Esempio n. 1
0
std::string AuraScript::EffectBase::ToString()
{
    return "Index: " + EffIndexToString() + " AuraName: " +_SpellScript::EffectAuraNameCheck::ToString();
}
Esempio n. 2
0
std::string SpellScript::EffectHandler::ToString()
{
    return "Index: " + EffIndexToString() + " Name: " +_SpellScript::EffectNameCheck::ToString();
}
Esempio n. 3
0
std::string SpellScript::UnitTargetHandler::ToString()
{
    std::ostringstream oss;
    oss << "Index: " << EffIndexToString() << " Target: " << targetType;
    return oss.str();
}
Esempio n. 4
0
std::string SpellScript::TargetHook::ToString() const
{
    std::ostringstream oss;
    oss << "Index: " << EffIndexToString() << " Target: " << targetType;
    return oss.str();
}