ALTERNATE;
	pdc->dcattr.lFillMode = 1;
	pdc->dcattr.jStretchBltMode = 1;
	pdc->dcattr.lStretchBltMode = 1;
    pdc->ptlFillOrigin.x = 0;
    pdc->ptlFillOrigin.y = 0;

    /* Setup drawing position */
	pdc->dcattr.ptlCurrent.x = 0;
	pdc->dcattr.ptlCurrent.y = 0;
	pdc->dcattr.ptfxCurrent.x = 0;
	pdc->dcattr.ptfxCurrent.y = 0;

	/* Setup ICM data */
	pdc->dclevel.lIcmMode = 0;
	pdc->dcattr.lIcmMode = 0;
	pdc->dcattr.hcmXform = NULL;
	pdc->dcattr.flIcmFlags = 0;
	pdc->dcattr.IcmBrushColor = CLR_INVALID;
	pdc->dcattr.IcmPenColor = CLR_INVALID;
	pdc->dcattr.pvLIcm = NULL;
    pdc->dcattr.hColorSpace = NULL; // FIXME: 0189001f
	pdc->dclevel.pColorSpace = NULL; // FIXME
    pdc->pClrxFormLnk = NULL;
//	pdc->dclevel.ca =

	/* Setup font data */
    pdc->hlfntCur = NULL; // FIXME: 2f0a0cf8
    pdc->pPFFList = NULL;
    pdc->flSimulationFlags = 0;
    pdc->lEscapement = 0;
    pdc->prfnt = NULL;
	pdc->dcattr.flFontMapper = 0;
	pdc->dcattr.flTextAlign = 0;
	pdc->dcattr.lTextAlign = 0;
	pdc->dcattr.lTextExtra = 0;
	pdc->dcattr.lRelAbs = 1;
	pdc->dcattr.lBreakExtra = 0;
	pdc->dcattr.cBreak = 0;
    pdc->dcattr.hlfntNew = StockObjects[SYSTEM_FONT];
//	pdc->dclevel.pFont = LFONT_ShareLockFont(pdc->dcattr.hlfntNew);

    /* Other stuff */
    pdc->hdcNext = NULL;
    pdc->hdcPrev = NULL;
    pdc->ipfdDevMax = 0x0000ffff;
    pdc->ulCopyCount = -1;
    pdc->ptlDoBanding.x = 0;
    pdc->ptlDoBanding.y = 0;
	pdc->dclevel.lSaveDepth = 1;
	pdc->dclevel.hdcSave = NULL;
	pdc->dcattr.iGraphicsMode = GM_COMPATIBLE;
	pdc->dcattr.iCS_CP = 0;
    pdc->pSurfInfo = NULL;

}
Esempio n. 4
0
/* Mostly inspired from wine code.
 * We use low level functions because:
 *  - at this point, the icon bitmap could have a different bit depth than the DC,
 *    making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap.
 *    This happens after a mode setting change.
 *  - it avoids massive GDI objects locking when only the destination surface needs it.
 *  - It makes (small) performance gains.
 */
BOOL
UserDrawIconEx(
    HDC hDc,
    INT xLeft,
    INT yTop,
    PCURICON_OBJECT pIcon,
    INT cxWidth,
    INT cyHeight,
    UINT istepIfAniCur,
    HBRUSH hbrFlickerFreeDraw,
    UINT diFlags)
{
    PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL;
    PDC pdc = NULL;
    BOOL Ret = FALSE;
    HBITMAP hbmMask, hbmColor, hbmAlpha;
    BOOL bOffScreen;
    RECTL rcDest, rcSrc;
    CLIPOBJ* pdcClipObj = NULL;
    EXLATEOBJ exlo;
    
    /* Stupid case */
    if((diFlags & DI_NORMAL) == 0)
    {
        ERR("DrawIconEx called without mask or color bitmap to draw.\n");
        return FALSE;
    }

    if (pIcon->CURSORF_flags & CURSORF_ACON)
    {
        ACON* pAcon = (ACON*)pIcon;
        if(istepIfAniCur >= pAcon->cicur)
        {
            ERR("NtUserDrawIconEx: istepIfAniCur too big!\n");
            return FALSE;
        }
        pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]];
    }

    hbmMask = pIcon->hbmMask;
    hbmColor = pIcon->hbmColor;
    hbmAlpha = pIcon->hbmAlpha;
    
    /*
     * Get our objects. 
     * Shared locks are enough, we are only reading those bitmaps
     */
    psurfMask = SURFACE_ShareLockSurface(hbmMask);
    if(psurfMask == NULL)
    {
        ERR("Unable to lock the mask surface.\n");
        return FALSE;
    }
    
