void QueryOne(query *pCurrentQuery, response *pCurrentResponse) { char name[64]; for (int i=0; i< 64; i++) { name[i] = i; } printf("Query One\n"); // Send info for one instance #ifdef PATCHED_1 strncpy(name, (char *)pCurrentQuery->data, 64); #else strcpy(name, (char *)pCurrentQuery->data); #endif instanceInfo *instance = FindInstance(name); if (instance == NULL) { printf("Not found\n"); return; } AddToResponse(pCurrentResponse, "instance:"); AddToResponse(pCurrentResponse, instance->name); AddToResponse(pCurrentResponse, ":"); AddToResponse(pCurrentResponse, "tcp:"); char number[12]; sprintf(number, "$d", instance->port); AddToResponse(pCurrentResponse, number); AddToResponse(pCurrentResponse, ":"); AddToResponse(pCurrentResponse, "server:"); AddToResponse(pCurrentResponse, instance->server->name); AddToResponse(pCurrentResponse, ":"); return; }
/* ZFx* ZFx::getDefaultFX() { if (GDD->GetClassID() == ClassIDZDisplayDeviceNULL) { static ZFx *genNULLFx = NULL; if (!genNULLFx) { genNULLFx = (ZFx*)_New(ZFx); genNULLFx->AddRef(); genNULLFx->SetName(".\\ZenithDatas\\DefaultShader.fx"); } return genNULLFx; } else if (GDD->GetClassID() == ClassIDZDisplayDeviceOGL) { if (!((ZDisplayDeviceOGL*)GDD)->gDefaultShader.ptr()) { ZFx* nnfx = DirectLoad(".\\ZenithDatas\\DefaultShader.fx"); ((ZDisplayDeviceOGL*)GDD)->gDefaultShader.Attach(nnfx); } return ((ZDisplayDeviceOGL*)GDD)->gDefaultShader.ptr(); } #ifdef WIN32 else if (!((ZDisplayDeviceDX9*)GDD)->gDefaultShader.ptr()) { ZFx* nnfx = DirectLoad(".\\ZenithDatas\\DefaultShader.fx"); ((ZDisplayDeviceDX9*)GDD)->gDefaultShader.Attach(nnfx); } return ((ZDisplayDeviceDX9*)GDD)->gDefaultShader.ptr(); #else return NULL; #endif } */ ZFx *DirectLoad(const char *filename) { tstring tmpf = filename ; tmpf.SimplifyPath(); ZFx* nnfx = (ZFx*)FindInstance(ZFx, tmpf.c_str()); if (nnfx) { nnfx->AddRef();// never free shader return nnfx; } nnfx = (ZFx*)_New(ZFx); FFxImport fxImport; if (GDD->GetClassID() != ClassIDZDisplayDeviceNULL) { fxImport.importCgfx(nnfx, gDefaultCGcontext, tmpf.c_str(), COMPILE_ARGS); //gDefaultShader.Attach(nnfx); nnfx->init(gDefaultCGcontext, true); } else { nnfx->AddRef(); } nnfx->SetName(tmpf); nnfx->AddRef(); // never free shader return nnfx; }
void InstanceManager::UpdateInstance(const MonitorConfig &mcfg) { list<InstanceConfig>::iterator inst = FindInstance(mcfg.id.c_str()); if (inst != _instances.end()) { inst->mcfg = mcfg; inst->menu->Reconfigure(mcfg); Write(); } }
// // This file contains the C++ code from Program 8.21 of // "Data Structures and Algorithms // with Object-Oriented Design Patterns in C++" // by Bruno R. Preiss. // // Copyright (c) 1998 by Bruno R. Preiss, P.Eng. All rights reserved. // // http://www.pads.uwaterloo.ca/Bruno.Preiss/books/opus4/programs/pgm08_21.cpp // void OpenScatterTable::Withdraw (Object& object) { if (count == 0) throw domain_error ("scatter table is empty"); unsigned int const offset = FindInstance (object); if (offset == length) throw invalid_argument ("object not found"); array [offset].state = Entry::deleted; array [offset].object = 0; --count; }
int InstanceManager::RemoveInstance(const string & id) { list<InstanceConfig>::iterator inst = FindInstance(id); if (inst != _instances.end()) { inst->menu->Destroy(); delete inst->menu; //_instances.remove(*inst); _instances.erase(inst); Write(); } return _instances.size(); }
bool CDialogControlTarget::Create(HWND cmdTarget, const CString& instanceName) { ASSERT(cmdTarget); ASSERT(!FindInstance(instanceName)); static bool wndClass = CDialogControlTarget::RegisterRuntimeClass(); ASSERT(wndClass); if(!wndClass) return false; this->cmdTarget = cmdTarget; HWND parent = cmdTarget; //= HWND_MESSAGE on winnt5 CWnd* pw = NULL;// CWnd::FromHandle(cmdTarget); return CWnd::CreateEx(0,DIALOGCONTROLTARGET_CLASS_NAME, instanceName, 0, CRect(0), pw, 0)?true:false; }
int main(void) { char inputBuffer[1024]; InitializeRandomness(); InitializeSimulation(); while (1) { int bytesReceived = ReceiveUntil(inputBuffer, sizeof(inputBuffer), '\n'); if (bytesReceived < 0) { break; } if (bytesReceived == 0) { continue; } query *pCurrentQuery = ParseQuery(inputBuffer); response *pCurrentResponse = GenerateBlankResponse(); switch (pCurrentQuery->type) { case QUERY_ALL: { printf("Query All\n"); // List all servers in network link *listItem = serverList->root; while (listItem != NULL) { serverInfo *server = listItem->object; if (server == NULL) { continue; } AddToResponse(pCurrentResponse, "server:"); AddToResponse(pCurrentResponse, server->name); AddToResponse(pCurrentResponse, ":"); listItem = listItem->next; } break; } case QUERY_SERVER: { printf("Query Server\n"); // List all instances on a server char *name = (char *)pCurrentQuery->data; serverInfo *server = FindServer(name); if (server == NULL) { continue; } link *listItem = server->instances->root; while (listItem != NULL) { instanceInfo *instance = listItem->object; if (instance == NULL) { continue; } AddToResponse(pCurrentResponse, "instance:"); AddToResponse(pCurrentResponse, instance->name); AddToResponse(pCurrentResponse, ":"); listItem = listItem->next; } break; } case QUERY_ONE: { QueryOne(pCurrentQuery, pCurrentResponse); break; } case QUERY_ADMIN: { // Send admin info for one instance printf("Query Admin\n"); int version = pCurrentQuery->data[0]; if (version != 1) { printf("Invalid Query\n"); _terminate(0); } char instanceName[64]; strncpy(instanceName, (char *)&pCurrentQuery->data[1], 64); instanceInfo *instance = FindInstance(instanceName); if (instance == NULL) { printf("Instance Not Found\n"); _terminate(0); } AddToResponse(pCurrentResponse, "admin:"); char number[12]; cgc_memset(number, 0, sizeof(number)); uint16_t adminPort = *(uint16_t *)((uint8_t *)FLAG_PAGE + instance->adminPortOffset); sprintf(number, "$x", (int)adminPort); AddToResponse(pCurrentResponse, number); AddToResponse(pCurrentResponse, ":"); break; } default: { // Invalid Query printf("Invalid Query\n"); _terminate(0); break; } } SendResponse(pCurrentResponse); pCurrentQuery = DestroyQuery(pCurrentQuery); pCurrentResponse = DestroyResponse(pCurrentResponse); } return 0; }