Esempio n. 1
0
static void
quest_weapon_enchant(struct creature *ch, struct obj_data *obj, int lvl)
{
    int i;
    for (i = MAX_OBJ_AFFECT - 1; i >= 0; i--) {
        if (obj->affected[i].location == APPLY_HITROLL ||
            obj->affected[i].location == APPLY_DAMROLL) {
            obj->affected[i].location = APPLY_NONE;
            obj->affected[i].modifier = 0;
        } else if (i < MAX_OBJ_AFFECT - 2 && obj->affected[i].location) {
            obj->affected[i + 2].location = obj->affected[i].location;
            obj->affected[i + 2].modifier = obj->affected[i].modifier;
        }
    }

    obj->affected[0].location = APPLY_HITROLL;
    obj->affected[0].modifier = MAX(2, number(2, 4)) +
        (lvl >= 50) + (lvl >= 56) + (lvl >= 60) + (lvl >= 67);

    obj->affected[1].location = APPLY_DAMROLL;
    obj->affected[1].modifier = MAX(2, number(2, 4)) +
        (lvl >= 50) + (lvl >= 56) + (lvl >= 60) + (lvl >= 67);

    if (IS_GOOD(ch)) {
        SET_BIT(GET_OBJ_EXTRA(obj), ITEM_ANTI_EVIL);
        act("$p glows a bright blue.", false, ch, obj, NULL, TO_CHAR);
    } else if (IS_EVIL(ch)) {
        SET_BIT(GET_OBJ_EXTRA(obj), ITEM_ANTI_GOOD);
        act("$p glows a bright red.", false, ch, obj, NULL, TO_CHAR);
    } else {
        act("$p glows a bright yellow.", false, ch, obj, NULL, TO_CHAR);
    }

    SET_BIT(GET_OBJ_EXTRA(obj), ITEM_MAGIC | ITEM_GLOW);
}
Esempio n. 2
0
struct obj_data *Obj_from_store(struct obj_file_elem object, int *location)
{
  struct obj_data *obj;
  int j;

  *location = 0;
  if (real_object(object.item_number) != NOTHING) {
    obj = read_object(object.item_number, VIRTUAL);
#if USE_AUTOEQ
    *location = object.location;
#endif
    GET_OBJ_VAL(obj, 0) = object.value[0];
    GET_OBJ_VAL(obj, 1) = object.value[1];
    GET_OBJ_VAL(obj, 2) = object.value[2];
    GET_OBJ_VAL(obj, 3) = object.value[3];
    GET_OBJ_EXTRA(obj) = object.extra_flags;
    GET_OBJ_WEIGHT(obj) = object.weight;
    GET_OBJ_TIMER(obj) = object.timer;
    obj->obj_flags.bitvector = object.bitvector;

    for (j = 0; j < MAX_OBJ_AFFECT; j++)
      obj->affected[j] = object.affected[j];

    return (obj);
  } else
    return (NULL);
}
Esempio n. 3
0
struct obj_data * Obj_from_store(struct obj_file_elem object, int *locate)
{
  struct obj_data *obj;
  int j;

  if (real_object(object.item_number) > -1) {
    obj = read_object(object.item_number, VNUMBER);
    *locate = (int) object.locate;
    GET_OBJ_VAL(obj, 0) = object.value[0];
    GET_OBJ_VAL(obj, 1) = object.value[1];
    GET_OBJ_VAL(obj, 2) = object.value[2];
    GET_OBJ_VAL(obj, 3) = object.value[3];
    GET_OBJ_VAL(obj, 4) = object.value[4];
    GET_OBJ_VAL(obj, 5) = object.value[5];
    GET_OBJ_VAL(obj, 6) = object.value[6];
    GET_OBJ_VAL(obj, 7) = object.value[7];
    GET_OBJ_VAL(obj, 8) = object.value[8];
    GET_OBJ_VAL(obj, 9) = object.value[9];
    GET_OBJ_EXTRA(obj) = object.extra_flags;
    GET_OBJ_WEIGHT(obj) = object.weight;
    GET_OBJ_TIMER(obj) = object.timer;
    obj->obj_flags.bitvector = object.bitvector;

    for (j = 0; j < MAX_OBJ_AFFECT; j++)
      obj->affected[j] = object.affected[j];

    return obj;
  } else
    return NULL;
}
Esempio n. 4
0
int Obj_to_store_from(struct obj_data * obj, FILE * fl, int locate)
{
  int j;
  struct obj_file_elem object;

  object.item_number = GET_OBJ_VNUM(obj);
  object.locate = (sh_int) locate; /* where worn or inventory? */
  object.value[0] = GET_OBJ_VAL(obj, 0);
  object.value[1] = GET_OBJ_VAL(obj, 1);
  object.value[2] = GET_OBJ_VAL(obj, 2);
  object.value[3] = GET_OBJ_VAL(obj, 3);
  object.value[4] = GET_OBJ_VAL(obj, 4);
  object.value[5] = GET_OBJ_VAL(obj, 5);
  object.value[6] = GET_OBJ_VAL(obj, 6);
  object.value[7] = GET_OBJ_VAL(obj, 7);
  object.value[8] = GET_OBJ_VAL(obj, 8);
  object.value[9] = GET_OBJ_VAL(obj, 9);
  object.extra_flags = GET_OBJ_EXTRA(obj);
  object.weight = GET_OBJ_WEIGHT(obj);
  object.timer = GET_OBJ_TIMER(obj);
  object.bitvector = obj->obj_flags.bitvector;
  for (j = 0; j < MAX_OBJ_AFFECT; j++)
    object.affected[j] = obj->affected[j];

