/// \brief /// Compares two descriptors and returns true if they differ in any property inline bool operator != (const VisMBVertexDescriptor_t& other) const { return !Equals(other); }
bool operator!=(const Endpoint& lhs) const { return !Equals(lhs); }
bool BNetworkAddress::operator!=(const BNetworkAddress& other) const { return !Equals(other); }
NS_IMETHODIMP nsSystemPrincipal::EqualsConsideringDomain(nsIPrincipal *other, bool *result) { return Equals(other, result); }
bool RAS_MeshSlot::Split(bool force) { list<RAS_MeshSlot*>::iterator jit; RAS_MeshSlot *target = m_joinSlot; RAS_DisplayArrayList::iterator it, jt; iterator mit; size_t i, found0 = 0, found1 = 0; if (target && (force || !Equals(target))) { m_joinSlot = NULL; for (jit=target->m_joinedSlots.begin(); jit!=target->m_joinedSlots.end(); jit++) { if (*jit == this) { target->m_joinedSlots.erase(jit); found0 = 1; break; } } if (!found0) abort(); for (it=m_displayArrays.begin(); it!=m_displayArrays.end(); it++) { found1 = 0; for (jt=target->m_displayArrays.begin(); jt!=target->m_displayArrays.end(); jt++) { if (*jt == *it) { target->m_displayArrays.erase(jt); target->m_endarray--; found1 = 1; break; } } if (!found1) abort(); } if (target->m_displayArrays.empty() == false) { target->m_endvertex = target->m_displayArrays.back()->m_vertex.size(); target->m_endindex = target->m_displayArrays.back()->m_index.size(); } else { target->m_endvertex = 0; target->m_endindex = 0; } MT_Matrix4x4 ntransform = m_joinInvTransform.inverse().transposed(); ntransform[0][3] = ntransform[1][3] = ntransform[2][3] = 0.0f; for (begin(mit); !end(mit); next(mit)) for (i=mit.startvertex; i<mit.endvertex; i++) mit.vertex[i].Transform(m_joinInvTransform, ntransform); if (target->m_DisplayList) { target->m_DisplayList->Release(); target->m_DisplayList = NULL; } return true; } return false; }
bool RAS_MeshSlot::Join(RAS_MeshSlot *target, MT_Scalar distance) { RAS_DisplayArrayList::iterator it; iterator mit; size_t i; // verify if we can join if (m_joinSlot || (m_joinedSlots.empty() == false) || target->m_joinSlot) return false; if (!Equals(target)) return false; MT_Vector3 co(&m_OpenGLMatrix[12]); MT_Vector3 targetco(&target->m_OpenGLMatrix[12]); if ((co - targetco).length() > distance) return false; MT_Matrix4x4 mat(m_OpenGLMatrix); MT_Matrix4x4 targetmat(target->m_OpenGLMatrix); targetmat.invert(); MT_Matrix4x4 transform = targetmat*mat; // m_mesh, clientobj m_joinSlot = target; m_joinInvTransform = transform; m_joinInvTransform.invert(); target->m_joinedSlots.push_back(this); MT_Matrix4x4 ntransform = m_joinInvTransform.transposed(); ntransform[0][3] = ntransform[1][3] = ntransform[2][3] = 0.0f; for (begin(mit); !end(mit); next(mit)) for (i=mit.startvertex; i<mit.endvertex; i++) mit.vertex[i].Transform(transform, ntransform); /* We know we'll need a list at least this big, reserve in advance */ target->m_displayArrays.reserve(target->m_displayArrays.size() + m_displayArrays.size()); for (it=m_displayArrays.begin(); it!=m_displayArrays.end(); it++) { target->m_displayArrays.push_back(*it); target->m_endarray++; target->m_endvertex = target->m_displayArrays.back()->m_vertex.size(); target->m_endindex = target->m_displayArrays.back()->m_index.size(); } if (m_DisplayList) { m_DisplayList->Release(); m_DisplayList = NULL; } if (target->m_DisplayList) { target->m_DisplayList->Release(); target->m_DisplayList = NULL; } return true; #if 0 return false; #endif }
NS_IMETHODIMP nsNullPrincipal::EqualsIgnoringDomain(nsIPrincipal *aOther, PRBool *aResult) { return Equals(aOther, aResult); }