Esempio n. 1
0
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AASOuputFile( quakefile_t *qf, char *outputpath, char *filename ) {
	char ext[MAX_PATH];

	//
	if ( strlen( outputpath ) ) {
		strcpy( filename, outputpath );
		//append the bsp file base
		AppendPathSeperator( filename, MAX_PATH );
		ExtractFileBase( qf->origname, &filename[strlen( filename )] );

		// Ridah, add extension
		strcat( filename, aas_extension );
		// done.

		//append .aas
		strcat( filename, ".aas" );
		return;
	} //end if
	  //
	ExtractFileExtension( qf->filename, ext );
	if ( !stricmp( ext, "pk3" ) || !stricmp( ext, "pak" ) || !stricmp( ext, "sin" ) ) {
		strcpy( filename, qf->filename );
		while ( strlen( filename ) &&
				filename[strlen( filename ) - 1] != '\\' &&
				filename[strlen( filename ) - 1] != '/' )
		{
			filename[strlen( filename ) - 1] = '\0';
		} //end while
		strcat( filename, "maps" );
		if ( access( filename, 0x04 ) ) {
			CreatePath( filename );
		}
		//append the bsp file base
		AppendPathSeperator( filename, MAX_PATH );
		ExtractFileBase( qf->origname, &filename[strlen( filename )] );

		// Ridah, add extension
		strcat( filename, aas_extension );
		// done.

		//append .aas
		strcat( filename, ".aas" );
	} //end if
	else
	{
		strcpy( filename, qf->filename );
		while ( strlen( filename ) &&
				filename[strlen( filename ) - 1] != '.' )
		{
			filename[strlen( filename ) - 1] = '\0';
		} //end while

		// Ridah, add extension
		strcat( filename, aas_extension );
		// done.

		strcat( filename, "aas" );
	} //end else
} //end of the function AASOutputFile
Esempio n. 2
0
void SC_OpenFile (const char *name)
{
	SC_Close ();
	ScriptSize = M_ReadFile (name, (byte **)&ScriptBuffer);
	ExtractFileBase (name, ScriptName);
	FreeScript = true;
	SC_PrepareScript ();
}
Esempio n. 3
0
bool VMPI_Stats_Init_Master( 
	const char *pHostName, 
	const char *pDBName, 
	const char *pUserName,
	const char *pBSPFilename, 
	unsigned long *pDBJobID )
{
	Assert( !g_pDB );

	g_bMaster = true;
	
	// Connect the database.
	g_pDB = new CMySqlDatabase;
	if ( !g_pDB || !g_pDB->Initialize() || !( g_pSQL = InitMySQL( pDBName, pHostName, pUserName ) ) )
	{
		delete g_pDB;
		g_pDB = NULL;
		return false;
	}

	DWORD size = sizeof( g_MachineName );
	GetComputerName( g_MachineName, &size );

	// Create the job_master_start row.
	ExtractFileBase( pBSPFilename, g_BSPFilename, sizeof( g_BSPFilename ) );

	g_JobPrimaryID = 0;
	CMySQLQuery query;
	query.Format( "insert into job_master_start ( BSPFilename, StartTime, MachineName, RunningTimeMS ) values ( \"%s\", null, \"%s\", %lu )", g_BSPFilename, g_MachineName, RUNNINGTIME_MS_SENTINEL ); 
	g_pSQL->Execute( query );

	g_JobPrimaryID = g_pSQL->InsertID();
	if ( g_JobPrimaryID == 0 )
	{
		delete g_pDB;
		g_pDB = NULL;
		return false;
	}


	// Now init the worker portion.
	*pDBJobID = g_JobPrimaryID;
	return VMPI_Stats_Init_Worker( NULL, NULL, NULL, g_JobPrimaryID );
}
Esempio n. 4
0
void FShaderManager::CompileShaders()
{
	mActiveShader = NULL;

	mTextureEffects.Clear();
	mTextureEffectsNAT.Clear();
	for (int i = 0; i < MAX_EFFECTS; i++)
	{
		mEffectShaders[i] = NULL;
	}

	for(int i=0;defaultshaders[i].ShaderName != NULL;i++)
	{
		FShader *shc = Compile(defaultshaders[i].ShaderName, defaultshaders[i].gettexelfunc, true);
		mTextureEffects.Push(shc);
		if (i <= 3)
		{
			FShader *shc = Compile(defaultshaders[i].ShaderName, defaultshaders[i].gettexelfunc, false);
			mTextureEffectsNAT.Push(shc);
		}
	}

	for(unsigned i = 0; i < usershaders.Size(); i++)
	{
		FString name = ExtractFileBase(usershaders[i]);
		FName sfn = name;

		FShader *shc = Compile(sfn, usershaders[i], true);
		mTextureEffects.Push(shc);
	}

	for(int i=0;i<MAX_EFFECTS;i++)
	{
		FShader *eff = new FShader(effectshaders[i].ShaderName);
		if (!eff->Load(effectshaders[i].ShaderName, effectshaders[i].vp, effectshaders[i].fp1,
						effectshaders[i].fp2, effectshaders[i].defines))
		{
			delete eff;
		}
		else mEffectShaders[i] = eff;
	}
}
Esempio n. 5
0
bool FLumpFile::Open(bool quiet)
{
	FString name(ExtractFileBase (Filename));

	Lumps = new FUncompressedLump[1];	// must use array allocator
	uppercopy(Lumps->Name, name);
	Lumps->Name[8] = 0;
	Lumps->Owner = this;
	Lumps->Position = 0;
	Lumps->LumpSize = Reader->GetLength();
	Lumps->Namespace = ns_global;
	Lumps->Flags = 0;
	Lumps->FullName = NULL;
	NumLumps = 1;
	if (!quiet)
	{
		Printf("\n");
	}
	return true;
}
Esempio n. 6
0
void FShaderManager::CompileShaders()
{
	mActiveShader = mEffectShaders[0] = mEffectShaders[1] = NULL;
	if (gl.shadermodel > 0)
	{
		for(int i=0;defaultshaders[i].ShaderName != NULL;i++)
		{
			FShaderContainer * shc = new FShaderContainer(defaultshaders[i].ShaderName, defaultshaders[i].gettexelfunc);
			mTextureEffects.Push(shc);
			if (gl.shadermodel <= 2) return;	// SM2 will only initialize the default shader
		}

		for(unsigned i = 0; i < usershaders.Size(); i++)
		{
			FString name = ExtractFileBase(usershaders[i]);
			FName sfn = name;

			if (gl.shadermodel > 2)
			{
				FShaderContainer * shc = new FShaderContainer(sfn, usershaders[i]);
				mTextureEffects.Push(shc);
			}
		}

		if (gl.shadermodel > 2)
		{
			for(int i=0;i<NUM_EFFECTS;i++)
			{
				FShader *eff = new FShader();
				if (!eff->Load(effectshaders[i].ShaderName, effectshaders[i].vp, effectshaders[i].fp1,
								effectshaders[i].fp2, effectshaders[i].defines))
				{
					delete eff;
				}
				else mEffectShaders[i] = eff;
			}
		}
	}
}
Esempio n. 7
0
/*
==============
LoadScreenBMP
==============
*/
void LoadScreenBMP(char *pszName)
{
	char	*pszExpanded;
	char	basename[64];
	
	pszExpanded = ExpandPathAndArchive(pszName);

	printf("grabbing from %s...\n", pszExpanded);
	if (LoadBMP(pszExpanded, &byteimage, &lbmpalette))
		Error ("Failed to load!", pszExpanded);

	if ( byteimage == NULL || lbmpalette == NULL )
		Error("FAIL!",pszExpanded);
	byteimagewidth = bmhd.w;
	byteimageheight = bmhd.h;

	ExtractFileBase (token, basename);		// Files that start with '$' have color (0,0,255) transparent,
	if ( basename[0] == '{' ) {				// move to last palette entry.
		fTransparent255 = true;
		TransparentByteImage();
	}
}
void OvrVideosMetaData::ExtractExtendedData( const JsonReader & jsonDatum, OvrMetaDatum & datum ) const
{
	OvrVideosMetaDatum * videoData = static_cast< OvrVideosMetaDatum * >( &datum );
	if ( videoData )
	{
		videoData->Title 					= jsonDatum.GetChildStringByName( TITLE_INNER );
		videoData->Author 					= jsonDatum.GetChildStringByName( AUTHOR_INNER );
		videoData->ThumbnailUrl 			= jsonDatum.GetChildStringByName( THUMBNAIL_URL_INNER );
		videoData->StreamingType 			= jsonDatum.GetChildStringByName( STREAMING_TYPE_INNER );
		videoData->StreamingProxy 			= jsonDatum.GetChildStringByName( STREAMING_PROXY_INNER );
		videoData->StreamingSecurityLevel 	= jsonDatum.GetChildStringByName( STREAMING_SECURITY_LEVEL_INNER );

		if ( videoData->Title.IsEmpty() )
		{
			videoData->Title = ExtractFileBase( datum.Url.ToCStr() );
		}

		if ( videoData->Author.IsEmpty() )
		{
			videoData->Author = DEFAULT_AUTHOR_NAME;
		}
	}
}
Esempio n. 9
0
void WriteFile (void)
{
	FILE		*modelouthandle;
	int			total = 0;
	int			i;

	pStart = kalloc( 1, FILEBUFFER );

	StripExtension (outname);

	for (i = 1; i < numseqgroups; i++)
	{
		// write the non-default sequence group data to separate files
		char groupname[128], localname[128];

		sprintf( groupname, "%s%02d.mdl", outname, i );

		printf ("writing %s:\n", groupname);
		modelouthandle = SafeOpenWrite (groupname);

		pseqhdr = (studioseqhdr_t *)pStart;
		pseqhdr->id = IDSTUDIOSEQHEADER;
		pseqhdr->version = STUDIO_VERSION;

		pData = pStart + sizeof( studioseqhdr_t ); 

		pData = WriteAnimations( pData, pStart, i );

		ExtractFileBase( groupname, localname );
		sprintf( sequencegroup[i].name, "models\\%s.mdl", localname );
		strcpy( pseqhdr->name, sequencegroup[i].name );
		pseqhdr->length = pData - pStart;

		printf("total     %6d\n", pseqhdr->length );

		SafeWrite( modelouthandle, pStart, pseqhdr->length );

		fclose (modelouthandle);
		memset( pStart, 0, pseqhdr->length );
	}

	if (split_textures)
	{
		// write textures out to a separate file
		char texname[128];

		sprintf( texname, "%sT.mdl", outname );

		printf ("writing %s:\n", texname);
		modelouthandle = SafeOpenWrite (texname);

		phdr = (studiohdr_t *)pStart;
		phdr->id = IDSTUDIOHEADER;
		phdr->version = STUDIO_VERSION;

		pData = (byte *)phdr + sizeof( studiohdr_t );

		WriteTextures( );

		phdr->length = pData - pStart;
		printf("textures  %6d bytes\n", phdr->length );

		SafeWrite( modelouthandle, pStart, phdr->length );

		fclose (modelouthandle);
		memset( pStart, 0, phdr->length );
		pData = pStart;
	}

//
// write the model output file
//
	strcat (outname, ".mdl");
	
	printf ("---------------------\n");
	printf ("writing %s:\n", outname);
	modelouthandle = SafeOpenWrite (outname);

	phdr = (studiohdr_t *)pStart;

	phdr->id = IDSTUDIOHEADER;
	phdr->version = STUDIO_VERSION;
	strcpy( phdr->name, outname );
	VectorCopy( eyeposition, phdr->eyeposition );
	VectorCopy( bbox[0], phdr->min ); 
	VectorCopy( bbox[1], phdr->max ); 
	VectorCopy( cbox[0], phdr->bbmin ); 
	VectorCopy( cbox[1], phdr->bbmax ); 

	phdr->flags = gflags;

	pData = (byte *)phdr + sizeof( studiohdr_t );

	WriteBoneInfo( );
	printf("bones     %6d bytes (%d)\n", pData - pStart - total, numbones );
	total = pData - pStart;

	pData = WriteAnimations( pData, pStart, 0 );

	WriteSequenceInfo( );
	printf("sequences %6d bytes (%d frames) [%d:%02d]\n", pData - pStart - total, totalframes, (int)totalseconds / 60, (int)totalseconds % 60 );
	total  = pData - pStart;

	WriteModel( );
	printf("models    %6d bytes\n", pData - pStart - total );
	total  = pData - pStart;

	if (!split_textures)
	{
		WriteTextures( );
		printf("textures  %6d bytes\n", pData - pStart - total );
	}

	phdr->length = pData - pStart;

	printf("total     %6d\n", phdr->length );

	SafeWrite( modelouthandle, pStart, phdr->length );

	fclose (modelouthandle);
}
Esempio n. 10
0
//
// W_AddFile
// All files are optional, but at least one file must be
//  found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
wad_file_t *W_AddFile(char *filename, dboolean automatic)
{
    wadinfo_t   header;
    lumpindex_t i;
    int         startlump;
    filelump_t  *fileinfo;
    filelump_t  *filerover;
    lumpinfo_t  *filelumps;
    int         numfilelumps;

    // open the file and add to directory
    wad_file_t  *wad_file = W_OpenFile(filename);

    if (!wad_file)
        return NULL;

    M_StringCopy(wad_file->path, filename, sizeof(wad_file->path));

    wad_file->freedoom = IsFreedoom(filename);

    if (!M_StringCompare(filename + strlen(filename) - 3, "wad"))
    {
        // single lump file

        // fraggle: Swap the filepos and size here. The WAD directory
        // parsing code expects a little-endian directory, so will swap
        // them back. Effectively we're constructing a "fake WAD directory"
        // here, as it would appear on disk.
        fileinfo = Z_Malloc(sizeof(filelump_t), PU_STATIC, NULL);
        fileinfo->filepos = LONG(0);
        fileinfo->size = LONG(wad_file->length);

