void ResetNES(void) { FCEUMOV_AddCommand(FCEUNPCMD_RESET); if (!FCEUGameInfo) return; GameInterface(GI_RESETM2); FCEUSND_Reset(); FCEUPPU_Reset(); X6502_Reset(); }
void ResetNES(void) { if(!FCEUGameInfo) return; GameInterface(GI_RESETM2); FCEUSND_Reset(); FCEUPPU_Reset(); X6502_Reset(); }