std::string AuraScript::EffectBase::ToString() { return "Index: " + EffIndexToString() + " AuraName: " +_SpellScript::EffectAuraNameCheck::ToString(); }
std::string SpellScript::EffectHandler::ToString() { return "Index: " + EffIndexToString() + " Name: " +_SpellScript::EffectNameCheck::ToString(); }
std::string SpellScript::UnitTargetHandler::ToString() { std::ostringstream oss; oss << "Index: " << EffIndexToString() << " Target: " << targetType; return oss.str(); }
std::string SpellScript::TargetHook::ToString() const { std::ostringstream oss; oss << "Index: " << EffIndexToString() << " Target: " << targetType; return oss.str(); }