        // Name the lump after the base of the filename (without the
        // extension).
        ExtractFileBase(filename, fileinfo->name);
        numfilelumps = 1;
    }
    else
    {
        int     length;

        // WAD file
        W_Read(wad_file, 0, &header, sizeof(header));

        // Homebrew levels?
        if (strncmp(header.identification, "IWAD", 4)
            && strncmp(header.identification, "PWAD", 4))
            I_Error("Wad file %s doesn't have IWAD or PWAD id\n", filename);

        wad_file->type = (!strncmp(header.identification, "IWAD", 4) ? IWAD : PWAD);

        header.numlumps = LONG(header.numlumps);
        header.infotableofs = LONG(header.infotableofs);
        length = header.numlumps * sizeof(filelump_t);
        fileinfo = Z_Malloc(length, PU_STATIC, NULL);

        W_Read(wad_file, header.infotableofs, fileinfo, length);
        numfilelumps = header.numlumps;
    }

    // Increase size of numlumps array to accommodate the new file.
    filelumps = calloc(numfilelumps, sizeof(lumpinfo_t));
    if (!filelumps)
        I_Error("Failed to allocate array for lumps from new file.");

    startlump = numlumps;
    numlumps += numfilelumps;
    lumpinfo = Z_Realloc(lumpinfo, numlumps * sizeof(lumpinfo_t *));
    if (!lumpinfo)
        I_Error("Failed to increase lumpinfo[] array size.");

    filerover = fileinfo;

    for (i = startlump; i < numlumps; ++i)
    {
        lumpinfo_t      *lump_p = &filelumps[i - startlump];

        lump_p->wad_file = wad_file;
        lump_p->position = LONG(filerover->filepos);
        lump_p->size = LONG(filerover->size);
        lump_p->cache = NULL;
        strncpy(lump_p->name, filerover->name, 8);
        lumpinfo[i] = lump_p;

        ++filerover;
    }

    Z_Free(fileinfo);

    if (lumphash)
    {
        Z_Free(lumphash);
        lumphash = NULL;
    }

    C_Output("%s %s lump%s from %.4s file %s.", (automatic ? "Automatically added" : "Added"),
        commify(numlumps - startlump), (numlumps - startlump == 1 ? "" : "s"),
        header.identification, uppercase(filename));

    return wad_file;
}
Esempio n. 11
0
static void DoParse(const char *filename)
{
	if (TokenMap.CountUsed() == 0)
	{
		InitTokenMap();
	}

	FScanner sc;
	void *parser;
	int tokentype;
	int lump;
	bool failed;
	ZCCToken value;

	lump = Wads.CheckNumForFullName(filename, true);
	if (lump >= 0)
	{
		sc.OpenLumpNum(lump);
	}
	else if (FileExists(filename))
	{
		sc.OpenFile(filename);
	}
	else
	{
		Printf("Could not find script lump '%s'\n", filename);
		return;
	}
	
	parser = ZCCParseAlloc(malloc);
	failed = false;
#ifdef _DEBUG
	FILE *f = fopen("trace.txt", "w");
	char prompt = '\0';
	ZCCParseTrace(f, &prompt);
#endif
	ZCCParseState state(sc);

	while (sc.GetToken())
	{
		value.SourceLoc = sc.GetMessageLine();
		switch (sc.TokenType)
		{
		case TK_StringConst:
			value.String = state.Strings.Alloc(sc.String, sc.StringLen);
			tokentype = ZCC_STRCONST;
			break;

		case TK_NameConst:
			value.Int = sc.Name;
			tokentype = ZCC_NAMECONST;
			break;

		case TK_IntConst:
			value.Int = sc.Number;
			tokentype = ZCC_INTCONST;
			break;

		case TK_UIntConst:
			value.Int = sc.Number;
			tokentype = ZCC_UINTCONST;
			break;

		case TK_FloatConst:
			value.Float = sc.Float;
			tokentype = ZCC_FLOATCONST;
			break;

		case TK_Identifier:
			value.Int = FName(sc.String);
			tokentype = ZCC_IDENTIFIER;
			break;

		case TK_NonWhitespace:
			value.Int = FName(sc.String);
			tokentype = ZCC_NWS;
			break;

		default:
			TokenMapEntry *zcctoken = TokenMap.CheckKey(sc.TokenType);
			if (zcctoken != NULL)
			{
				tokentype = zcctoken->TokenType;
				value.Int = zcctoken->TokenName;
			}
			else
			{
				sc.ScriptMessage("Unexpected token %s.\n", sc.TokenName(sc.TokenType).GetChars());
				goto parse_end;
			}
			break;
		}
		ZCCParse(parser, tokentype, value, &state);
		if (failed)
		{
			sc.ScriptMessage("Parse failed\n");
			goto parse_end;
		}
	}
parse_end:
	value.Int = -1;
	ZCCParse(parser, ZCC_EOF, value, &state);
	ZCCParse(parser, 0, value, &state);
	ZCCParseFree(parser, free);

	PSymbolTable symbols(&GlobalSymbols);
	ZCCCompiler cc(state, NULL, symbols);
	cc.Compile();
#ifdef _DEBUG
	if (f != NULL)
	{
		fclose(f);
	}
	FString ast = ZCC_PrintAST(state.TopNode);
	FString astfile = ExtractFileBase(filename, false);
	astfile << ".ast";
	f = fopen(astfile, "w");
	if (f != NULL)
	{
		fputs(ast.GetChars(), f);
		fclose(f);
	}
#endif
}
Esempio n. 12
0
void W_AddFile ( const char *filename)
{
    wadinfo_t		header;
    lumpinfo_t*		lump_p;
    int		i;
    idFile *		handle;
    int			length;
    int			startlump;
    std::vector<filelump_t>	fileinfo( 1 );
    
    // open the file and add to directory
    if ( (handle = fileSystem->OpenFileRead(filename)) == 0)
    {
		I_Printf (" couldn't open %s\n",filename);
		return;
    }

    I_Printf (" adding %s\n",filename);
    startlump = numlumps;
	
    if ( idStr::Icmp( filename+strlen(filename)-3 , "wad" ) )
    {
		// single lump file
		fileinfo[0].filepos = 0;
		fileinfo[0].size = 0;
		ExtractFileBase (filename, fileinfo[0].name);
		numlumps++;
    }
    else 
    {
		// WAD file
		handle->Read( &header, sizeof( header ) );
		if ( idStr::Cmpn( header.identification,"IWAD",4 ) )
		{
			// Homebrew levels?
			if ( idStr::Cmpn( header.identification, "PWAD", 4 ) )
			{
				I_Error ("Wad file %s doesn't have IWAD "
					"or PWAD id\n", filename);
			}
		    
			// ???modifiedgame = true;		
		}
		header.numlumps = LONG(header.numlumps);
		header.infotableofs = LONG(header.infotableofs);
		length = header.numlumps*sizeof(filelump_t);
		fileinfo.resize(header.numlumps);
		handle->Seek(  header.infotableofs, FS_SEEK_SET );
		handle->Read( &fileinfo[0], length );
		numlumps += header.numlumps;
    }

    
	// Fill in lumpinfo
	if (lumpinfo == NULL) {
		lumpinfo = (lumpinfo_t*)malloc( numlumps*sizeof(lumpinfo_t) );
	} else {
		lumpinfo = (lumpinfo_t*)realloc( lumpinfo, numlumps*sizeof(lumpinfo_t) );
	}

	if (!lumpinfo)
		I_Error ("Couldn't realloc lumpinfo");

	lump_p = &lumpinfo[startlump];

	::g->wadFileHandles[ ::g->numWadFiles++ ] = handle;

	filelump_t * filelumpPointer = &fileinfo[0];
	for (i=startlump ; i<numlumps ; i++,lump_p++, filelumpPointer++)
	{
		lump_p->handle = handle;
		lump_p->position = LONG(filelumpPointer->filepos);
		lump_p->size = LONG(filelumpPointer->size);
		strncpy (lump_p->name, filelumpPointer->name, 8);
	}
}
Esempio n. 13
0
void STAT_ChangeLevel(const char *newl)
{
	// record the current level's stats.
	StoreLevelStats();

	level_info_t *thisinfo = level.info;
	level_info_t *nextinfo = NULL;
	
	if (strncmp(newl, "enDSeQ", 6))
	{
		level_info_t *l = FindLevelInfo (newl);
		nextinfo = l->CheckLevelRedirect ();
		if (nextinfo == NULL) nextinfo = l;
	}

	if (savestatistics == 1)
	{
		if ((nextinfo == NULL || (nextinfo->flags2 & LEVEL2_ENDGAME)) && StartEpisode != NULL)
		{
			// we reached the end of this episode
			int wad = 0;
			MapData * map = P_OpenMapData(StartEpisode->mEpisodeMap, false);
			if (map != NULL)
			{
				wad = Wads.GetLumpFile(map->lumpnum);
				delete map;
			}
			const char * name = Wads.GetWadName(wad);
			FString section = ExtractFileBase(name) + "." + StartEpisode->mEpisodeMap;
			section.ToUpper();

			const char *ep_name = StartEpisode->mEpisodeName;
			if (*ep_name == '$') ep_name = GStrings[ep_name+1];
			FStatistics *sl = GetStatisticsList(EpisodeStatistics, section, ep_name);

			int statvals[4] = {0,0,0,0};
			FString infostring;
			int validlevels = LevelData.Size();
			for(unsigned i = 0; i < LevelData.Size(); i++)
			{
				statvals[0] += LevelData[i].killcount;
				statvals[1] += LevelData[i].totalkills;
				statvals[2] += LevelData[i].secretcount;
				statvals[3] += LevelData[i].totalsecrets;
			}

			infostring.Format("%4d/%4d, %3d/%3d, %2d", statvals[0], statvals[1], statvals[2], statvals[3], validlevels);
			FSessionStatistics *es = StatisticsEntry(sl, infostring, AdjustTics(level.totaltime));

			for(unsigned i = 0; i < LevelData.Size(); i++)
			{
				FString lsection = LevelData[i].Levelname;
				lsection.ToUpper();
				infostring.Format("%4d/%4d, %3d/%3d",
					 LevelData[i].killcount, LevelData[i].totalkills, LevelData[i].secretcount, LevelData[i].totalsecrets);

				LevelStatEntry(es, lsection, infostring, LevelData[i].leveltime);
			}
			SaveStatistics(statfile, EpisodeStatistics);
		}
	}
	else if (savestatistics == 2)	// todo: handle single level statistics.
	{
	}
}
Esempio n. 14
0
//
// W_AddFile
// All files are optional, but at least one file must be
//  found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
//
// Reload hack removed by Lee Killough
// CPhipps - source is an enum
//
// proff - changed using pointer to wadfile_info_t
static void W_AddFile(wadfile_info_t *wadfile) 
// killough 1/31/98: static, const
{
  wadinfo_t   header;
  lumpinfo_t* lump_p;
  unsigned    i;
  int         length;
  int         startlump;
  filelump_t  *fileinfo, *fileinfo2free=NULL; //killough
  filelump_t  singleinfo;
  int         flags = 0;

  // open the file and add to directory

  wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);

#ifdef HAVE_NET
  if (wadfile->handle == -1 && D_NetGetWad(wadfile->name)) // CPhipps
    wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);
#endif

  if (wadfile->handle == -1 &&
    strlen(wadfile->name) > 4 &&
    wadfile->src == source_pwad && 
    !strcasecmp(wadfile->name + strlen(wadfile->name) - 4 , ".wad") &&
    D_TryGetWad(wadfile->name))
  {
    wadfile->handle = open(wadfile->name, O_RDONLY | O_BINARY);
  }

  if (wadfile->handle == -1) 
    {
      if (  strlen(wadfile->name)<=4 ||      // add error check -- killough
	         (strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".lmp" ) &&
	          strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".gwa" ) )
         )
	I_Error("W_AddFile: couldn't open %s",wadfile->name);
      return;
    }

  //jff 8/3/98 use logical output routine
  lprintf (LO_INFO," adding %s\n",wadfile->name);
  startlump = numlumps;

  // mark lumps from internal resource
  if (wadfile->src == source_auto_load)
  {
    int len = strlen(PACKAGE_TARNAME ".wad");
    int len_file = strlen(wadfile->name);
    if (len_file >= len)
    {
      if (!strcasecmp(wadfile->name + len_file - len, PACKAGE_TARNAME ".wad"))
      {
        flags = LUMP_PRBOOM;
      }
    }
  }

  if (  strlen(wadfile->name)<=4 || 
	      (
          strcasecmp(wadfile->name+strlen(wadfile->name)-4,".wad") && 
	        strcasecmp(wadfile->name+strlen(wadfile->name)-4,".gwa")
        )
     )
    {
      // single lump file
      fileinfo = &singleinfo;
      singleinfo.filepos = 0;
      singleinfo.size = LittleLong(I_Filelength(wadfile->handle));
      ExtractFileBase(wadfile->name, singleinfo.name);
      numlumps++;
    }
  else
    {
      // WAD file
      I_Read(wadfile->handle, &header, sizeof(header));
      if (strncmp(header.identification,"IWAD",4) &&
          strncmp(header.identification,"PWAD",4))
        I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", wadfile->name);
      header.numlumps = LittleLong(header.numlumps);
      header.infotableofs = LittleLong(header.infotableofs);
      length = header.numlumps*sizeof(filelump_t);
      fileinfo2free = fileinfo = malloc(length);    // killough
      lseek(wadfile->handle, header.infotableofs, SEEK_SET),
      I_Read(wadfile->handle, fileinfo, length);
      numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));

    lump_p = &lumpinfo[startlump];

    for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++)
      {
        lump_p->flags = flags;
        lump_p->wadfile = wadfile;                    //  killough 4/25/98
        lump_p->position = LittleLong(fileinfo->filepos);
        lump_p->size = LittleLong(fileinfo->size);
        if (wadfile->src == source_lmp)
        {
          // Modifications to place command-line-added demo lumps
          // into a separate "ns_demos" namespace so that they cannot
          // conflict with other lump names
          lump_p->li_namespace = ns_demos;
        }
        else
        {
          lump_p->li_namespace = ns_global;              // killough 4/17/98
        }
        strncpy (lump_p->name, fileinfo->name, 8);
	lump_p->source = wadfile->src;                    // Ty 08/29/98
    // IWAD file used as recource PWAD must not override TEXTURE1 or PNAMES
    if (wadfile->src != source_iwad && !strncmp(header.identification,"IWAD",4) &&
      (!strnicmp(fileinfo->name,"TEXTURE1",8) || !strnicmp(fileinfo->name,"PNAMES",6)))
    {
      strncpy (lump_p->name, "-IGNORE-", 8);
    }
      }

    free(fileinfo2free);      // killough
}
Esempio n. 15
0
void W_AddFile(char *filename)
{
    wadinfo_t		header;
    lumpinfo_t		*lump_p;
    unsigned		i;
    int			handle;
    int			length;
    int			startlump;
    filelump_t		*fileinfo;
    filelump_t		singleinfo;
    int			storehandle;

