Esempio n. 1
0
/* PUBLIC */
Fpa_chunk flist_delete(Fpa_chunk f, Term x)
{
    if (f == NULL)
        fprintf(stderr, "WARNING: flist_delete, item %p not found (1)!\n", x);
    else if (FLT(x,FLAST(f)))
        f->next = flist_delete(f->next, x);
    else {
        int n = f->n;
        int i = FMAX - n;
        while (i < FMAX && FLT(x,f->d[i]))
            i++;
        if (x != f->d[i])
            fprintf(stderr, "WARNING: flist_delete, item %p not found (2)!\n", x);
        else {
            /* delete and close the hole */
            int j;
            for (j = i; j > FMAX-n; j--)
                f->d[j] = f->d[j-1];
            f->d[j] = NULL;
            f->n = n-1;
            if (f->n == 0) {
                /* delete this chunk */
                Fpa_chunk next = f->next;
                free_fpa_chunk(f);
                f = next;
            }
            else {
                /* try to join this chunk with the next */
                f = consolidate(f);
            }
        }
    }
    return f;
}  /* flist_delete */
Esempio n. 2
0
// feed adaptation data from a batch file containing entries (rawFile alignmentFile)
void FMLLREstimator::feedAdaptationData(const char *strBatchFile, const char *strAlignmentFormat, 
	double *dLikelihood) {

	BatchFile batchFile(strBatchFile,"features|alignment");
	batchFile.load();
	
	for(unsigned int i=0 ; i < batchFile.size() ; ++i) {
	//for(int i=0 ; i < 5 ; ++i) {
		
		// load the alignment
		Alignment *alignment = NULL;
		if (strcmp(strAlignmentFormat,"text") == 0) {
			AlignmentFile alignmentFile(m_phoneSet);	
			VPhoneAlignment *vPhoneAlignment = alignmentFile.load(batchFile.getField(i,"alignment"));
			assert(vPhoneAlignment);
			alignment = AlignmentFile::toAlignment(m_phoneSet,m_hmmManager,vPhoneAlignment);
			AlignmentFile::destroyPhoneAlignment(vPhoneAlignment);
		} else {
			alignment = Alignment::load(batchFile.getField(i,"alignment"),NULL);
			assert(alignment);	
		}
		
		// load the feature vectors
		FeatureFile featureFile(batchFile.getField(i,"features"),MODE_READ);
		featureFile.load();
		Matrix<float> *mFeatures = featureFile.getFeatureVectors();
		
		// load and apply the transform
		/*
		Transform *transform = new Transform();
		transform->load("/data/daniel/tasks/wsj/experiments/may16th_2013_CMNUtterance/5/fmllr1/transforms/440m.fmllr.bin");
		Matrix<float> *mFeaturesX = transform->apply(*mFeatures);
		mFeatures = mFeaturesX;
		delete transform;
		*/
		
		// check consistency
		if (mFeatures->getRows() != alignment->getFrames()) {
			BVC_ERROR << "inconsistent number of feature vectors / alignment file";
		}
		
		// accumulate adaptation data
		double dLikelihoodAlignment = 0.0;
		feedAdaptationData(*mFeatures,alignment,&dLikelihoodAlignment);
		BVC_VERB << "loaded file: " << batchFile.getField(i,"alignment") << " likelihood: " << FLT(10,2) 
			<< dLikelihoodAlignment << " (" << mFeatures->getRows() << "frames)";	
		*dLikelihood += dLikelihoodAlignment;
		
		// clean-up
		delete alignment;
		delete mFeatures;
	}
	double dLikelihoodFrame = (*dLikelihood)/m_fOccupancyTotal;
	BVC_VERB << "total likelihood: " << FLT(20,6) << *dLikelihood << " (likelihood per frame: " 
		<< FLT(8,4) << dLikelihoodFrame << ")";
}
Esempio n. 3
0
static void
dump_immediate_verbose(
   struct tgsi_full_immediate *imm,
   unsigned                   ignored )
{
   unsigned i;

   TXT( "\nDataType   : " );
   ENM( imm->Immediate.DataType, TGSI_IMMS );
   if( ignored ) {
      TXT( "\nPadding    : " );
      UIX( imm->Immediate.Padding );
   }

   for( i = 0; i < imm->Immediate.Size - 1; i++ ) {
      EOL();
      switch( imm->Immediate.DataType ) {
      case TGSI_IMM_FLOAT32:
         TXT( "\nFloat: " );
         FLT( imm->u.ImmediateFloat32[i].Float );
         break;

      default:
         assert( 0 );
      }
   }
}
Esempio n. 4
0
static void
dump_imm_data(struct tgsi_iterate_context *iter,
              union tgsi_immediate_data *data,
              unsigned num_tokens,
              unsigned data_type)
{
   struct dump_ctx *ctx = (struct dump_ctx *)iter;
   unsigned i ;

   TXT( " {" );

   assert( num_tokens <= 4 );
   for (i = 0; i < num_tokens; i++) {
      switch (data_type) {
      case TGSI_IMM_FLOAT32:
         FLT( data[i].Float );
         break;
      case TGSI_IMM_UINT32:
         UID(data[i].Uint);
         break;
      case TGSI_IMM_INT32:
         SID(data[i].Int);
         break;
      default:
         assert( 0 );
      }

      if (i < num_tokens - 1)
         TXT( ", " );
   }
   TXT( "}" );
}
Esempio n. 5
0
// print the features (debugging)
void FeatureFile::print(MatrixBase<float> &mFeatures, unsigned int iDelta) {
	
	assert((mFeatures.getCols()%iDelta) == 0);

	cout << endl;
	for(unsigned int i=0 ; i < mFeatures.getRows() ; ++i) {
		for(unsigned int j=0 ; j < iDelta ; ++j) {
			for(unsigned int h=0 ; h < mFeatures.getCols()/iDelta ; ++h) {
				cout << " " << FLT(9,6) << mFeatures(i,h+j*(mFeatures.getCols()/iDelta));
			}
			cout << endl;
		}
		cout << endl;	
	}	
}
Esempio n. 6
0
void ENTRYPOINT three_d_box( three_d_handle handle,
                  float x1, float x2, float y1, float y2, float z1, float z2,
                  unsigned red, unsigned green, unsigned blue )
{
    if( hThreedDLL == NULL ) return;
    // Use a trick to pass floats rather than as doubles
    // (_Call16 is a varargs function, which makes all float
    //  parameters passed as doubles)
    #define FLT(x)      (*(long *) &(x))
    _Call16( three_d_box_Proc, "wddddddwww", handle,
                FLT(x1), FLT(x2), FLT(y1), FLT(y2), FLT(z1), FLT(z2),
                red, green, blue );
}
Esempio n. 7
0
static void
dump_imm_data(struct tgsi_iterate_context *iter,
              union tgsi_immediate_data *data,
              unsigned num_tokens,
              unsigned data_type)
{
   struct dump_ctx *ctx = (struct dump_ctx *)iter;
   unsigned i ;

   TXT( " {" );

   assert( num_tokens <= 4 );
   for (i = 0; i < num_tokens; i++) {
      switch (data_type) {
      case TGSI_IMM_FLOAT64: {
         union di d;
         d.ui = data[i].Uint | (uint64_t)data[i+1].Uint << 32;
         DBL( d.d );
         i++;
         break;
      }
      case TGSI_IMM_FLOAT32:
         if (ctx->dump_float_as_hex)
            HFLT( data[i].Float );
         else
            FLT( data[i].Float );
         break;
      case TGSI_IMM_UINT32:
         UID(data[i].Uint);
         break;
      case TGSI_IMM_INT32:
         SID(data[i].Int);
         break;
      default:
         assert( 0 );
      }

      if (i < num_tokens - 1)
         TXT( ", " );
   }
   TXT( "}" );
}
Esempio n. 8
0
/*! This function represents the core of the SPH density computation. The
 *  target particle may either be local, or reside in the communication
 *  buffer.
 */
int cs_update_weight_evaluate(int target, int mode, int *nexport, int *nsend_local)
{
  int j, n;
  int startnode, numngb, listindex = 0;
  double h, h2, hinv, hinv3;
  double wk;
  double r, r2, u;
  MyLongDouble weighted_numngb;
  MyDouble *pos;

  weighted_numngb = 0;

  if(mode == 0)
    {
      pos = P[target].Pos;
      h = PPP[target].Hsml;
    }
  else
    {
      pos = UpdateweightGet[target].Pos;
      h = UpdateweightGet[target].Hsml;
    }

  h2 = h * h;
  hinv = 1.0 / h;
#ifndef  TWODIMS
  hinv3 = hinv * hinv * hinv;
#else
  hinv3 = hinv * hinv / boxSize_Z;
#endif

  if(mode == 0)
    {
      startnode = All.MaxPart;	/* root node */
    }
  else
    {
      startnode = UpdateweightGet[target].NodeList[0];
      startnode = Nodes[startnode].u.d.nextnode;	/* open it */
    }

  numngb = 0;

  while(startnode >= 0)
    {
      while(startnode >= 0)
	{
	  numngb = cs_ngb_treefind_variable_phases(pos, h, target, &startnode, mode, nexport, nsend_local);

	  if(numngb < 0)
	    return -1;

	  for(n = 0; n < numngb; n++)
	    {
	      j = Ngblist[n];
	      r2 = R2ngblist[n];

	      r = sqrt(r2);

	      u = r * hinv;

	      if(u < 0.5)
		{
		  wk = hinv3 * (KERNEL_COEFF_1 + KERNEL_COEFF_2 * (u - 1) * u * u);
		}
	      else
		{
		  wk = hinv3 * KERNEL_COEFF_5 * (1.0 - u) * (1.0 - u) * (1.0 - u);
		}

	      weighted_numngb += FLT(NORM_COEFF * wk / hinv3);	/* 4.0/3 * PI = 4.188790204786 */
	    }
	}

      if(mode == 1)
	{
	  listindex++;
	  if(listindex < NODELISTLENGTH)
	    {
	      startnode = UpdateweightGet[target].NodeList[listindex];
	      if(startnode >= 0)
		startnode = Nodes[startnode].u.d.nextnode;	/* open it */
	    }
	}
    }

  if(mode == 0)
    {
      PPP[target].n.dNumNgb = weighted_numngb;
    }
  else
    {
      UpdateweightResult[target].Ngb = weighted_numngb;
    }

  return 0;
}
Esempio n. 9
0
// Read in the config file for the whole application
int ConfigAppLoad()
{
	TCHAR szConfig[MAX_PATH];
	TCHAR szLine[1024];
	FILE* h;
	
#ifdef _UNICODE
	setlocale(LC_ALL, "");
#endif

	CreateConfigName(szConfig);

	if ((h = _tfopen(szConfig, _T("rt"))) == NULL) {
		return 1;
	}

	// Go through each line of the config file
	while (_fgetts(szLine, sizeof(szLine), h)) {
		int nLen = _tcslen(szLine);

		// Get rid of the linefeed at the end
		if (szLine[nLen - 1] == 10) {
			szLine[nLen - 1] = 0;
			nLen--;
		}

#define VAR(x) { TCHAR* szValue = LabelCheck(szLine,_T(#x));			\
  if (szValue) x = _tcstol(szValue, NULL, 0); }
#define VAR64(x) { TCHAR* szValue = LabelCheck(szLine,_T(#x));			\
  if (szValue) x = (long long)_tcstod(szValue, NULL); }
#define FLT(x) { TCHAR* szValue = LabelCheck(szLine,_T(#x));			\
  if (szValue) x = _tcstod(szValue, NULL); }
#define STR(x) { TCHAR* szValue = LabelCheck(szLine,_T(#x) _T(" "));	\
  if (szValue) _tcscpy(x,szValue); }

		VAR(nIniVersion);

		// Emulation
		VAR(bBurnUseASMCPUEmulation);

		// Video
		VAR(nVidDepth); VAR(nVidRefresh);
		VAR(nVidRotationAdjust);

		// horizontal oriented
		VAR(nVidHorWidth); VAR(nVidHorHeight);
		VAR(bVidArcaderesHor);
		VAR(VidPreset[0].nWidth); VAR(VidPreset[0].nHeight);
		VAR(VidPreset[1].nWidth); VAR(VidPreset[1].nHeight);
		VAR(VidPreset[2].nWidth); VAR(VidPreset[2].nHeight);
		VAR(VidPreset[3].nWidth); VAR(VidPreset[3].nHeight);
		VAR(nScreenSizeHor);

		// vertical oriented
		VAR(nVidVerWidth); VAR(nVidVerHeight);
		VAR(bVidArcaderesVer);
		VAR(VidPresetVer[0].nWidth); VAR(VidPresetVer[0].nHeight);
		VAR(VidPresetVer[1].nWidth); VAR(VidPresetVer[1].nHeight);
		VAR(VidPresetVer[2].nWidth); VAR(VidPresetVer[2].nHeight);
		VAR(VidPresetVer[3].nWidth); VAR(VidPresetVer[3].nHeight);
		VAR(nScreenSizeVer);

		VAR(nWindowSize);
		VAR(nWindowPosX); VAR(nWindowPosY);
		VAR(bDoGamma);
		VAR(bVidUseHardwareGamma);
		VAR(bHardwareGammaOnly);
		FLT(nGamma);
		VAR(bVidFullStretch);
		VAR(bVidCorrectAspect);
		
		VAR(bVidAutoSwitchFull);

		VAR(bVidTripleBuffer);
		VAR(bVidVSync);

		VAR(bVidScanlines);
		VAR(nVidScanIntensity);
		VAR(bMonitorAutoCheck);
		VAR(nVidScrnAspectX);
		VAR(nVidScrnAspectY);
		VAR(bForce60Hz);
		VAR(bAlwaysDrawFrames);

		VAR(bVidUsePlaceholder);
		STR(szPlaceHolder);

		VAR(nVidSelect);
		VAR(nVidBlitterOpt[0]);
		VAR64(nVidBlitterOpt[1]);
		VAR(nVidBlitterOpt[2]);
		VAR(nVidBlitterOpt[3]);

		// DirectDraw blitter
		VAR(bVidScanHalf);

		// Direct3D blitter
		VAR(bVidBilinear);
		VAR(bVidScanDelay);
		VAR(bVidScanRotate);
		VAR(bVidScanBilinear);
		VAR(nVidFeedbackIntensity);
		VAR(nVidFeedbackOverSaturation);
		FLT(fVidScreenAngle);
		FLT(fVidScreenCurvature);
		VAR(bVidForce16bit);
		VAR(nVidTransferMethod);

		// DirectX Graphics blitter
		FLT(dVidCubicB);
		FLT(dVidCubicC);

		// Sound
		VAR(nAudSelect);
		VAR(nAudSegCount);
		VAR(nInterpolation);
		VAR(nFMInterpolation);
		VAR(nAudSampleRate[0]);
		VAR(nAudDSPModule[0]);
		VAR(nAudSampleRate[1]);
		VAR(nAudDSPModule[1]);

		// Other
		STR(szLocalisationTemplate);
		STR(szGamelistLocalisationTemplate);

		VAR(nVidSDisplayStatus);
		VAR(nMinChatFontSize);
		VAR(nMaxChatFontSize);

		VAR(bModelessMenu);

		VAR(nSplashTime);

		VAR(bDrvSaveAll);
		VAR(nAppThreadPriority);
		VAR(bAlwaysProcessKeyboardInput);
		VAR(bAutoPause);
		VAR(bSaveInputs);

		VAR(nLoadMenuShowX);
		VAR(nLoadMenuBoardTypeFilter);
		VAR(nLoadMenuGenreFilter);
		VAR(nLoadMenuFamilyFilter);

		STR(szAppRomPaths[0]);
		STR(szAppRomPaths[1]);
		STR(szAppRomPaths[2]);
		STR(szAppRomPaths[3]);
		STR(szAppRomPaths[4]);
		STR(szAppRomPaths[5]);
		STR(szAppRomPaths[6]);
		STR(szAppRomPaths[7]);
		
		STR(szAppPreviewsPath);
		STR(szAppTitlesPath);
		STR(szAppSelectPath);
		STR(szAppVersusPath);
		STR(szAppHowtoPath);
		STR(szAppScoresPath);
		STR(szAppBossesPath);
		STR(szAppGameoverPath);
		STR(szAppFlyersPath);
		STR(szAppMarqueesPath);
		STR(szAppControlsPath);
		STR(szAppCabinetsPath);
		STR(szAppPCBsPath);
		STR(szAppCheatsPath);
		STR(szAppHistoryPath);
		STR(szAppListsPath);
		STR(szAppDatListsPath);
		STR(szAppIpsPath);
		STR(szAppIconsPath);
		STR(szAppArchivesPath);
		STR(szAppHiscorePath);
		
