//--------------------------------------------------------------------------- void __fastcall TSettingsFormClass::EditColorPanelClick(TObject *Sender) { Edit1Color = EditColor(this,Edit1Color); EditColorPanel->Color = Edit1Color; EditFontLabel->Font->Color = Edit1Color; ApplyButton->Enabled = true; }
// // HandleEvent // // Pass any events to the registered handler // U32 ColorButton::HandleEvent(Event &e) { if (e.type == IFace::EventID()) { // Interface events switch (e.subType) { case IFace::NOTIFY: { switch (e.iface.p1) { case ICButtonMsg::Press: { // Edit color EditColor(); // Default processing break; } } } } } // Allow IControl class to process this event return (ICButton::HandleEvent(e)); }
void CDlgLayers::OnBnClickedButtonLayer14() { EditColor( 13 ); }
//------------------------------------------------------------------------- void CDlgColours::OnColPower() { EditColor( CUserColor::POWER ); }
//------------------------------------------------------------------------- void CDlgColours::OnColNoconnect() { EditColor( CUserColor::NOCONNECT ); }
//------------------------------------------------------------------------- void CDlgColours::OnColBus() { EditColor( CUserColor::BUS ); }
void CViewColorsDlg::OnColorBtn(UINT nID) { int iColor = FindColor(nID); ASSERT(iColor >= 0); // else logic error EditColor(iColor); }
void __fastcall TOpenGLFootBall::Button4Click(TObject *Sender) { FBall = EditColor(this,FBall); Draw3D1->Repaint(); }
void __fastcall TOpenGLFootBall::Button2Click(TObject *Sender) { FGreen = EditColor(this,FGreen); Draw3D1->Repaint(); }
void CDlgLayers::OnBnClickedButtonLayer21() { EditColor( 20 ); }
void CDlgLayers::OnBnClickedButtonLayer20() { EditColor( 19 ); }
void CDlgLayers::OnBnClickedButtonLayer19() { EditColor( 18 ); }
void CDlgLayers::OnBnClickedButtonLayer18() { EditColor( 17 ); }
void CDlgLayers::OnBnClickedButtonLayer17() { EditColor( 16 ); }
void CDlgLayers::OnBnClickedButtonLayer16() { EditColor( 15 ); }
void CDlgLayers::OnBnClickedButtonLayer15() { EditColor( 14 ); }
void __fastcall TOpenGLFootBall::Button1Click(TObject *Sender) { Draw3D1->Color = EditColor(this,Draw3D1->Color); }
void CDlgLayers::OnBnClickedButtonLayer22() { EditColor( 21 ); }
void __fastcall TOpenGLFootBall::Button3Click(TObject *Sender) { FLines = EditColor(this,FLines); Draw3D1->Repaint(); }
void CDlgLayers::OnBnClickedButtonLayer23() { EditColor( 22 ); }
void CDlgLayers::OnBnClickedButtonLayer24() { EditColor( 23 ); }
void CDlgLayers::OnBnClickedButtonLayer25() { EditColor( 24 ); }
//------------------------------------------------------------------------- void CDlgColours::OnColBackground() { EditColor( CUserColor::BACKGROUND ); }
void CDlgLayers::OnBnClickedButtonLayer26() { EditColor( 25 ); }
//------------------------------------------------------------------------- void CDlgColours::OnColJunction() { EditColor( CUserColor::JUNCTION ); }
void CDlgLayers::OnBnClickedButtonLayer27() { EditColor( 26 ); }
//------------------------------------------------------------------------- void CDlgColours::OnColPin() { EditColor( CUserColor::PIN ); }
void CDlgLayers::OnBnClickedButtonLayer28() { EditColor( 27 ); }
//------------------------------------------------------------------------- void CDlgColours::OnColWire() { EditColor( CUserColor::WIRE ); }
void CDlgLayers::OnBnClickedButtonLayer13() { EditColor( 12 ); }