    // open the file and add to directory

    // handle reload indicator.
    if (filename[0] == '~')
    {
	filename++;
	reloadname = filename;
	reloadlump = numlumps;
    }

    if ((handle = open(filename, O_RDONLY | O_BINARY)) == -1)
    {
        // AYM 1998-08-29
        if (errno == ENOENT && *filename != '/')
	{
	    const char *const path = "/usr/local/share/doom/";
            char *newname;

	    newname = malloc(strlen(path) + strlen(filename) + 1);
	    if (newname == NULL)
	        I_Error("W_AddFile(): not enough memory to build path\n");
            sprintf(newname, "%s%s", path, filename);
            handle = open(newname, O_RDONLY | O_BINARY);
	    free(newname);
	    if (handle == -1 && errno == ENOENT)
	    {
		const char *const path = "/usr/share/doom/";
		char *newname;

		newname = malloc(strlen(path) + strlen(filename) + 1);
		if (newname == NULL)
		    I_Error("W_AddFile(): not enough memory to build path\n");
		sprintf(newname, "%s%s", path, filename);
		handle = open(newname, O_RDONLY | O_BINARY);
		free(newname);
	    }
	}
	if (handle == -1)
        {
	    printf (" couldn't open %s\n", filename);
	    return;
        }
        // AYM 1998-08-29
    }

    printf (" adding %s\n",filename);
    startlump = numlumps;

    if (strcasecmp(filename + strlen(filename) - 3, "wad"))
    {
	// single lump file
	fileinfo = &singleinfo;
	singleinfo.filepos = 0;
	singleinfo.size = LONG(filelength(handle));
	ExtractFileBase(filename, singleinfo.name);
	numlumps++;
    }
    else
    {
	// WAD file
	read(handle, &header, sizeof(header));
	if (strncmp(header.identification, "IWAD", 4))
	{
	    // Homebrew levels?
	    if (strncmp(header.identification, "PWAD", 4))
	    {
		I_Error("Wad file %s doesn't have IWAD "
			"or PWAD id\n", filename);
	    }
	}
	header.numlumps = LONG(header.numlumps);
	header.infotableofs = LONG(header.infotableofs);
	length = header.numlumps * sizeof(filelump_t);
	fileinfo = (filelump_t *)alloca(length);
	lseek(handle, header.infotableofs, SEEK_SET);
	read(handle, fileinfo, length);
	numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = realloc(lumpinfo, numlumps * sizeof(lumpinfo_t));

    if (!lumpinfo)
	I_Error("Couldn't realloc lumpinfo");

    lump_p = &lumpinfo[startlump];

    storehandle = reloadname ? -1 : handle;

    for (i = startlump; i < numlumps; i++, lump_p++, fileinfo++)
    {
	lump_p->handle = storehandle;
	lump_p->position = LONG(fileinfo->filepos);
	lump_p->size = LONG(fileinfo->size);
	strncpy(lump_p->name, fileinfo->name, 8);
    }

    if (reloadname)
	close(handle);
}
Esempio n. 16
0
int main (int argc, char **argv)
{
	int i, comp = 0;
	char outputpath[MAX_PATH] = "";
	char filename[MAX_PATH] = "unknown";
	quakefile_t *qfiles = NULL, *qf;
	double start_time;

	myargc = argc;
	myargv = argv;

	start_time = I_FloatTime();

	Log_Open("bspc.log");		//open a log file
	Log_Print(BSPC_NAME" version "BSPC_VERSION", %s %s\n", __DATE__, __TIME__);

#ifdef ZTMAUTOARGS
	calcgrapplereach = true;
	forcesidesvisible = true; // Currently always required or BSPC fails?
#endif
	DefaultCfg();
	for (i = 1; i < argc; i++)
	{
		if (!stricmp(argv[i],"-threads"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			numthreads = atoi(argv[++i]);
			Log_Print("threads = %d\n", numthreads);
		} //end if
		else if (!stricmp(argv[i], "-noverbose"))
		{
			Log_Print("verbose = false\n");
			verbose = false;
		} //end else if
		else if (!stricmp(argv[i], "-nocsg"))
		{
			Log_Print("nocsg = true\n");
			nocsg = true;
		} //end else if
		else if (!stricmp(argv[i], "-optimize"))
		{
			Log_Print("optimize = true\n");
			optimize = true;
		} //end else if
		/*
		else if (!stricmp(argv[i], "-noweld"))
		{
			Log_Print("noweld = true\n");
			noweld = true;
		} //end else if
		else if (!stricmp(argv[i], "-noshare"))
		{
			Log_Print("noshare = true\n");
			noshare = true;
		} //end else if
		else if (!stricmp(argv[i], "-notjunc"))
		{
			Log_Print("notjunc = true\n");
			notjunc = true;
		} //end else if
		else if (!stricmp(argv[i], "-nowater"))
		{
			Log_Print("nowater = true\n");
			nowater = true;
		} //end else if
		else if (!stricmp(argv[i], "-noprune"))
		{
			Log_Print("noprune = true\n");
			noprune = true;
		} //end else if
		else if (!stricmp(argv[i], "-nomerge"))
		{
			Log_Print("nomerge = true\n");
			nomerge = true;
		} //end else if
		else if (!stricmp(argv[i], "-nosubdiv"))
		{
			Log_Print("nosubdiv = true\n");
			nosubdiv = true;
		} //end else if
		else if (!stricmp(argv[i], "-nodetail"))
		{
			Log_Print("nodetail = true\n");
			nodetail = true;
		} //end else if
		else if (!stricmp(argv[i], "-fulldetail"))
		{
			Log_Print("fulldetail = true\n");
			fulldetail = true;
		} //end else if
		else if (!stricmp(argv[i], "-onlyents"))
		{
			Log_Print("onlyents = true\n");
			onlyents = true;
		} //end else if
		else if (!stricmp(argv[i], "-micro"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			microvolume = atof(argv[++i]);
			Log_Print("microvolume = %f\n", microvolume);
		} //end else if
		else if (!stricmp(argv[i], "-leaktest"))
		{
			Log_Print("leaktest = true\n");
			leaktest = true;
		} //end else if
		else if (!stricmp(argv[i], "-verboseentities"))
		{
			Log_Print("verboseentities = true\n");
			verboseentities = true;
		} //end else if
		else if (!stricmp(argv[i], "-chop"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			subdivide_size = atof(argv[++i]);
			Log_Print("subdivide_size = %f\n", subdivide_size);
		} //end else if
		else if (!stricmp (argv[i], "-tmpout"))
		{
			strcpy (outbase, "/tmp");
			Log_Print("temp output\n");
		} //end else if
		*/
		else if (!stricmp(argv[i], "-freetree"))
		{
			freetree = true;
			Log_Print("freetree = true\n");
		} //end else if
		else if (!stricmp(argv[i], "-grapplereach"))
		{
			calcgrapplereach = true;
			Log_Print("grapplereach = true\n");
		} //end else if
#ifdef ZTMAUTOARGS
		else if (!stricmp(argv[i], "-nograpplereach"))
		{
			calcgrapplereach = false;
			Log_Print("grapplereach = false\n");
		} //end else if
#endif
		else if (!stricmp(argv[i], "-nobrushmerge"))
		{
			nobrushmerge = true;
			Log_Print("nobrushmerge = true\n");
		} //end else if
		else if (!stricmp(argv[i], "-noliquids"))
		{
			noliquids = true;
			Log_Print("noliquids = true\n");
		} //end else if
		else if (!stricmp(argv[i], "-forcesidesvisible"))
		{
			forcesidesvisible = true;
			Log_Print("forcesidesvisible = true\n");
		} //end else if
#ifdef ZTMAUTOARGS
		else if (!stricmp(argv[i], "-noforcesidesvisible"))
		{
			forcesidesvisible = false;
			Log_Print("forcesidesvisible = false\n");
		} //end else if
#endif
		else if (!stricmp(argv[i], "-output"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			if (access(argv[i+1], 0x04)) Warning("the folder %s does not exist", argv[i+1]);
			strcpy(outputpath, argv[++i]);
		} //end else if
		else if (!stricmp(argv[i], "-breadthfirst"))
		{
			use_nodequeue = true;
			Log_Print("breadthfirst = true\n");
		} //end else if
		else if (!stricmp(argv[i], "-capsule"))
		{
			capsule_collision = true;
			Log_Print("capsule_collision = true\n");
		} //end else if
		else if (!stricmp(argv[i], "-cfg"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			if (!LoadCfgFile(argv[++i]))
				exit(0);
		} //end else if
		else if (!stricmp(argv[i], "-bsp2map"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_BSP2MAP;
			qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
		} //end else if
		else if (!stricmp(argv[i], "-bsp2aas"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_BSP2AAS;
			qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
		} //end else if
		else if (!stricmp(argv[i], "-aasall"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			CreateAASFilesForAllBSPFiles(argv[++i]);
		} //end else if
		else if (!stricmp(argv[i], "-reach"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_REACH;
			qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
		} //end else if
		else if (!stricmp(argv[i], "-cluster"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_CLUSTER;
			qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
		} //end else if
		else if (!stricmp(argv[i], "-aasinfo"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_AASINFO;
			qfiles = GetArgumentFiles(argc, argv, &i, "aas");
		} //end else if
		else if (!stricmp(argv[i], "-aasopt"))
		{
			if (i + 1 >= argc) {i = 0; break;}
			comp = COMP_AASOPTIMIZE;
			qfiles = GetArgumentFiles(argc, argv, &i, "aas");
		} //end else if
		else
		{
			Log_Print("unknown parameter %s\n", argv[i]);
			break;
		} //end else
	} //end for