		VAR(nMenuUITheme);
		
		VAR(bNoChangeNumLock);
		
		VAR(bSaveCRoms);
		
		VAR(EnableHiscores);
		
		VAR(nSelectedLanguage);

		VAR(bEnableIcons);
		VAR(nIconsSize);

		STR(szPrevGames[0]);
		STR(szPrevGames[1]);
		STR(szPrevGames[2]);
		STR(szPrevGames[3]);
		STR(szPrevGames[4]);
		STR(szPrevGames[5]);
		STR(szPrevGames[6]);
		STR(szPrevGames[7]);
		STR(szPrevGames[8]);
		STR(szPrevGames[9]);

		// Default Controls
		VAR(nPlayerDefaultControls[0]);
		STR(szPlayerDefaultIni[0]);
		VAR(nPlayerDefaultControls[1]);
		STR(szPlayerDefaultIni[1]);
		VAR(nPlayerDefaultControls[2]);
		STR(szPlayerDefaultIni[2]);
		VAR(nPlayerDefaultControls[3]);
		STR(szPlayerDefaultIni[3]);

#undef STR
#undef FLT
#undef VAR
#undef VAR64
	}

	fclose(h);
	return 0;
}
Esempio n. 10
0
// Write out the config file for the whole application
int ConfigAppSave()
{
	TCHAR szConfig[MAX_PATH];
	FILE *h;

	if (bCmdOptUsed) {
		return 1;
	}
	
#ifdef _UNICODE
	setlocale(LC_ALL, "");
#endif

	CreateConfigName(szConfig);

	if ((h = _tfopen(szConfig, _T("wt"))) == NULL) {
		return 1;
	}

	// Write title
	_ftprintf(h, _T("// ") _T(APP_TITLE) _T(" v%s --- Main Config File\n\n"), szAppBurnVer);
	_ftprintf(h, _T("// Don't edit this file manually unless you know what you're doing\n"));
	_ftprintf(h, _T("// ") _T(APP_TITLE) _T(" will restore default settings when this file is deleted\n"));

#define VAR(x) _ftprintf(h, _T(#x) _T(" %d\n"),  x)
#define VAR64(x) _ftprintf(h, _T(#x) _T(" %lf\n"),  (float)x)
#define FLT(x) _ftprintf(h, _T(#x) _T(" %lf\n"), x)
#define STR(x) _ftprintf(h, _T(#x) _T(" %s\n"),  x)

	_ftprintf(h, _T("\n// The application version this file was saved from\n"));
	// We can't use the macros for this!
	_ftprintf(h, _T("nIniVersion 0x%06X"), nBurnVer);

	_ftprintf(h, _T("\n\n\n"));
	_ftprintf(h, _T("// --- emulation --------------------------------------------------------------\n"));

	_ftprintf(h, _T("\n// If non-zero, use A68K for MC68000 emulation\n"));
	VAR(bBurnUseASMCPUEmulation);

	_ftprintf(h, _T("\n\n\n"));
	_ftprintf(h, _T("// --- Video ------------------------------------------------------------------\n"));

	// Horizontal oriented
	_ftprintf(h, _T("\n// (Horizontal Oriented) The display mode to use for fullscreen\n"));
	VAR(nVidHorWidth); VAR(nVidHorHeight);	
	_ftprintf(h, _T("\n// (Horizontal Oriented) If non-zero, use the same fullscreen resolution as the original arcade game\n"));
	VAR(bVidArcaderesHor);
	_ftprintf(h, _T("\n// (Horizontal Oriented) The preset resolutions appearing in the menu\n"));
	VAR(VidPreset[0].nWidth); VAR(VidPreset[0].nHeight);
	VAR(VidPreset[1].nWidth); VAR(VidPreset[1].nHeight);
	VAR(VidPreset[2].nWidth); VAR(VidPreset[2].nHeight);
	VAR(VidPreset[3].nWidth); VAR(VidPreset[3].nHeight);
	_ftprintf(h, _T("\n// (Horizontal Oriented) Full-screen size (0 = use display mode variables)\n"));
	VAR(nScreenSizeHor);

	// Vertical oriented
	_ftprintf(h, _T("\n// (Vertical Oriented) The display mode to use for fullscreen\n"));
	VAR(nVidVerWidth); VAR(nVidVerHeight);
	_ftprintf(h, _T("\n// (Vertical Oriented) If non-zero, use the same fullscreen resolution as the original arcade game\n"));
	VAR(bVidArcaderesVer);
	_ftprintf(h, _T("\n// (Vertical Oriented) The preset resolutions appearing in the menu\n"));
	VAR(VidPresetVer[0].nWidth); VAR(VidPresetVer[0].nHeight);
	VAR(VidPresetVer[1].nWidth); VAR(VidPresetVer[1].nHeight);
	VAR(VidPresetVer[2].nWidth); VAR(VidPresetVer[2].nHeight);
	VAR(VidPresetVer[3].nWidth); VAR(VidPresetVer[3].nHeight);
	_ftprintf(h, _T("\n// (Vertical Oriented) Full-screen size (0 = use display mode variables)\n"));
	VAR(nScreenSizeVer);

	_ftprintf(h, _T("\n// Full-screen bit depth\n"));
	VAR(nVidDepth);
	_ftprintf(h, _T("\n// Specify the refresh rate, 0 = default (changing this will not work with many video cards)\n"));
	VAR(nVidRefresh);
	_ftprintf(h, _T("\n// If non-zero, do not rotate the graphics for vertical games\n"));
	VAR(nVidRotationAdjust);
	_ftprintf(h, _T("\n// Initial window size (0 = autosize)\n"));
	VAR(nWindowSize);
	_ftprintf(h, _T("\n// Window position\n"));
	VAR(nWindowPosX); VAR(nWindowPosY);
	_ftprintf(h, _T("\n// If non-zero, perform gamma correction\n"));
	VAR(bDoGamma);
	_ftprintf(h, _T("\n// If non-zero, use the video hardware to correct gamma\n"));
	VAR(bVidUseHardwareGamma);
	_ftprintf(h, _T("\n// If non-zero, don't fall back on software gamma correction\n"));
	VAR(bHardwareGammaOnly);
	_ftprintf(h, _T("\n// Gamma to correct with\n"));
	FLT(nGamma);
	_ftprintf(h, _T("\n// If non-zero, auto-switch to fullscreen after loading game\n"));
	VAR(bVidAutoSwitchFull);
	_ftprintf(h, _T("\n// If non-zero, allow stretching of the image to any size\n"));
	VAR(bVidFullStretch);
	_ftprintf(h, _T("\n// If non-zero, stretch the image to the largest size preserving aspect ratio\n"));
	VAR(bVidCorrectAspect);
	_ftprintf(h, _T("\n// If non-zero, try to use a triple buffer in fullscreen\n"));
	VAR(bVidTripleBuffer);
	_ftprintf(h, _T("\n// If non-zero, try to synchronise blits with the display\n"));
	VAR(bVidVSync);
	_ftprintf(h, _T("\n// Transfer method:  0 = blit from system memory / use driver/DirectX texture management;\n"));
	_ftprintf(h, _T("//                   1 = copy to a video memory surface, then use bltfast();\n"));
	_ftprintf(h, _T("//                  -1 = autodetect for DirectDraw, equals 1 for Direct3D\n"));
	VAR(nVidTransferMethod);
	_ftprintf(h, _T("\n// If non-zero, draw scanlines to simulate a low-res monitor\n"));
	VAR(bVidScanlines);
	_ftprintf(h, _T("\n// Maximum scanline intensity\n"));
	VAR(nVidScanIntensity);
	_ftprintf(h, _T("\n// If non-zero, rotate scanlines and RGB effects for rotated games\n"));
	VAR(bVidScanRotate);
	_ftprintf(h, _T("\n// The selected blitter module\n"));
	VAR(nVidSelect);
	_ftprintf(h, _T("\n// Options for the blitter modules\n"));
	VAR(nVidBlitterOpt[0]);
	VAR64(nVidBlitterOpt[1]);
	VAR(nVidBlitterOpt[2]);
	VAR(nVidBlitterOpt[3]);
	_ftprintf(h, _T("\n// If non-zero, attempt to auto-detect the monitor aspect ratio\n"));
	VAR(bMonitorAutoCheck);
	_ftprintf(h, _T("\n// The aspect ratio of the monitor\n"));
	VAR(nVidScrnAspectX);
	VAR(nVidScrnAspectY);
	_ftprintf(h, _T("\n// If non-zero, force all games to use a 60Hz refresh rate\n"));
	VAR(bForce60Hz);
	_ftprintf(h, _T("\n// If non-zero, skip frames when needed to keep the emulation running at full speed\n"));
	VAR(bAlwaysDrawFrames);

	_ftprintf(h, _T("\n// If non-zero, use a placeholder image when no game is loaded\n"));
	VAR(bVidUsePlaceholder);
	_ftprintf(h, _T("\n// The filename of the placeholder image to use (empty filename = use built-in)\n"));
	STR(szPlaceHolder);

	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- DirectDraw blitter module settings -------------------------------------\n"));
	_ftprintf(h, _T("\n// If non-zero, draw scanlines at 50%% intensity\n"));
	VAR(bVidScanHalf);
	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- Direct3D 7 blitter module settings -------------------------------------\n"));
	_ftprintf(h, _T("\n// If non-zero, use bi-linear filtering to display the image\n"));
	VAR(bVidBilinear);
	_ftprintf(h, _T("\n// If non-zero, simulate slow phosphors (feedback)\n"));
	VAR(bVidScanDelay);
	_ftprintf(h, _T("\n// If non-zero, use bi-linear filtering for the scanlines\n"));
	VAR(bVidScanBilinear);
	_ftprintf(h, _T("\n// Feedback amount for slow phosphor simulation\n"));
	VAR(nVidFeedbackIntensity);
	_ftprintf(h, _T("\n// Oversaturation amount for slow phosphor simulation\n"));
	VAR(nVidFeedbackOverSaturation);
	_ftprintf(h, _T("\n// Angle at wich the emulated screen is tilted (in radians)\n"));
	FLT(fVidScreenAngle);
	_ftprintf(h, _T("\n// Angle of the sphere segment used for the 3D screen (in radians)\n"));
	FLT(fVidScreenCurvature);
	_ftprintf(h, _T("\n// If non-zero, force 16 bit emulation even in 32-bit screenmodes\n"));
	VAR(bVidForce16bit);
	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- DirectX Graphics 9 blitter module settings -----------------------------\n"));
	_ftprintf(h, _T("\n// The filter parameters for the cubic filter\n"));
	FLT(dVidCubicB);
	FLT(dVidCubicC);

	_ftprintf(h, _T("\n\n\n"));
	_ftprintf(h, _T("// --- Sound ------------------------------------------------------------------\n"));
	_ftprintf(h, _T("\n// The selected audio plugin\n"));
	VAR(nAudSelect);
	_ftprintf(h, _T("\n// Number of frames in sound buffer (= sound lag)\n"));
	VAR(nAudSegCount);
	_ftprintf(h, _T("\n// The order of PCM/ADPCM interpolation\n"));
	VAR(nInterpolation);
	_ftprintf(h, _T("\n// The order of FM interpolation\n"));
	VAR(nFMInterpolation);
	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- DirectSound plugin settings --------------------------------------------\n"));
	_ftprintf(h, _T("\n// Sample rate\n"));
	VAR(nAudSampleRate[0]);
	_ftprintf(h, _T("\n// DSP module to use for sound enhancement: 0 = none, 1 = low-pass filter\n"));
	VAR(nAudDSPModule[0]);
	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- XAudio2 plugin settings ------------------------------------------------\n"));
	_ftprintf(h, _T("\n// Sample rate\n"));
	VAR(nAudSampleRate[1]);
	_ftprintf(h, _T("\n// DSP module to use for sound enhancement: 0 = none, 1 = low-pass filter, 2 = reverb\n"));
	VAR(nAudDSPModule[1]);

	_ftprintf(h, _T("\n\n\n"));
	_ftprintf(h, _T("// --- UI ---------------------------------------------------------------------\n"));

	_ftprintf(h, _T("\n// Filename of the active UI translation template\n"));
	STR(szLocalisationTemplate);
	
	_ftprintf(h, _T("\n// Filename of the active game list translation template\n"));
	STR(szGamelistLocalisationTemplate);

	_ftprintf(h, _T("\n// 1 = display pause/record/replay/kaillera icons in the upper right corner of the display\n"));
	VAR(nVidSDisplayStatus);
	_ftprintf(h, _T("\n// Minimum height (in pixels) of the font used for the Kaillera chat function (used for arcade resolution)\n"));
	VAR(nMinChatFontSize);
	_ftprintf(h, _T("\n// Maximum height (in pixels) of the font used for the Kaillera chat function (used for 1280x960 or higher).\n"));
	VAR(nMaxChatFontSize);

	_ftprintf(h, _T("\n// Make the menu modeless\n"));
	VAR(bModelessMenu);

	_ftprintf(h, _T("\n// Minimum length of time to display the splash screen (in milliseconds)\n"));
	VAR(nSplashTime);

	_ftprintf(h, _T("\n// If non-zero, load and save all ram (the state)\n"));
	VAR(bDrvSaveAll);
	_ftprintf(h, _T("\n// The thread priority for the application. Do *NOT* edit this manually\n"));
	VAR(nAppThreadPriority);
	_ftprintf(h, _T("\n// If non-zero, process keyboard input even when the application loses focus\n"));
	VAR(bAlwaysProcessKeyboardInput);
	_ftprintf(h, _T("\n// If non-zero, pause when the application loses focus\n"));
	VAR(bAutoPause);
	_ftprintf(h, _T("\n// If non-zero, save the inputs for each game\n"));
	VAR(bSaveInputs);
	_ftprintf(h, _T("\n"));
	_ftprintf(h, _T("// --- Load Game Dialog -------------------------------------------------------\n"));
	_ftprintf(h, _T("\n// Load game dialog options\n"));
	VAR(nLoadMenuShowX);
	
	_ftprintf(h, _T("\n// Load game dialog board type filter options\n"));
	VAR(nLoadMenuBoardTypeFilter);
	
	_ftprintf(h, _T("\n// Load game dialog genre filter options\n"));
	VAR(nLoadMenuGenreFilter);
	
	_ftprintf(h, _T("\n// Load game dialog family filter options\n"));
	VAR(nLoadMenuFamilyFilter);

	_ftprintf(h, _T("\n// The paths to search for rom zips (include trailing backslash)\n"));
	STR(szAppRomPaths[0]);
	STR(szAppRomPaths[1]);
	STR(szAppRomPaths[2]);
	STR(szAppRomPaths[3]);
	STR(szAppRomPaths[4]);
	STR(szAppRomPaths[5]);
	STR(szAppRomPaths[6]);
	STR(szAppRomPaths[7]);
	
	_ftprintf(h, _T("\n// The paths to search for support files (include trailing backslash)\n"));
	STR(szAppPreviewsPath);
	STR(szAppTitlesPath);
	STR(szAppSelectPath);
	STR(szAppVersusPath);
	STR(szAppHowtoPath);
	STR(szAppScoresPath);
	STR(szAppBossesPath);
	STR(szAppGameoverPath);
	STR(szAppFlyersPath);
	STR(szAppMarqueesPath);
	STR(szAppControlsPath);
	STR(szAppCabinetsPath);
	STR(szAppPCBsPath);
	STR(szAppCheatsPath);
	STR(szAppHistoryPath);
	STR(szAppListsPath);
	STR(szAppDatListsPath);
	STR(szAppIpsPath);
	STR(szAppIconsPath);
	STR(szAppArchivesPath);
	STR(szAppHiscorePath);

	_ftprintf(h, _T("\n\n\n"));
	_ftprintf(h, _T("// --- miscellaneous ---------------------------------------------------------\n"));

	_ftprintf(h, _T("\n// If non-zero, use an image menu theme.\n"));
	VAR(nMenuUITheme);
	
	_ftprintf(h, _T("\n// If non-zero, don't change the status of the Num Lock key.\n"));
	VAR(bNoChangeNumLock);
	
	_ftprintf(h, _T("\n// If non-zero, write the decrypted Neo-Geo 'C' roms to disc.\n"));
	VAR(bSaveCRoms);
	