  if (fwrite(&object, sizeof(struct obj_file_elem), 1, fl) < 1) {
    perror("Error writing object in Obj_to_store");
    return 0;
  }
  return 1;
}
Esempio n. 5
0
void make_corpse(struct char_data * ch)
{
  struct obj_data *corpse, *o;
  struct obj_data *money;
  int i;

  corpse = create_obj();

  corpse->item_number = NOTHING;
  IN_ROOM(corpse) = NOWHERE;
  corpse->name = str_dup("corpse");

  sprintf(buf2, "The corpse of %s is lying here.", GET_NAME(ch));
  corpse->description = str_dup(buf2);

  sprintf(buf2, "the corpse of %s", GET_NAME(ch));
  corpse->short_description = str_dup(buf2);

  GET_OBJ_TYPE(corpse) = ITEM_CONTAINER;
  GET_OBJ_WEAR(corpse) = ITEM_WEAR_TAKE;
  GET_OBJ_EXTRA(corpse) = ITEM_NODONATE;
  GET_OBJ_VAL(corpse, 0) = 0;	/* You can't store stuff in a corpse */
  GET_OBJ_VAL(corpse, 3) = 1;	/* corpse identifier */
  GET_OBJ_WEIGHT(corpse) = GET_WEIGHT(ch) + IS_CARRYING_W(ch);
  GET_OBJ_RENT(corpse) = 100000;
  if (IS_NPC(ch))
    GET_OBJ_TIMER(corpse) = max_npc_corpse_time;
  else
    GET_OBJ_TIMER(corpse) = max_pc_corpse_time;

  /* transfer character's inventory to the corpse */
  corpse->contains = ch->carrying;
  for (o = corpse->contains; o != NULL; o = o->next_content)
    o->in_obj = corpse;
  object_list_new_owner(corpse, NULL);

  /* transfer character's equipment to the corpse */
  for (i = 0; i < NUM_WEARS; i++)
    if (GET_EQ(ch, i)) {
      remove_otrigger(GET_EQ(ch, i), ch);
      obj_to_obj(unequip_char(ch, i), corpse);
    }

  /* transfer gold */
  if (GET_GOLD(ch) > 0) {
    /* following 'if' clause added to fix gold duplication loophole */
    if (IS_NPC(ch) || (!IS_NPC(ch) && ch->desc)) {
      money = create_money(GET_GOLD(ch));
      obj_to_obj(money, corpse);
    }
    GET_GOLD(ch) = 0;
  }
  ch->carrying = NULL;
  IS_CARRYING_N(ch) = 0;
  IS_CARRYING_W(ch) = 0;

  obj_to_room(corpse, IN_ROOM(ch));
}
Esempio n. 6
0
static void
quest_armor_enchant(struct creature *ch, struct obj_data *obj, int lvl)
{
    int i;

    for (i = 0; i < MAX_OBJ_AFFECT - 1; i++) {
        if (obj->affected[i].location == APPLY_AC ||
            obj->affected[i].location == APPLY_SAVING_BREATH ||
            obj->affected[i].location == APPLY_SAVING_SPELL ||
            obj->affected[i].location == APPLY_SAVING_PARA) {
            obj->affected[i].location = APPLY_NONE;
            obj->affected[i].modifier = 0;
        }
    }

    obj->affected[0].location = APPLY_AC;
    obj->affected[0].modifier = -(lvl / 8) - 5;

    obj->affected[1].location = APPLY_SAVING_PARA;
    obj->affected[1].modifier = -(4 + (lvl >= 53));

    obj->affected[2].location = APPLY_SAVING_BREATH;
    obj->affected[2].modifier = -(4 + (lvl >= 53));

    obj->affected[3].location = APPLY_SAVING_SPELL;
    obj->affected[3].modifier = -(4 + (lvl >= 53));

    if (IS_GOOD(ch)) {
        SET_BIT(GET_OBJ_EXTRA(obj), ITEM_ANTI_EVIL);
        act("$p glows a bright blue.", false, ch, obj, NULL, TO_CHAR);
    } else if (IS_EVIL(ch)) {
        SET_BIT(GET_OBJ_EXTRA(obj), ITEM_ANTI_GOOD);
        act("$p glows a bright red.", false, ch, obj, NULL, TO_CHAR);
    } else {
        act("$p glows a bright yellow.", false, ch, obj, NULL, TO_CHAR);
    }

    SET_BIT(GET_OBJ_EXTRA(obj), ITEM_MAGIC | ITEM_GLOW);
}
Esempio n. 7
0
int carrying_quest_item(CharData *ch)
{
	ObjData *obj, *objnext = NULL;

	for( obj = ch->carrying; obj; obj = objnext ) {
		objnext = obj->next_content;
		if ( IS_SET_AR(GET_OBJ_EXTRA(obj), ITEM_ARENA) ) {
			return 1;
		}
	}  // for