	//if there are parameters and there's no mismatch in one of the parameters
	if (argc > 1 && i == argc)
	{
		switch(comp)
		{
			case COMP_BSP2MAP:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					//copy the output path
					strcpy(filename, outputpath);
					//append the bsp file base
					AppendPathSeperator(filename, MAX_PATH);
					ExtractFileBase(qf->origname, &filename[strlen(filename)]);
					//append .map
					strcat(filename, ".map");
					//
					Log_Print("bsp2map: %s to %s\n", qf->origname, filename);
					if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
					//
					LoadMapFromBSP(qf);
					//write the map file
					WriteMapFile(filename);
				} //end for
				break;
			} //end case
			case COMP_BSP2AAS:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					AASOuputFile(qf, outputpath, filename);
					//
					Log_Print("bsp2aas: %s to %s\n", qf->origname, filename);
					if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
					//set before map loading
					create_aas = 1;
					LoadMapFromBSP(qf);
					//create the AAS file
					AAS_Create(filename);
					//calculate the reachabilities and clusters
					AAS_CalcReachAndClusters(qf);
					//
					if (optimize) AAS_Optimize();
					//
					//write out the stored AAS file
					if (!AAS_WriteAASFile(filename))
					{
						Error("error writing %s\n", filename);
					} //end if
					//deallocate memory
					AAS_FreeMaxAAS();
				} //end for
				break;
			} //end case
			case COMP_REACH:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					AASOuputFile(qf, outputpath, filename);
					//
					Log_Print("reach: %s to %s\n", qf->origname, filename);
					if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
					//if the AAS file exists in the output directory
					if (!access(filename, 0x04))
					{
						if (!AAS_LoadAASFile(filename))
						{
							Error("error loading aas file %s\n", filename);
						} //end if
					} //end if
					else
					{
						Warning("AAS file %s not found in output folder\n", filename);
						Log_Print("creating %s...\n", filename);
						//set before map loading
						create_aas = 1;
						LoadMapFromBSP(qf);
						//create the AAS file
						AAS_Create(filename);
					} //end else
					//calculate the reachabilities and clusters
					AAS_CalcReachAndClusters(qf);
					//
					if (optimize) AAS_Optimize();
					//write out the stored AAS file
					if (!AAS_WriteAASFile(filename))
					{
						Error("error writing %s\n", filename);
					} //end if
					//deallocate memory
					AAS_FreeMaxAAS();
				} //end for
				break;
			} //end case
			case COMP_CLUSTER:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					AASOuputFile(qf, outputpath, filename);
					//
					Log_Print("cluster: %s to %s\n", qf->origname, filename);
					if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
					//if the AAS file exists in the output directory
					if (!access(filename, 0x04))
					{
						if (!AAS_LoadAASFile(filename))
						{
							Error("error loading aas file %s\n", filename);
						} //end if
						//calculate the clusters
						AAS_RecalcClusters();
					} //end if
					else
					{
						Warning("AAS file %s not found in output folder\n", filename);
						Log_Print("creating %s...\n", filename);
						//set before map loading
						create_aas = 1;
						LoadMapFromBSP(qf);
						//create the AAS file
						AAS_Create(filename);
						//calculate the reachabilities and clusters
						AAS_CalcReachAndClusters(qf);
					} //end else
					//
					if (optimize) AAS_Optimize();
					//write out the stored AAS file
					if (!AAS_WriteAASFile(filename))
					{
						Error("error writing %s\n", filename);
					} //end if
					//deallocate memory
					AAS_FreeMaxAAS();
				} //end for
				break;
			} //end case
			case COMP_AASOPTIMIZE:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					AASOuputFile(qf, outputpath, filename);
					//
					Log_Print("optimizing: %s to %s\n", qf->origname, filename);
					if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
					//
					AAS_InitBotImport();
					//
					if (!AAS_LoadAASFile(qf->filename))
					{
						Error("error loading aas file %s\n", qf->filename);
					} //end if
					AAS_Optimize();
					//write out the stored AAS file
					if (!AAS_WriteAASFile(filename))
					{
						Error("error writing %s\n", filename);
					} //end if
					//deallocate memory
					AAS_FreeMaxAAS();
				} //end for
				break;
			} //end case
			case COMP_AASINFO:
			{
				if (!qfiles) Log_Print("no files found\n");
				for (qf = qfiles; qf; qf = qf->next)
				{
					AASOuputFile(qf, outputpath, filename);
					//
					Log_Print("aas info for: %s\n", filename);
					if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
					//
					AAS_InitBotImport();
					//
					if (!AAS_LoadAASFile(qf->filename))
					{
						Error("error loading aas file %s\n", qf->filename);
					} //end if
					AAS_ShowTotals();
				} //end for
				break;
			} //end case
			default:
			{
				Log_Print("don't know what to do\n");
				break;
			} //end default
		} //end switch
	} //end if
	else
	{
		Log_Print("Usage:   bspc [-<switch> [-<switch> ...]]\n"
#ifdef _WIN32
			"Example 1: bspc -bsp2aas d:\\quake3\\baseq3\\maps\\mymap?.bsp\n"
			"Example 2: bspc -bsp2aas d:\\quake3\\baseq3\\pak0.pk3\\maps/q3dm*.bsp\n"
#else
			"Example 1: bspc -bsp2aas /quake3/baseq3/maps/mymap?.bsp\n"
			"Example 2: bspc -bsp2aas /quake3/baseq3/pak0.pk3/maps/q3dm*.bsp\n"
#endif
			"\n"
			"Switches:\n"
			//"   bsp2map  <[pakfilter/]filter.bsp>    = convert BSP to MAP\n"
			//"   aasall   <quake3folder>              = create AAS files for all BSPs\n"
			"   bsp2aas  <[pakfilter/]filter.bsp>    = convert BSP to AAS\n"
			"   reach    <filter.bsp>                = compute reachability & clusters\n"
			"   cluster  <filter.bsp>                = compute clusters\n"
			"   aasopt   <filter.aas>                = optimize aas file\n"
			"   aasinfo  <filter.aas>                = show AAS file info\n"
			"   output   <output path>               = set output path\n"
			"   threads  <X>                         = set number of threads to X\n"
			"   cfg      <filename>                  = use this cfg file\n"
			"   optimize                             = enable optimization\n"
			"   noverbose                            = disable verbose output\n"
			"   breadthfirst                         = breadth first bsp building\n"
			"   nobrushmerge                         = don't merge brushes\n"
			"   noliquids                            = don't write liquids to map\n"
			"   freetree                             = free the bsp tree\n"
			"   nocsg                                = disables brush chopping\n"
#ifdef ZTMAUTOARGS
			"   noforcesidesvisible                  = don't force all sides to be visible\n"
			"   nograpplereach                       = don't calculate grapple reachabilities\n"
#else
			"   forcesidesvisible                    = force all sides to be visible\n"
			"   grapplereach                         = calculate grapple reachabilities\n"
#endif

/*			"   noweld     = disables weld\n"
			"   noshare    = disables sharing\n"
			"   notjunc    = disables juncs\n"
			"   nowater    = disables water brushes\n"
			"   noprune    = disables node prunes\n"
			"   nomerge    = disables face merging\n"
			"   nosubdiv   = disables subdeviding\n"
			"   nodetail   = disables detail brushes\n"
			"   fulldetail = enables full detail\n"
			"   onlyents   = only compile entities with bsp\n"
			"   micro <volume>\n"
			"              = sets the micro volume to the given float\n"
			"   leaktest   = perform a leak test\n"
			"   verboseentities\n"
			"              = enable entity verbose mode\n"
			"   chop <subdivide_size>\n"
			"              = sets the subdivide size to the given float\n"*/
			"\n");
	} //end else
	Log_Print("BSPC run time is %5.0f seconds\n", I_FloatTime() - start_time);
	Log_Close();						//close the log file
	return 0;
} //end of the function main
Esempio n. 17
0
/*	Loads and parses material.
	Returns false on complete failure.
*/
Material_t *Material_Load(const char *ccPath)
{
	Material_t  *mNewMaterial;
	void        *cData;
	char		cPath[PLATFORM_MAX_PATH],
				cMaterialName[64] = { 0 };

	// Ensure that the given material names are correct!
	if (ccPath[0] == ' ')
		Sys_Error("Invalid material path! (%s)\n", ccPath);

	if (!material_initialized)
	{
		Con_Warning("Attempted to load material, before initialization! (%s)\n", ccPath);
		return NULL;
	}

	// Update the given path with the base path plus extension.
	sprintf(cPath, "%s%s.material", g_state.cMaterialPath, ccPath);

	// Check if it's been cached already...
	mNewMaterial = Material_GetByPath(cPath);
	if(mNewMaterial)
		return mNewMaterial;

	cData = COM_LoadHeapFile(cPath);
	if(!cData)
	{
		Con_Warning("Failed to load material! (%s) (%s)\n", cPath, ccPath);
		return NULL;
	}

	Script_StartTokenParsing((char*)cData);

	if(!Script_GetToken(true))
	{
		Con_Warning("Failed to get initial token! (%s) (%i)\n",ccPath,iScriptLine);
		return NULL;
	}
	else if (cToken[0] != '{')
	{
		if (!strcmp(cToken, "material_version"))
		{
			Script_GetToken(false);
		}
		else	// Probably a name...
		{
			// Copy over the given name.
			strncpy(cMaterialName, cToken, sizeof(cMaterialName));
			if (cMaterialName[0] == ' ')
				Sys_Error("Invalid material name!\n");

			// Check if it's been cached already...
			mNewMaterial = Material_GetByName(cMaterialName);
			if (mNewMaterial)
			{
				Con_Warning("Attempted to load duplicate material! (%s) (%s) vs (%s) (%s)\n",
					ccPath, cMaterialName,
					mNewMaterial->cPath, mNewMaterial->cName);

				free(cData);

				return mNewMaterial;
			}
		}

		Script_GetToken(true);

		if (cToken[0] != '{')
		{
			Con_Warning("Missing '{'! (%s) (%i)\n", ccPath, iScriptLine);

			goto MATERIAL_LOAD_ERROR;
		}
	}

	// Assume that the material hasn't been cached yet, so allocate a new copy of one.
	mNewMaterial = Material_Allocate();
	if (!mNewMaterial)
	{
		Con_Warning("Failed to allocate material! (%s)\n",ccPath);

		goto MATERIAL_LOAD_ERROR;
	}

	if (cMaterialName[0])
		strncpy(mNewMaterial->cName, cMaterialName, sizeof(mNewMaterial->cName));
	else
	{
		char cIn[PLATFORM_MAX_PATH];
		strncpy(cIn, ccPath, sizeof(cIn));

		// Otherwise just use the filename.
		ExtractFileBase(cIn, mNewMaterial->cName);
	}

	strncpy(mNewMaterial->cPath, ccPath, sizeof(mNewMaterial->cPath));

	for (;;)
	{
		if(!Script_GetToken(true))
		{
			Con_Warning("End of field without closing brace! (%s) (%i)\n",ccPath,iScriptLine);

			goto MATERIAL_LOAD_ERROR;
		}

		material_currentcontext = MATERIAL_FUNCTION_MATERIAL;

		// End
		if (cToken[0] == '}')
		{
			// TODO: Load material data at the END!

			return mNewMaterial;
		}
		// Start
		else if (cToken[0] == SCRIPT_SYMBOL_FUNCTION)
			Material_CheckFunctions(mNewMaterial);
	}

MATERIAL_LOAD_ERROR:
	free(cData);

	return NULL;
}
Esempio n. 18
0
void FFont::ReadSheetFont(TArray<FolderEntry> &folderdata, int width, int height, const DVector2 &Scale)
{
	// all valid lumps must be named with a hex number that represents the Unicode character index for its first character,
	TArray<TexPart> part(1, true);
	TMap<int, FTexture*> charMap;
	int minchar = INT_MAX;
	int maxchar = INT_MIN;
	for (auto &entry : folderdata)
	{
		char *endp;
		auto base = ExtractFileBase(entry.name);
		auto position = strtoll(base.GetChars(), &endp, 16);
		if ((*endp == 0 || (*endp == '.' && position >= 0 && position < 0xffff)))	// Sheet fonts may fill in the low control chars.
		{
			auto lump = TexMan.CheckForTexture(entry.name, ETextureType::MiscPatch);
			if (lump.isValid())
			{
				auto tex = TexMan.GetTexture(lump);
				int numtex_x = tex->GetWidth() / width;
				int numtex_y = tex->GetHeight() / height;
				int maxinsheet = int(position) + numtex_x * numtex_y - 1;
				if (minchar > position) minchar = int(position);
				if (maxchar < maxinsheet) maxchar = maxinsheet;

				for (int y = 0; y < numtex_y; y++)
				{
					for (int x = 0; x < numtex_x; x++)
					{
						part[0].OriginX = -width * x;
						part[0].OriginY = -height * y;
						part[0].Image = tex->GetImage();
						FMultiPatchTexture *image = new FMultiPatchTexture(width, height, part, false, false);
						FImageTexture *tex = new FImageTexture(image, "");
						tex->SetUseType(ETextureType::FontChar);
						tex->bMultiPatch = true;
						tex->Width = width;
						tex->Height = height;
						tex->_LeftOffset[0] = 
						tex->_LeftOffset[1] = 
						tex->_TopOffset[0] = 
						tex->_TopOffset[1] = 0;
						tex->Scale = Scale;
						tex->bMasked = true;
						tex->bTranslucent = -1;
						tex->bWorldPanning = true;
						tex->bNoDecals = false;
						tex->SourceLump = -1;	// We do not really care.
						TexMan.AddTexture(tex);
						charMap.Insert(int(position) + x + y * numtex_x, tex);
					}
				}
			}
		}
	}


	FirstChar = minchar;
	bool map1252 = false;
	if (minchar < 0x80 && maxchar >= 0xa0) // should be a settable option, but that'd probably cause more problems than it'd solve.
	{
		if (maxchar < 0x2122) maxchar = 0x2122;
		map1252 = true;
	}
	LastChar = maxchar;
	auto count = maxchar - minchar + 1;
	Chars.Resize(count);
	int fontheight = 0;

	for (int i = 0; i < count; i++)
	{
		auto lump = charMap.CheckKey(FirstChar + i);
		if (lump != nullptr)
		{
			FTexture *pic = *lump;

			auto b = pic->Get8BitPixels(false);

			Chars[i].OriginalPic = pic;
			Chars[i].TranslatedPic = new FImageTexture(new FFontChar1(pic->GetImage()), "");
			Chars[i].TranslatedPic->CopySize(pic);
			Chars[i].TranslatedPic->SetUseType(ETextureType::FontChar);
			TexMan.AddTexture(Chars[i].TranslatedPic);
		}
		Chars[i].XMove = width;
	}

	if (map1252)
	{
		// Move the Windows-1252 characters to their proper place.
		for (int i = 0x80; i < 0xa0; i++)
		{
			if (win1252map[i - 0x80] != i && Chars[i - minchar].TranslatedPic != nullptr && Chars[win1252map[i - 0x80] - minchar].TranslatedPic == nullptr)
			{
				std::swap(Chars[i - minchar], Chars[win1252map[i - 0x80] - minchar]);
			}
		}
	}

	SpaceWidth = width;
}
Esempio n. 19
0
/*!
   This looks at each eclass_t, if it has a "modelpath" set then it leaves it alone
   if it's not set it checks to see if a file called "sprites/<eclassname>.*" exists, and
   if it does exist then it sets the "modelpath" to "sprites/<eclassname>.spr"
 */
void Eclass_CreateSpriteModelPaths(){
	int Counts[4] = { 0, 0, 0, 0 };
	char filename[512]; // should be big enough, ExtractFileBase doesn't take a buffer size...
	eclass_t *e;

	// get a list of all sprite/*>* files in all sprite/ directories
	Sys_Printf( "Searching VFS for files in sprites/*.* that match entity names...\n" );
	GSList *pFiles = vfsGetFileList( "sprites", NULL );
	GSList *pFile;

	if ( pFiles ) {

		// find an eclass without a modelpath.
		for ( e = eclass ; e ; e = e->next )
		{
			Counts[0]++;
			if ( e->modelpath ) {
#ifdef _DEBUG
				Sys_Printf( "Ignoring sprite for entity %s (modelpath: \"%s\")\n",e->name,e->modelpath );
#endif
				Counts[1]++;
				continue; // ignore this eclass, it's already got a model
			}

			// TODO: remove this check when we can have sprites for non-fixed size entities.
			if ( !e->fixedsize ) {
#ifdef _DEBUG
				Sys_Printf( "Ignoring sprite for non-fixed-size entity %s\n",e->name );
#endif
				Counts[2]++;
				continue; // can't have sprites for non-fixed size entities (yet!)
			}