	_ftprintf(h, _T("\n// If non-zero, enable high score saving support.\n"));
	VAR(EnableHiscores);
	
	_ftprintf(h, _T("\n// The language index to use for the IPS Patch Manager dialog.\n"));
	VAR(nSelectedLanguage);

	_ftprintf(h, _T("\n// If non-zero, display drivers icons.\n"));
	VAR(bEnableIcons);

	_ftprintf(h, _T("\n// Specify icons display size, 0 = 16x16 , 1 = 24x24, 2 = 32x32.\n"));
	VAR(nIconsSize);

	_ftprintf(h, _T("\n// Previous games list.\n"));
	STR(szPrevGames[0]);
	STR(szPrevGames[1]);
	STR(szPrevGames[2]);
	STR(szPrevGames[3]);
	STR(szPrevGames[4]);
	STR(szPrevGames[5]);
	STR(szPrevGames[6]);
	STR(szPrevGames[7]);
	STR(szPrevGames[8]);
	STR(szPrevGames[9]);
	
	_ftprintf(h, _T("\n// Player default controls, number is the index of the configuration in the input dialog\n"));
	VAR(nPlayerDefaultControls[0]);
	STR(szPlayerDefaultIni[0]);
	VAR(nPlayerDefaultControls[1]);
	STR(szPlayerDefaultIni[1]);
	VAR(nPlayerDefaultControls[2]);
	STR(szPlayerDefaultIni[2]);
	VAR(nPlayerDefaultControls[3]);
	STR(szPlayerDefaultIni[3]);

	_ftprintf(h, _T("\n\n\n"));

#undef STR
#undef FLT
#undef VAR

	fclose(h);
	return 0;
}
Esempio n. 11
0
/*! This function computes the gravitational potential for ALL the particles.
 *  First, the (short-range) tree potential is computed, and then, if needed,
 *  the long range PM potential is added.
 */
void compute_potential(void)
{
  int i;

#ifndef NOGRAVITY
  int j, k, ret, sendTask, recvTask;
  int ndone, ndone_flag, dummy;
  int ngrp, place, nexport, nimport;
  double fac;
  MPI_Status status;
  double r2;

  if(All.ComovingIntegrationOn)
    set_softenings();

  if(ThisTask == 0)
    {
      printf("Start computation of potential for all particles...\n");
      fflush(stdout);
    }

  CPU_Step[CPU_MISC] += measure_time();


  if(TreeReconstructFlag)
    {
      if(ThisTask == 0)
	printf("Tree construction.\n");

      CPU_Step[CPU_MISC] += measure_time();

#if defined(SFR) || defined(BLACK_HOLES)
      rearrange_particle_sequence();
#endif

      force_treebuild(NumPart, NULL);

      CPU_Step[CPU_TREEBUILD] += measure_time();

      TreeReconstructFlag = 0;

      if(ThisTask == 0)
	printf("Tree construction done.\n");
    }


  /* allocate buffers to arrange communication */
  All.BunchSize =
    (int) ((All.BufferSize * 1024 * 1024) / (sizeof(struct data_index) + sizeof(struct data_nodelist) +
					     sizeof(struct gravdata_in) + sizeof(struct potdata_out) +
					     sizemax(sizeof(struct gravdata_in),
						     sizeof(struct potdata_out))));
  DataIndexTable = (struct data_index *) mymalloc(All.BunchSize * sizeof(struct data_index));
  DataNodeList = (struct data_nodelist *) mymalloc(All.BunchSize * sizeof(struct data_nodelist));

  for(i = 0; i < NumPart; i++)
    if(P[i].Ti_current != All.Ti_Current)
      drift_particle(i, All.Ti_Current);

  i = 0;			/* beginn with this index */

  do
    {
      for(j = 0; j < NTask; j++)
	{
	  Send_count[j] = 0;
	  Exportflag[j] = -1;
	}

      /* do local particles and prepare export list */
      for(nexport = 0; i < NumPart; i++)
	{
#ifndef PMGRID
	  ret = force_treeevaluate_potential(i, 0, &nexport, Send_count);
#else
	  ret = force_treeevaluate_potential_shortrange(i, 0, &nexport, Send_count);
#endif
	  if(ret < 0)
	    break;		/* export buffer has filled up */
	}

#ifdef MYSORT
      mysort_dataindex(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#else
      qsort(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#endif

      MPI_Allgather(Send_count, NTask, MPI_INT, Sendcount_matrix, NTask, MPI_INT, MPI_COMM_WORLD);

      for(j = 0, nimport = 0, Recv_offset[0] = 0, Send_offset[0] = 0; j < NTask; j++)
	{
	  Recv_count[j] = Sendcount_matrix[j * NTask + ThisTask];
	  nimport += Recv_count[j];

	  if(j > 0)
	    {
	      Send_offset[j] = Send_offset[j - 1] + Send_count[j - 1];
	      Recv_offset[j] = Recv_offset[j - 1] + Recv_count[j - 1];
	    }
	}

      GravDataGet = (struct gravdata_in *) mymalloc(nimport * sizeof(struct gravdata_in));
      GravDataIn = (struct gravdata_in *) mymalloc(nexport * sizeof(struct gravdata_in));

      /* prepare particle data for export */
      for(j = 0; j < nexport; j++)
	{
	  place = DataIndexTable[j].Index;

	  for(k = 0; k < 3; k++)
	    GravDataIn[j].Pos[k] = P[place].Pos[k];

#ifdef UNEQUALSOFTENINGS
	  GravDataIn[j].Type = P[place].Type;
#ifdef ADAPTIVE_GRAVSOFT_FORGAS
	  if(P[place].Type == 0)
	    GravDataIn[j].Soft = SphP[place].Hsml;
#endif
#endif
	  GravDataIn[j].OldAcc = P[place].OldAcc;

	  for(k = 0; k < NODELISTLENGTH; k++)
	    GravDataIn[j].NodeList[k] = DataNodeList[DataIndexTable[j].IndexGet].NodeList[k];
	}


      /* exchange particle data */

      for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	{
	  sendTask = ThisTask;
	  recvTask = ThisTask ^ ngrp;

	  if(recvTask < NTask)
	    {
	      if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		{
		  /* get the particles */
		  MPI_Sendrecv(&GravDataIn[Send_offset[recvTask]],
			       Send_count[recvTask] * sizeof(struct gravdata_in), MPI_BYTE,
			       recvTask, TAG_POTENTIAL_A,
			       &GravDataGet[Recv_offset[recvTask]],
			       Recv_count[recvTask] * sizeof(struct gravdata_in), MPI_BYTE,
			       recvTask, TAG_POTENTIAL_A, MPI_COMM_WORLD, &status);
		}
	    }
	}

      myfree(GravDataIn);
      PotDataResult = (struct potdata_out *) mymalloc(nimport * sizeof(struct potdata_out));
      PotDataOut = (struct potdata_out *) mymalloc(nexport * sizeof(struct potdata_out));


      /* now do the particles that were sent to us */
      for(j = 0; j < nimport; j++)
	{
#ifndef PMGRID
	  force_treeevaluate_potential(j, 1, &dummy, &dummy);
#else
	  force_treeevaluate_potential_shortrange(j, 1, &dummy, &dummy);
#endif
	}

      if(i >= NumPart)
	ndone_flag = 1;
      else
	ndone_flag = 0;

      MPI_Allreduce(&ndone_flag, &ndone, 1, MPI_INT, MPI_SUM, MPI_COMM_WORLD);

      /* get the result */
      for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	{
	  sendTask = ThisTask;
	  recvTask = ThisTask ^ ngrp;
	  if(recvTask < NTask)
	    {
	      if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		{
		  /* send the results */
		  MPI_Sendrecv(&PotDataResult[Recv_offset[recvTask]],
			       Recv_count[recvTask] * sizeof(struct potdata_out),
			       MPI_BYTE, recvTask, TAG_POTENTIAL_B,
			       &PotDataOut[Send_offset[recvTask]],
			       Send_count[recvTask] * sizeof(struct potdata_out),
			       MPI_BYTE, recvTask, TAG_POTENTIAL_B, MPI_COMM_WORLD, &status);
		}
	    }

	}

      /* add the results to the local particles */
      for(j = 0; j < nexport; j++)
	{
	  place = DataIndexTable[j].Index;

	  P[place].p.dPotential += PotDataOut[j].Potential;
	}

      myfree(PotDataOut);
      myfree(PotDataResult);
      myfree(GravDataGet);
    }
  while(ndone < NTask);

  myfree(DataNodeList);
  myfree(DataIndexTable);

  /* add correction to exclude self-potential */

  for(i = 0; i < NumPart; i++)
    {
#ifdef FLTROUNDOFFREDUCTION
      P[i].p.Potential = FLT(P[i].p.dPotential);
#endif
      /* remove self-potential */
      P[i].p.Potential += P[i].Mass / All.SofteningTable[P[i].Type];

      if(All.ComovingIntegrationOn)
	if(All.PeriodicBoundariesOn)
	  P[i].p.Potential -= 2.8372975 * pow(P[i].Mass, 2.0 / 3) *
	    pow(All.Omega0 * 3 * All.Hubble * All.Hubble / (8 * M_PI * All.G), 1.0 / 3);
    }


  /* multiply with the gravitational constant */

  for(i = 0; i < NumPart; i++)
    P[i].p.Potential *= All.G;


#ifdef PMGRID

#ifdef PERIODIC
  pmpotential_periodic();
#ifdef PLACEHIGHRESREGION
  i = pmpotential_nonperiodic(1);
  if(i == 1)			/* this is returned if a particle lied outside allowed range */
    {
      pm_init_regionsize();
      pm_setup_nonperiodic_kernel();
      i = pmpotential_nonperiodic(1);	/* try again */
    }
  if(i == 1)
    endrun(88686);
#endif
#else
  i = pmpotential_nonperiodic(0);
  if(i == 1)			/* this is returned if a particle lied outside allowed range */
    {
      pm_init_regionsize();
      pm_setup_nonperiodic_kernel();
      i = pmpotential_nonperiodic(0);	/* try again */
    }
  if(i == 1)
    endrun(88687);
#ifdef PLACEHIGHRESREGION
  i = pmpotential_nonperiodic(1);
  if(i == 1)			/* this is returned if a particle lied outside allowed range */
    {
      pm_init_regionsize();

      i = pmpotential_nonperiodic(1);
    }
  if(i != 0)
    endrun(88688);
#endif
#endif

#endif



  if(All.ComovingIntegrationOn)
    {
#ifndef PERIODIC
      fac = -0.5 * All.Omega0 * All.Hubble * All.Hubble;

      for(i = 0; i < NumPart; i++)
	{
	  for(k = 0, r2 = 0; k < 3; k++)
	    r2 += P[i].Pos[k] * P[i].Pos[k];

	  P[i].p.Potential += fac * r2;
	}
#endif
    }
  else
    {
      fac = -0.5 * All.OmegaLambda * All.Hubble * All.Hubble;
      if(fac != 0)
	{
	  for(i = 0; i < NumPart; i++)
	    {
	      for(k = 0, r2 = 0; k < 3; k++)
		r2 += P[i].Pos[k] * P[i].Pos[k];

	      P[i].p.Potential += fac * r2;
	    }
	}
    }


  if(ThisTask == 0)
    {
      printf("potential done.\n");
      fflush(stdout);
    }


#else
  for(i = 0; i < NumPart; i++)
    P[i].Potential = 0;
#endif

  CPU_Step[CPU_POTENTIAL] += measure_time();
}
Esempio n. 12
0
static void
sobel (TileDrawable *drawable,
	   gint       do_horizontal,
	   gint       do_vertical,
	   gint       keep_sign)
{
  GPixelRgn srcPR, destPR;
  gint width, height;
  gint num_channels;

  guchar *dest;
  guchar *prev_row;
  guchar *cur_row;
  guchar *next_row;
  guchar *pr;
  guchar *cr;
  guchar *nr;
  guchar *tmp;

  gint row, col;
  gint x1, y1, x2, y2;
  gint alpha;
  gint counter;
  GPrecisionType precision = gimp_drawable_precision (drawable->id);

  /* Get the input area. This is the bounding box of the selection in
   *  the image (or the entire image if there is no selection). Only
   *  operating on the input area is simply an optimization. It doesn't
   *  need to be done for correct operation. (It simply makes it go
   *  faster, since fewer pixels need to be operated on).
   */

  gimp_drawable_mask_bounds (drawable->id, &x1, &y1, &x2, &y2);
  gimp_progress_init (_("Sobel Edge Detect"));

  /* Get the size of the input image. (This will/must be the same
   *  as the size of the output image.
   */
  width = drawable->width;
  height = drawable->height;
  num_channels = drawable->num_channels;
  alpha = gimp_drawable_has_alpha (drawable -> id);

  /*  allocate generic data row buffers  */
  prev_row = (guchar *) malloc ((x2 - x1 + 2) * drawable->bpp);
  cur_row = (guchar *) malloc ((x2 - x1 + 2) * drawable->bpp);
  next_row = (guchar *) malloc ((x2 - x1 + 2) * drawable->bpp);
  dest = (guchar *) malloc ((x2 - x1) * drawable->bpp);

  /*  initialize the pixel regions  */
  gimp_pixel_rgn_init (&srcPR, drawable, 0, 0, width, height, FALSE, FALSE);
  gimp_pixel_rgn_init (&destPR, drawable, 0, 0, width, height, TRUE, TRUE);

  /* generic data pointers to the three rows */ 
  pr = prev_row + drawable->bpp;
  cr = cur_row + drawable->bpp;
  nr = next_row + drawable->bpp;

  sobel_prepare_row (&srcPR, pr, x1, y1 - 1, (x2 - x1));
  sobel_prepare_row (&srcPR, cr, x1, y1, (x2 - x1));
  counter = 0;

  /*  loop through the rows, applying the sobel convolution  */
  for (row = y1; row < y2; row++)
    {
      /*  prepare the next row  */
      sobel_prepare_row (&srcPR, nr, x1, row + 1, (x2 - x1));

      switch(precision)
      {
	  case PRECISION_U8:
	    {
	      guint8* d = (guint8*)dest;
	      guint8* p = (guint8*)pr; 
	      guint8* c = (guint8*)cr;
	      guint8* n = (guint8*)nr;
  	      gint gradient, hor_gradient, ver_gradient;

	      for (col = 0; col < (x2 - x1) * num_channels; col++) {
		  if (do_horizontal)
		    hor_gradient = (p[col - num_channels] + 2 * p[col] + p[col + num_channels]) -
				   (n[col - num_channels] + 2 * n[col] + n[col + num_channels]);
		  else
		    hor_gradient = 0;

		  if (do_vertical)
		    ver_gradient = (p[col - num_channels] + 2 * c[col - num_channels] + n[col - num_channels]) -
				   (p[col + num_channels] + 2 * c[col + num_channels] + n[col + num_channels]);
		  else
		    ver_gradient = 0;

		  if (do_vertical && do_horizontal)
		      gradient = ROUND_TO_INT (RMS (hor_gradient, ver_gradient)) / 5.66;
		  else
		    {
		       if (keep_sign)
			 gradient = 127 + (ROUND_TO_INT ((hor_gradient + ver_gradient) / 8.0));
		       else
			 gradient =  ROUND_TO_INT (abs (hor_gradient + ver_gradient) / 4.0);
		    }

		  if (alpha && (((col + 1) % num_channels) == 0))  
		  { 
		    *d++ = (counter == 0) ? 0 : 255;
		    counter = 0; 
		  }
		  else 
		  {
		    *d++ = gradient;
		    if (gradient > 10) counter ++;
		  }
	       }
	     }
	    break;
	  case PRECISION_U16:
	    {
	      guint16* d = (guint16*)dest;
	      guint16* p = (guint16*)pr; 
	      guint16* c = (guint16*)cr;
	      guint16* n = (guint16*)nr;
  	      gint gradient, hor_gradient, ver_gradient;

	      for (col = 0; col < (x2 - x1) * num_channels; col++) {
		  if (do_horizontal)
		    hor_gradient = (p[col - num_channels] + 2 * p[col] + p[col + num_channels]) -
				   (n[col - num_channels] + 2 * n[col] + n[col + num_channels]);
		  else
		    hor_gradient = 0;

		  if (do_vertical)
		    ver_gradient = (p[col - num_channels] + 2 * c[col - num_channels] + n[col - num_channels]) -
				   (p[col + num_channels] + 2 * c[col + num_channels] + n[col + num_channels]);
		  else
		    ver_gradient = 0;