	// No quest item, returning 0:
	return 0;
}
Esempio n. 8
0
/*
 * Object extra flags.
 */
void oedit_disp_extra_menu(struct descriptor_data *d)
{
  char bits[MAX_STRING_LENGTH];
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_ITEM_FLAGS; counter++) {
    write_to_output(d, "%s%2d%s) %-20.20s %s", grn, counter + 1, nrm,
		extra_bits[counter], !(++columns % 2) ? "\r\n" : "");
  }
  sprintbit(GET_OBJ_EXTRA(OLC_OBJ(d)), extra_bits, bits, sizeof(bits));
  write_to_output(d, "\r\nObject flags: %s%s%s\r\n"
	  "Enter object extra flag (0 to quit) : ",
	  cyn, bits, nrm);
}
Esempio n. 9
0
void mag_alter_objs(int level, struct char_data *ch, struct obj_data *obj,
		         int spellnum, int savetype)
{
  const char *to_char = NULL, *to_room = NULL;

  if (obj == NULL)
    return;

  switch (spellnum) {
    case SPELL_BLESS:
      if (!OBJ_FLAGGED(obj, ITEM_BLESS) &&
	  (GET_OBJ_WEIGHT(obj) <= 5 * GET_LEVEL(ch))) {
	SET_BIT(GET_OBJ_EXTRA(obj), ITEM_BLESS);
	to_char = "$p glows briefly.";
      }
      break;
    case SPELL_CURSE:
      if (!OBJ_FLAGGED(obj, ITEM_NODROP)) {
	SET_BIT(GET_OBJ_EXTRA(obj), ITEM_NODROP);
	if (GET_OBJ_TYPE(obj) == ITEM_WEAPON)
	  GET_OBJ_VAL(obj, 2)--;
	to_char = "$p briefly glows red.";
      }
      break;
    case SPELL_INVISIBLE:
      if (!OBJ_FLAGGED(obj, ITEM_NOINVIS | ITEM_INVISIBLE)) {
        SET_BIT(GET_OBJ_EXTRA(obj), ITEM_INVISIBLE);
        to_char = "$p vanishes.";
      }
      break;
    case SPELL_POISON:
      if (((GET_OBJ_TYPE(obj) == ITEM_DRINKCON) ||
         (GET_OBJ_TYPE(obj) == ITEM_FOUNTAIN) ||
         (GET_OBJ_TYPE(obj) == ITEM_FOOD)) && !GET_OBJ_VAL(obj, 3)) {
      GET_OBJ_VAL(obj, 3) = 1;
      to_char = "$p steams briefly.";
      }
      break;
    case SPELL_REMOVE_CURSE:
      if (OBJ_FLAGGED(obj, ITEM_NODROP)) {
        REMOVE_BIT(GET_OBJ_EXTRA(obj), ITEM_NODROP);
        if (GET_OBJ_TYPE(obj) == ITEM_WEAPON)
          GET_OBJ_VAL(obj, 2)++;
        to_char = "$p briefly glows blue.";
      }
      break;
    case SPELL_REMOVE_POISON:
      if (((GET_OBJ_TYPE(obj) == ITEM_DRINKCON) ||
         (GET_OBJ_TYPE(obj) == ITEM_FOUNTAIN) ||
         (GET_OBJ_TYPE(obj) == ITEM_FOOD)) && GET_OBJ_VAL(obj, 3)) {
        GET_OBJ_VAL(obj, 3) = 0;
        to_char = "$p steams briefly.";
      }
      break;
  }

  if (to_char == NULL)
    send_to_char(ch, "%s", NOEFFECT);
  else
    act(to_char, TRUE, ch, obj, 0, TO_CHAR);

  if (to_room != NULL)
    act(to_room, TRUE, ch, obj, 0, TO_ROOM);
  else if (to_char != NULL)
    act(to_char, TRUE, ch, obj, 0, TO_ROOM);

}
Esempio n. 10
0
void make_corpse(struct char_data *ch)
{
  char buf2[MAX_NAME_LENGTH + 64];
  struct obj_data *corpse, *o;
  struct obj_data *money;
  int i;

  corpse = create_obj();

  corpse->item_number = NOTHING;
  IN_ROOM(corpse) = NOWHERE;
  corpse->name = strdup("corpse");

  snprintf(buf2, sizeof(buf2), "The corpse of %s is lying here.", GET_NAME(ch));
  corpse->description = strdup(buf2);

  snprintf(buf2, sizeof(buf2), "the corpse of %s", GET_NAME(ch));
  corpse->short_description = strdup(buf2);

  GET_OBJ_TYPE(corpse) = ITEM_CONTAINER;
  GET_OBJ_WEAR(corpse) = ITEM_WEAR_TAKE;
  GET_OBJ_EXTRA(corpse) = ITEM_NODONATE;
  GET_OBJ_VAL(corpse, 0) = 0;	/* You can't store stuff in a corpse */
  GET_OBJ_VAL(corpse, 3) = 1;	/* corpse identifier */
  GET_OBJ_WEIGHT(corpse) = GET_WEIGHT(ch) + IS_CARRYING_W(ch);
  GET_OBJ_RENT(corpse) = 100000;
  if (IS_NPC(ch))
    GET_OBJ_TIMER(corpse) = max_npc_corpse_time;
  else
    GET_OBJ_TIMER(corpse) = max_pc_corpse_time;

  /* transfer character's inventory to the corpse */
  corpse->contains = ch->carrying;
  for (o = corpse->contains; o != NULL; o = o->next_content)
    o->in_obj = corpse;
  object_list_new_owner(corpse, NULL);

  /* transfer character's equipment to the corpse */
  for (i = 0; i < NUM_WEARS; i++)
    if (GET_EQ(ch, i))
      obj_to_obj(unequip_char(ch, i), corpse);