			Sys_Printf( "Searching for sprite for fixed-size entity %s...",e->name );

			pFile = pFiles; // point to start of list

			// look for a file that has the same name, with any extension.
			bool Found = FALSE;
			while ( pFile )
			{

				// strip the path/ and the .extension.
				ExtractFileBase( (char *)pFile->data,filename );

				// does the eclass name match the filename?
				if ( stricmp( e->name,filename ) == 0 ) {
					// yes, so generate a sprite filename using the all-encompasing .spr extension
					// so that the model wrapper knows the sprite model plugin will be the model
					// plugin used to render it.
					CString strSpriteName;
					strSpriteName.Format( "sprites/%s.spr",e->name );
					e->modelpath = strdup( strSpriteName.GetBuffer() );
					Sys_Printf( "Found! (\"%s\")\n",(char *)pFile->data );
					Counts[3]++;
					Found = TRUE;
				}
				pFile = pFile->next;
			}

			if ( !Found ) {
				Sys_Printf( "not found\n" );
			}

		}

		vfsClearFileDirList( &pFiles );
	}
	Sys_Printf( "%d entities were scanned\n"
				"%d entities that already had models/sprites were ignored\n"
				"%d non-fixed-size entities were ignored\n"
				"%d entities did not have matching sprite files\n"
				"%d entities had sprite files and have been attached\n",
				Counts[0],Counts[1],Counts[2],Counts[0] - Counts[3],Counts[3] );

}
OvrVideosMetaDatum::OvrVideosMetaDatum( const String& url )
	: Author( DEFAULT_AUTHOR_NAME )
{
	Title = ExtractFileBase( url );
}
Esempio n. 21
0
int FIWadManager::IdentifyVersion (TArray<FString> &wadfiles, const char *iwad, const char *zdoom_wad)
{
	TArray<WadStuff> wads;
	TArray<size_t> foundwads;
	const char *iwadparm = Args->CheckValue ("-iwad");
	size_t numwads;
	int pickwad;
	size_t i;
	bool iwadparmfound = false;
	FString custwad;

	ParseIWadInfos(zdoom_wad);
	wads.Resize(mIWadNames.Size());
	foundwads.Resize(mIWads.Size());
	memset(&foundwads[0], 0, foundwads.Size() * sizeof(foundwads[0]));

	if (iwadparm == NULL && iwad != NULL && *iwad != 0)
	{
		iwadparm = iwad;
	}

	if (iwadparm)
	{
		custwad = iwadparm;
		FixPathSeperator (custwad);
		if (CheckIWAD (custwad, &wads[0]))
		{ // -iwad parameter was a directory
			iwadparm = NULL;
		}
		else
		{
			DefaultExtension (custwad, ".wad");
			iwadparm = custwad;
			mIWadNames[0] = custwad;
			CheckIWAD ("", &wads[0]);
		}
	}

	if (iwadparm == NULL || wads[0].Path.IsEmpty() || mIWads[wads[0].Type].Required.IsNotEmpty())
	{
		if (GameConfig->SetSection ("IWADSearch.Directories"))
		{
			const char *key;
			const char *value;

			while (GameConfig->NextInSection (key, value))
			{
				if (stricmp (key, "Path") == 0)
				{
					FString nice = NicePath(value);
					FixPathSeperator(nice);
					CheckIWAD(nice, &wads[0]);
				}
			}
		}
#ifdef _WIN32
		FString steam_path = I_GetSteamPath();
		if (steam_path.IsNotEmpty())
		{
			static const char *const steam_dirs[] =
			{
				"doom 2/base",
				"final doom/base",
				"heretic shadow of the serpent riders/base",
				"hexen/base",
				"hexen deathkings of the dark citadel/base",
				"ultimate doom/base",
				"DOOM 3 BFG Edition/base/wads"
			};
			steam_path += "/SteamApps/common/";
			for (i = 0; i < countof(steam_dirs); ++i)
			{
				CheckIWAD (steam_path + steam_dirs[i], &wads[0]);
			}
		}
#endif
	}

	if (iwadparm != NULL && !wads[0].Path.IsEmpty())
	{
		iwadparmfound = true;
	}

	for (i = numwads = 0; i < mIWadNames.Size(); i++)
	{
		if (!wads[i].Path.IsEmpty())
		{
			if (i != numwads)
			{
				wads[numwads] = wads[i];
			}
			foundwads[wads[numwads].Type] = numwads + 1;
			numwads++;
		}
	}

	for (unsigned i=0; i<mIWads.Size(); i++)
	{
		if (mIWads[i].Required.IsNotEmpty() && foundwads[i])
		{
			bool found = false;
			// needs to be loaded with another IWAD (HexenDK)
			for (unsigned j=0; j<mIWads.Size(); j++)
			{
				if (!mIWads[i].Required.Compare(mIWads[j].Name))
				{
					if (foundwads[j])
					{
						found = true;
						mIWads[i].preload = j;
					}
					break;
				}
			}
			// The required WAD is not there so this one can't be used and must be deleted from the list
			if (!found)
			{
				size_t kill = foundwads[i];
				for (size_t j = kill; j < numwads; ++j)
				{
					wads[j - 1] = wads[j];
				}
				numwads--;
				foundwads[i] = 0;
				for (unsigned j = 0; j < foundwads.Size(); ++j)
				{
					if (foundwads[j] > kill)
					{
						foundwads[j]--;
					}
				}

			}
		}
	}

	if (numwads == 0)
	{
		I_FatalError ("Cannot find a game IWAD (doom.wad, doom2.wad, heretic.wad, etc.).\n"
					  "Did you install ZDoom properly? You can do either of the following:\n"
					  "\n"
					  "1. Place one or more of these wads in the same directory as ZDoom.\n"
					  "2. Edit your zdoom-username.ini and add the directories of your iwads\n"
					  "to the list beneath [IWADSearch.Directories]");
	}

	pickwad = 0;

	if ((!iwadparmfound && numwads > 1) || I_ForcePickIWAD())
	{
		int defiwad = 0;

		// Locate the user's prefered IWAD, if it was found.
		if (defaultiwad[0] != '\0')
		{
			for (i = 0; i < numwads; ++i)
			{
				FString basename = ExtractFileBase (wads[i].Path);
				if (stricmp (basename, defaultiwad) == 0)
				{
					defiwad = (int)i;
					break;
				}
			}
		}
		pickwad = I_PickIWad (&wads[0], (int)numwads, queryiwad, defiwad);
		if (pickwad >= 0)
		{
			// The newly selected IWAD becomes the new default
			FString basename = ExtractFileBase (wads[pickwad].Path);
			defaultiwad = basename;
		}
	}

	if (pickwad < 0)
		exit (0);

	// zdoom.pk3 must always be the first file loaded and the IWAD second.
	wadfiles.Clear();
	D_AddFile (wadfiles, zdoom_wad);

	if (mIWads[wads[pickwad].Type].preload >= 0)
	{
		D_AddFile (wadfiles, wads[foundwads[mIWads[wads[pickwad].Type].preload]-1].Path);
	}
	D_AddFile (wadfiles, wads[pickwad].Path);

	for (unsigned i=0; i < mIWads[wads[pickwad].Type].Load.Size(); i++)
	{
		long lastslash = wads[pickwad].Path.LastIndexOf ('/');
		FString path;

		if (lastslash == -1)
		{
			path = "";//  wads[pickwad].Path;
		}
		else
		{
			path = FString (wads[pickwad].Path.GetChars(), lastslash + 1);
		}
		path += mIWads[wads[pickwad].Type].Load[i];
		D_AddFile (wadfiles, path);

	}
	return wads[pickwad].Type;
}
Esempio n. 22
0
FFont::FFont (const char *name, const char *nametemplate, const char *filetemplate, int lfirst, int lcount, int start, int fdlump, int spacewidth, bool notranslate, bool iwadonly)
{
	int i;
	FTextureID lump;
	char buffer[12];
	int maxyoffs;
	bool doomtemplate = (nametemplate && (gameinfo.gametype & GAME_DoomChex)) ? strncmp (nametemplate, "STCFN", 5) == 0 : false;
	DVector2 Scale = { 1, 1 };

	noTranslate = notranslate;
	Lump = fdlump;
	GlobalKerning = false;
	FontName = name;
	Next = FirstFont;
	FirstFont = this;
	Cursor = '_';
	ActiveColors = 0;
	SpaceWidth = 0;
	FontHeight = 0;
	uint8_t pp = 0;
	for (auto &p : PatchRemap) p = pp++;
	translateUntranslated = false;
	int FixedWidth = 0;

	maxyoffs = 0;

	TMap<int, FTexture*> charMap;
	int minchar = INT_MAX;
	int maxchar = INT_MIN;
	
	// Read the font's configuration.
	// This will not be done for the default fonts, because they are not atomic and the default content does not need it.
	
	TArray<FolderEntry> folderdata;
	if (filetemplate != nullptr)
	{
		FStringf path("fonts/%s/", filetemplate);
		// If a name template is given, collect data from all resource files.
		// For anything else, each folder is being treated as an atomic, self-contained unit and mixing from different glyph sets is blocked.
		Wads.GetLumpsInFolder(path, folderdata, nametemplate == nullptr);
		
		//if (nametemplate == nullptr)
		{
			FStringf infpath("fonts/%s/font.inf", filetemplate);
			
			unsigned index = folderdata.FindEx([=](const FolderEntry &entry)
			{
				return infpath.CompareNoCase(entry.name) == 0;
			});
			
			if (index < folderdata.Size())
			{
				FScanner sc;
				sc.OpenLumpNum(folderdata[index].lumpnum);
				while (sc.GetToken())
				{
					sc.TokenMustBe(TK_Identifier);
					if (sc.Compare("Kerning"))
					{
						sc.MustGetValue(false);
						GlobalKerning = sc.Number;
					}
					else if (sc.Compare("Scale"))
					{
						sc.MustGetValue(true);
						Scale.Y = Scale.X = sc.Float;
						if (sc.CheckToken(','))
						{
							sc.MustGetValue(true);
							Scale.Y = sc.Float;
						}
					}
					else if (sc.Compare("SpaceWidth"))
					{
						sc.MustGetValue(false);
						SpaceWidth = sc.Number;
					}
					else if (sc.Compare("FontHeight"))
					{
						sc.MustGetValue(false);
						FontHeight = sc.Number;
					}
					else if (sc.Compare("CellSize"))
					{
						sc.MustGetValue(false);
						FixedWidth = sc.Number;
						sc.MustGetToken(',');
						sc.MustGetValue(false);
						FontHeight = sc.Number;
					}
					else if (sc.Compare("Translationtype"))
					{
						sc.MustGetToken(TK_Identifier);
						if (sc.Compare("console"))
						{
							TranslationType = 1;
						}
						else if (sc.Compare("standard"))
						{
							TranslationType = 0;
						}
						else
						{
							sc.ScriptError("Unknown translation type %s", sc.String);
						}
					}
				}
			}
		}
	}
	
	if (FixedWidth > 0)
	{
		ReadSheetFont(folderdata, FixedWidth, FontHeight, Scale);
		Type = Folder;
	}
	else
	{
		if (nametemplate != nullptr)
		{
			if (!iwadonly)
			{
				for (i = 0; i < lcount; i++)
				{
					int position = lfirst + i;
					mysnprintf(buffer, countof(buffer), nametemplate, i + start);

					lump = TexMan.CheckForTexture(buffer, ETextureType::MiscPatch);
					if (doomtemplate && lump.isValid() && i + start == 121)
					{ // HACKHACK: Don't load STCFN121 in doom(2), because
					  // it's not really a lower-case 'y' but a '|'.
					  // Because a lot of wads with their own font seem to foolishly
					  // copy STCFN121 and make it a '|' themselves, wads must
					  // provide STCFN120 (x) and STCFN122 (z) for STCFN121 to load as a 'y'.
						if (!TexMan.CheckForTexture("STCFN120", ETextureType::MiscPatch).isValid() ||
							!TexMan.CheckForTexture("STCFN122", ETextureType::MiscPatch).isValid())
						{
							// insert the incorrectly named '|' graphic in its correct position.
							position = 124;
						}
					}
					if (lump.isValid())
					{
						Type = Multilump;
						if (position < minchar) minchar = position;
						if (position > maxchar) maxchar = position;
						charMap.Insert(position, TexMan.GetTexture(lump));
					}
				}
			}
			else
			{
				FTexture *texs[256] = {};
				if (lcount > 256 - start) lcount = 256 - start;
				for (i = 0; i < lcount; i++)
				{
					TArray<FTextureID> array;
					mysnprintf(buffer, countof(buffer), nametemplate, i + start);