		  if (do_vertical && do_horizontal)
		      gradient = ROUND_TO_INT (RMS (hor_gradient, ver_gradient)) / 5.66;
		  else
		    {
		       if (keep_sign)
			 gradient = 32767 + (ROUND_TO_INT ((hor_gradient + ver_gradient) / 8.0));
		       else
			 gradient =  ROUND_TO_INT (abs (hor_gradient + ver_gradient) / 4.0);
		    }

		  if (alpha && (((col + 1) % num_channels) == 0))  
		  { 
		    *d++ = (counter == 0) ? 0 : 65535;
		    counter = 0; 
		  }
		  else 
		  {
		    *d++ = gradient;
		    if (gradient > (10/255.0) * 65535) counter ++;
		  }
	       }
	     }
	    break;
	  case PRECISION_FLOAT:
	    {
	      gfloat* d = (gfloat*)dest;
	      gfloat* p = (gfloat*)pr; 
	      gfloat* c = (gfloat*)cr;
	      gfloat* n = (gfloat*)nr;
  	      gfloat gradient, hor_gradient, ver_gradient;

	      for (col = 0; col < (x2 - x1) * num_channels; col++) {
		  if (do_horizontal)
		    hor_gradient = (p[col - num_channels] + 2 * p[col] + p[col + num_channels]) -
				   (n[col - num_channels] + 2 * n[col] + n[col + num_channels]);
		  else
		    hor_gradient = 0;

		  if (do_vertical)
		    ver_gradient = (p[col - num_channels] + 2 * c[col - num_channels] + n[col - num_channels]) -
				   (p[col + num_channels] + 2 * c[col + num_channels] + n[col + num_channels]);
		  else
		    ver_gradient = 0;

		  if (do_vertical && do_horizontal)
		      gradient = (RMS (hor_gradient, ver_gradient)) / 5.66;
		  else
		    {
		       if (keep_sign)
			 gradient = .5 + (hor_gradient + ver_gradient) / 8.0;
		       else
			 gradient =  abs (hor_gradient + ver_gradient) / 4.0;
		    }

		  if (alpha && (((col + 1) % num_channels) == 0))  
		  { 
		    *d++ = (counter == 0) ? 0.0 : 1.0;
		    counter = 0; 
		  }
		  else 
		  {
		    *d++ = gradient;
		    if (gradient > (10/255.0)) counter ++;
		  }
	       }
	     }
	    break;
	  case PRECISION_FLOAT16: 
	    {
	      guint16* d = (guint16*)dest;
	      guint16* p = (guint16*)pr; 
	      guint16* c = (guint16*)cr;
	      guint16* n = (guint16*)nr;
  	      gfloat gradient, hor_gradient, ver_gradient;
	      ShortsFloat u,v,s, u1, v1, s1;

	      for (col = 0; col < (x2 - x1) * num_channels; col++) {
		  if (do_horizontal)
		    hor_gradient = (
				      FLT(p[col - num_channels],u) +     
				      2 * FLT(p[col], v) +             
				      FLT(p[col + num_channels], s)          
								) -
				    (
				      FLT(n[col - num_channels],u1) + 
				      2 * FLT(n[col], v1) 
				      + FLT(n[col + num_channels], s1)
								   );
		  else
		    hor_gradient = 0;

		  if (do_vertical)
		    ver_gradient = (
				     FLT(p[col - num_channels], u) + 
				     2 * FLT (c[col - num_channels],v) + 
				     FLT(n[col - num_channels],s)
								) -
				   (
				     FLT(p[col + num_channels], u1) + 
				     2 * FLT (c[col + num_channels],v1) + 
				     FLT(n[col + num_channels], s1)
								);
		  else
		    ver_gradient = 0;

		  if (do_vertical && do_horizontal)
		      gradient = (RMS (hor_gradient, ver_gradient)) / 5.66;
		  else
		    {
		       if (keep_sign)
			 gradient = .5 + (hor_gradient + ver_gradient) / 8.0;
		       else
			 gradient =  abs (hor_gradient + ver_gradient) / 4.0;
		    }

		  if (alpha && (((col + 1) % num_channels) == 0))  
		  { 
		    *d++ = (counter == 0) ? 0.0 : 1.0;
		    counter = 0; 
		  }
		  else 
		  {
		    *d++ = FLT16(gradient, u);
		    if (gradient > (10/255.0)) counter ++;
		  }
	       }
	     }
	    break;
      }

      /*  store the dest  */
      gimp_pixel_rgn_set_row (&destPR, dest, x1, row, (x2 - x1));

      /*  shuffle the row pointers  */
      tmp = pr;
      pr = cr;
      cr = nr;
      nr = tmp;

      if ((row % 5) == 0)
	gimp_progress_update ((double) row / (double) (y2 - y1));
    }

  /*  update the sobeled region  */
  gimp_drawable_flush (drawable);
  gimp_drawable_merge_shadow (drawable->id, TRUE);
  gimp_drawable_update (drawable->id, x1, y1, (x2 - x1), (y2 - y1));

  free (prev_row);
  free (cur_row);
  free (next_row);
  free (dest);
}
Esempio n. 13
0
/*
 *	 dooper() will execute a constant operation in a node and return
 *	 the node to be the result of the operation.
 */
static EXPR *dooper P1 (EXPR *, ep)
{
    EXPRTYPE type = ep->nodetype;

    ep->nodetype = ep->v.p[0]->nodetype;
    switch (ep->v.p[0]->nodetype) {
#ifdef FLOAT_SUPPORT
#ifndef FLOAT_BOOTSTRAP
	RVAL    f;
#endif	/* FLOAT_BOOTSTRAP */

    case en_fcon:
#ifndef FLOAT_BOOTSTRAP
	FASSIGN (f, ep->v.p[0]->v.f);
	switch (type) {
	case en_uminus:
	    FASSIGN (ep->v.f, f);
	    FNEG (ep->v.f);
	    break;
	case en_test:
	    ep->v.i = FTST (f) ? (IVAL) 1 : (IVAL) 0;
	    ep->nodetype = en_icon;
	    break;
	case en_not:
	    ep->v.i = FTST (f) ? (IVAL) 0 : (IVAL) 1;
	    ep->nodetype = en_icon;
	    break;
	case en_cast:
	    if (is_real_floating_type (ep->etp)) {
		ep->v.f = f;
	    } else if (is_bool (ep->etp)) {
		ep->v.u = (UVAL) (f ? 1 : 0);
		ep->nodetype = en_icon;
	    } else {
		FTOL (ep->v.i, f);
		ep->v.i = strip_icon (ep->v.i, ep->etp);
		ep->nodetype = en_icon;
	    }
	    break;
	case en_add:
	    FADD3 (ep->v.f, f, ep->v.p[1]->v.f);
	    break;
	case en_sub:
	    FSUB3 (ep->v.f, f, ep->v.p[1]->v.f);
	    break;
	case en_mul:
	    FMUL3 (ep->v.f, f, ep->v.p[1]->v.f);
	    break;
	case en_div:
	    if (FTST (ep->v.p[1]->v.f)) {
		FDIV3 (ep->v.f, f, ep->v.p[1]->v.f);
	    } else {
		ep->nodetype = en_div;
	    }
	    break;
	case en_eq:
	    ep->v.i = (IVAL) FEQ (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	case en_ne:
	    ep->v.i = (IVAL) FNE (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	case en_land:
	    ep->v.i = (IVAL) (FTST (f) && FTST (ep->v.p[1]->v.f));
	    ep->nodetype = en_icon;
	    break;
	case en_lor:
	    ep->v.i = (IVAL) (FTST (f) || FTST (ep->v.p[1]->v.f));
	    ep->nodetype = en_icon;
	    break;
	case en_lt:
	    ep->v.i = (IVAL) FLT (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	case en_le:
	    ep->v.i = (IVAL) FLE (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	case en_gt:
	    ep->v.i = (IVAL) FGT (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	case en_ge:
	    ep->v.i = (IVAL) FGE (f, ep->v.p[1]->v.f);
	    ep->nodetype = en_icon;
	    break;
	default:
	    CANNOT_REACH_HERE ();
	    break;
	}
	break;
	
#endif /* FLOAT_BOOTSTRAP */
#endif /* FLOAT_SUPPORT */
    case en_icon:
	if (is_unsigned_type (ep->v.p[0]->etp)) {
	    UVAL    u = ep->v.p[0]->v.u;

	    switch (type) {
	    case en_uminus:
		/*
		 *       unary minus on an unsigned is normally a mistake so we must
		 *       fool the compiler into not giving a warning.
		 */
		ep->v.u = (UVAL) (-(IVAL) u);
		break;
	    case en_test:
		ep->v.u = (u ? (UVAL) 1 : (UVAL) 0);
		break;
	    case en_not:
		ep->v.u = (u ? (UVAL) 0 : (UVAL) 1);
		break;
	    case en_compl:
		ep->v.u = (UVAL) strip_icon ((IVAL) ~u, ep->etp);
		break;
	    case en_cast:
		if (is_bool (ep->etp)) {
		    ep->v.u = (UVAL) (u ? 1 : 0);
#ifdef FLOAT_SUPPORT
		} else if (is_real_floating_type (ep->etp)) {
		    ep->nodetype = en_fcon;
		    UTOF (ep->v.f, u);
		    break;
#endif /* FLOAT_SUPPORT */
		} else {
		    ep->v.u = (UVAL) strip_icon ((IVAL) u, ep->etp);
		}
		break;
	    case en_add:
		ep->v.u = u + ep->v.p[1]->v.u;
		break;
	    case en_sub:
		ep->v.u = u - ep->v.p[1]->v.u;
		break;
	    case en_mul:
		ep->v.u = u * ep->v.p[1]->v.u;
		break;
	    case en_div:
		if (ep->v.p[1]->v.u == (UVAL) 0) {
		    ep->nodetype = en_div;
		} else {
		    ep->v.u = u / ep->v.p[1]->v.u;
		}
		break;
	    case en_mod:
		if (ep->v.p[1]->v.u == (UVAL) 0) {
		    ep->nodetype = en_mod;
		} else {
		    ep->v.u = u % ep->v.p[1]->v.u;
		}
		break;
	    case en_and:
		ep->v.u = u & ep->v.p[1]->v.u;
		break;
	    case en_or:
		ep->v.u = u | ep->v.p[1]->v.u;
		break;
	    case en_xor:
		ep->v.u = u ^ ep->v.p[1]->v.u;
		break;
	    case en_eq:
		ep->v.u = (UVAL) (u == ep->v.p[1]->v.u);
		break;
	    case en_ne:
		ep->v.u = (UVAL) (u != ep->v.p[1]->v.u);
		break;
	    case en_land:
		ep->v.u = (UVAL) (u && ep->v.p[1]->v.u);
		break;
	    case en_lor:
		ep->v.u = (UVAL) (u || ep->v.p[1]->v.u);
		break;
	    case en_lt:
		ep->v.u = (UVAL) (u < ep->v.p[1]->v.u);
		break;
	    case en_le:
		ep->v.u = (UVAL) (u <= ep->v.p[1]->v.u);
		break;
	    case en_gt:
		ep->v.u = (UVAL) (u > ep->v.p[1]->v.u);
		break;
	    case en_ge:
		ep->v.u = (UVAL) (u >= ep->v.p[1]->v.u);
		break;
	    case en_lsh:
		ep->v.u = u << ep->v.p[1]->v.u;
		break;
	    case en_rsh:
		ep->v.u = u >> ep->v.p[1]->v.u;
		break;
	    default:
		CANNOT_REACH_HERE ();
		break;
	    }
	} else {
Esempio n. 14
0
/* PUBLIC */
Fpa_chunk flist_insert(Fpa_chunk f, Term x)
{
    if (f == NULL) {
        f = get_fpa_chunk();
        FLAST(f) = x;
        f->n = 1;
    }
    else if (f->n == FMAX) {
        if (FLT(x,FLAST(f)))
            f->next = flist_insert(f->next, x);
        else if (x == FLAST(f))
            fprintf(stderr, "WARNING: flist_insert, item %p already here (1)!\n", x);
        else if (FGT(x,FFIRST(f))) {
            /*
            This special case isn't necessary.  It is to improve performance.
             The application for which I'm writing this inserts items in
             increasing order (most of the time), and this prevents a lot of
             half-empty chunks in that case.
                */
            Fpa_chunk f2 = flist_insert(NULL, x);
            f2->next = f;
            f = f2;
        }
        else {
            /* split this chunk in half */
            Fpa_chunk f2 = get_fpa_chunk();
            int move = FMAX / 2;
            int i, j;
            for (i = 0, j = FMAX-move; i < move; i++, j++) {
                f2->d[j] = f->d[i];
                f->d[i] = NULL;
            }
            f2->n = move;
            f->n = FMAX - move;
            f2->next = f;
            f = flist_insert(f2, x);
        }
    }
    else {
        if (f->next && FLE(x,FFIRST(f->next)))
            f->next = flist_insert(f->next, x);
        else {
            /* insert into this pa_chunk */
            int n = f->n;
            int i = FMAX - n;
            while (i < FMAX && FLT(x,f->d[i]))
                i++;
            if (i < FMAX && x == f->d[i])
                fprintf(stderr, "WARNING: flist_insert, item %p already here (2)!\n", x);
            else if (i == FMAX - n) {
                f->d[i-1] = x;
                f->n = n+1;
            }
            else {
                /* insert at i-1, shifting the rest */
                int j;
                for (j = FMAX-n; j < i; j++)
                    f->d[j-1] = f->d[j];
                f->d[i-1] = x;
                f->n = n+1;
            }
        }
    }
    return f;
}  /* flist_insert */
Esempio n. 15
0
int main() {
	int i,j,n,pt;


#ifdef TEST
	class quadtree<2> testtree,testtree2;
	TinyVector<FLT,2> x1(0.0,0.0),x2(1.0,1.0),x3(1.1,1.1);
	FLT vtest[17][2] = {{0.1,0.1},{0.2,0.4},{.9,0.2},{.125,0.7},{0.51,0.53},{0.85,0.15},{0.25,0.85},{0.99,0.99},{0.001,.3},{0.01,0.3},{0.2,0.1},
	{2.0,2.0},{0.9,0.9},{0.9,0.9},{0.9,0.9},{0.9,0.9},{0.9,0.9}};
	blitz::Array<blitz::TinyVector<FLT,2>,1> vtest2(17);
	FLT dist;

	for(i=0;i<17;++i) {
		vtest2(i)(0) = vtest[i][0];
		vtest2(i)(1) = vtest[i][1];
	}
	
	testtree.init(vtest2, 2000, x1, x2);
	printf("%f %f %f %f\n",testtree.xmin(0),testtree.xmax(0),testtree.xmin(1),testtree.xmax(1));
	for(i=0;i<11;++i) {
		printf("%d\n",i);
		testtree.addpt(i);
	}
	
//	/* Test what happens for point outside domain */
//	printf("point outside test\n");
//	testtree.addpt(11);
//	
//	/* Test what happens for same point 5 times */
//	printf("5 times test\n");
//	for(i=12;i<17;++i)
//		testtree.addpt(i);	

	quadtree<2> copytree(testtree);
			
	dist = testtree.nearpt(9, i); 
	printf("%d %f\n",i,dist);
	dist = copytree.nearpt(9, i); 
	printf("%d %f\n",i,dist);
	
	vtest2(0)[0] = 0.9;
	vtest2(0)[1] = 0.9;
	testtree.update(0,10);

	printf("update ok\n");
	
	testtree.reinit();
	
	dist = testtree.nearpt(vtest2(0), i); 
	printf("%d %f\n",i,dist);  
	
	dist = testtree.nearpt(0, i); 
	printf("%d %f\n",i,dist);
	
	dist = testtree.nearpt(x3.data(), i); 
	printf("%d %f\n",i,dist);
	
	testtree.output("out");
	testtree.output("out",quadtree<2>::text);
	
	/* What happens if I insert point twice? */
	testtree.addpt(0);
	
