Esempio n. 1
0
void fmunit_write(int offset, int data)
{
    if(!snd.enabled || !sms.use_fm)
        return;

    FM_Write(offset, data);
}
Esempio n. 2
0
void FM_WriteReg(int reg, int data)
{
    FM_Write(0, reg);
    FM_Write(1, data);
}
Esempio n. 3
0
void FM_SetContext(uint8 *data)
{
    int i;
    uint8 *reg = fm_context.reg;

    memcpy(&fm_context, data, sizeof(FM_Context));

    /* If we are loading a save state, we want to update the YM2413 context
       but not actually write to the current YM2413 emulator. */
    if(!snd.enabled || !sms.use_fm)
        return;

    FM_Write(0, 0x0E);
    FM_Write(1, reg[0x0E]);

    for(i = 0x00; i <= 0x07; i++)
    {
        FM_Write(0, i);
        FM_Write(1, reg[i]);
    }

    for(i = 0x10; i <= 0x18; i++)
    {
        FM_Write(0, i);
        FM_Write(1, reg[i]);
    }

    for(i = 0x20; i <= 0x28; i++)
    {
        FM_Write(0, i);
        FM_Write(1, reg[i]);
    }

    for(i = 0x30; i <= 0x38; i++)
    {
        FM_Write(0, i);
        FM_Write(1, reg[i]);
    }

    FM_Write(0, fm_context.latch);
}