Esempio n. 1
0
static bool edbm_bevel_calc(wmOperator *op)
{
	BevelData *opdata = op->customdata;
	BMEditMesh *em = opdata->em;
	BMOperator bmop;
	const float offset = RNA_float_get(op->ptr, "offset");
	const int offset_type = RNA_enum_get(op->ptr, "offset_type");
	const int segments = RNA_int_get(op->ptr, "segments");
	const float profile = RNA_float_get(op->ptr, "profile");
	const bool vertex_only = RNA_boolean_get(op->ptr, "vertex_only");
	const bool clamp_overlap = RNA_boolean_get(op->ptr, "clamp_overlap");
	int material = RNA_int_get(op->ptr, "material");
	const bool loop_slide = RNA_boolean_get(op->ptr, "loop_slide");

	/* revert to original mesh */
	if (opdata->is_modal) {
		EDBM_redo_state_restore(opdata->mesh_backup, em, false);
	}

	if (em->ob) {
		material = CLAMPIS(material, -1, em->ob->totcol - 1);
	}

	EDBM_op_init(em, &bmop, op,
	             "bevel geom=%hev offset=%f segments=%i vertex_only=%b offset_type=%i profile=%f clamp_overlap=%b "
	             "material=%i loop_slide=%b",
	             BM_ELEM_SELECT, offset, segments, vertex_only, offset_type, profile,
	             clamp_overlap, material, loop_slide);

	BMO_op_exec(em->bm, &bmop);

	if (offset != 0.0f) {
		/* not essential, but we may have some loose geometry that
		 * won't get bevel'd and better not leave it selected */
		EDBM_flag_disable_all(em, BM_ELEM_SELECT);
		BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
	}

	/* no need to de-select existing geometry */
	if (!EDBM_op_finish(em, &bmop, op, true)) {
		return false;
	}

	EDBM_mesh_normals_update(opdata->em);

	EDBM_update_generic(opdata->em, true, true);

	return true;
}
static bool mesh_bisect_interactive_calc(
        bContext *C, wmOperator *op,
        BMEditMesh *em,
        float plane_co[3], float plane_no[3])
{
	wmGesture *gesture = op->customdata;
	BisectData *opdata;

	ARegion *ar = CTX_wm_region(C);
	RegionView3D *rv3d = ar->regiondata;

	int x_start = RNA_int_get(op->ptr, "xstart");
	int y_start = RNA_int_get(op->ptr, "ystart");
	int x_end = RNA_int_get(op->ptr, "xend");
	int y_end = RNA_int_get(op->ptr, "yend");

	/* reference location (some point in front of the view) for finding a point on a plane */
	const float *co_ref = rv3d->ofs;
	float co_a_ss[2] = {x_start, y_start}, co_b_ss[2] = {x_end, y_end}, co_delta_ss[2];
	float co_a[3], co_b[3];
	const float zfac = ED_view3d_calc_zfac(rv3d, co_ref, NULL);

	opdata = gesture->userdata;

	/* view vector */
	ED_view3d_win_to_vector(ar, co_a_ss, co_a);

	/* view delta */
	sub_v2_v2v2(co_delta_ss, co_a_ss, co_b_ss);
	ED_view3d_win_to_delta(ar, co_delta_ss, co_b, zfac);

	/* cross both to get a normal */
	cross_v3_v3v3(plane_no, co_a, co_b);
	normalize_v3(plane_no);  /* not needed but nicer for user */

	/* point on plane, can use either start or endpoint */
	ED_view3d_win_to_3d(ar, co_ref, co_a_ss, plane_co);

	if (opdata->is_first == false)
		EDBM_redo_state_restore(opdata->mesh_backup, em, false);

	opdata->is_first = false;

	return true;
}
Esempio n. 3
0
static bool edbm_bevel_calc(wmOperator *op)
{
  BevelData *opdata = op->customdata;
  BMEditMesh *em;
  BMOperator bmop;
  bool changed = false;

  const float offset = get_bevel_offset(op);
  const int offset_type = RNA_enum_get(op->ptr, "offset_type");
  const int segments = RNA_int_get(op->ptr, "segments");
  const float profile = RNA_float_get(op->ptr, "profile");
  const bool vertex_only = RNA_boolean_get(op->ptr, "vertex_only");
  const bool clamp_overlap = RNA_boolean_get(op->ptr, "clamp_overlap");
  int material = RNA_int_get(op->ptr, "material");
  const bool loop_slide = RNA_boolean_get(op->ptr, "loop_slide");
  const bool mark_seam = RNA_boolean_get(op->ptr, "mark_seam");
  const bool mark_sharp = RNA_boolean_get(op->ptr, "mark_sharp");
  const bool harden_normals = RNA_boolean_get(op->ptr, "harden_normals");
  const int face_strength_mode = RNA_enum_get(op->ptr, "face_strength_mode");
  const int miter_outer = RNA_enum_get(op->ptr, "miter_outer");
  const int miter_inner = RNA_enum_get(op->ptr, "miter_inner");
  const float spread = RNA_float_get(op->ptr, "spread");

  for (uint ob_index = 0; ob_index < opdata->ob_store_len; ob_index++) {
    em = opdata->ob_store[ob_index].em;

