void GBASIOInit(struct GBASIO* sio) { sio->drivers.normal = 0; sio->drivers.multiplayer = 0; sio->drivers.joybus = 0; sio->activeDriver = 0; GBASIOReset(sio); }
void GBASIOInit(struct GBASIO* sio) { sio->rcnt = RCNT_INITIAL; sio->a.siocnt = 0; sio->mode = -1; sio->activeDriver = 0; sio->drivers.normal = 0; sio->drivers.multiplayer = 0; sio->drivers.joybus = 0; sio->activeDriver = 0; GBASIOReset(sio); }