Esempio n. 1
0
/** Main program entry point. This routine contains the overall program flow, including initial
 *  setup of all components and the main program loop.
 */
int main(void)
{
	SetupHardware();

	TCP_Init();
	Webserver_Init();

	LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
	sei();

	for (;;)
	{
		if (Ethernet_RNDIS_Interface.State.FrameIN.FrameInBuffer)
		{
			LEDs_SetAllLEDs(LEDMASK_USB_BUSY);
			Ethernet_ProcessPacket(&Ethernet_RNDIS_Interface.State.FrameIN, &Ethernet_RNDIS_Interface.State.FrameOUT);
			LEDs_SetAllLEDs(LEDMASK_USB_READY);
		}

		TCP_TCPTask(&Ethernet_RNDIS_Interface);

		RNDIS_Device_USBTask(&Ethernet_RNDIS_Interface);
		USB_USBTask();
	}
}
/** Main program entry point. This routine contains the overall program flow, including initial
 *  setup of all components and the main program loop.
 */
int main(void)
{
	SetupHardware();

	TCP_Init();
	Webserver_Init();

	LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
	sei();

	for (;;)
	{
		if (RNDIS_Device_IsPacketReceived(&Ethernet_RNDIS_Interface))
		{
			LEDs_SetAllLEDs(LEDMASK_USB_BUSY);

			RNDIS_Device_ReadPacket(&Ethernet_RNDIS_Interface, &FrameIN.FrameData, &FrameIN.FrameLength);
			Ethernet_ProcessPacket(&FrameIN, &FrameOUT);

			if (FrameOUT.FrameLength)
			{
				RNDIS_Device_SendPacket(&Ethernet_RNDIS_Interface, &FrameOUT.FrameData, FrameOUT.FrameLength);
				FrameOUT.FrameLength = 0;
			}

			LEDs_SetAllLEDs(LEDMASK_USB_READY);
		}

		TCP_TCPTask(&Ethernet_RNDIS_Interface, &FrameOUT);

		RNDIS_Device_USBTask(&Ethernet_RNDIS_Interface);
		USB_USBTask();
	}
}
Esempio n. 3
0
/** Ethernet frame processing task. This task checks to see if a frame has been received, and if so hands off the processing
 *  of the frame to the Ethernet processing routines.
 */
void Ethernet_Task(void)
{
	/* Task for Ethernet processing. Incoming ethernet frames are loaded into the FrameIN structure, and
	   outgoing frames should be loaded into the FrameOUT structure. Both structures can only hold a single
	   Ethernet frame at a time, so the FrameInBuffer bool is used to indicate when the buffers contain data. */

	/* Device must be connected and configured for the task to run */
	if (USB_DeviceState != DEVICE_STATE_Configured)
	  return;

	/* Check if a frame has been written to the IN frame buffer */
	if (FrameIN.FrameLength)
	{
		/* Indicate packet processing started */
		LEDs_SetAllLEDs(LEDMASK_USB_BUSY);

		/* Process the ethernet frame - replace this with your own Ethernet handler code as desired */
		Ethernet_ProcessPacket();

		/* Indicate packet processing complete */
		LEDs_SetAllLEDs(LEDMASK_USB_READY);
	}
}