					TexMan.ListTextures(buffer, array, true);
					for (auto entry : array)
					{
						FTexture *tex = TexMan.GetTexture(entry, false);
						if (tex && tex->SourceLump >= 0 && Wads.GetLumpFile(tex->SourceLump) <= Wads.GetIwadNum() && tex->UseType == ETextureType::MiscPatch)
						{
							texs[i] = tex;
						}
					}
				}
				if (doomtemplate)
				{
					// Handle the misplaced '|'.
					if (texs[121 - '!'] && !texs[120 - '!'] && !texs[122 - '!'] && !texs[124 - '!'])
					{
						texs[124 - '!'] = texs[121 - '!'];
						texs[121 - '!'] = nullptr;
					}
				}

				for (i = 0; i < lcount; i++)
				{
					if (texs[i])
					{
						int position = lfirst + i;
						Type = Multilump;
						if (position < minchar) minchar = position;
						if (position > maxchar) maxchar = position;
						charMap.Insert(position, texs[i]);
					}
				}
			}
		}
		if (folderdata.Size() > 0)
		{
			// all valid lumps must be named with a hex number that represents its Unicode character index.
			for (auto &entry : folderdata)
			{
				char *endp;
				auto base = ExtractFileBase(entry.name);
				auto position = strtoll(base.GetChars(), &endp, 16);
				if ((*endp == 0 || (*endp == '.' && position >= '!' && position < 0xffff)))
				{
					auto lump = TexMan.CheckForTexture(entry.name, ETextureType::MiscPatch);
					if (lump.isValid())
					{
						if ((int)position < minchar) minchar = (int)position;
						if ((int)position > maxchar) maxchar = (int)position;
						auto tex = TexMan.GetTexture(lump);
						tex->SetScale(Scale);
						charMap.Insert((int)position, tex);
						Type = Folder;
					}
				}
			}
		}
		FirstChar = minchar;
		LastChar = maxchar;
		auto count = maxchar - minchar + 1;
		Chars.Resize(count);
		int fontheight = 0;

		for (i = 0; i < count; i++)
		{
			auto lump = charMap.CheckKey(FirstChar + i);
			if (lump != nullptr)
			{
				FTexture *pic = *lump;
				if (pic != nullptr)
				{
					int height = pic->GetDisplayHeight();
					int yoffs = pic->GetDisplayTopOffset();

					if (yoffs > maxyoffs)
					{
						maxyoffs = yoffs;
					}
					height += abs(yoffs);
					if (height > fontheight)
					{
						fontheight = height;
					}
				}

				pic->SetUseType(ETextureType::FontChar);
				if (!noTranslate)
				{
					Chars[i].OriginalPic = pic;
					Chars[i].TranslatedPic = new FImageTexture(new FFontChar1(pic->GetImage()), "");
					Chars[i].TranslatedPic->CopySize(pic);
					Chars[i].TranslatedPic->SetUseType(ETextureType::FontChar);
					TexMan.AddTexture(Chars[i].TranslatedPic);
				}
				else
				{
					Chars[i].TranslatedPic = pic;
				}

				Chars[i].XMove = Chars[i].TranslatedPic->GetDisplayWidth();
			}
			else
			{
				Chars[i].TranslatedPic = nullptr;
				Chars[i].XMove = INT_MIN;
			}
		}

		if (SpaceWidth == 0) // An explicit override from the .inf file must always take precedence
		{
			if (spacewidth != -1)
			{
				SpaceWidth = spacewidth;
			}
			else if ('N' - FirstChar >= 0 && 'N' - FirstChar < count && Chars['N' - FirstChar].TranslatedPic != nullptr)
			{
				SpaceWidth = (Chars['N' - FirstChar].XMove + 1) / 2;
			}
			else
			{
				SpaceWidth = 4;
			}
		}
		if (FontHeight == 0) FontHeight = fontheight;

		FixXMoves();
	}

	if (!noTranslate) LoadTranslations();
}
Esempio n. 23
0
static EIWADType IdentifyVersion (TArray<FString> &wadfiles, const char *iwad, const char *zdoom_wad)
{
	WadStuff wads[countof(IWADNames)];
	size_t foundwads[NUM_IWAD_TYPES] = { 0 };
	const char *iwadparm = Args->CheckValue ("-iwad");
	size_t numwads;
	int pickwad;
	size_t i;
	bool iwadparmfound = false;
	FString custwad;

	if (iwadparm == NULL && iwad != NULL && *iwad != 0)
	{
		iwadparm = iwad;
	}

	if (iwadparm)
	{
		custwad = iwadparm;
		FixPathSeperator (custwad);
		if (CheckIWAD (custwad, wads))
		{ // -iwad parameter was a directory
			iwadparm = NULL;
		}
		else
		{
			DefaultExtension (custwad, ".wad");
			iwadparm = custwad;
			IWADNames[0] = iwadparm;
			CheckIWAD ("", wads);
		}
	}

	if (iwadparm == NULL || wads[0].Path.IsEmpty())
	{
		if (GameConfig->SetSection ("IWADSearch.Directories"))
		{
			const char *key;
			const char *value;

			while (GameConfig->NextInSection (key, value))
			{
				if (stricmp (key, "Path") == 0)
				{
					FString nice = NicePath(value);
					FixPathSeperator(nice);
					CheckIWAD(nice, wads);
				}
			}
		}
#ifdef _WIN32
		FString steam_path = I_GetSteamPath();
		if (steam_path.IsNotEmpty())
		{
			static const char *const steam_dirs[] =
			{
				"doom 2/base",
				"final doom/base",
				"heretic shadow of the serpent riders/base",
				"hexen/base",
				"hexen deathkings of the dark citadel/base",
				"ultimate doom/base"
			};
			steam_path += "/SteamApps/common/";
			for (i = 0; i < countof(steam_dirs); ++i)
			{
				CheckIWAD (steam_path + steam_dirs[i], wads);
			}
		}
#endif
	}

	if (iwadparm != NULL && !wads[0].Path.IsEmpty())
	{
		iwadparmfound = true;
	}

	for (i = numwads = 0; i < countof(IWADNames); i++)
	{
		if (!wads[i].Path.IsEmpty())
		{
			if (i != numwads)
			{
				wads[numwads] = wads[i];
			}
			foundwads[wads[numwads].Type] = numwads + 1;
			numwads++;
		}
	}

	if (foundwads[IWAD_HexenDK] && !foundwads[IWAD_Hexen])
	{ // Cannot play Hexen DK without Hexen
		size_t kill = foundwads[IWAD_HexenDK];
		for (i = kill; i < numwads; ++i)
		{
			wads[i - 1] = wads[i];
		}
		numwads--;
		foundwads[IWAD_HexenDK] = 0;
		for (i = 0; i < NUM_IWAD_TYPES; ++i)
		{
			if (foundwads[i] > kill)
			{
				foundwads[i]--;
			}
		}
	}

	if (numwads == 0)
// [BB] Skulltag uses Rivecoder's IWAD setup screen now (only available under Windows).
#ifdef _WIN32
		throw CNoIWADError(); // [RC]
#else
	{
		I_FatalError ("Cannot find a game IWAD (doom.wad, doom2.wad, heretic.wad, etc.).\n"
					  "Did you install "GAMENAME" properly? You can do either of the following:\n"
					  "\n"
					  "1. Place one or more of these wads in the same directory as "GAMENAME".\n"
					  "2. Edit your "GAMENAMELOWERCASE"-username.ini and add the directories of your iwads\n"
					  "to the list beneath [IWADSearch.Directories]");
	}
#endif

	pickwad = 0;

	if (!iwadparmfound && numwads > 1)
	{
		int defiwad = 0;

		// Locate the user's prefered IWAD, if it was found.
		if (defaultiwad[0] != '\0')
		{
			for (i = 0; i < numwads; ++i)
			{
				FString basename = ExtractFileBase (wads[i].Path);
				if (stricmp (basename, defaultiwad) == 0)
				{
					defiwad = (int)i;
					break;
				}
			}
		}
		pickwad = I_PickIWad (wads, (int)numwads, queryiwad, defiwad);
		if (pickwad >= 0)
		{
			// The newly selected IWAD becomes the new default
			FString basename = ExtractFileBase (wads[pickwad].Path);
			defaultiwad = basename;
		}
	}

	if (pickwad < 0)
		exit (0);

	// zdoom.pk3 must always be the first file loaded and the IWAD second.
	D_AddFile (wadfiles, zdoom_wad);

	if (wads[pickwad].Type == IWAD_HexenDK)
	{ // load hexen.wad before loading hexdd.wad
		D_AddFile (wadfiles, wads[foundwads[IWAD_Hexen]-1].Path);
	}

	D_AddFile (wadfiles, wads[pickwad].Path);

	if (wads[pickwad].Type == IWAD_Strife)
	{ // Try to load voices.wad along with strife1.wad
		long lastslash = wads[pickwad].Path.LastIndexOf ('/');
		FString path;

		if (lastslash == -1)
		{
			path = "";//  wads[pickwad].Path;
		}
		else
		{
			path = FString (wads[pickwad].Path.GetChars(), lastslash + 1);
		}
		path += "voices.wad";
		D_AddFile (wadfiles, path);
	}

	return wads[pickwad].Type;
}
Esempio n. 24
0
void W_AddFile (char *filename)
{
	wadinfo_t		header;
	lumpinfo_t		*lump_p;
	unsigned		i;
	int				handle, length;
	int				startlump;
	filelump_t		*fileinfo, singleinfo;
	
//
// open the file and add to directory
//	
	if ( (handle = open (filename,O_RDONLY | O_BINARY)) == -1)
		return;

	startlump = numlumps;
	
	if (strcmpi (filename+strlen(filename)-3 , "wad" ) )
	{
	// single lump file
		fileinfo = &singleinfo;
		singleinfo.filepos = 0;
		singleinfo.size = LONG(filelength(handle));
		ExtractFileBase (filename, singleinfo.name);
		numlumps++;
	}
	else 
	{
	// WAD file
		read (handle, &header, sizeof(header));
		if (strncmp(header.identification,"IWAD",4))
		{
			if (strncmp(header.identification,"PWAD",4))
				I_Error ("Wad file %s doesn't have IWAD or PWAD id\n"
				,filename);
		}
		header.numlumps = LONG(header.numlumps);
		header.infotableofs = LONG(header.infotableofs);
		length = header.numlumps*sizeof(filelump_t);
		fileinfo = alloca (length);
		lseek (handle, header.infotableofs, SEEK_SET);
		read (handle, fileinfo, length);
		numlumps += header.numlumps;
	}

//
// Fill in lumpinfo
//
	lumpinfo = realloc (lumpinfo, numlumps*sizeof(lumpinfo_t));
	if (!lumpinfo)
		I_Error ("Couldn't realloc lumpinfo");
	lump_p = &lumpinfo[startlump];
	
	for (i=startlump ; i<numlumps ; i++,lump_p++, fileinfo++)
	{
		lump_p->handle = handle;
		lump_p->position = LONG(fileinfo->filepos);
		lump_p->size = LONG(fileinfo->size);
		strncpy (lump_p->name, fileinfo->name, 8);
	}
}
Esempio n. 25
0
void W_AddFile (char *filename)
{
    wadinfo_t		header;
    lumpinfo_t*		lump_p;
    unsigned		i;
    int			handle;
    int			length;
    int			startlump;
    filelump_t*		fileinfo;
    filelump_t		singleinfo;
    int			storehandle;
    
    // open the file and add to directory

    // handle reload indicator.
    if (filename[0] == '~')
    {
	filename++;
	reloadname = filename;
	reloadlump = numlumps;
    }
		
    if ( (handle = open (filename,O_RDONLY | O_BINARY)) == -1)
    {
	printf (" couldn't open %s\n",filename);
	return;
    }

    printf (" adding %s\n",filename);
    startlump = numlumps;
	
    if (strcmpi (filename+strlen(filename)-3 , "wad" ) )
    {
	// single lump file
	fileinfo = &singleinfo;
	singleinfo.filepos = 0;
	singleinfo.size = LONG(filelength(handle));
	ExtractFileBase (filename, singleinfo.name);
	numlumps++;
    }
    else 
    {
	// WAD file
	read (handle, &header, sizeof(header));
	if (strncmp(header.identification,"IWAD",4))
	{
	    // Homebrew levels?
	    if (strncmp(header.identification,"PWAD",4))
	    {
		I_Error ("Wad file %s doesn't have IWAD "
			 "or PWAD id\n", filename);
	    }
	    
	    // ???modifiedgame = true;		
	}
	header.numlumps = LONG(header.numlumps);
	header.infotableofs = LONG(header.infotableofs);
	length = header.numlumps*sizeof(filelump_t);
	fileinfo = alloca (length);
	lseek (handle, header.infotableofs, SEEK_SET);
	read (handle, fileinfo, length);
	numlumps += header.numlumps;
    }

    
    // Fill in lumpinfo
    lumpinfo = realloc (lumpinfo, numlumps*sizeof(lumpinfo_t));

    if (!lumpinfo)
	I_Error ("Couldn't realloc lumpinfo");

    lump_p = &lumpinfo[startlump];
	
    storehandle = reloadname ? -1 : handle;
	
    for (i=startlump ; i<numlumps ; i++,lump_p++, fileinfo++)
    {
	lump_p->handle = storehandle;
	lump_p->position = LONG(fileinfo->filepos);
	lump_p->size = LONG(fileinfo->size);
	strncpy (lump_p->name, fileinfo->name, 8);
    }
	
    if (reloadname)
	close (handle);
}
Esempio n. 26
0
//
// W_AddFile
// All files are optional, but at least one file must be
//  found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
//
// Reload hack removed by Lee Killough
// CPhipps - source is an enum
//
// proff - changed using pointer to wadfile_info_t
static void W_AddFile(wadfile_info_t *wadfile) 
// killough 1/31/98: static, const
{
  wadinfo_t   header;
  lumpinfo_t* lump_p;
  unsigned    i;
  int         length;
  int         startlump;
  filelump_t  *fileinfo, *fileinfo2free=NULL; //killough
  filelump_t  singleinfo;

  // open the file and add to directory

  wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);

#ifdef HAVE_NET
  if (wadfile->handle == -1 && D_NetGetWad(wadfile->name)) // CPhipps
    wadfile->handle = open(wadfile->name,O_RDONLY | O_BINARY);
#endif
    
  if (wadfile->handle == -1) 
    {
      if (  strlen(wadfile->name)<=4 ||      // add error check -- killough
	         (strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".lmp" ) &&
	          strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".gwa" ) )
         )
	I_Error("W_AddFile: couldn't open %s",wadfile->name);
      return;
    }