  /* transfer gold */
  if (GET_GOLD(ch) > 0) {
    /*
     * following 'if' clause added to fix gold duplication loophole
     * The above line apparently refers to the old "partially log in,
     * kill the game character, then finish login sequence" duping
     * bug. The duplication has been fixed (knock on wood) but the
     * test below shall live on, for a while. -gg 3/3/2002
     */
    if (IS_NPC(ch) || ch->desc) {
      money = create_money(GET_GOLD(ch));
      obj_to_obj(money, corpse);
    }
    GET_GOLD(ch) = 0;
  }
  ch->carrying = NULL;
  IS_CARRYING_N(ch) = 0;
  IS_CARRYING_W(ch) = 0;

  obj_to_room(corpse, IN_ROOM(ch));
}
Esempio n. 11
0
void mag_affect_obj(struct char_data *caster, struct obj_data *object, struct spell_info_type *sinfo, int level)
{
  int i, j;

  if (object) {
    for (i = 0; i < NUM_MODIFY; i++) {
      switch (sinfo->obj_aff[i].location) {
        case OBJ_EXTRA:
          if (strcmp(sinfo->command, "darkness") == 0) {
            REMOVE_BIT(GET_OBJ_EXTRA(object), sinfo->spell_obj_bit);
            break;
          }
          if (!sinfo->spell_obj_bit)
            SET_BIT(GET_OBJ_EXTRA(object), sinfo->obj_aff[i].location);
          else
            SET_BIT(GET_OBJ_EXTRA(object), sinfo->spell_obj_bit);
          break;
        case OBJ_VALUE_0:
          if (strcmp(sinfo->command, "enchant shield") == 0) {
            if (GET_OBJ_WEAR(object) == ITEM_WEAR_SHIELD) {
              GET_OBJ_VAL(object, 0) += number((level / 20), sinfo->obj_aff[i].modifier);
            }
          } else {
            GET_OBJ_VAL(object, 0) += sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_VALUE_1:
          GET_OBJ_VAL(object, 1) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_VALUE_2:
          GET_OBJ_VAL(object, 2) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_VALUE_3:
          GET_OBJ_VAL(object, 3) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_VALUE_4:
          GET_OBJ_VAL(object, 4) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_DAMROLL:
          if (strcmp(sinfo->command, "enchant weapon") == 0) {
            for (j = 0; j < MAX_OBJ_AFFECT; j++)
              if (object->affected[j].location != APPLY_NONE)
                break;
            if (j == MAX_OBJ_AFFECT) {
              object->affected[0].location = APPLY_DAMROLL;
              object->affected[0].modifier = number((level / 33), sinfo->obj_aff[i].modifier);
            }
          }
          break;
        case OBJ_HITROLL:
          if (strcmp(sinfo->command, "enchant weapon") == 0) {
            for (j = 0; j < MAX_OBJ_AFFECT; j++)
              if (object->affected[j].location != APPLY_NONE)
                break;
            if (j == MAX_OBJ_AFFECT) {
              object->affected[0].location = APPLY_HITROLL;
              object->affected[0].modifier = number((level / 33), sinfo->obj_aff[i].modifier);
            }
          }
          break;
        case OBJ_SAVING_PARA:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_SAVING_PARA;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_SAVING_ROD:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_SAVING_ROD;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_SAVING_PETRI:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_SAVING_PETRI;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_SAVING_BREATH:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_SAVING_BREATH;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_SAVING_SPELL:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_SAVING_SPELL;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_MAX_HIT:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_MAX_HIT;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_MAX_MANA:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_MAX_MANA;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_MAX_MOVE:
          for (j = 0; j < MAX_OBJ_AFFECT; j++)
            if (object->affected[j].location != APPLY_NONE)
              break;
          if (j == MAX_OBJ_AFFECT) {
            object->affected[0].location = APPLY_MAX_MOVE;
            object->affected[0].modifier = sinfo->obj_aff[i].modifier;
          }
          break;
        case OBJ_RES_LIGHT:
          GET_OBJ_RESIST(object, DAM_LIGHT) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_DARK:
          GET_OBJ_RESIST(object, DAM_DARK) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_FIRE:
          GET_OBJ_RESIST(object, DAM_FIRE) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_COLD:
          GET_OBJ_RESIST(object, DAM_COLD) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_ACID:
          GET_OBJ_RESIST(object, DAM_ACID) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_POISON:
          GET_OBJ_RESIST(object, DAM_POISON) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_DISEASE:
          GET_OBJ_RESIST(object, DAM_DISEASE) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_CHARM:
          GET_OBJ_RESIST(object, DAM_CHARM) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_SLEEP:
          GET_OBJ_RESIST(object, DAM_SLEEP) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_SLASH:
          GET_OBJ_RESIST(object, DAM_SLASH) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_PIERCE:
          GET_OBJ_RESIST(object, DAM_PIERCE) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_BLUDGEON:
          GET_OBJ_RESIST(object, DAM_BLUDGEON) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_NWEAP:
          GET_OBJ_RESIST(object, DAM_NWEAP) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_MWEAP:
          GET_OBJ_RESIST(object, DAM_MWEAP) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_MAGIC:
          GET_OBJ_RESIST(object, DAM_MAGIC) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_RES_ELECTRICITY:
          GET_OBJ_RESIST(object, DAM_ELECTRICITY) += sinfo->obj_aff[i].modifier;
          break;
        case OBJ_TIMER:
          GET_OBJ_TIMER(object) += (sinfo->obj_aff[i].modifier * level);
          break;
      }
    }
  }
}
Esempio n. 12
0
void oedit_parse(struct descriptor_data *d, char *arg)
{
  int number, max_val, min_val;
  char *oldtext = NULL;