    /* revert to original mesh */
    if (opdata->is_modal) {
      EDBM_redo_state_restore(opdata->ob_store[ob_index].mesh_backup, em, false);
    }

    if (em->ob) {
      material = CLAMPIS(material, -1, em->ob->totcol - 1);
    }

    Mesh *me = em->ob->data;

    if (harden_normals && !(me->flag & ME_AUTOSMOOTH)) {
      /* harden_normals only has a visible effect if autosmooth is on, so turn it on */
      me->flag |= ME_AUTOSMOOTH;
    }

    EDBM_op_init(em,
                 &bmop,
                 op,
                 "bevel geom=%hev offset=%f segments=%i vertex_only=%b offset_type=%i profile=%f "
                 "clamp_overlap=%b material=%i loop_slide=%b mark_seam=%b mark_sharp=%b "
                 "harden_normals=%b face_strength_mode=%i "
                 "miter_outer=%i miter_inner=%i spread=%f smoothresh=%f",
                 BM_ELEM_SELECT,
                 offset,
                 segments,
                 vertex_only,
                 offset_type,
                 profile,
                 clamp_overlap,
                 material,
                 loop_slide,
                 mark_seam,
                 mark_sharp,
                 harden_normals,
                 face_strength_mode,
                 miter_outer,
                 miter_inner,
                 spread,
                 me->smoothresh);

    BMO_op_exec(em->bm, &bmop);

    if (offset != 0.0f) {
      /* not essential, but we may have some loose geometry that
       * won't get bevel'd and better not leave it selected */
      EDBM_flag_disable_all(em, BM_ELEM_SELECT);
      BMO_slot_buffer_hflag_enable(
          em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
    }

    /* no need to de-select existing geometry */
    if (!EDBM_op_finish(em, &bmop, op, true)) {
      continue;
    }

    EDBM_mesh_normals_update(em);

    EDBM_update_generic(em, true, true);
    changed = true;
  }
  return changed;
}
Esempio n. 4
0
static bool edbm_inset_calc(wmOperator *op)
{
	InsetData *opdata;
	BMEditMesh *em;
	BMOperator bmop;

	const bool use_boundary        = RNA_boolean_get(op->ptr, "use_boundary");
	const bool use_even_offset     = RNA_boolean_get(op->ptr, "use_even_offset");
	const bool use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
	const bool use_edge_rail       = RNA_boolean_get(op->ptr, "use_edge_rail");
	const float thickness          = RNA_float_get(op->ptr,   "thickness");
	const float depth              = RNA_float_get(op->ptr,   "depth");
	const bool use_outset          = RNA_boolean_get(op->ptr, "use_outset");
	const bool use_select_inset    = RNA_boolean_get(op->ptr, "use_select_inset"); /* not passed onto the BMO */
	const bool use_individual      = RNA_boolean_get(op->ptr, "use_individual");
	const bool use_interpolate     = RNA_boolean_get(op->ptr, "use_interpolate");

	opdata = op->customdata;
	em = opdata->em;

	if (opdata->is_modal) {
		EDBM_redo_state_restore(opdata->mesh_backup, em, false);
	}

	if (use_individual) {
		EDBM_op_init(em, &bmop, op,
		             "inset_individual faces=%hf use_even_offset=%b  use_relative_offset=%b "
		             "use_interpolate=%b thickness=%f depth=%f",
		             BM_ELEM_SELECT, use_even_offset, use_relative_offset, use_interpolate,
		             thickness, depth);
	}
	else {
		EDBM_op_init(em, &bmop, op,
		             "inset_region faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b "
		             "use_interpolate=%b thickness=%f depth=%f use_outset=%b use_edge_rail=%b",
		             BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset, use_interpolate,
		             thickness, depth, use_outset, use_edge_rail);

		if (use_outset) {
			BMO_slot_buffer_from_enabled_hflag(em->bm, &bmop, bmop.slots_in, "faces_exclude", BM_FACE, BM_ELEM_HIDDEN);
		}
	}
	BMO_op_exec(em->bm, &bmop);

	if (use_select_inset) {
		/* deselect original faces/verts */
		EDBM_flag_disable_all(em, BM_ELEM_SELECT);
		BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
	}
	else {
		EDBM_flag_disable_all(em, BM_ELEM_SELECT);
		BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_in, "faces", BM_FACE, BM_ELEM_SELECT, true);
	}

	if (!EDBM_op_finish(em, &bmop, op, true)) {
		return false;
	}
	else {
		EDBM_update_generic(em, true, true);
		return true;
	}
}