    /* Color bitmap is not mandatory */
    if(hbmColor == NULL)
    {
        /* But then the mask bitmap must have the information in it's bottom half */
        ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy);
        psurfColor = NULL;
    }
    else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL)
    {
        ERR("Unable to lock the color bitmap.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        return FALSE;
    }
    
    pdc = DC_LockDc(hDc);
    if(!pdc)
    {
        ERR("Could not lock the destination DC.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    /* Calculate destination rectangle */
    RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
    IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
    RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
    
    /* Prepare the underlying surface */
    DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest);

    /* We now have our destination surface and rectangle */
    psurfDest = pdc->dclevel.pSurface;
    
    if(psurfDest == NULL)
    {
        /* Empty DC */
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    
    /* Set source rect */
    RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy);

    /* Fix width parameter, if needed */
    if (!cxWidth)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cxWidth = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR);
        else
            cxWidth = pIcon->cx;
    }
    
    /* Fix height parameter, if needed */
    if (!cyHeight)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cyHeight = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR);
        else
            cyHeight = pIcon->cy;
    }

    /* Should we render off-screen? */
    bOffScreen = hbrFlickerFreeDraw && 
        (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH);

    if (bOffScreen)
    {
        /* Yes: Allocate and paint the offscreen surface */
        EBRUSHOBJ eboFill;
        PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw);
        
        TRACE("Performing off-screen rendering.\n");
        
        if(!pbrush)
        {
            ERR("Failed to get brush object.\n");
            goto Cleanup;
        }

#if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing
        psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP,
            cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat,
            0, 0, NULL);
        if(!psurfOffScreen)
        {
            ERR("Failed to allocate the off-screen surface.\n");
            BRUSH_ShareUnlockBrush(pbrush);
            goto Cleanup;
        }
        
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL);
        RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight);
        
        Ret = IntEngBitBlt(&psurfOffScreen->SurfObj,
            NULL,
            NULL,
            NULL,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
        
        /* We now have our destination surface */
        psurfDest = psurfOffScreen;
#else
        pdcClipObj = pdc->rosdc.CombinedClip;
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL);
        
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
            NULL,
            NULL,
            pdcClipObj,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
#endif
    }
    else
    {
        /* We directly draw to the DC */
        TRACE("Performing on screen rendering.\n");
        pdcClipObj = pdc->rosdc.CombinedClip;
        // psurfOffScreen = NULL;
    }

    /* Now do the rendering */
	if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL))
	{
	    BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
        PSURFACE psurf = NULL;

        psurf = SURFACE_ShareLockSurface(hbmAlpha);
        if(!psurf)
        {
            ERR("SURFACE_LockSurface failed!\n");
            goto NoAlpha;
        }
        
        /* Initialize color translation object */
        EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0);
        
        /* Now do it */
        Ret = IntEngAlphaBlend(&psurfDest->SurfObj,
                               &psurf->SurfObj,
                               pdcClipObj,
                               &exlo.xlo,
                               &rcDest,
                               &rcSrc,
                               &blendobj);
        
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurf);
        if(Ret) goto done;
		ERR("NtGdiAlphaBlend failed!\n");
    }
NoAlpha:
    if (diFlags & DI_MASK)
    {
        DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY;
        
        EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
        Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                               &psurfMask->SurfObj,
                               NULL,
                               pdcClipObj,
                               &exlo.xlo,
                               NULL,
                               &rcDest,
                               &rcSrc,
                               NULL,
                               NULL,
                               NULL,
                               rop4);
        
        EXLATEOBJ_vCleanup(&exlo);

        if(!Ret)
        {
            ERR("Failed to mask the bitmap data.\n");
            goto Cleanup;
        }
    }

    if(diFlags & DI_IMAGE)
    {
		if (psurfColor)
        {
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ;
            
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
            
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfColor->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
        
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
        else
        {
            /* Mask bitmap holds the information in its bottom half */
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY;
            RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy);
            
            EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfMask->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
            
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
    }

done:
#if 0
    /* We're done. Was it a double buffered draw ? */
    if(bOffScreen)
    {
        /* Yes. Draw it back to our DC */
        POINTL ptSrc = {0, 0};

        /* Calculate destination rectangle */
        RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
        IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
        RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
        
        /* Get the clip object */
        pdcClipObj = pdc->rosdc.CombinedClip;
        
        /* We now have our destination surface and rectangle */
        psurfDest = pdc->dclevel.pSurface;
        
        /* Color translation */
        EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
        
        /* Blt it! */
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
                           &psurfOffScreen->SurfObj,
                           NULL,
                           pdcClipObj,
                           &exlo.xlo,
                           &rcDest,
                           &ptSrc,
                           NULL,
                           NULL,
                           NULL,
                           ROP4_SRCCOPY);
                           
        EXLATEOBJ_vCleanup(&exlo);
    }
#endif
Cleanup:
    if(pdc)
    {
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
    }

#if 0
    /* Delete off screen rendering surface */
    if(psurfOffScreen)
        GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject);
#endif

    /* Unlock other surfaces */
    SURFACE_ShareUnlockSurface(psurfMask);
    if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);

    return Ret;
}