Esempio n. 1
0
/*
 * tuplestore_gettupleslot - exported function to fetch a MinimalTuple
 *
 * If successful, put tuple in slot and return TRUE; else, clear the slot
 * and return FALSE.
 */
bool
tuplestore_gettupleslot_pos(Tuplestorestate *state, TuplestorePos *pos, bool forward,
						TupleTableSlot *slot)
{
	MemTuple tuple;
	bool		should_free = false;

	tuple = (MemTuple) tuplestore_gettuple(state, pos, forward, &should_free);

	if (tuple)
	{
		ExecStoreMemTuple(tuple, slot, should_free);
		return true;
	}
	else
	{
		ExecClearTuple(slot);
		return false;
	}
}
Esempio n. 2
0
/* --------------------------------
 *		ExecStoreTuple
 *
 *		This function is used to store a physical tuple into a specified
 *		slot in the tuple table.
 *
 *		tuple:	tuple to store
 *		slot:	slot to store it in
 *		buffer: disk buffer if tuple is in a disk page, else InvalidBuffer
 *		shouldFree: true if ExecClearTuple should pfree() the tuple
 *					when done with it
 *
 * If 'buffer' is not InvalidBuffer, the tuple table code acquires a pin
 * on the buffer which is held until the slot is cleared, so that the tuple
 * won't go away on us.
 *
 * shouldFree is normally set 'true' for tuples constructed on-the-fly.
 * It must always be 'false' for tuples that are stored in disk pages,
 * since we don't want to try to pfree those.
 *
 * Another case where it is 'false' is when the referenced tuple is held
 * in a tuple table slot belonging to a lower-level executor Proc node.
 * In this case the lower-level slot retains ownership and responsibility
 * for eventually releasing the tuple.	When this method is used, we must
 * be certain that the upper-level Proc node will lose interest in the tuple
 * sooner than the lower-level one does!  If you're not certain, copy the
 * lower-level tuple with heap_copytuple and let the upper-level table
 * slot assume ownership of the copy!
 *
 * Return value is just the passed-in slot pointer.
 *
 * NOTE: before PostgreSQL 8.1, this function would accept a NULL tuple
 * pointer and effectively behave like ExecClearTuple (though you could
 * still specify a buffer to pin, which would be an odd combination).
 * This saved a couple lines of code in a few places, but seemed more likely
 * to mask logic errors than to be really useful, so it's now disallowed.
 * --------------------------------
 */
TupleTableSlot *
ExecStoreHeapTuple(HeapTuple tuple,
			   TupleTableSlot *slot,
			   Buffer buffer,
			   bool shouldFree)
{
	/*
	 * sanity checks
	 */
	Assert(tuple != NULL);
	Assert(slot != NULL);
	Assert(slot->tts_tupleDescriptor != NULL);
	/* passing shouldFree=true for a tuple on a disk page is not sane */
	Assert(BufferIsValid(buffer) ? (!shouldFree) : true);

	/*
	 * Actually we are storing a memtuple!
	 */
	if(is_heaptuple_memtuple(tuple))
	{
		Assert(buffer == InvalidBuffer);
		return ExecStoreMemTuple((MemTuple) tuple, slot, shouldFree);
	}

	/*
	 * Free any old physical tuple belonging to the slot.
	 */
	free_heaptuple_memtuple(slot);

	/*
	 * Store the new tuple into the specified slot.
	 */

	/* Clear tts_flags, here isempty set to false */
	slot->PRIVATE_tts_flags = shouldFree ? TTS_SHOULDFREE : 0;

	/* store the tuple */
	slot->PRIVATE_tts_heaptuple = (void *) tuple;

	/* Mark extracted state invalid */
	slot->PRIVATE_tts_nvalid = 0;

	/*
	 * If tuple is on a disk page, keep the page pinned as long as we hold a
	 * pointer into it.  We assume the caller already has such a pin.
	 *
	 * This is coded to optimize the case where the slot previously held a
	 * tuple on the same disk page: in that case releasing and re-acquiring
	 * the pin is a waste of cycles.  This is a common situation during
	 * seqscans, so it's worth troubling over.
	 */
	if (slot->tts_buffer != buffer)
	{
		if (BufferIsValid(slot->tts_buffer))
			ReleaseBuffer(slot->tts_buffer);
		slot->tts_buffer = buffer;
		if (BufferIsValid(buffer))
			IncrBufferRefCount(buffer);
	}

	return slot;
}