	
//	class quadtree<3> octtree;
//	FLT y1[3] = {0.0,0.0,0.0},y2[3] ={1.0,1.0,1.0};
//	FLT wtest[9][3] = {{0.1,0.1,0.1},{0.1,0.1,0.9},{0.1,0.9,0.1},{0.1,0.9,0.9},{0.9,0.1,0.1},{0.9,0.1,0.9},{0.9,0.9,0.1},{0.9,0.9,0.9}, {0.9,0.85,0.9}};
//	octtree.init(wtest, 20, y1, y2);
//	for(i=0;i<9;++i) {
//			printf("%d\n",i);
//			octtree.addpt(i);
//	}
//
//	quadtree<3> copytree3(octtree);
//			
//	dist = octtree.nearpt(8, i); 
//	printf("%d %f\n",i,dist);
//	dist = copytree3.nearpt(8, i); 
//	printf("%d %f\n",i,dist);
//	
//	
//	wtest[0][0] = 0.9;
//	wtest[0][1] = 0.9;
//	wtest[0][2] = 0.87;
//	octtree.update(0,9);
//	
//	printf("update ok\n");
//	
//	octtree.reinit();
//	
//	dist = octtree.nearpt(0, i); 
//	printf("%d %f\n",i,dist);
//	
//	octtree.output("out3");
//	octtree.output("out3",quadtree<3>::text);
//
//	/* What happens if I insert 4 points outside of domain? */
//	quadtree<2> bigtree;
//	bigtree.init(vtest,100000, x1, x2);
//		for(i=0;i<16;++i) {
//				printf("%d\n",i);
//				bigtree.addpt(i);
//		}
//	bigtree.output("huh",quadtree<2>::text);


#endif

#ifdef FINDUNIQUE
	int nvrts = 556732;

	class quadtree<3> dups;
	FLT (*vrts)[3];
	FLT xmax[3],xmin[3];
	FLT dist1;
	int tvrtx[3];
	int *ipoint;

	ipoint = new int[nvrts];
	if (ipoint == 0) printf("shit\n");
	vrts = (FLT (*)[3]) malloc(nvrts*3*sizeof(double));
	if (vrts == NULL) printf("shit\n");

	dups.allocate(vrts,nvrts);
	scanf("%lf %lf %lf\n",&vrts[0][0],&vrts[0][1],&vrts[0][2]);
	
	for(n=0;n<3;++n) {
			xmax[n] = vrts[0][n];
			xmin[n] = vrts[0][n];
	}
	
	for(i=1;i<nvrts;++i) {
			scanf("%lf %lf %lf",&vrts[i][0],&vrts[i][1],&vrts[i][2]);
			for(n=0;n<3;++n) {
					xmax[n] = MAX(vrts[i][n],xmax[n]);
					xmin[n] = MIN(vrts[i][n],xmin[n]);
			}
	}
	
	for(i=0;i<nvrts;++i)
			for(n=0;n<3;++n)
					vrts[i][n] -= xmax[n];

	for(n=0;n<3;++n) {
			xmin[n] -= xmax[n];
			xmax[n] = 0.0;
	}

	dups.init(vrts,nvrts,xmin,xmax);
	dups.addpt(0);
	printf("%17.10e %17.10e %17.10e\n",vrts[0][0],vrts[0][1],vrts[0][2]);
	ipoint[0] = 0;
	int count = 1;

	for(i=0;i<nvrts;i+=4) {
			for(j=0;j<3;++j) {
					dist1 = dups.nearpt(vrts[i+j], pt);
					if (fabs((vrts[i+j][0]-vrts[pt][0])/xmin[0]) > 1.0e-4
							 || fabs((vrts[i+j][1]-vrts[pt][1])/xmin[1]) > 1.0e-4
							 || fabs((vrts[i+j][2]-vrts[pt][2])/xmin[2]) > 1.0e-4) {
							printf("%17.10e %17.10e %17.10e\n",vrts[i+j][0],vrts[i+j][1],vrts[i+j][2]);
							dups.addpt(i+j);
							ipoint[i+j] = count;
							pt = count++;
					}
					else {
							pt = ipoint[pt];
					}
					tvrtx[j] = pt;
			}
			printf("# %d %d %d\n",tvrtx[0]+1,tvrtx[1]+1,tvrtx[2]+1);

	}
#endif


	return(0);
}
Esempio n. 16
0
/* This function updates the weights for SN before exploding. This is
 * necessary due to the fact that gas particles neighbours of a given star
 * could have been transformed into stars and they need to be taken off the
 * neighbour list for the exploding star.
 */
void cs_update_weights(void)
{
  MyFloat *Left, *Right;
  int i, j, ndone, ndone_flag, npleft, dummy, iter = 0;
  int ngrp, sendTask, recvTask, place, nexport, nimport;
  long long ntot;
  double dmax1, dmax2;
  double desnumngb;

  if(ThisTask == 0)
    {
      printf("... start update weights phase = %d ...\n", Flag_phase);
      fflush(stdout);
    }

  Left = (MyFloat *) mymalloc(NumPart * sizeof(MyFloat));
  Right = (MyFloat *) mymalloc(NumPart * sizeof(MyFloat));

  for(i = FirstActiveParticle; i >= 0; i = NextActiveParticle[i])
    {
      if(P[i].Type == 6 || P[i].Type == 7)
	{
	  Left[i] = Right[i] = 0;
	}
    }

  /* allocate buffers to arrange communication */
  Ngblist = (int *) mymalloc(NumPart * sizeof(int));
  R2ngblist = (double *) mymalloc(NumPart * sizeof(double));


  All.BunchSize =
    (int) ((All.BufferSize * 1024 * 1024) / (sizeof(struct data_index) + sizeof(struct data_nodelist) +
					     sizeof(struct updateweight_in) +
					     sizeof(struct updateweight_out) +
					     sizemax(sizeof(struct updateweight_in),
						     sizeof(struct updateweight_out))));
  DataIndexTable = (struct data_index *) mymalloc(All.BunchSize * sizeof(struct data_index));
  DataNodeList = (struct data_nodelist *) mymalloc(All.BunchSize * sizeof(struct data_nodelist));


  desnumngb = All.DesNumNgb;

  /* we will repeat the whole thing for those particles where we didn't find enough neighbours */
  do
    {
      i = FirstActiveParticle;	/* begin with this index */

      do
	{
	  for(j = 0; j < NTask; j++)
	    {
	      Send_count[j] = 0;
	      Exportflag[j] = -1;
	    }

	  /* do local particles and prepare export list */
	  for(nexport = 0; i >= 0; i = NextActiveParticle[i])
	    {
	      if((P[i].Type == 6 || P[i].Type == 7) && P[i].TimeBin >= 0)
		{
		  if(cs_update_weight_evaluate(i, 0, &nexport, Send_count) < 0)
		    break;
		}
	    }

#ifdef MYSORT
	  mysort_dataindex(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#else
	  qsort(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#endif

	  MPI_Allgather(Send_count, NTask, MPI_INT, Sendcount_matrix, NTask, MPI_INT, MPI_COMM_WORLD);

	  for(j = 0, nimport = 0, Recv_offset[0] = 0, Send_offset[0] = 0; j < NTask; j++)
	    {
	      Recv_count[j] = Sendcount_matrix[j * NTask + ThisTask];
	      nimport += Recv_count[j];

	      if(j > 0)
		{
		  Send_offset[j] = Send_offset[j - 1] + Send_count[j - 1];
		  Recv_offset[j] = Recv_offset[j - 1] + Recv_count[j - 1];
		}
	    }

	  UpdateweightGet = (struct updateweight_in *) mymalloc(nimport * sizeof(struct updateweight_in));
	  UpdateweightIn = (struct updateweight_in *) mymalloc(nexport * sizeof(struct updateweight_in));

	  /* prepare particle data for export */
	  for(j = 0; j < nexport; j++)
	    {
	      place = DataIndexTable[j].Index;

	      UpdateweightIn[j].Pos[0] = P[place].Pos[0];
	      UpdateweightIn[j].Pos[1] = P[place].Pos[1];
	      UpdateweightIn[j].Pos[2] = P[place].Pos[2];
	      UpdateweightIn[j].Hsml = PPP[place].Hsml;

	      memcpy(UpdateweightIn[j].NodeList,
		     DataNodeList[DataIndexTable[j].IndexGet].NodeList, NODELISTLENGTH * sizeof(int));
	    }

	  /* exchange particle data */
	  for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	    {
	      sendTask = ThisTask;
	      recvTask = ThisTask ^ ngrp;

	      if(recvTask < NTask)
		{
		  if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		    {
		      /* get the particles */
		      MPI_Sendrecv(&UpdateweightIn[Send_offset[recvTask]],
				   Send_count[recvTask] * sizeof(struct updateweight_in), MPI_BYTE,
				   recvTask, TAG_DENS_A,
				   &UpdateweightGet[Recv_offset[recvTask]],
				   Recv_count[recvTask] * sizeof(struct updateweight_in), MPI_BYTE,
				   recvTask, TAG_DENS_A, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
		    }
		}
	    }


	  myfree(UpdateweightIn);
	  UpdateweightResult =
	    (struct updateweight_out *) mymalloc(nimport * sizeof(struct updateweight_out));
	  UpdateweightOut = (struct updateweight_out *) mymalloc(nexport * sizeof(struct updateweight_out));


	  /* now do the particles that were sent to us */

	  for(j = 0; j < nimport; j++)
	    cs_update_weight_evaluate(j, 1, &dummy, &dummy);

	  if(i < 0)
	    ndone_flag = 1;
	  else
	    ndone_flag = 0;

	  MPI_Allreduce(&ndone_flag, &ndone, 1, MPI_INT, MPI_SUM, MPI_COMM_WORLD);

	  /* get the result */
	  for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	    {
	      sendTask = ThisTask;
	      recvTask = ThisTask ^ ngrp;
	      if(recvTask < NTask)
		{
		  if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		    {
		      /* send the results */
		      MPI_Sendrecv(&UpdateweightResult[Recv_offset[recvTask]],
				   Recv_count[recvTask] * sizeof(struct updateweight_out),
				   MPI_BYTE, recvTask, TAG_DENS_B,
				   &UpdateweightOut[Send_offset[recvTask]],
				   Send_count[recvTask] * sizeof(struct updateweight_out),
				   MPI_BYTE, recvTask, TAG_DENS_B, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
		    }
		}

	    }


	  /* add the result to the local particles */
	  for(j = 0; j < nexport; j++)
	    {
	      place = DataIndexTable[j].Index;

	      PPP[place].n.dNumNgb += UpdateweightOut[j].Ngb;
	    }

	  myfree(UpdateweightOut);
	  myfree(UpdateweightResult);
	  myfree(UpdateweightGet);
	}
      while(ndone < NTask);


      /* do final operations on results */
      for(i = FirstActiveParticle, npleft = 0; i >= 0; i = NextActiveParticle[i])
	{
	  if(P[i].Type == 6 || P[i].Type == 7)
	    {
#ifdef FLTROUNDOFFREDUCTION
	      PPP[i].n.NumNgb = FLT(PPP[i].n.dNumNgb);
#endif

	      /* now check whether we had enough neighbours */

	      if(PPP[i].n.NumNgb < (desnumngb - All.MaxNumNgbDeviation) ||
		 (PPP[i].n.NumNgb > (desnumngb + All.MaxNumNgbDeviation)
		  && PPP[i].Hsml > (1.01 * All.MinGasHsml)))
		{
		  /* need to redo this particle */
		  npleft++;

		  if(Left[i] > 0 && Right[i] > 0)
		    if((Right[i] - Left[i]) < 1.0e-3 * Left[i])
		      {
			/* this one should be ok */
			npleft--;
			P[i].TimeBin = -P[i].TimeBin - 1;	/* Mark as inactive */
			continue;
		      }

		  if(PPP[i].n.NumNgb < (desnumngb - All.MaxNumNgbDeviation))
		    Left[i] = DMAX(PPP[i].Hsml, Left[i]);
		  else
		    {
		      if(Right[i] != 0)
			{
			  if(PPP[i].Hsml < Right[i])
			    Right[i] = PPP[i].Hsml;
			}
		      else
			Right[i] = PPP[i].Hsml;
		    }

		  if(iter >= MAXITER - 10)
		    {
		      printf
			("i=%d task=%d ID=%d Hsml=%g Left=%g Right=%g Ngbs=%g Right-Left=%g\n   pos=(%g|%g|%g)\n",
			 i, ThisTask, (int) P[i].ID, PPP[i].Hsml, Left[i], Right[i],
			 (float) PPP[i].n.NumNgb, Right[i] - Left[i], P[i].Pos[0], P[i].Pos[1], P[i].Pos[2]);
		      fflush(stdout);
		    }

		  if(Right[i] > 0 && Left[i] > 0)
		    PPP[i].Hsml = pow(0.5 * (pow(Left[i], 3) + pow(Right[i], 3)), 1.0 / 3);
		  else
		    {
		      if(Right[i] == 0 && Left[i] == 0)
			endrun(8188);	/* can't occur */

		      if(Right[i] == 0 && Left[i] > 0)
			{
			  PPP[i].Hsml *= 1.26;
			}

		      if(Right[i] > 0 && Left[i] == 0)
			{
			  PPP[i].Hsml /= 1.26;
			}
		    }

		  if(PPP[i].Hsml < All.MinGasHsml)
		    PPP[i].Hsml = All.MinGasHsml;
		}
	      else
		P[i].TimeBin = -P[i].TimeBin - 1;	/* Mark as inactive */


	      /* CECILIA */
	      if(iter == MAXITER)
		{
		  int old_type;

		  old_type = P[i].Type;
		  P[i].Type = 4;	/* no SN mark any more */
		  PPP[i].n.NumNgb = 0;
		  printf("part=%d of type=%d was assigned NumNgb=%g and type=%d\n", i, old_type,
			 PPP[i].n.NumNgb, P[i].Type);
		}

	    }
	}

      sumup_large_ints(1, &npleft, &ntot);

      if(ntot > 0)
	{
	  iter++;

	  if(iter > 0 && ThisTask == 0)
	    {
	      printf("ngb iteration %d: need to repeat for %d%09d particles.\n", iter,
		     (int) (ntot / 1000000000), (int) (ntot % 1000000000));
	      fflush(stdout);
	    }

	  if(iter > MAXITER)
	    {
#ifndef CS_FEEDBACK
	      printf("failed to converge in neighbour iteration in update_weights \n");
	      fflush(stdout);
	      endrun(1155);
#else
	      /* CECILIA */
	      if(Flag_phase == 2)	/* HOT */
		{
		  printf("Not enough hot neighbours for energy/metal distribution part=%d Type=%d\n", i,
			 P[i].Type);
		  fflush(stdout);
		  break;
		  /* endrun(1156); */
		}
	      else
		{
		  printf("Not enough cold neighbours for energy/metal distribution part=%d Type=%d\n", i,
			 P[i].Type);
		  fflush(stdout);
		  break;
		}
#endif
	    }
	}
    }
  while(ntot > 0);


  myfree(DataNodeList);
  myfree(DataIndexTable);
  myfree(R2ngblist);
  myfree(Ngblist);
  myfree(Right);
  myfree(Left);

  /* mark as active again */
  for(i = FirstActiveParticle; i >= 0; i = NextActiveParticle[i])
    if(P[i].TimeBin < 0)
      P[i].TimeBin = -P[i].TimeBin - 1;

  /* collect some timing information */

  if(ThisTask == 0)
    {
      printf("... update weights phase = %d done...\n", Flag_phase);
      fflush(stdout);
    }

}
Esempio n. 17
0
void cs_find_hot_neighbours(void)
{
  MyFloat *Left, *Right;
  int nimport;
  int i, j, n, ndone_flag, dummy;
  int ndone, ntot, npleft;
  int iter = 0;
  int ngrp, sendTask, recvTask;
  int place, nexport;
  double dmax1, dmax2;
  double xhyd, yhel, ne, mu, energy, temp;
  double a3inv;


  if(All.ComovingIntegrationOn)
    a3inv = 1 / (All.Time * All.Time * All.Time);
  else
    a3inv = 1;

  /* allocate buffers to arrange communication */

  Left = (MyFloat *) mymalloc(NumPart * sizeof(MyFloat));
  Right = (MyFloat *) mymalloc(NumPart * sizeof(MyFloat));

  Ngblist = (int *) mymalloc(NumPart * sizeof(int));

  All.BunchSize =
    (int) ((All.BufferSize * 1024 * 1024) / (sizeof(struct data_index) + sizeof(struct data_nodelist) +
					     sizeof(struct hotngbs_in) + sizeof(struct hotngbs_out) +
					     sizemax(sizeof(struct hotngbs_in), sizeof(struct hotngbs_out))));
  DataIndexTable = (struct data_index *) mymalloc(All.BunchSize * sizeof(struct data_index));
  DataNodeList = (struct data_nodelist *) mymalloc(All.BunchSize * sizeof(struct data_nodelist));