  switch (OLC_MODE(d)) {

  case OEDIT_CONFIRM_SAVESTRING:
    switch (*arg) {
    case 'y':
    case 'Y':
      write_to_output(d, "Saving object to memory.\r\n");
      oedit_save_internally(d);
      mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d));
      /* Fall through. */
    case 'n':
    case 'N':
      cleanup_olc(d, CLEANUP_ALL);
      return;
    default:
      write_to_output(d, "Invalid choice!\r\n");
      write_to_output(d, "Do you wish to save this object internally?\r\n");
      return;
    }

  case OEDIT_MAIN_MENU:
    /*
     * Throw us out to whichever edit mode based on user input.
     */
    switch (*arg) {
    case 'q':
    case 'Q':
      if (OLC_VAL(d)) {	/* Something has been modified. */
	write_to_output(d, "Do you wish to save this object internally? : ");
	OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING;
      } else
	cleanup_olc(d, CLEANUP_ALL);
      return;
    case '1':
      write_to_output(d, "Enter namelist : ");
      OLC_MODE(d) = OEDIT_EDIT_NAMELIST;
      break;
    case '2':
      write_to_output(d, "Enter short desc : ");
      OLC_MODE(d) = OEDIT_SHORTDESC;
      break;
    case '3':
      write_to_output(d, "Enter long desc :-\r\n| ");
      OLC_MODE(d) = OEDIT_LONGDESC;
      break;
    case '4':
      OLC_MODE(d) = OEDIT_ACTDESC;
      send_editor_help(d);
      write_to_output(d, "Enter action description:\r\n\r\n");
      if (OLC_OBJ(d)->action_description) {
	write_to_output(d, "%s", OLC_OBJ(d)->action_description);
	oldtext = strdup(OLC_OBJ(d)->action_description);
      }
      string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      break;
    case '5':
      oedit_disp_type_menu(d);
      OLC_MODE(d) = OEDIT_TYPE;
      break;
    case '6':
      oedit_disp_extra_menu(d);
      OLC_MODE(d) = OEDIT_EXTRAS;
      break;
    case '7':
      oedit_disp_wear_menu(d);
      OLC_MODE(d) = OEDIT_WEAR;
      break;
    case '8':
      write_to_output(d, "Enter weight : ");
      OLC_MODE(d) = OEDIT_WEIGHT;
      break;
    case '9':
      write_to_output(d, "Enter cost : ");
      OLC_MODE(d) = OEDIT_COST;
      break;
    case 'a':
    case 'A':
      write_to_output(d, "Enter cost per day : ");
      OLC_MODE(d) = OEDIT_COSTPERDAY;
      break;
    case 'b':
    case 'B':
      write_to_output(d, "Enter timer : ");
      OLC_MODE(d) = OEDIT_TIMER;
      break;
    case 'c':
    case 'C':
      /*
       * Clear any old values  
       */
      GET_OBJ_VAL(OLC_OBJ(d), 0) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 1) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 2) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 3) = 0;
      oedit_disp_val1_menu(d);
      break;
    case 'd':
    case 'D':
      oedit_disp_prompt_apply_menu(d);
      break;
    case 'e':
    case 'E':
      /*
       * If extra descriptions don't exist.
       */
      if (OLC_OBJ(d)->ex_description == NULL) {
	CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1);
	OLC_OBJ(d)->ex_description->next = NULL;
      }
      OLC_DESC(d) = OLC_OBJ(d)->ex_description;
      oedit_disp_extradesc_menu(d);
      break;
    case 'm':
    case 'M':
      write_to_output(d, "Enter new minimum level: ");
      OLC_MODE(d) = OEDIT_LEVEL;
      break;
    case 'p':
    case 'P':
      oedit_disp_perm_menu(d);
      OLC_MODE(d) = OEDIT_PERM;
      break;
    case 's':
    case 'S':
      OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU;
      dg_script_menu(d);
      return;
    default:
      oedit_disp_menu(d);
      break;
    }
    return;			/*
				 * end of OEDIT_MAIN_MENU 
				 */

  case OLC_SCRIPT_EDIT:
    if (dg_script_edit_parse(d, arg)) return;
    break;

  case OEDIT_EDIT_NAMELIST:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->name)
      free(OLC_OBJ(d)->name);
    OLC_OBJ(d)->name = str_udup(arg);
    break;

  case OEDIT_SHORTDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->short_description)
      free(OLC_OBJ(d)->short_description);
    OLC_OBJ(d)->short_description = str_udup(arg);
    break;

  case OEDIT_LONGDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->description)
      free(OLC_OBJ(d)->description);
    OLC_OBJ(d)->description = str_udup(arg);
    break;

  case OEDIT_TYPE:
    number = atoi(arg);
    if ((number < 1) || (number >= NUM_ITEM_TYPES)) {
      write_to_output(d, "Invalid choice, try again : ");
      return;
    } else
      GET_OBJ_TYPE(OLC_OBJ(d)) = number;
    break;

  case OEDIT_EXTRAS:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_FLAGS)) {
      oedit_disp_extra_menu(d);
      return;
    } else if (number == 0)
      break;
    else {
      TOGGLE_BIT(GET_OBJ_EXTRA(OLC_OBJ(d)), 1 << (number - 1));
      oedit_disp_extra_menu(d);
      return;
    }

  case OEDIT_WEAR:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_WEARS)) {
      write_to_output(d, "That's not a valid choice!\r\n");
      oedit_disp_wear_menu(d);
      return;
    } else if (number == 0)	/* Quit. */
      break;
    else {
      TOGGLE_BIT(GET_OBJ_WEAR(OLC_OBJ(d)), 1 << (number - 1));
      oedit_disp_wear_menu(d);
      return;
    }