  //jff 8/3/98 use logical output routine
  lprintf (LO_INFO," adding %s\n",wadfile->name);
  startlump = numlumps;

  if (  strlen(wadfile->name)<=4 || 
	      (
          strcasecmp(wadfile->name+strlen(wadfile->name)-4,".wad") && 
	        strcasecmp(wadfile->name+strlen(wadfile->name)-4,".gwa")
        )
     )
    {
      // single lump file
      fileinfo = &singleinfo;
      singleinfo.filepos = 0;
      singleinfo.size = LONG(I_Filelength(wadfile->handle));
      ExtractFileBase(wadfile->name, singleinfo.name);
      numlumps++;
    }
  else
    {
      // WAD file
      I_Read(wadfile->handle, &header, sizeof(header));
      if (strncmp(header.identification,"IWAD",4) &&
          strncmp(header.identification,"PWAD",4))
        I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", wadfile->name);
      header.numlumps = LONG(header.numlumps);
      header.infotableofs = LONG(header.infotableofs);
      length = header.numlumps*sizeof(filelump_t);
      fileinfo2free = fileinfo = malloc(length);    // killough
      lseek(wadfile->handle, header.infotableofs, SEEK_SET);
      I_Read(wadfile->handle, fileinfo, length);
      numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));

    lump_p = &lumpinfo[startlump];

    for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++)
      {
        lump_p->wadfile = wadfile;                    //  killough 4/25/98
        lump_p->position = LONG(fileinfo->filepos);
        lump_p->size = LONG(fileinfo->size);
        lump_p->li_namespace = ns_global;              // killough 4/17/98
        strncpy (lump_p->name, fileinfo->name, 8);
	lump_p->source = wadfile->src;                    // Ty 08/29/98
      }

    free(fileinfo2free);      // killough
}
Esempio n. 27
0
int ConvertBSPToASE( char *bspName )
{
	int				i, modelNum;
	FILE			*f;
	bspShader_t		*shader;
	bspModel_t		*model;
	entity_t		*e;
	vec3_t			origin;
	const char		*key;
	char			name[ 1024 ], base[ 1024 ];
	
	
	/* note it */
	Sys_Printf( "--- Convert BSP to ASE ---\n" );

	/* create the ase filename from the bsp name */
	strcpy( name, bspName );
	StripExtension( name );
	strcat( name, ".ase" );
	Sys_Printf( "writing %s\n", name );
	
	ExtractFileBase( bspName, base );
	strcat( base, ".bsp" );
	
	/* open it */
	f = fopen( name, "wb" );
	if( f == NULL )
		Error( "Open failed on %s\n", name );
	
	/* print header */
	fprintf( f, "*3DSMAX_ASCIIEXPORT\t200\r\n" );
	fprintf( f, "*COMMENT\t\"Generated by Q3Map2 (ydnar) -convert -format ase\"\r\n" );
	fprintf( f, "*SCENE\t{\r\n" );
	fprintf( f, "\t*SCENE_FILENAME\t\"%s\"\r\n", base );
	fprintf( f, "\t*SCENE_FIRSTFRAME\t0\r\n" );
	fprintf( f, "\t*SCENE_LASTFRAME\t100\r\n" );
	fprintf( f, "\t*SCENE_FRAMESPEED\t30\r\n" );
	fprintf( f, "\t*SCENE_TICKSPERFRAME\t160\r\n" );
	fprintf( f, "\t*SCENE_BACKGROUND_STATIC\t0.0000\t0.0000\t0.0000\r\n" );
	fprintf( f, "\t*SCENE_AMBIENT_STATIC\t0.0000\t0.0000\t0.0000\r\n" );
	fprintf( f, "}\r\n" );
	
	/* print materials */
	fprintf( f, "*MATERIAL_LIST\t{\r\n" );
	fprintf( f, "\t*MATERIAL_COUNT\t%d\r\n", numBSPShaders );
	for( i = 0; i < numBSPShaders; i++ )
	{
		shader = &bspShaders[ i ];
		ConvertShader( f, shader, i );
	}
	fprintf( f, "}\r\n" );
	
	/* walk entity list */
	for( i = 0; i < numEntities; i++ )
	{
		/* get entity and model */
		e = &entities[ i ];
		if( i == 0 )
			modelNum = 0;
		else
		{
			key = ValueForKey( e, "model" );
			if( key[ 0 ] != '*' )
				continue;
			modelNum = atoi( key + 1 );
		}
		model = &bspModels[ modelNum ];
		
		/* get entity origin */
		key = ValueForKey( e, "origin" );
		if( key[ 0 ] == '\0' )
			VectorClear( origin );
		else
			GetVectorForKey( e, "origin", origin );
		
		/* convert model */
		ConvertModel( f, model, modelNum, origin );
	}
	
	/* close the file and return */
	fclose( f );
	
	/* return to sender */
	return 0;
}
Esempio n. 28
0
//
// W_AddFile
// All files are optional, but at least one file must be
//  found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
//
// Reload hack removed by Lee Killough
// CPhipps - source is an enum
//
// proff - changed using pointer to wadfile_info_t
static void W_AddFile(wadfile_info_t *wadfile)
// killough 1/31/98: static, const
{
    wadinfo_t   header;
    lumpinfo_t* lump_p;
    unsigned    i;
    int         length;
    int         startlump;
    filelump_t  *fileinfo, *fileinfo2free=NULL; //killough
    filelump_t  singleinfo;

    // open the file and add to directory

//e6y
#ifdef ALL_IN_ONE
    unsigned char *handle;
    dboolean predefined_lump = (wadfile->src == source_pre);
    if(predefined_lump)
        handle = GetAllInOneLumpHandle();
    else {
#endif

//ROBO: Precache
        wadfile->handle = fopen(wadfile->name, "rb");

#ifdef HAVE_NET
        if (wadfile->handle == 0 && D_NetGetWad(wadfile->name)) // CPhipps
            wadfile->handle = fopen(wadfile->name, "rb");
#endif

        if (wadfile->handle == 0 &&
                strlen(wadfile->name) > 4 &&
                wadfile->src == source_pwad &&
                !strcasecmp(wadfile->name + strlen(wadfile->name) - 4 , ".wad") &&
                D_TryGetWad(wadfile->name))
        {
            wadfile->handle = fopen(wadfile->name, "rb");
        }

        if (wadfile->handle == 0)
        {
            if (  strlen(wadfile->name)<=4 ||      // add error check -- killough
                    (strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".lmp" ) &&
                     strcasecmp(wadfile->name+strlen(wadfile->name)-4 , ".gwa" ) )
               )
                I_Error("W_AddFile: couldn't open %s",wadfile->name);
            return;
        }

        {
            struct stat statbuf;
            stat(wadfile->name, &statbuf);
            wadfile->length = statbuf.st_size;
            wadfile->data = malloc(statbuf.st_size);
            fread(wadfile->data, statbuf.st_size, 1, wadfile->handle);
        }

//e6y
#ifdef ALL_IN_ONE
    }
#endif

    //jff 8/3/98 use logical output routine
    lprintf (LO_INFO," adding %s\n",wadfile->name);
    startlump = numlumps;

    if (  strlen(wadfile->name)<=4 ||
            (
                strcasecmp(wadfile->name+strlen(wadfile->name)-4,".wad") &&
                strcasecmp(wadfile->name+strlen(wadfile->name)-4,".gwa")
            )
       )
    {
        // single lump file
        fileinfo = &singleinfo;
        singleinfo.filepos = 0;
        singleinfo.size = wadfile->length; //LittleLong(I_Filelength(wadfile->handle));
        ExtractFileBase(wadfile->name, singleinfo.name);
        numlumps++;
    }
    else
    {
        // WAD file
//e6y
#ifdef ALL_IN_ONE
        if(predefined_lump)
            memcpy(&header, handle, sizeof(header));
        else
#endif
            memcpy(&header, wadfile->data, sizeof(header));
//      I_Read(wadfile->handle, &header, sizeof(header));
        if (strncmp(header.identification,"IWAD",4) &&
                strncmp(header.identification,"PWAD",4))
            I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", wadfile->name);
        header.numlumps = LittleLong(header.numlumps);
        header.infotableofs = LittleLong(header.infotableofs);
        length = header.numlumps*sizeof(filelump_t);
        fileinfo2free = fileinfo = malloc(length);    // killough
//e6y
#ifdef ALL_IN_ONE
        if(predefined_lump)
            memcpy(fileinfo, handle + header.infotableofs, length);
        else
#endif
//      lseek(wadfile->handle, header.infotableofs, SEEK_SET),
//      I_Read(wadfile->handle, fileinfo, length);
            memcpy(fileinfo, &wadfile->data[header.infotableofs], length);
        numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));

    lump_p = &lumpinfo[startlump];

    for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++)
    {
        lump_p->flags = 0; //e6y
        lump_p->wadfile = wadfile;                    //  killough 4/25/98
        lump_p->position = LittleLong(fileinfo->filepos);
        lump_p->size = LittleLong(fileinfo->size);
        if (wadfile->src == source_lmp)
        {
            // Modifications to place command-line-added demo lumps
            // into a separate "ns_demos" namespace so that they cannot
            // conflict with other lump names
            lump_p->li_namespace = ns_demos;
        }
        else
        {
            lump_p->li_namespace = ns_global;              // killough 4/17/98
        }
        strncpy (lump_p->name, fileinfo->name, 8);
        lump_p->source = wadfile->src;                    // Ty 08/29/98
    }

    free(fileinfo2free);      // killough
}
Esempio n. 29
0
int main( int argc, char **argv ) {
	int i, comp = 0;
	char outputpath[MAX_PATH] = "";
	char filename[MAX_PATH] = "unknown";
	quakefile_t *qfiles, *qf;

	// Ridah, allow to specify an extension for multiple AAS files per map
	int has_ext = 0;
	// done.

	// Ridah, set the world pointer up for reachabilities
	aasworld = aasworlds;
	AAS_SetWorldPointer( &( *aasworld ) );
	// done.

	myargc = argc;
	myargv = argv;

	Log_Open( "bspc.log" );        //open a log file
	Log_Print( "BSPC version " BSPC_VERSION ", %s %s by Mr Elusive\n", __DATE__, __TIME__ );

	DefaultCfg();
	for ( i = 1; i < argc; i++ )
	{
		if ( !stricmp( argv[i],"-threads" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			numthreads = atoi( argv[++i] );
			Log_Print( "threads = %d\n", numthreads );
		} //end if
		else if ( !stricmp( argv[i], "-noverbose" ) ) {
			Log_Print( "verbose = false\n" );
			verbose = false;
		} //end else if
		else if ( !stricmp( argv[i], "-nocsg" ) ) {
			Log_Print( "nocsg = true\n" );
			nocsg = true;
		} //end else if
		else if ( !stricmp( argv[i], "-optimize" ) ) {
			Log_Print( "optimize = true\n" );
			optimize = true;
		} //end else if
		  /*
		  else if (!stricmp(argv[i],"-glview"))
		  {
			  glview = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-draw"))
		  {
			  Log_Print("drawflag = true\n");
			  drawflag = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-noweld"))
		  {
			  Log_Print("noweld = true\n");
			  noweld = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-noshare"))
		  {
			  Log_Print("noshare = true\n");
			  noshare = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-notjunc"))
		  {
			  Log_Print("notjunc = true\n");
			  notjunc = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-nowater"))
		  {
			  Log_Print("nowater = true\n");
			  nowater = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-noprune"))
		  {
			  Log_Print("noprune = true\n");
			  noprune = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-nomerge"))
		  {
			  Log_Print("nomerge = true\n");
			  nomerge = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-nosubdiv"))
		  {
			  Log_Print("nosubdiv = true\n");
			  nosubdiv = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-nodetail"))
		  {
			  Log_Print("nodetail = true\n");
			  nodetail = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-fulldetail"))
		  {
			  Log_Print("fulldetail = true\n");
			  fulldetail = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-onlyents"))
		  {
			  Log_Print("onlyents = true\n");
			  onlyents = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-micro"))
		  {
			  if (i + 1 >= argc) {i = 0; break;}
			  microvolume = atof(argv[++i]);
			  Log_Print("microvolume = %f\n", microvolume);
		  } //end else if
		  else if (!stricmp(argv[i], "-leaktest"))
		  {
			  Log_Print("leaktest = true\n");
			  leaktest = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-verboseentities"))
		  {
			  Log_Print("verboseentities = true\n");
			  verboseentities = true;
		  } //end else if
		  else if (!stricmp(argv[i], "-chop"))
		  {
			  if (i + 1 >= argc) {i = 0; break;}
			  subdivide_size = atof(argv[++i]);
			  Log_Print("subdivide_size = %f\n", subdivide_size);
		  } //end else if
		  else if (!stricmp (argv[i], "-tmpout"))
		  {
			  strcpy (outbase, "/tmp");
			  Log_Print("temp output\n");
		  } //end else if
		  */
#ifdef ME
		else if ( !stricmp( argv[i], "-freetree" ) ) {
			freetree = true;
			Log_Print( "freetree = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-grapplereach" ) ) {
			calcgrapplereach = true;
			Log_Print( "grapplereach = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-nobrushmerge" ) ) {
			nobrushmerge = true;
			Log_Print( "nobrushmerge = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-noliquids" ) ) {
			noliquids = true;
			Log_Print( "noliquids = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-forcesidesvisible" ) ) {
			forcesidesvisible = true;
			Log_Print( "forcesidesvisible = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-output" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			if ( access( argv[i + 1], 0x04 ) ) {
				Warning( "the folder %s does not exist", argv[i + 1] );
			}
			strcpy( outputpath, argv[++i] );
		} //end else if
		else if ( !stricmp( argv[i], "-breadthfirst" ) ) {
			use_nodequeue = true;
			Log_Print( "breadthfirst = true\n" );
		} //end else if
		else if ( !stricmp( argv[i], "-cfg" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			if ( !LoadCfgFile( argv[++i] ) ) {
				exit( 0 );
			}
		} //end else if
		else if ( !stricmp( argv[i], "-bsp2map" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_BSP2MAP;
			qfiles = GetArgumentFiles( argc, argv, &i, "bsp" );
		} //end else if
		else if ( !stricmp( argv[i], "-bsp2aas" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_BSP2AAS;
			qfiles = GetArgumentFiles( argc, argv, &i, "bsp" );
		} //end else if
		else if ( !stricmp( argv[i], "-aasall" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			CreateAASFilesForAllBSPFiles( argv[++i] );
		} //end else if
		else if ( !stricmp( argv[i], "-reach" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_REACH;
			qfiles = GetArgumentFiles( argc, argv, &i, "bsp" );
		} //end else if
		else if ( !stricmp( argv[i], "-cluster" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_CLUSTER;
			qfiles = GetArgumentFiles( argc, argv, &i, "bsp" );
		} //end else if
		else if ( !stricmp( argv[i], "-aasinfo" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_AASINFO;
			qfiles = GetArgumentFiles( argc, argv, &i, "aas" );
		} //end else if
		else if ( !stricmp( argv[i], "-aasopt" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_AASOPTIMIZE;
			qfiles = GetArgumentFiles( argc, argv, &i, "aas" );
		} //end else if
		else if ( !stricmp( argv[i], "-tetra" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			comp = COMP_TETRA;
			qfiles = GetArgumentFiles( argc, argv, &i, "aas" );
		} //end else if
		  // Ridah, allow to specify an extension for multiple AAS files per map
		else if ( !stricmp( argv[i], "-ext" ) ) {
			if ( i + 1 >= argc ) {
				i = 0; break;
			}
			strcpy( aas_extension, argv[++i] );
			has_ext = 1;

		} //end else if
		  // done.