  CPU_Step[CPU_MISC] += measure_time();




  for(n = FirstActiveParticle; n >= 0; n = NextActiveParticle[n])
    {
      if(P[n].Type == 0)
	{
	  /* select reservoir and cold phase particles */
	  if(P[n].EnergySN > 0 && SphP[n].d.Density * a3inv > All.PhysDensThresh * All.DensFrac_Phase)
	    {
	      xhyd = P[n].Zm[6] / P[n].Mass;
	      yhel = (1 - xhyd) / (4. * xhyd);

	      ne = SphP[n].Ne;
	      mu = (1 + 4 * yhel) / (1 + yhel + ne);
	      energy = SphP[n].Entropy * P[n].Mass / GAMMA_MINUS1 * pow(SphP[n].d.Density * a3inv, GAMMA_MINUS1);	/* Total Energys */
	      temp = GAMMA_MINUS1 / BOLTZMANN * energy / P[n].Mass * PROTONMASS * mu;
	      temp *= All.UnitEnergy_in_cgs / All.UnitMass_in_g;	/* Temperature in Kelvin */

	      if(temp < All.Tcrit_Phase)
		{
		  Left[n] = Right[n] = 0;

		  if(!(SphP[n].HotHsml > 0.))
		    SphP[n].HotHsml = All.InitialHotHsmlFactor * PPP[n].Hsml;	/* Estimation of HotHsml : ONLY first step */

		  P[n].Type = 10;	/* temporarily mark particles of interest with this number */
		}
	    }
	}
    }



  /* we will repeat the whole thing for those particles where we didn't find enough neighbours */
  do
    {
      i = FirstActiveParticle;	/* beginn with this index */

      do
	{
	  for(j = 0; j < NTask; j++)
	    {
	      Send_count[j] = 0;
	      Exportflag[j] = -1;
	    }

	  /* do local particles and prepare export list */

	  for(nexport = 0; i >= 0; i = NextActiveParticle[i])
	    if(P[i].Type == 10 && P[i].TimeBin >= 0)
	      {
		if(cs_hotngbs_evaluate(i, 0, &nexport, Send_count) < 0)
		  break;
	      }

#ifdef MYSORT
	  mysort_dataindex(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#else
	  qsort(DataIndexTable, nexport, sizeof(struct data_index), data_index_compare);
#endif
	  MPI_Allgather(Send_count, NTask, MPI_INT, Sendcount_matrix, NTask, MPI_INT, MPI_COMM_WORLD);

	  for(j = 0, nimport = 0, Recv_offset[0] = 0, Send_offset[0] = 0; j < NTask; j++)
	    {
	      Recv_count[j] = Sendcount_matrix[j * NTask + ThisTask];
	      nimport += Recv_count[j];

	      if(j > 0)
		{
		  Send_offset[j] = Send_offset[j - 1] + Send_count[j - 1];
		  Recv_offset[j] = Recv_offset[j - 1] + Recv_count[j - 1];
		}
	    }

	  HotNgbsGet = (struct hotngbs_in *) mymalloc(nimport * sizeof(struct hotngbs_in));
	  HotNgbsIn = (struct hotngbs_in *) mymalloc(nexport * sizeof(struct hotngbs_in));

	  /* prepare particle data for export */
	  for(j = 0; j < nexport; j++)
	    {
	      place = DataIndexTable[j].Index;

	      HotNgbsIn[j].Pos[0] = P[place].Pos[0];
	      HotNgbsIn[j].Pos[1] = P[place].Pos[1];
	      HotNgbsIn[j].Pos[2] = P[place].Pos[2];
	      HotNgbsIn[j].HotHsml = SphP[place].HotHsml;
	      HotNgbsIn[j].Entropy = SphP[place].Entropy;
	      memcpy(HotNgbsIn[j].NodeList,
		     DataNodeList[DataIndexTable[j].IndexGet].NodeList, NODELISTLENGTH * sizeof(int));
	    }


	  for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	    {
	      sendTask = ThisTask;
	      recvTask = ThisTask ^ ngrp;

	      if(recvTask < NTask)
		{
		  if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		    {
		      /* get the particles */
		      MPI_Sendrecv(&HotNgbsIn[Send_offset[recvTask]],
				   Send_count[recvTask] * sizeof(struct hotngbs_in), MPI_BYTE,
				   recvTask, TAG_DENS_A,
				   &HotNgbsGet[Recv_offset[recvTask]],
				   Recv_count[recvTask] * sizeof(struct hotngbs_in), MPI_BYTE,
				   recvTask, TAG_DENS_A, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
		    }
		}
	    }

	  myfree(HotNgbsIn);
	  HotNgbsResult = (struct hotngbs_out *) mymalloc(nimport * sizeof(struct hotngbs_out));
	  HotNgbsOut = (struct hotngbs_out *) mymalloc(nexport * sizeof(struct hotngbs_out));

	  /* now do the particles that need to be exported */
	  for(j = 0; j < nimport; j++)
	    cs_hotngbs_evaluate(j, 1, &dummy, &dummy);


	  if(i < 0)
	    ndone_flag = 1;
	  else
	    ndone_flag = 0;

	  MPI_Allreduce(&ndone_flag, &ndone, 1, MPI_INT, MPI_SUM, MPI_COMM_WORLD);


	  /* get the result */
	  for(ngrp = 1; ngrp < (1 << PTask); ngrp++)
	    {
	      sendTask = ThisTask;
	      recvTask = ThisTask ^ ngrp;
	      if(recvTask < NTask)
		{
		  if(Send_count[recvTask] > 0 || Recv_count[recvTask] > 0)
		    {
		      /* send the results */
		      MPI_Sendrecv(&HotNgbsResult[Recv_offset[recvTask]],
				   Recv_count[recvTask] * sizeof(struct hotngbs_out),
				   MPI_BYTE, recvTask, TAG_DENS_B,
				   &HotNgbsOut[Send_offset[recvTask]],
				   Send_count[recvTask] * sizeof(struct hotngbs_out),
				   MPI_BYTE, recvTask, TAG_DENS_B, MPI_COMM_WORLD, MPI_STATUS_IGNORE);
		    }
		}

	    }


	  /* add the result to the local particles */

	  for(j = 0; j < nexport; j++)
	    {
	      place = DataIndexTable[j].Index;

	      SphP[place].da.dDensityAvg += HotNgbsOut[j].DensitySum;
	      SphP[place].ea.dEntropyAvg += HotNgbsOut[j].EntropySum;
	      SphP[place].HotNgbNum += HotNgbsOut[j].HotNgbNum;
	    }

	  myfree(HotNgbsOut);
	  myfree(HotNgbsResult);
	  myfree(HotNgbsGet);
	}
      while(ndone < NTask);

      /* do final operations on results */
      for(i = FirstActiveParticle, npleft = 0; i >= 0; i = NextActiveParticle[i])
	{
	  if(P[i].Type == 10 && P[i].TimeBin >= 0)
	    {
#ifdef FLTROUNDOFFREDUCTION
	      SphP[i].da.DensityAvg = FLT(SphP[i].da.dDensityAvg);
	      SphP[i].ea.EntropyAvg = FLT(SphP[i].ea.dEntropyAvg);
#endif
	      if(SphP[i].HotNgbNum > 0)
		{
		  SphP[i].da.DensityAvg /= SphP[i].HotNgbNum;
		  SphP[i].ea.EntropyAvg /= SphP[i].HotNgbNum;
		}
	      else
		{
		  SphP[i].da.DensityAvg = 0;
		  SphP[i].ea.EntropyAvg = 0;
		}

	      /* now check whether we had enough neighbours */

	      if(SphP[i].HotNgbNum < (All.DesNumNgb - All.MaxNumHotNgbDeviation) ||
		 (SphP[i].HotNgbNum > (All.DesNumNgb + All.MaxNumHotNgbDeviation)))
		{
		  /* need to redo this particle */
		  npleft++;

		  if(Left[i] > 0 && Right[i] > 0)
		    if((Right[i] - Left[i]) < 1.0e-3 * Left[i])
		      {
			/* this one should be ok */
			npleft--;
			P[i].TimeBin = -P[i].TimeBin - 1;	/* Mark as inactive */
			continue;
		      }

		  if(SphP[i].HotNgbNum < (All.DesNumNgb - All.MaxNumHotNgbDeviation))
		    Left[i] = DMAX(SphP[i].HotHsml, Left[i]);
		  else
		    {
		      if(Right[i] != 0)
			{
			  if(SphP[i].HotHsml < Right[i])
			    Right[i] = SphP[i].HotHsml;
			}
		      else
			Right[i] = SphP[i].HotHsml;
		    }

		  if(Left[i] > All.MaxHotHsmlParam * PPP[i].Hsml)	/* prevent us from searching too far */
		    {
		      npleft--;
		      P[i].TimeBin = -P[i].TimeBin - 1;	/* Mark as inactive */


		      /* Ad-hoc definition of SAvg and RhoAvg when there are no hot neighbours  */
		      /* Note that a minimum nunmber of hot neighbours are required for promotion, see c_enrichment.c  */
		      if(SphP[i].HotNgbNum == 0)
			{
			  SphP[i].da.DensityAvg = SphP[i].d.Density / 100;
			  SphP[i].ea.EntropyAvg = SphP[i].Entropy * 1000;

			  printf("WARNING: Used ad-hoc values for SAvg and RhoAvg, No hot neighbours\n");
			}

		      continue;
		    }

		  if(iter >= MAXITER_HOT - 10)
		    {
		      printf
			("i=%d task=%d ID=%d Hsml=%g Left=%g Right=%g Ngbs=%g Right-Left=%g\n   pos=(%g|%g|%g)\n",
			 i, ThisTask, P[i].ID, SphP[i].HotHsml, Left[i], Right[i],
			 (float) SphP[i].HotNgbNum, Right[i] - Left[i], P[i].Pos[0], P[i].Pos[1],
			 P[i].Pos[2]);
		      fflush(stdout);
		    }

		  if(Right[i] > 0 && Left[i] > 0)
		    SphP[i].HotHsml = pow(0.5 * (pow(Left[i], 3) + pow(Right[i], 3)), 1.0 / 3);
		  else
		    {
		      if(Right[i] == 0 && Left[i] == 0)
			endrun(8188);	/* can't occur */

		      if(Right[i] == 0 && Left[i] > 0)
			SphP[i].HotHsml *= 1.26;

		      if(Right[i] > 0 && Left[i] == 0)
			SphP[i].HotHsml /= 1.26;
		    }
		}
	      else
		P[i].TimeBin = -P[i].TimeBin - 1;	/* Mark as inactive */
	    }
	}


      MPI_Allreduce(&npleft, &ntot, 1, MPI_INT, MPI_SUM, MPI_COMM_WORLD);

      if(ntot > 0)
	{
	  iter++;

	  if(iter > 0 && ThisTask == 0)
	    {
	      printf("hotngb iteration %d: need to repeat for %d particles.\n", iter, ntot);
	      fflush(stdout);
	    }

	  if(iter > MAXITER_HOT)
	    {
	      printf("failed to converge in hot-neighbour iteration\n");
	      fflush(stdout);
	      endrun(1155);
	    }
	}
    }
  while(ntot > 0);


  myfree(DataNodeList);
  myfree(DataIndexTable);
  myfree(Ngblist);
  myfree(Right);
  myfree(Left);


  for(i = FirstActiveParticle; i >= 0; i = NextActiveParticle[i])
    if(P[i].Type == 10)
      {
	P[i].Type = 0;
	/* mark as active again */
	if(P[i].TimeBin < 0)
	  P[i].TimeBin = -P[i].TimeBin - 1;
      }


  CPU_Step[CPU_HOTNGBS] += measure_time();

}
Esempio n. 18
0
/* solves the recombination equation and updates the HI and HII abundances */
void radtransfer_update_chemistry(void)
{
  int i, j, n;
  double inter_dt, nH, temp, alpha, a3inv, gamma, molecular_weight;
#ifdef RT_PHOTOHEATING
  double dtemp, e1, sigma1, de1, rate1;
  double eV_to_erg = 1.60184e-12;
#endif
#ifdef RT_COOLING
  double de2, de3, de4, de5, rate2, rate3, rate4, rate5;
#endif 
  double a, b, c, s = 1, q;
  
  n = 1;
  inter_dt = dt / FLT(n);

  if(All.ComovingIntegrationOn)   
    a3inv = 1 / (All.Time * All.Time * All.Time);
  else
    a3inv = 1.0;
  

  /* begin substepping */
  for(j = 0; j < n; j++)
    for(i = 0; i < N_gas; i++)
      if(P[i].Type == 0)
#ifdef RT_VAR_DT
	if(SphP[i].rt_flag == 1)
#endif
	  {  
	    SphP[i].n_gamma /= P[i].Mass;
	      
	    /* number of photons should be positive */
	    if(SphP[i].n_gamma < 0)
	      {
		printf("NEGATIVE n_gamma: %g %d %d \n", SphP[i].n_gamma, i, ThisTask);
		endrun(111);
	      }
	    
	    nH = (SphP[i].d.Density * a3inv) / (PROTONMASS / All.UnitMass_in_g * All.HubbleParam); //physical
	    
	    molecular_weight = 4 / (1 + 3 * HYDROGEN_MASSFRAC); //needed to obtain correct temperatures
	    /* molecular_weight should equal 1 in this case, but then HYDROGEN_MASSFRAC has to be set to 1 in allvars.h */
	    
	    temp = SphP[i].Entropy * pow(SphP[i].d.Density * a3inv, GAMMA_MINUS1) * molecular_weight * (PROTONMASS / All.UnitMass_in_g) /
	      (BOLTZMANN / All.UnitEnergy_in_cgs);
	    //printf("temp %g %g %g\n", temp, molecular_weight, HYDROGEN_MASSFRAC);
	    
	    /* collisional ionization rate */
#ifdef RT_COLLISIONAL_IONIZATION
	    gamma = 5.85e-11 * pow(temp,0.5) * exp(-157809.1/temp) / (1.0 + pow(temp/1e5,0.5));
	    gamma *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm;
	    gamma *= All.HubbleParam * All.HubbleParam;
#else
	    gamma=0;
#endif
	    
	    /* alpha_B recombination coefficient */
	    alpha = 2.59e-13 * pow(temp/1e4,-0.7);
	    alpha *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm;
	    alpha *= All.HubbleParam * All.HubbleParam;
	    
	    
#ifndef SEMI_IMPLICIT
	    /* implicit scheme for ionization*/
	    a = inter_dt * alpha * nH;
	    b = -2.0 * inter_dt * alpha * nH - inter_dt * c_light * sigma * nH * SphP[i].n_gamma - 1.0;
	    c = SphP[i].nHI +  inter_dt * alpha * nH;
	    
	    if(b > 0)
	      s = 1.0;
	    if(b < 0)
	      s = -1.0;
	    if(b == 0)
	      s = 0.0;
	    
	    q = -0.5 * (b + s * sqrt(b * b - 4.0 * a * c));
	    SphP[i].nHI = c / q;
	    
#ifdef RT_NO_RECOMBINATIONS
	    SphP[i].nHII += inter_dt * c_light * sigma * nH * SphP[i].n_gamma * SphP[i].nHI;
	    SphP[i].nHI = 1.0 -  SphP[i].nHII;
#endif

	    if(SphP[i].nHI < 0 && SphP[i].nHI > -EPSILON)
	      SphP[i].nHI = 0;
	    if(SphP[i].nHI > 1 && SphP[i].nHI < (1+EPSILON))
	      SphP[i].nHI = 1;
	    if(SphP[i].nHI < -EPSILON || SphP[i].nHI > (1+EPSILON))
	      {
		printf("WRONG nHII: %g %d %d \n", SphP[i].nHII, i, ThisTask);
		endrun(222);
	      }
	    
	    SphP[i].nHII = 1 - SphP[i].nHI;
	    SphP[i].n_elec = SphP[i].nHII;
	    
#else
	    /* semi-implicit scheme for ionization*/
	    SphP[i].nHII = (SphP[i].nHII + inter_dt * c_light * sigma * nH * SphP[i].n_gamma + inter_dt * gamma * nH * SphP[i].n_elec) /
	      (1.0 + inter_dt * c_light * sigma * nH * SphP[i].n_gamma +
	       inter_dt * alpha * nH * SphP[i].n_elec +  inter_dt * gamma * nH * SphP[i].n_elec);
	    
