void Java_org_fmod_programmerselected_Example_cStart(JNIEnv *env, jobject thiz) { FMOD_RESULT result = FMOD_OK; result = FMOD_EventGroup_GetEvent(gEventGroup, "ProgrammerSelected", FMOD_EVENT_DEFAULT, &gEvent); CHECK_RESULT(result); result = FMOD_Event_SetCallback(gEvent, eventcallback, NULL); CHECK_RESULT(result); result = FMOD_Event_Start(gEvent); CHECK_RESULT(result); }
int main(int argc, char *argv[]) { FMOD_RESULT result; FMOD_EVENTSYSTEM *eventsystem; FMOD_EVENTGROUP *eventgroup; FMOD_EVENT *event; int key; printf("======================================================================\n"); printf("Programmer Sound. Copyright (c) Firelight Technologies 2006-2011.\n"); printf("======================================================================\n"); ERRCHECK(result = FMOD_EventSystem_Create(&eventsystem)); ERRCHECK(result = FMOD_EventSystem_Init(eventsystem, 64, FMOD_INIT_NORMAL, 0, FMOD_EVENT_INIT_NORMAL)); ERRCHECK(result = FMOD_EventSystem_SetMediaPath(eventsystem, (char *)MEDIA_PATH)); ERRCHECK(result = FMOD_EventSystem_Load(eventsystem, "examples.fev", 0, 0)); ERRCHECK(result = FMOD_EventSystem_GetGroup(eventsystem, "examples/FeatureDemonstration/SequencingAndStitching", FMOD_EVENT_DEFAULT, &eventgroup)); ERRCHECK(result = FMOD_EventSystem_GetSystemObject(eventsystem, &sys)); ERRCHECK(result = FMOD_System_CreateStream(sys, FSB_NAME, FMOD_2D | FMOD_NONBLOCKING | FMOD_SOFTWARE, 0, &fsb)); initIndexMap(fsb); printf("======================================================================\n"); printf("Press 'Space' to start the 'Programmer Sound' event\n"); printf("Press '>' to increase sound index\n"); printf("Press '<' to decrease sound index\n"); printf("Press 'Esc' to quit\n"); printf("======================================================================\n"); printf("Sound index = %d\n", g_sound_index + 1); key = 0; do { if (_kbhit()) { key = _getch(); switch(key) { case ' ' : ERRCHECK(result = FMOD_EventGroup_GetEvent(eventgroup, "ProgrammerSounds", FMOD_EVENT_DEFAULT, &event)); ERRCHECK(result = FMOD_Event_SetCallback(event, eventcallback, 0)); ERRCHECK(result = FMOD_Event_Start(event)); break; case '>' : case '.': ++g_sound_index; g_sound_index = (g_sound_index >= SOUND_INDEX_MAX) ? SOUND_INDEX_MAX - 1 : g_sound_index; printf("Sound index = %d\n", g_sound_index + 1); break; case '<' : case ',': --g_sound_index; g_sound_index = (g_sound_index < 0) ? 0 : g_sound_index; printf("Sound index = %d\n", g_sound_index + 1); break; } } ERRCHECK(result = FMOD_EventSystem_Update(eventsystem)); Sleep(10); } while (key != 27); ERRCHECK(result = FMOD_EventSystem_Unload(eventsystem)); ERRCHECK(result = FMOD_Sound_Release(fsb)); ERRCHECK(result = FMOD_EventSystem_Release(eventsystem)); return 0; }
int main(int argc, char *argv[]) { FMOD_RESULT result; FMOD_EVENTSYSTEM *eventsystem; FMOD_EVENTGROUP *eventgroup; FMOD_EVENT *event[NUM_EVENTS]; char *event_name[NUM_EVENTS] = { "Basics/BasicEventWithLooping", "SequencingAndStitching/LoopLogic", "3D Events/2D-3DPanMorph" }; int key, i, userdata = 0; printf("======================================================================\n"); printf("Realtime Tweaking. Copyright (c) Firelight Technologies 2004-2015.\n"); printf("======================================================================\n"); printf("This example shows how to initialize the FMOD Net Event System so that\n"); printf("FMOD Designer can connect to your game and tweak events as they're\n"); printf("playing.\n"); printf("Start some events then connect to this app using the Audition menu\n"); printf("in FMOD Designer. You can use 127.0.0.1 for the IP address if you\n"); printf("don't want to use two machines. Load tutorials.fdp and change the \n"); printf("volume of the playing events using the volume slider in the event\n"); printf("property sheet\n"); printf("======================================================================\n\n"); ERRCHECK(result = FMOD_EventSystem_Create(&eventsystem)); ERRCHECK(result = FMOD_NetEventSystem_Init(eventsystem, FMOD_EVENT_NET_PORT)); ERRCHECK(result = FMOD_EventSystem_Init(eventsystem, 64, FMOD_INIT_NORMAL, 0, FMOD_EVENT_INIT_NORMAL)); ERRCHECK(result = FMOD_EventSystem_SetMediaPath(eventsystem, (char *)MEDIA_PATH)); ERRCHECK(result = FMOD_EventSystem_Load(eventsystem, "examples.fev", 0, 0)); ERRCHECK(result = FMOD_EventSystem_GetGroup(eventsystem, "examples/FeatureDemonstration", FMOD_EVENT_DEFAULT, &eventgroup)); for (i=0; i < NUM_EVENTS; i++) { event[i] = 0; } printf("======================================================================\n"); printf("Press 1 - 3 to start/stop events\n"); printf("Press ESC to quit\n"); printf("======================================================================\n"); key = 0; do { if (_kbhit()) { key = _getch(); if ((key >= '1') && (key <= '3')) { i = (int)(key - '1'); if (event[i]) { ERRCHECK(result = FMOD_Event_Stop(event[i], 1)); event[i] = 0; printf("Stopping '%s'\n", event_name[i]); } else { ERRCHECK(result = FMOD_EventGroup_GetEvent(eventgroup, event_name[i], FMOD_EVENT_DEFAULT, &event[i])); ERRCHECK(result = FMOD_Event_SetCallback(event[i], eventcallback, (void *)(userdata++))); ERRCHECK(result = FMOD_Event_Start(event[i])); printf("Starting '%s'\n", event_name[i]); } } } ERRCHECK(result = FMOD_EventSystem_Update(eventsystem)); ERRCHECK(result = FMOD_NetEventSystem_Update()); Sleep(10); } while (key != 27); ERRCHECK(result = FMOD_EventSystem_Release(eventsystem)); ERRCHECK(result = FMOD_NetEventSystem_Shutdown()); return 0; }