#endif //ME
		else
		{
			Log_Print( "unknown parameter %s\n", argv[i] );
			break;
		} //end else
	} //end for

	//if there are parameters and there's no mismatch in one of the parameters
	if ( argc > 1 && i == argc ) {
		switch ( comp )
		{
		case COMP_BSP2MAP:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				//copy the output path
				strcpy( filename, outputpath );
				//append the bsp file base
				AppendPathSeperator( filename, MAX_PATH );
				ExtractFileBase( qf->origname, &filename[strlen( filename )] );
				//append .map
				strcat( filename, ".map" );
				//
				Log_Print( "bsp2map: %s to %s\n", qf->origname, filename );
				if ( qf->type != QFILETYPE_BSP ) {
					Warning( "%s is probably not a BSP file\n", qf->origname );
				}
				//
				LoadMapFromBSP( qf );
				//write the map file
				WriteMapFile( filename );
			}     //end for
			break;
		}     //end case
		case COMP_BSP2AAS:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				AASOuputFile( qf, outputpath, filename );
				//
				Log_Print( "bsp2aas: %s to %s\n", qf->origname, filename );
				if ( qf->type != QFILETYPE_BSP ) {
					Warning( "%s is probably not a BSP file\n", qf->origname );
				}
				//set before map loading
				create_aas = 1;
				LoadMapFromBSP( qf );
				//create the AAS file
				AAS_Create( filename );
				//if it's a Quake3 map calculate the reachabilities and clusters
				if ( loadedmaptype == MAPTYPE_QUAKE3 ) {
					AAS_CalcReachAndClusters( qf );
				}
				//
				if ( optimize ) {
					AAS_Optimize();
				}
				//
				//write out the stored AAS file
				if ( !AAS_WriteAASFile( filename ) ) {
					Error( "error writing %s\n", filename );
				}     //end if
					  //deallocate memory
				AAS_FreeMaxAAS();
			}     //end for
			break;
		}     //end case
		case COMP_REACH:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				AASOuputFile( qf, outputpath, filename );
				//
				Log_Print( "reach: %s to %s\n", qf->origname, filename );
				if ( qf->type != QFILETYPE_BSP ) {
					Warning( "%s is probably not a BSP file\n", qf->origname );
				}
				//if the AAS file exists in the output directory
				if ( !access( filename, 0x04 ) ) {
					if ( !AAS_LoadAASFile( filename, 0, 0 ) ) {
						Error( "error loading aas file %s\n", filename );
					}     //end if
						  //assume it's a Quake3 BSP file
					loadedmaptype = MAPTYPE_QUAKE3;
				}     //end if
				else
				{
					Warning( "AAS file %s not found in output folder\n", filename );
					Log_Print( "creating %s...\n", filename );
					//set before map loading
					create_aas = 1;
					LoadMapFromBSP( qf );
					//create the AAS file
					AAS_Create( filename );
				}     //end else
					  //if it's a Quake3 map calculate the reachabilities and clusters
				if ( loadedmaptype == MAPTYPE_QUAKE3 ) {
					AAS_CalcReachAndClusters( qf );
				}     //end if
					  //
				if ( optimize ) {
					AAS_Optimize();
				}
				//write out the stored AAS file
				if ( !AAS_WriteAASFile( filename ) ) {
					Error( "error writing %s\n", filename );
				}     //end if
					  //deallocate memory
				AAS_FreeMaxAAS();
			}     //end for
			break;
		}     //end case
		case COMP_CLUSTER:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				AASOuputFile( qf, outputpath, filename );
				//
				Log_Print( "cluster: %s to %s\n", qf->origname, filename );
				if ( qf->type != QFILETYPE_BSP ) {
					Warning( "%s is probably not a BSP file\n", qf->origname );
				}
				//if the AAS file exists in the output directory
				if ( !access( filename, 0x04 ) ) {
					if ( !AAS_LoadAASFile( filename, 0, 0 ) ) {
						Error( "error loading aas file %s\n", filename );
					}     //end if
						  //assume it's a Quake3 BSP file
					loadedmaptype = MAPTYPE_QUAKE3;
					//if it's a Quake3 map calculate the clusters
					if ( loadedmaptype == MAPTYPE_QUAKE3 ) {
						( *aasworld ).numclusters = 0;
						AAS_InitBotImport();
						AAS_InitClustering();
					}     //end if
				}     //end if
				else
				{
					Warning( "AAS file %s not found in output folder\n", filename );
					Log_Print( "creating %s...\n", filename );
					//set before map loading
					create_aas = 1;
					LoadMapFromBSP( qf );
					//create the AAS file
					AAS_Create( filename );
					//if it's a Quake3 map calculate the reachabilities and clusters
					if ( loadedmaptype == MAPTYPE_QUAKE3 ) {
						AAS_CalcReachAndClusters( qf );
					}
				}     //end else
					  //
				if ( optimize ) {
					AAS_Optimize();
				}
				//write out the stored AAS file
				if ( !AAS_WriteAASFile( filename ) ) {
					Error( "error writing %s\n", filename );
				}     //end if
					  //deallocate memory
				AAS_FreeMaxAAS();
			}     //end for
			break;
		}     //end case
		case COMP_AASOPTIMIZE:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				AASOuputFile( qf, outputpath, filename );
				//
				Log_Print( "optimizing: %s to %s\n", qf->origname, filename );
				if ( qf->type != QFILETYPE_AAS ) {
					Warning( "%s is probably not a AAS file\n", qf->origname );
				}
				//
				AAS_InitBotImport();
				//
				if ( !AAS_LoadAASFile( qf->filename, qf->offset, qf->length ) ) {
					Error( "error loading aas file %s\n", qf->filename );
				}     //end if
				AAS_Optimize();
				//write out the stored AAS file
				if ( !AAS_WriteAASFile( filename ) ) {
					Error( "error writing %s\n", filename );
				}     //end if
					  //deallocate memory
				AAS_FreeMaxAAS();
			}     //end for
			break;
		}     //end case
		case COMP_AASINFO:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				AASOuputFile( qf, outputpath, filename );
				//
				Log_Print( "aas info for: %s\n", filename );
				if ( qf->type != QFILETYPE_AAS ) {
					Warning( "%s is probably not a AAS file\n", qf->origname );
				}
				//
				AAS_InitBotImport();
				//
				if ( !AAS_LoadAASFile( qf->filename, qf->offset, qf->length ) ) {
					Error( "error loading aas file %s\n", qf->filename );
				}     //end if
				AAS_ShowTotals();
			}     //end for
		}     //end case
		case COMP_TETRA:
		{
			if ( !qfiles ) {
				Log_Print( "no files found\n" );
			}
			for ( qf = qfiles; qf; qf = qf->next )
			{
				//TH_AASToTetrahedrons(qf->filename);
			}     //end for
			break;
		}     //end case
		default:
		{
			Log_Print( "don't know what to do\n" );
			break;
		}     //end default
		} //end switch
	} //end if
	else
	{
		Log_Print( "Usage:   bspc [-<switch> [-<switch> ...]]\n"
#if defined( WIN32 ) || defined( _WIN32 )
				   "Example 1: bspc -bsp2aas d:\\quake3\\baseq3\\maps\\mymap?.bsp\n"
				   "Example 2: bspc -bsp2aas d:\\quake3\\baseq3\\pak0.pk3\\maps/q3dm*.bsp\n"
#else
				   "Example 1: bspc -bsp2aas /quake3/baseq3/maps/mymap?.bsp\n"
				   "Example 2: bspc -bsp2aas /quake3/baseq3/pak0.pk3/maps/q3dm*.bsp\n"
#endif
				   "\n"
				   "Switches:\n"
				   //"   bsp2map  <[pakfilter/]filter.bsp>    = convert BSP to MAP\n"
				   "   bsp2aas  <[pakfilter/]filter.bsp>    = convert BSP to AAS\n"
				   //"   aasall   <quake3folder>              = create AAS files for all BSPs\n"
				   "   reach    <filter.bsp>                = compute reachability & clusters\n"
				   "   cluster  <filter.aas>                = compute clusters\n"
				   "   aasopt   <filter.aas>                = optimize aas file\n"
				   //"   tetra    <filter.aas>                = tetrahedral decomposition\n"
				   "   output   <output path>               = set output path\n"
				   "   threads  <X>                         = set number of threads to X\n"
				   "   cfg      <filename>                  = use this cfg file\n"
				   "   optimize                             = enable optimization\n"
				   "   noverbose                            = disable verbose output\n"
				   "   breadthfirst                         = breadth first bsp building\n"
				   "   nobrushmerge                         = don't merge brushes\n"
				   "   noliquids                            = don't write liquids to map\n"
				   "   freetree                             = free the bsp tree\n"
				   "   nocsg                                = disables brush chopping\n"
				   "   forcesidesvisible                    = force all sides to be visible\n"
				   "   grapplereach                         = calculate grapple reachabilities\n"

/*			"   glview     = output a GL view\n"
			"   draw       = enables drawing\n"
			"   noweld     = disables weld\n"
			"   noshare    = disables sharing\n"
			"   notjunc    = disables juncs\n"
			"   nowater    = disables water brushes\n"
			"   noprune    = disables node prunes\n"
			"   nomerge    = disables face merging\n"
			"   nosubdiv   = disables subdeviding\n"
			"   nodetail   = disables detail brushes\n"
			"   fulldetail = enables full detail\n"
			"   onlyents   = only compile entities with bsp\n"
			"   micro <volume>\n"
			"              = sets the micro volume to the given float\n"
			"   leaktest   = perform a leak test\n"
			"   verboseentities\n"
			"              = enable entity verbose mode\n"
			"   chop <subdivide_size>\n"
			"              = sets the subdivide size to the given float\n"*/
				   "\n" );
	} //end else
	Log_Close();                        //close the log file
	return 0;
} //end of the function main
Esempio n. 30
0
wad_file_t *W_AddFile (char *filename)
{
    wadinfo_t header;
    lumpinfo_t *lump_p;
    unsigned int i;
    wad_file_t *wad_file;
    int length;
    int startlump;
    filelump_t *fileinfo;
    filelump_t *filerover;

    // open the file and add to directory

    wad_file = W_OpenFile(filename);

    if (wad_file == NULL)
        return NULL;

    startlump = numlumps;

    if (strcasecmp(filename + strlen(filename) - 3, "wad"))
    {
        // single lump file

        // fraggle: Swap the filepos and size here.  The WAD directory
        // parsing code expects a little-endian directory, so will swap
        // them back.  Effectively we're constructing a "fake WAD directory"
        // here, as it would appear on disk.

        fileinfo = (filelump_t *)Z_Malloc(sizeof(filelump_t), PU_STATIC, 0);
        fileinfo->filepos = LONG(0);
        fileinfo->size = LONG(wad_file->length);

        // Name the lump after the base of the filename (without the
        // extension).

        ExtractFileBase(filename, fileinfo->name);
        numlumps++;
    }
    else
    {
        // WAD file
        W_Read(wad_file, 0, &header, sizeof(header));

        if (strncmp(header.identification, "IWAD", 4))
        {
            // Homebrew levels?
            if (strncmp(header.identification, "PWAD", 4))
                I_Error("Wad file %s doesn't have IWAD or PWAD id\n", filename);
        }

        header.numlumps = LONG(header.numlumps);
        header.infotableofs = LONG(header.infotableofs);
        length = header.numlumps * sizeof(filelump_t);
        fileinfo = (filelump_t *)Z_Malloc(length, PU_STATIC, 0);

        W_Read(wad_file, header.infotableofs, fileinfo, length);
        numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = (lumpinfo_t *)realloc(lumpinfo, numlumps * sizeof(lumpinfo_t));

    if (lumpinfo == NULL)
        I_Error("Couldn't realloc lumpinfo");

    lump_p = &lumpinfo[startlump];

    filerover = fileinfo;

    for (i = startlump; i < numlumps; ++i)
    {
        lump_p->wad_file = wad_file;
        lump_p->position = LONG(filerover->filepos);
        lump_p->size = LONG(filerover->size);
        lump_p->cache = NULL;
        strncpy(lump_p->name, filerover->name, 8);

        ++lump_p;
        ++filerover;
    }

    Z_Free(fileinfo);

    if (lumphash != NULL)
    {
        Z_Free(lumphash);
        lumphash = NULL;
    }

    return wad_file;
}