	    /* fraction should be between 0 and 1 */
	    if(SphP[i].nHII < 0 || SphP[i].nHII > 1)
	      {
		printf("WRONG nHII: %g %d %d \n", SphP[i].nHII, i, ThisTask);
		endrun(222);
	      }
	    
	    SphP[i].nHI = 1 - SphP[i].nHII;
	    SphP[i].n_elec = SphP[i].nHII;
#endif
	    
#ifdef RT_PHOTOHEATING
	    /*photoheating for 10^5K blackbody*/
	    sigma1 = 1.63e-18 / All.UnitLength_in_cm / All.UnitLength_in_cm; //code units
	    sigma1 *= All.HubbleParam * All.HubbleParam;
	    
	    e1 = 29.65 * eV_to_erg; //real units
	    
	    /* all rates in erg cm^3 s^-1 in code units and energy in ergs*/
	    /* photoheating rate */
	    rate1 = c_light * e1 * sigma1;
	    
	    de1 = SphP[i].nHI * nH * SphP[i].n_gamma * nH * rate1;
	    dtemp = de1 * GAMMA_MINUS1 / nH / BOLTZMANN * inter_dt;
	    SphP[i].Entropy += dtemp * (BOLTZMANN / All.UnitEnergy_in_cgs) / pow(SphP[i].d.Density * a3inv, GAMMA_MINUS1) / 
	      molecular_weight / (PROTONMASS / All.UnitMass_in_g);
#endif
	    
#ifdef RT_COOLING
	    /* recombination cooling rate */
	    rate2 = 8.7e-27 * pow(temp,0.5) * pow(temp/1e3,-0.2) / (1.0 + pow(temp/1e6,0.7));
	    rate2 *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm; 
	    rate2 *= All.HubbleParam * All.HubbleParam;
	    
	    /* collisional ionization cooling rate */
	    rate3 = 1.27e-21 * pow(temp,0.5) * exp(-157809.1/temp) / (1.0 + pow(temp/1e5,0.5));
	    rate3 *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm; 
	    rate3 *= All.HubbleParam * All.HubbleParam;
	    
	    /* collisional excitation cooling rate */
	    rate4 = 7.5e-19 * (1.0 + pow(temp/1e5,0.5)) * exp(-118348/temp);
	    rate4 *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm;
	    rate4 *= All.HubbleParam * All.HubbleParam;
	    
	    /* Bremsstrahlung cooling rate */
	    rate5 = 1.42e-27 * 1.3 * pow(temp,0.5);
	    rate5 *= All.UnitTime_in_s / All.UnitLength_in_cm / All.UnitLength_in_cm / All.UnitLength_in_cm;
	    rate5 *= All.HubbleParam * All.HubbleParam;
	    
	    de2 = SphP[i].nHII * nH * SphP[i].n_elec * nH * rate2;
	    de3 = SphP[i].nHI * nH * SphP[i].n_elec * nH * rate3;
	    de4 = SphP[i].nHI * nH * SphP[i].n_elec * nH * rate4;	  
	    de5 = SphP[i].nHII * nH * SphP[i].n_elec * nH * rate5;
	    
	    dtemp = (de2 + de3 + de4 + de5) * GAMMA_MINUS1 / nH / BOLTZMANN * inter_dt;
	    SphP[i].Entropy -= dtemp * (BOLTZMANN / All.UnitEnergy_in_cgs) / pow(SphP[i].d.Density * a3inv, GAMMA_MINUS1) / 
	      molecular_weight / (PROTONMASS / All.UnitMass_in_g);
#endif
	    SphP[i].n_gamma *= P[i].Mass;
	  }
  
}
Esempio n. 19
0
int main()
{
    fs_hash_init(FS_HASH_UMAC);

    int passes = 0;
    int fails = 0;

#if 1
#define DUMP(t) printf("%lld %s\n", fs_c.xsd_##t, #t);
    DUMP(double);
    DUMP(float);
    DUMP(decimal);
    DUMP(integer);
    DUMP(boolean);
#endif

#define TEST1(f, a, x) printf("[%s] ", fs_value_equal(f(NULL, a), x) ? "PASS" : "FAIL"); printf("%s(", #f); fs_value_print(a); printf(") = "); fs_value_print(f(NULL, a)); printf("\n"); if (!fs_value_equal(f(NULL, a), x)) { fails++; printf("       should have been "); fs_value_print(x); printf("\n"); } else { passes++; }
#define TEST2(f, a, b, x) printf("[%s] ", fs_value_equal(f(NULL, a, b), x) ? "PASS" : "FAIL"); printf("%s(", #f); fs_value_print(a); printf(", "); fs_value_print(b); printf(") = "); fs_value_print(f(NULL, a, b)); printf("\n"); if (!fs_value_equal(f(NULL, a, b), x)) { fails++; printf("       should have been "); fs_value_print(x); printf("\n"); } else { passes++; }
#define TEST3(f, a, b, c, x) printf("[%s] ", fs_value_equal(f(NULL, a, b, c), x) ? "PASS" : "FAIL"); printf("%s(", #f); fs_value_print(a); printf(", "); fs_value_print(b); printf(", "); fs_value_print(c); printf(") = "); fs_value_print(f(NULL, a, b, c)); printf("\n"); if (!fs_value_equal(f(NULL, a, b, c), x)) { fails++; printf("       should have been "); fs_value_print(x); printf("\n"); } else { passes++; }
#define URI(x) fs_value_uri(x)
#define RID(x) fs_value_rid(x)
#define BND(x) fs_value_rid(0x8000000000000000LL | x)
#define STR(x) fs_value_string(x)
#define PLN(x) fs_value_plain(x)
#define PLN_L(x, l) fs_value_plain_with_lang(x, l)
#define DBL(x) fs_value_double(x)
#define FLT(x) fs_value_float(x)
#define DEC(x) fs_value_decimal(x)
#define INT(x) fs_value_integer(x)
#define BLN(x) fs_value_boolean(x)
#define DAT(x) fs_value_datetime(x)
#define DAT_S(x) fs_value_datetime_from_string(x)
#define ERR() fs_value_error(FS_ERROR_INVALID_TYPE, NULL)
#define BLK() fs_value_blank()

    TEST2(fn_numeric_add, BLK(), BLK(), ERR());
    TEST2(fn_numeric_add, INT(1), URI("test:"), ERR());
    TEST2(fn_numeric_add, STR("2"), INT(3), ERR());
    TEST2(fn_numeric_add, INT(2), INT(3), INT(5));
    TEST2(fn_numeric_add, DEC(2.5), DEC(-1), DEC(1.5));
    TEST2(fn_numeric_add, DEC(-2.5), DEC(-1.5), DEC(-4));
    TEST2(fn_numeric_subtract, INT(2), INT(3), INT(-1));
    TEST2(fn_numeric_add, DBL(1), INT(2), DBL(3));
    TEST2(fn_numeric_add, FLT(17000), INT(2), FLT(17002));
    TEST2(fn_numeric_subtract, FLT(17000), INT(2), FLT(16998));
    TEST2(fn_numeric_subtract, DEC(17000.5), INT(2), DEC(16998.5));
    TEST2(fn_numeric_multiply, URI("http://example.com/"), INT(2), ERR());
    TEST2(fn_numeric_multiply, DEC(3.5), INT(2), DEC(7));
    TEST2(fn_numeric_multiply, DEC(35), DBL(-0.1), DBL(-3.5));
    TEST2(fn_numeric_multiply, INT(1), FLT(23), FLT(23));
    TEST2(fn_numeric_multiply, INT(10), INT(23), INT(230));
    TEST2(fn_numeric_divide, INT(9), URI("http://example.org/"), ERR());
    TEST2(fn_numeric_divide, INT(9), INT(2), DEC(4.5));
    TEST2(fn_numeric_divide, INT(-9), INT(2), DEC(-4.5));
    TEST2(fn_numeric_divide, INT(-9), INT(-2), DEC(4.5));
    TEST2(fn_numeric_divide, DBL(90), FLT(10), DBL(9));
    TEST2(fn_numeric_divide, FLT(99), FLT(-10), FLT(-9.9));
    TEST2(fn_equal, URI("http://example.com/"), DEC(23), BLN(0));
    TEST2(fn_equal, URI("http://example.com/"), URI("http://example.com/"), BLN(1));
    TEST2(fn_equal, INT(23), DEC(23), BLN(1));
    TEST2(fn_equal, fs_value_decimal_from_string("-23.0"), DEC(-23), BLN(1));
    TEST2(fn_equal, STR("foo"), PLN("foo"), BLN(0));
    TEST2(fn_equal, PLN("foo"), PLN("foo"), BLN(1));
    TEST2(fn_equal, BLN(0), BLN(0), BLN(1));
    TEST2(fn_greater_than, STR("BBB"), STR("AAA"), BLN(1));
    TEST2(fn_greater_than, PLN("BBB"), PLN("AAA"), BLN(1));
    TEST2(fn_greater_than, PLN("AAA"), PLN("BBB"), BLN(0));
    TEST2(fn_less_than, PLN("BBB"), PLN("AAA"), BLN(0));
    TEST2(fn_less_than, PLN("AAA"), PLN("BBB"), BLN(1));
    TEST2(fn_less_than, INT(20), INT(15), BLN(0));
    TEST2(fn_numeric_equal, INT(23), INT(23), BLN(1));
    TEST2(fn_numeric_equal, INT(23), DEC(23), BLN(1));
    TEST2(fn_numeric_equal, INT(23), FLT(23), BLN(1));
    TEST2(fn_numeric_equal, INT(23), DBL(23), BLN(1));
    TEST2(fn_numeric_equal, fn_minus(NULL, INT(23)), DBL(-23), BLN(1));
    TEST2(fn_datetime_equal, DAT(1000), DAT(1000), BLN(1));
    TEST2(fn_datetime_equal, DAT(time(NULL)), DAT(1000), BLN(0));
    TEST2(fn_numeric_less_than, INT(0), DBL(23), BLN(1));
    TEST2(fn_numeric_less_than, INT(23), DBL(23), BLN(0));
    TEST2(fn_numeric_less_than, DBL(22.99999), INT(23), BLN(1));
    TEST2(fn_numeric_less_than, DEC(-18.51), DEC(-18.5), BLN(1));
    TEST2(fn_numeric_less_than, DBL(-18.51), DBL(-18.5), BLN(1));
    TEST2(fn_numeric_less_than, DEC(-18.5), DEC(-18.51), BLN(0));
    TEST2(fn_numeric_less_than, DBL(-18.5), DBL(-18.51), BLN(0));
    TEST2(fn_numeric_greater_than, DEC(-121.98882), DEC(-121.739856), BLN(0));
    TEST2(fn_numeric_greater_than, DEC(37.67473), DEC(37.677954), BLN(0));
    TEST2(fn_numeric_greater_than, INT(0), DBL(23), BLN(0));
    TEST2(fn_numeric_greater_than, INT(23), DBL(23), BLN(0));
    TEST2(fn_numeric_greater_than, DBL(22.99999), INT(23), BLN(0));
    TEST2(fn_numeric_greater_than, DEC(-18.51), DEC(-18.5), BLN(0));
    TEST2(fn_numeric_greater_than, DBL(-18.51), DBL(-18.5), BLN(0));
    TEST2(fn_numeric_greater_than, DEC(-18.5), DEC(-18.51), BLN(1));
    TEST2(fn_numeric_greater_than, DBL(-18.5), DBL(-18.51), BLN(1));
    TEST2(fn_logical_and, BLN(1), BLN(0), BLN(0));
    TEST2(fn_logical_and, BLN(1), BLN(1), BLN(1));
    TEST2(fn_logical_and, INT(0), INT(1), BLN(0));
    TEST2(fn_logical_and, INT(1), INT(1), BLN(1));
    TEST2(fn_logical_and, STR("true"), INT(1), BLN(1));
    TEST2(fn_logical_and, STR("false"), INT(1), BLN(1));
    TEST2(fn_logical_and, INT(1), ERR(), ERR());
    TEST2(fn_logical_and, ERR(), INT(1), ERR());
    TEST2(fn_logical_and, INT(0), ERR(), BLN(0));
    TEST2(fn_logical_and, ERR(), INT(0), BLN(0));
    TEST2(fn_logical_and, ERR(), ERR(), ERR());
    TEST2(fn_logical_or, BLN(1), BLN(0), BLN(1));
    TEST2(fn_logical_or, BLN(1), BLN(1), BLN(1));
    TEST2(fn_logical_or, INT(0), INT(1), BLN(1));
    TEST2(fn_logical_or, INT(1), INT(1), BLN(1));
    TEST2(fn_logical_or, STR("true"), INT(32), BLN(1));
    TEST2(fn_logical_or, STR("false"), INT(1), BLN(1));
    TEST2(fn_logical_or, INT(1), ERR(), BLN(1));
    TEST2(fn_logical_or, ERR(), INT(1), BLN(1));
    TEST2(fn_logical_or, INT(0), ERR(), ERR());
    TEST2(fn_logical_or, ERR(), INT(0), ERR());
    TEST2(fn_logical_or, ERR(), ERR(), ERR());
    TEST2(fn_compare, STR("AAA"), STR("BBB"), INT(-1));
    TEST2(fn_compare, STR("BBB"), STR("BBB"), INT(0));
    TEST2(fn_compare, STR("BBB"), STR("AAA"), INT(1));
    TEST2(fn_compare, PLN("BBB"), PLN("AAA"), INT(1));
    TEST2(fn_compare, STR("BBB"), PLN("BBB"), ERR());
    TEST2(fn_compare, STR("http://example.com/"), URI("http://example.com/"), ERR());
    TEST2(fn_compare, URI("http://example.com/"), URI("http://example.com/"), ERR());
    TEST2(fn_compare, INT(1), PLN("BBB"), ERR());
    TEST3(fn_matches, PLN("foobar"), PLN("foo"), BLK(), BLN(1));
    TEST3(fn_matches, PLN("foobar"), PLN("^foo"), BLK(), BLN(1));
    TEST3(fn_matches, PLN("foobar"), PLN("bar$"), BLK(), BLN(1));
    TEST3(fn_matches, PLN("foobar"), PLN("BAR"), STR("i"), BLN(1));
    TEST3(fn_matches, PLN("foobar"), PLN("^FOOB[AO]R$"), STR("i"), BLN(1));
    TEST3(fn_matches, PLN("foobar"), PLN("^bar"), BLK(), BLN(0));
    TEST3(fn_matches, PLN("foobar"), PLN("^foo$"), BLK(), BLN(0));
    TEST3(fn_matches, PLN("foobar"), PLN("foo bar"), PLN("x"), BLN(1));
    TEST3(fn_matches, INT(23), PLN("foo bar"), PLN("x"), ERR());
    TEST3(fn_matches, PLN("foobar"), DAT(1000), PLN("x"), ERR());
    TEST1(fn_bound, URI("http://example.com/"), BLN(1));
    TEST1(fn_bound, STR("http"), BLN(1));
    TEST1(fn_bound, PLN(""), BLN(1));
    TEST1(fn_bound, BND(100), BLN(1));
    TEST1(fn_bound, RID(FS_RID_NULL), BLN(0));
    TEST1(fn_is_blank, URI("http://example.com/"), BLN(0));
    TEST1(fn_is_blank, STR("http"), BLN(0));
    TEST1(fn_is_blank, PLN(""), BLN(0));
    TEST1(fn_is_blank, BND(100), BLN(1));
    TEST1(fn_is_blank, RID(FS_RID_NULL), BLN(0));
    TEST1(fn_is_iri, URI("http://example.com/"), BLN(1));
    TEST1(fn_is_iri, STR("http"), BLN(0));
    TEST1(fn_is_iri, PLN(""), BLN(0));
    TEST1(fn_is_iri, BND(100), BLN(0));
    TEST1(fn_is_iri, RID(FS_RID_NULL), BLN(0));
    TEST1(fn_is_literal, URI("http://example.com/"), BLN(0));
    TEST1(fn_is_literal, STR("http"), BLN(1));
    TEST1(fn_is_literal, PLN(""), BLN(1));
    TEST1(fn_is_literal, BND(100), BLN(0));
    TEST1(fn_is_literal, RID(FS_RID_NULL), BLN(0));
    TEST1(fn_str, URI("http://example.com/"), PLN("http://example.com/"));
    TEST1(fn_str, STR("http"), PLN("http"));
    TEST1(fn_str, PLN(""), PLN(""));
    TEST1(fn_str, BLN(1), PLN("true"));
    TEST1(fn_str, INT(1), PLN("1"));
    TEST1(fn_str, FLT(11.1), PLN("11.100000"));
    TEST1(fn_str, DBL(11.1), PLN("11.100000"));
    TEST1(fn_str, DEC(23), PLN("23.000000"));
    TEST1(fn_str, DAT(1000), PLN("1970-01-01T00:16:40"));
    TEST1(fn_str, BND(100), ERR());
    TEST1(fn_str, RID(FS_RID_NULL), ERR());
    TEST1(fn_lang, PLN("foo"), PLN(""));
    TEST1(fn_lang, STR("foo"), PLN(""));
    TEST1(fn_lang, PLN_L("foo", "en"), PLN("en"));
    TEST1(fn_lang, PLN_L("foo", ""), PLN(""));
    TEST1(fn_lang, BLN(1), PLN(""));
    TEST1(fn_lang, INT(1), PLN(""));
    TEST1(fn_lang, DEC(1.1), PLN(""));
    TEST1(fn_lang, FLT(1.1), PLN(""));
    TEST1(fn_lang, DBL(1.1), PLN(""));
    TEST1(fn_lang, URI("http://example.org/"), ERR());
    TEST1(fn_datatype, PLN("foo"), ERR());
    TEST1(fn_datatype, STR("foo"), URI(XSD_STRING));
    TEST1(fn_datatype, PLN_L("foo", "en"), ERR());
    TEST1(fn_datatype, PLN_L("foo", ""), ERR());
    TEST1(fn_datatype, BLN(1), URI(XSD_BOOLEAN));
    TEST1(fn_datatype, INT(1), URI(XSD_INTEGER));
    TEST1(fn_datatype, DEC(1.1), URI(XSD_DECIMAL));
    TEST1(fn_datatype, FLT(1.1), URI(XSD_FLOAT));
    TEST1(fn_datatype, DBL(1.1), URI(XSD_DOUBLE));
    TEST1(fn_datatype, DAT(1000), URI(XSD_DATETIME));
    TEST1(fn_datatype, URI("http://example.org/"), ERR());
    TEST2(fn_equal, DAT_S("1975-01-07"), DAT(158284800), BLN(1));
    TEST2(fn_equal, DAT_S("1975-01-07T00:00:01"), DAT(158284801), BLN(1));
    TEST2(fn_equal, DAT_S("1975-01-07T01:00:01+0000"), DAT(158288401), BLN(1));
    TEST2(fn_equal, DAT_S("1975-01-07T01:00:01-0900"), DAT(158320801), BLN(1));
    TEST2(fn_cast, DBL(2.1), URI(XSD_INTEGER), INT(2));
    TEST2(fn_cast, PLN("2.23"), URI(XSD_DOUBLE), DBL(2.23));
    TEST2(fn_cast, PLN_L("2.23", "en"), URI(XSD_DOUBLE), DBL(2.23));
    TEST2(fn_cast, STR("2.23"), URI(XSD_DOUBLE), DBL(2.23));
    TEST2(fn_cast, URI("http://example.com/"), URI(XSD_STRING), ERR());
    TEST2(fn_cast, DAT(1000), URI(XSD_STRING), STR("1970-01-01T00:16:40"));
    TEST2(fn_cast, STR("1975-01-07T01:00:01-0900"), URI(XSD_DATETIME), DAT(158320801));