  case OEDIT_WEIGHT:
    GET_OBJ_WEIGHT(OLC_OBJ(d)) = atoi(arg);
    break;

  case OEDIT_COST:
    GET_OBJ_COST(OLC_OBJ(d)) = atoi(arg);
    break;

  case OEDIT_COSTPERDAY:
    GET_OBJ_RENT(OLC_OBJ(d)) = atoi(arg);
    break;

  case OEDIT_TIMER:
    GET_OBJ_TIMER(OLC_OBJ(d)) = atoi(arg);
    break;

  case OEDIT_LEVEL:
    GET_OBJ_LEVEL(OLC_OBJ(d)) = atoi(arg);
    break;

  case OEDIT_PERM:
    if ((number = atoi(arg)) == 0)
      break;
    if (number > 0 && number <= NUM_AFF_FLAGS)
      TOGGLE_BIT(GET_OBJ_PERM(OLC_OBJ(d)), 1 << (number - 1));
    oedit_disp_perm_menu(d);
    return;

  case OEDIT_VALUE_1:
    /*
     * Lucky, I don't need to check any of these for out of range values.
     * Hmm, I'm not so sure - Rv  
     */
    GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg);
    /*
     * proceed to menu 2 
     */
    oedit_disp_val2_menu(d);
    return;
  case OEDIT_VALUE_2:
    /*
     * Here, I do need to check for out of range values.
     */
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number < 0 || number >= NUM_SPELLS)
	oedit_disp_val2_menu(d);
      else {
	GET_OBJ_VAL(OLC_OBJ(d), 1) = number;
	oedit_disp_val3_menu(d);
      }
      break;
    case ITEM_CONTAINER:
      /*
       * Needs some special handling since we are dealing with flag values
       * here.
       */
      if (number < 0 || number > 4)
	oedit_disp_container_flags_menu(d);
      else if (number != 0) {
        TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1));
        OLC_VAL(d) = 1;
	oedit_disp_val2_menu(d);
      } else
	oedit_disp_val3_menu(d);
      break;

    default:
      GET_OBJ_VAL(OLC_OBJ(d), 1) = number;
      oedit_disp_val3_menu(d);
    }
    return;

  case OEDIT_VALUE_3:
    number = atoi(arg);
    /*
     * Quick'n'easy error checking.
     */
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      min_val = -1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WEAPON:
      min_val = 1;
      max_val = 50;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 0;
      max_val = 20;
      break;
    case ITEM_DRINKCON:
    case ITEM_FOUNTAIN:
      min_val = 0;
      max_val = NUM_LIQ_TYPES - 1;
      break;
    case ITEM_KEY:
      min_val = 0;
      max_val = 32099;
      break;
    default:
      min_val = -32000;
      max_val = 32000;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val);
    oedit_disp_val4_menu(d);
    return;

  case OEDIT_VALUE_4:
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      min_val = -1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WEAPON:
      min_val = 0;
      max_val = NUM_ATTACK_TYPES - 1;
      break;
    default:
      min_val = -32000;
      max_val = 32000;
      break;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val);
    break;

  case OEDIT_PROMPT_APPLY:
    if ((number = atoi(arg)) == 0)
      break;
    else if (number < 0 || number > MAX_OBJ_AFFECT) {
      oedit_disp_prompt_apply_menu(d);
      return;
    }
    OLC_VAL(d) = number - 1;
    OLC_MODE(d) = OEDIT_APPLY;
    oedit_disp_apply_menu(d);
    return;

  case OEDIT_APPLY:
    if ((number = atoi(arg)) == 0) {
      OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0;
      OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0;
      oedit_disp_prompt_apply_menu(d);
    } else if (number < 0 || number >= NUM_APPLIES)
      oedit_disp_apply_menu(d);
    else {
      int counter;

      /* add in check here if already applied.. deny builders another */
      if (GET_LEVEL(d->character) < LVL_IMPL) {
        for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) {
          if (OLC_OBJ(d)->affected[counter].location == number) {
            write_to_output(d, "Object already has that apply.");
            return;
          }
        }
      }

      OLC_OBJ(d)->affected[OLC_VAL(d)].location = number;
      write_to_output(d, "Modifier : ");
      OLC_MODE(d) = OEDIT_APPLYMOD;
    }
    return;

  case OEDIT_APPLYMOD:
    OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg);
    oedit_disp_prompt_apply_menu(d);
    return;

  case OEDIT_EXTRADESC_KEY:
    if (genolc_checkstring(d, arg)) {
      if (OLC_DESC(d)->keyword)
        free(OLC_DESC(d)->keyword);
      OLC_DESC(d)->keyword = str_udup(arg);
    }
    oedit_disp_extradesc_menu(d);
    return;

  case OEDIT_EXTRADESC_MENU:
    switch ((number = atoi(arg))) {
    case 0:
      if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) {
	struct extra_descr_data **tmp_desc;

	if (OLC_DESC(d)->keyword)
	  free(OLC_DESC(d)->keyword);
	if (OLC_DESC(d)->description)
	  free(OLC_DESC(d)->description);

