/* * @implemented */ NTSTATUS NTAPI PsRemoveCreateThreadNotifyRoutine(IN PCREATE_THREAD_NOTIFY_ROUTINE NotifyRoutine) { ULONG i; PEX_CALLBACK_ROUTINE_BLOCK CallBack; PAGED_CODE(); /* Loop all callbacks */ for (i = 0; i < PSP_MAX_CREATE_THREAD_NOTIFY; i++) { /* Reference this slot */ CallBack = ExReferenceCallBackBlock(&PspThreadNotifyRoutine[i]); if (CallBack) { /* Check for a match */ if (ExGetCallBackBlockRoutine(CallBack) == (PVOID)NotifyRoutine) { /* Try removing it if it matches */ if (ExCompareExchangeCallBack(&PspThreadNotifyRoutine[i], NULL, CallBack)) { /* We removed it, now dereference the block */ InterlockedDecrement((PLONG)&PspThreadNotifyRoutineCount); ExDereferenceCallBackBlock(&PspThreadNotifyRoutine[i], CallBack); /* Wait for active callbacks */ ExWaitForCallBacks(CallBack); /* Free the callback and return */ ExFreeCallBack(CallBack); return STATUS_SUCCESS; } } /* Dereference the callback */ ExDereferenceCallBackBlock(&PspThreadNotifyRoutine[i], CallBack); } } /* Nothing found to remove */ return STATUS_PROCEDURE_NOT_FOUND; }
NTSTATUS ExCallCallBack ( IN OUT PEX_CALLBACK CallBack, IN PVOID Argument1, IN PVOID Argument2 ) /*++ Routine Description: This function calls the callback thats inside a callback structure Arguments: CallBack - Call back that needs to be called through Argument1 - Caller provided argument to pass on Argument2 - Caller provided argument to pass on Return Value: NTSTATUS - Status returned by callback or STATUS_SUCCESS if theres wasn't one --*/ { PEX_CALLBACK_ROUTINE_BLOCK CallBackBlock; NTSTATUS Status; CallBackBlock = ExReferenceCallBackBlock (CallBack); if (CallBackBlock) { // // Call the function // Status = CallBackBlock->Function (CallBackBlock->Context, Argument1, Argument2); ExDereferenceCallBackBlock (CallBack, CallBackBlock); } else { Status = STATUS_SUCCESS; } return Status; }
/* * @implemented */ NTSTATUS NTAPI PsSetCreateProcessNotifyRoutine(IN PCREATE_PROCESS_NOTIFY_ROUTINE NotifyRoutine, IN BOOLEAN Remove) { ULONG i; PEX_CALLBACK_ROUTINE_BLOCK CallBack; PAGED_CODE(); /* Check if we're removing */ if (Remove) { /* Loop all the routines */ for (i = 0; i < PSP_MAX_CREATE_PROCESS_NOTIFY; i++) { /* Reference the callback block */ CallBack = ExReferenceCallBackBlock(&PspProcessNotifyRoutine[i]); if (!CallBack) continue; /* Check it this is a matching block */ if (ExGetCallBackBlockRoutine(CallBack) != (PVOID)NotifyRoutine) { /* It's not, try the next one */ continue; } /* It is, clear the current routine */ if (ExCompareExchangeCallBack(&PspProcessNotifyRoutine[i], NULL, CallBack)) { /* Decrement the number of routines */ InterlockedDecrement((PLONG)&PspProcessNotifyRoutineCount); /* Dereference the block */ ExDereferenceCallBackBlock(&PspProcessNotifyRoutine[i], CallBack); /* Wait for actice callbacks */ ExWaitForCallBacks(CallBack); /* Free the callback and exit */ ExFreeCallBack (CallBack); return STATUS_SUCCESS; } /* Dereference the block */ ExDereferenceCallBackBlock(&PspProcessNotifyRoutine[i], CallBack); } /* We didn't find any matching block */ return STATUS_PROCEDURE_NOT_FOUND; } else { /* Allocate a callback */ CallBack = ExAllocateCallBack((PVOID)NotifyRoutine, NULL); if (!CallBack) return STATUS_INSUFFICIENT_RESOURCES; /* Loop all callbacks */ for (i = 0; i < PSP_MAX_CREATE_PROCESS_NOTIFY; i++) { /* Add this routine if it's an empty slot */ if (ExCompareExchangeCallBack(&PspProcessNotifyRoutine[i], CallBack, NULL)) { /* Found and inserted into an empty slot, return */ InterlockedIncrement((PLONG)&PspProcessNotifyRoutineCount); return STATUS_SUCCESS; } } /* We didn't find a free slot, free the callback and fail */ ExFreeCallBack(CallBack); return STATUS_INVALID_PARAMETER; } }