    printf("\n=== pass %d, fail %d\n", passes, fails);

    if (fails) {
	return 1;
    }

    return 0;
}
Esempio n. 20
0
// Viterbi search
void WFSADecoder::viterbi(float *fFeatureVectors, unsigned int iFeatureVectors) {

	double dTimeBegin = TimeUtils::getTimeMilliseconds();

	float fScore = 0.0;
	HMMStateDecoding *hmmStateDecoding;
	
	m_iFeatureVectors = iFeatureVectors;
	
	m_hmmManager->resetHMMEmissionProbabilityComputation();
	
	m_activeStateTable->beginUtterance();	
	
	unsigned int iLexUnitEndSentence = m_lexiconManager->m_lexUnitEndSentence->iLexUnit;
		
	// create the initial set of active states (states coming from the initial state and non-epsilon arcs)	
	StateX *stateInitial = m_wfsAcceptor->getInitialState();
	m_activeStateTable->activateStateInitial(stateInitial);
	
	TransitionX *transition = NULL;
	TransitionX *transitionEnd = NULL;
	TransitionX *transitionAux = NULL;
	ActiveState *activeStatesCurrent = NULL;
	unsigned int iActiveStatesCurrent = 0;
	
	//m_activeStateTable->printSubgraph(stateInitial);
	//exit(-1);
	
	// process the feature vectors
	for(unsigned int t=0 ; t < iFeatureVectors ; ++t) {
		
		m_fScoreBest = -FLT_MAX;
	#ifdef SIMD		
		float *fFeatureVector = &(fFeatureVectors[t*FEATURE_VECTOR_LENGTH_ALIGNED_16]);	
	#else
		float *fFeatureVector = &(fFeatureVectors[t*FEATURE_VECTOR_LENGTH]);
	#endif
		
		activeStatesCurrent = m_activeStateTable->getActiveStatesCurrent(&iActiveStatesCurrent);
		
		m_activeStateTable->m_iStatesExpanded = 0;
		m_activeStateTable->m_iStatesActivated = 0;
		m_activeStateTable->m_iStatesPruned = 0;
		
		// (1) process all the active states (these are non-epsilon states)
		for(unsigned int i = 0 ; i < iActiveStatesCurrent ; ++i) {
		
			// skip pruned states
			if (activeStatesCurrent[i].state == NULL) {
				continue;
			}
			
			bool bExpanded = false;
			
			++m_activeStateTable->m_iStatesExpanded;
			
			ActiveState &activeState = activeStatesCurrent[i];	
			
			// (1.1) self-loop (this is a simulated transition)
			
			// compute emission probability
		#ifdef SIMD
			fScore = activeState.hmmStateDecoding->computeEmissionProbabilityNearestNeighborSIMD(fFeatureVector,t);	
		#else
			fScore = activeState.hmmStateDecoding->computeEmissionProbabilityNearestNeighborPDE(fFeatureVector,t);
		#endif
			
			// preventive pruning goes here
			if (activeState.fScore+fScore < (m_fScoreBest-m_fPruningLikelihood)) {
				continue;
			}
			
			// lattice generation
			int iWGToken = -1;
			if (m_bLatticeGeneration) {
				assert(activeState.iWGToken != -1);
				iWGToken = m_activeStateTable->newWGToken(activeState.iWGToken);
				WGToken *wgToken = iWGToken+m_activeStateTable->m_wgTokens;
				// update the scores
				for(int i=0 ; ((i < m_activeStateTable->m_iMaxWordSequencesState) && (wgToken[i].iWordSequence != -1)) ; ++i) {
					wgToken[i].fScore += fScore;
				}
			}
					
			// activate the state
			m_activeStateTable->activateState(activeState.state,activeState.fScore+fScore,&m_fScoreBest,
				activeState.hmmStateDecoding,activeState.iHistoryItem,iWGToken,0.0);	
				
			// (1.2) standard transitions
			
			// get the first and last transitions from the state
			transition = *activeState.state;
			transitionEnd = *(activeState.state+1);
			assert(transition <= transitionEnd);
			
			unsigned int iTransitions = 0;
			TransitionX *transitions = m_wfsAcceptor->getTransitions(&iTransitions);
			assert(transition < (transitions+iTransitions));
			assert(transitionEnd <= (transitions+iTransitions));
			
			while(transition != transitionEnd) {
			
				assert(transition != NULL);
			
				// epsilon-transition
				if (transition->iSymbol & EPSILON_TRANSITION) {
				
					// lattice generation
					int iWGToken = -1;
					if (m_bLatticeGeneration) {
						assert(activeState.iWGToken != -1);
						iWGToken = m_activeStateTable->newWGToken(activeState.iWGToken);
						WGToken *wgToken = iWGToken+m_activeStateTable->m_wgTokens;
						// update the scores
						for(int i=0 ; ((i < m_activeStateTable->m_iMaxWordSequencesState) && (wgToken[i].iWordSequence != -1)) ; ++i) {
							wgToken[i].fScore += transition->fWeight;
						}
					}
				
					// activate the state
					m_activeStateTable->activateStateEpsilon(transition->state,activeState.fScore+transition->fWeight,
						activeState.iHistoryItem,iWGToken,0.0);
				}
				// fake-transition
				else if (transition->iSymbol & FAKE_TRANSITION) {
					//bool bStop = true;
				}	
				// lexical-unit transition
				else if (transition->iSymbol & LEX_UNIT_TRANSITION) {
				
					// create a new history item
					int iHistoryItem = m_activeStateTable->newHistoryItem();
					HistoryItem *historyItem = m_activeStateTable->m_historyItems+iHistoryItem;
					historyItem->iPrev = activeState.iHistoryItem;
					historyItem->iLexUnitPron = transition->iSymbol & LEX_UNIT_TRANSITION_COMPLEMENT;
					historyItem->iEndFrame = t-1;
					historyItem->fScore = activeState.fScore+transition->fWeight;
					historyItem->iActive = -1;
					
					// lattice generation
					int iWGToken = -1;
					int iWordSequence = -1;
					if (m_bLatticeGeneration) {
						// keep the N word sequences arriving to the state
						assert(activeState.iWGToken != -1);
						historyItem->iWGToken = activeState.iWGToken;
						// checks
						for(int i=0 ; i < m_iMaxWordSequencesState ; ++i) {
							if ((historyItem->iWGToken+m_activeStateTable->m_wgTokens)[i].iWordSequence == -1) {
								break;
							}
							bool bFlag = false;
							if (m_activeStateTable->m_mWGTokenDeleted.find(historyItem->iWGToken+m_activeStateTable->m_wgTokens) != m_activeStateTable->m_mWGTokenDeleted.end()) {
								//printf("%x !!\n",historyItem->iWGToken+m_activeStateTable->m_wgTokens);
								bFlag = true;
							}
							assert(historyItem->iEndFrame > (m_activeStateTable->m_historyItems+ (historyItem->iWGToken+m_activeStateTable->m_wgTokens)[i].iHistoryItem)->iEndFrame);
						}
						// generate a new hash value for the new word sequence
						iWordSequence = m_activeStateTable->hashWordSequence(historyItem);	
					}
					
					if ((transition->iSymbol & LEX_UNIT_TRANSITION_COMPLEMENT) == iLexUnitEndSentence) {
						//bool bStop = true;
					}
					
					for(transitionAux = *(transition->state) ; transitionAux != *(transition->state+1) ; ++transitionAux) {
						
						// epsilon-transition
						if (transitionAux->iSymbol & EPSILON_TRANSITION) {
						
							// preventive pruning
							if (activeState.fScore+transition->fWeight+transitionAux->fWeight < (m_fScoreBest-m_fPruningLikelihood)) {
								continue;
							}
							
							// lattice generation
							if (m_bLatticeGeneration) {
								bExpanded = true;
								iWGToken = m_activeStateTable->newWGToken(iWordSequence,
									activeState.fScore+transition->fWeight+transitionAux->fWeight,iHistoryItem);
							}
						
							// activate the state
							m_activeStateTable->activateStateEpsilon(transitionAux->state,
								activeState.fScore+transition->fWeight+transitionAux->fWeight,iHistoryItem,iWGToken,0.0);
						} 
						// fake transition
						else if (transitionAux->iSymbol & FAKE_TRANSITION) {
							//bool bStop = true;
						} 
						// lex-unit transition (end-of-sentence)
						else if (transitionAux->iSymbol & LEX_UNIT_TRANSITION) {
							if ((transitionAux->iSymbol & LEX_UNIT_TRANSITION_COMPLEMENT) == iLexUnitEndSentence) {
								//bool bStop = true;
							}	
						}
						// leaf-transition
						else {
						
							// compute emission probability
							hmmStateDecoding = &m_hmmStatesDecoding[transitionAux->iSymbol];
						#ifdef SIMD
							fScore = hmmStateDecoding->computeEmissionProbabilityNearestNeighborSIMD(fFeatureVector,t);	
						#else
							fScore = hmmStateDecoding->computeEmissionProbabilityNearestNeighborPDE(fFeatureVector,t);	
						#endif
							
							// preventive pruning
							if (activeState.fScore+transition->fWeight+transitionAux->fWeight+fScore < (m_fScoreBest-m_fPruningLikelihood)) {
								continue;
							}
						
							// lattice generation
							if (m_bLatticeGeneration) {
								bExpanded = true;
								iWGToken = m_activeStateTable->newWGToken(iWordSequence,
									activeState.fScore+transition->fWeight+transitionAux->fWeight+fScore,iHistoryItem);
							}
							
							// activate the state	
							m_activeStateTable->activateState(transitionAux->state,
								activeState.fScore+transition->fWeight+transitionAux->fWeight+fScore,
								&m_fScoreBest,hmmStateDecoding,iHistoryItem,iWGToken,0.0);
								
							//printf("new lexical unit: %f\n",activeState.fScore+transition->fWeight+transitionAux->fWeight+fScore);
						}
					}
				}
				// leaf-transition
				else {
				
					// compute emission probability
					hmmStateDecoding = &m_hmmStatesDecoding[transition->iSymbol];	
				#ifdef SIMD	
					fScore = hmmStateDecoding->computeEmissionProbabilityNearestNeighborSIMD(fFeatureVector,t);
				#else
					fScore = hmmStateDecoding->computeEmissionProbabilityNearestNeighborPDE(fFeatureVector,t);
				#endif
					
					// preventive pruning goes here
					if (activeState.fScore+transition->fWeight+fScore < (m_fScoreBest-m_fPruningLikelihood)) {
						transition++;
						continue;
					}
					
					// lattice generation
					int iWGToken = -1;
					if (m_bLatticeGeneration) {
						assert(activeState.iWGToken != -1);
						iWGToken = m_activeStateTable->newWGToken(activeState.iWGToken);
						WGToken *wgToken = iWGToken+m_activeStateTable->m_wgTokens;
						// update the scores
						for(int i=0 ; ((i < m_activeStateTable->m_iMaxWordSequencesState) && (wgToken[i].iWordSequence != -1)) ; ++i) {
							wgToken[i].fScore += transition->fWeight+fScore;
						}
					}
					
					// activate the state	
					m_activeStateTable->activateState(transition->state,activeState.fScore+transition->fWeight+fScore,
						&m_fScoreBest,hmmStateDecoding,activeState.iHistoryItem,iWGToken,0.0);
				}
				
				transition++;
			}
		}
		//printf("# active states before processing epsilon-transitions: %d\n",);
		
		// sanity check 
		if (m_bLatticeGeneration) {
			// active nodes of next time frame
			ActiveState *activeState = m_activeStateTable->m_activeStatesNext;
			while(activeState != m_activeStateTable->m_activeStateAvailable) {
			
				// make sure the WGToken structure keeps the historyItem
				if (activeState->iWGToken != -1) {
					assert(activeState->iHistoryItem != -1);
					WGToken *wgToken = activeState->iWGToken+m_activeStateTable->m_wgTokens;
					bool bFound = false;
					for(int i=0 ; ((i < m_activeStateTable->m_iMaxWordSequencesState) && (wgToken[i].iWordSequence != -1)) ; ++i) {
						if (wgToken[i].iHistoryItem == activeState->iHistoryItem) {
							bFound = true;
						}
					}
					assert(bFound);
				}
			
				++activeState;
			}
		}
		
		// (3) process epsilon transitions in topological order
		m_activeStateTable->processEpsilonTransitions(fFeatureVector,&m_fScoreBest);
		
		if (t != iFeatureVectors-1) { 
		
			// (4) apply beam pruning
			m_activeStateTable->beamPruning(&m_fScoreBest);	
			
			// move to the next time frame
			m_activeStateTable->nextTimeFrame();
		} else {
			cout << "t=" << setw(5) << t << " bestScore: " << FLT(14,6) << m_fScoreBest << endl;
		}
	}
	
	//m_activeStateTable->printInfo();
	m_activeStateTable->endUtterance();
	
	double dTimeEnd = TimeUtils::getTimeMilliseconds();
	double dTimeSeconds = (dTimeEnd-dTimeBegin)/1000.0;
	
	BVC_VERB << "decoding time: " << FLT(8,2) << dTimeSeconds << " seconds (RTF: " <<  
		FLT(5,2) << dTimeSeconds/(((float)iFeatureVectors)/100.0) << ")";	
}