	/*
	 * Clean up pointers  
	 */
	for (tmp_desc = &(OLC_OBJ(d)->ex_description); *tmp_desc; tmp_desc = &((*tmp_desc)->next)) {
	  if (*tmp_desc == OLC_DESC(d)) {
	    *tmp_desc = NULL;
	    break;
	  }
	}
	free(OLC_DESC(d));
      }
    break;

    case 1:
      OLC_MODE(d) = OEDIT_EXTRADESC_KEY;
      write_to_output(d, "Enter keywords, separated by spaces :-\r\n| ");
      return;

    case 2:
      OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION;
      send_editor_help(d);
      write_to_output(d, "Enter the extra description:\r\n\r\n");
      if (OLC_DESC(d)->description) {
	write_to_output(d, "%s", OLC_DESC(d)->description);
	oldtext = strdup(OLC_DESC(d)->description);
      }
      string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      return;

    case 3:
      /*
       * Only go to the next description if this one is finished.
       */
      if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) {
	struct extra_descr_data *new_extra;

	if (OLC_DESC(d)->next)
	  OLC_DESC(d) = OLC_DESC(d)->next;
	else {	/* Make new extra description and attach at end. */
	  CREATE(new_extra, struct extra_descr_data, 1);
	  OLC_DESC(d)->next = new_extra;
	  OLC_DESC(d) = OLC_DESC(d)->next;
	}
      }
      /*
       * No break - drop into default case.
       */
    default:
      oedit_disp_extradesc_menu(d);
      return;
    }
    break;
  default:
    mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!");
    write_to_output(d, "Oops...\r\n");
    break;
  }
Esempio n. 13
0
void oedit_parse(struct descriptor_data *d, char *arg)
{
  int number, max_val, min_val;
  char *oldtext = NULL;
  struct board_info *tmp;
  struct obj_data *obj;
  obj_rnum robj;

  switch (OLC_MODE(d)) {

  case OEDIT_CONFIRM_SAVESTRING:
    switch (*arg) {
    case 'y':
    case 'Y':
      oedit_save_internally(d);
      mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE, 
              "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d));
      if (CONFIG_OLC_SAVE) {
      oedit_save_to_disk(real_zone_by_thing(OLC_NUM(d)));
      write_to_output(d, "Object saved to disk.\r\n");
      } else
      write_to_output(d, "Object saved to memory.\r\n");
      if (GET_OBJ_TYPE(OLC_OBJ(d)) == ITEM_BOARD) {
        if ((tmp=locate_board(GET_OBJ_VNUM(OLC_OBJ(d)))) != NULL) {
          save_board(tmp);
        } else {
          tmp = create_new_board(GET_OBJ_VNUM(OLC_OBJ(d)));
          BOARD_NEXT(tmp) = bboards;
          bboards = tmp;
        }
      }
      /* Fall through. */
    case 'n':
    case 'N':
      cleanup_olc(d, CLEANUP_ALL);
      return;
    case 'a': /* abort quit */
    case 'A': 
      oedit_disp_menu(d);
      return;
    default:
      write_to_output(d, "Invalid choice!\r\n");
      write_to_output(d, "Do you wish to save your changes? : \r\n");
      return;
    }

  case OEDIT_MAIN_MENU:
    /*
     * Throw us out to whichever edit mode based on user input.
     */
    switch (*arg) {
    case 'q':
    case 'Q':
      if (STATE(d) != CON_IEDIT) {
      if (OLC_VAL(d)) {	/* Something has been modified. */
        write_to_output(d, "Do you wish to save your changes? : ");
	OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING;
      } else
	cleanup_olc(d, CLEANUP_ALL);
      } else {
        send_to_char(d->character, "\r\nCommitting iedit changes.\r\n");
        obj = OLC_IOBJ(d);
        *obj = *(OLC_OBJ(d));
        GET_ID(obj) = max_obj_id++;
        /* find_obj helper */
        add_to_lookup_table(GET_ID(obj), (void *)obj);
        if (GET_OBJ_VNUM(obj) != NOTHING) {
          /* remove any old scripts */
          if (SCRIPT(obj)) {
            extract_script(obj, OBJ_TRIGGER);
            SCRIPT(obj) = NULL;
          }

          free_proto_script(obj, OBJ_TRIGGER);
          robj = real_object(GET_OBJ_VNUM(obj));
          copy_proto_script(&obj_proto[robj], obj, OBJ_TRIGGER);
          assign_triggers(obj, OBJ_TRIGGER);
        }
        SET_BIT_AR(GET_OBJ_EXTRA(obj), ITEM_UNIQUE_SAVE);
  /* Xap - ought to save the old pointer, free after assignment I suppose */
        mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE,
               "OLC: %s iedit a unique #%d", GET_NAME(d->character), GET_OBJ_VNUM(obj));
        if (d->character) {
          REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
          STATE(d) = CON_PLAYING;
          act("$n stops using OLC.", TRUE, d->character, 0, 0, TO_ROOM);
        }
        free(d->olc);
        d->olc = NULL;
      }
      return;
    case '1':
      write_to_output(d, "Enter namelist : ");
      OLC_MODE(d) = OEDIT_EDIT_NAMELIST;
      break;
    case '2':
      write_to_output(d, "Enter short desc : ");
      OLC_MODE(d) = OEDIT_SHORTDESC;
      break;
    case '3':
      write_to_output(d, "Enter long desc :-\r\n| ");
      OLC_MODE(d) = OEDIT_LONGDESC;
      break;
    case '4':
      OLC_MODE(d) = OEDIT_ACTDESC;
      send_editor_help(d);
      write_to_output(d, "Enter action description:\r\n\r\n");
      if (OLC_OBJ(d)->action_description) {
	write_to_output(d, "%s", OLC_OBJ(d)->action_description);
	oldtext = strdup(OLC_OBJ(d)->action_description);
      }
      string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      break;
    case '5':
      oedit_disp_type_menu(d);
      OLC_MODE(d) = OEDIT_TYPE;
      break;
    case '6':
      oedit_disp_extra_menu(d);
      OLC_MODE(d) = OEDIT_EXTRAS;
      break;
    case '7':
      oedit_disp_wear_menu(d);
      OLC_MODE(d) = OEDIT_WEAR;
      break;
    case '8':
      write_to_output(d, "Enter weight : ");
      OLC_MODE(d) = OEDIT_WEIGHT;
      break;
    case '9':
      write_to_output(d, "Enter cost : ");
      OLC_MODE(d) = OEDIT_COST;
      break;
    case 'a':
    case 'A':
      write_to_output(d, "Enter cost per day : ");
      OLC_MODE(d) = OEDIT_COSTPERDAY;
      break;
    case 'b':
    case 'B':
      write_to_output(d, "Enter timer : ");
      OLC_MODE(d) = OEDIT_TIMER;
      break;
    case 'c':
    case 'C':
      /*
       * Clear any old values  
       */
      GET_OBJ_VAL(OLC_OBJ(d), 0) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 1) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 2) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 3) = 0;
      OLC_VAL(d) = 1;
      oedit_disp_val1_menu(d);
      break;
    case 'd':
    case 'D':
      oedit_disp_prompt_apply_menu(d);
      break;
    case 'e':
    case 'E':
      /*
       * If extra descriptions don't exist.
       */
      if (OLC_OBJ(d)->ex_description == NULL) {
	CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1);
	OLC_OBJ(d)->ex_description->next = NULL;
      }
      OLC_DESC(d) = OLC_OBJ(d)->ex_description;
      oedit_disp_extradesc_menu(d);
      break;
    case 'm':
    case 'M':
      write_to_output(d, "Enter new minimum level: ");
      OLC_MODE(d) = OEDIT_LEVEL;
      break;
    case 'p':
    case 'P':
      oedit_disp_perm_menu(d);
      OLC_MODE(d) = OEDIT_PERM;
      break;
    case 's':
    case 'S':
      if (STATE(d) != CON_IEDIT) {
      OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU;
      dg_script_menu(d);
      } else {
        write_to_output(d, "\r\nScripts cannot be modified on individual objects.\r\nEnter choice : ");
      }
      return;
    default:
      oedit_disp_menu(d);
      break;
    }
    return;			/*
				 * end of OEDIT_MAIN_MENU 
				 */

  case OLC_SCRIPT_EDIT:
    if (dg_script_edit_parse(d, arg)) return;
    break;


  case OEDIT_EDIT_NAMELIST:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->name)
      free(OLC_OBJ(d)->name);
    OLC_OBJ(d)->name = str_udup(arg);
    break;

  case OEDIT_SHORTDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->short_description)
      free(OLC_OBJ(d)->short_description);
    OLC_OBJ(d)->short_description = str_udup(arg);
    break;

  case OEDIT_LONGDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->description)
      free(OLC_OBJ(d)->description);
    OLC_OBJ(d)->description = str_udup(arg);
    break;

  case OEDIT_TYPE:
    number = atoi(arg);
    if ((number < 1) || (number >= NUM_ITEM_TYPES)) {
      write_to_output(d, "Invalid choice, try again : ");
      return;
    } else
      GET_OBJ_TYPE(OLC_OBJ(d)) = number;
    /* what's the boundschecking worth if we don't do this ? -- Welcor */
    GET_OBJ_VAL(OLC_OBJ(d), 0) = GET_OBJ_VAL(OLC_OBJ(d), 1) =
      GET_OBJ_VAL(OLC_OBJ(d), 2) = GET_OBJ_VAL(OLC_OBJ(d), 3) = 0;
    break;

  case OEDIT_EXTRAS:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_FLAGS)) {
      oedit_disp_extra_menu(d);
      return;
    } else if (number == 0)
      break;
    else {
      TOGGLE_BIT_AR(GET_OBJ_EXTRA(OLC_OBJ(d)), number - 1);
      oedit_disp_extra_menu(d);
      return;
    }

  case OEDIT_WEAR:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_WEARS)) {
      write_to_output(d, "That's not a valid choice!\r\n");
      oedit_disp_wear_menu(d);
      return;
    } else if (number == 0)	/* Quit. */
      break;
    else {
      TOGGLE_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), (number - 1));
      oedit_disp_wear_menu(d);
      return;
    }

  case OEDIT_WEIGHT:
    GET_OBJ_WEIGHT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_WEIGHT);
    break;

  case OEDIT_COST:
    GET_OBJ_COST(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_COST);
    break;

  case OEDIT_COSTPERDAY:
    GET_OBJ_RENT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_RENT);
    break;

  case OEDIT_TIMER:
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) { 
      case ITEM_PORTAL: 
        GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), -1, MAX_OBJ_TIMER); 
        break; 
      default: 
        GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_TIMER); 
        break; 
    } 
    break; 

  case OEDIT_LEVEL:
    GET_OBJ_LEVEL(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, LVL_IMPL);
    break;

  case OEDIT_PERM:
    if ((number = atoi(arg)) == 0)
      break;
    if (number > 0 && number <= NUM_AFF_FLAGS) {
      /* Setting AFF_CHARM on objects like this is dangerous. */
      if (number != AFF_CHARM) {
        TOGGLE_BIT_AR(GET_OBJ_PERM(OLC_OBJ(d)), number);
      }
    } 
    oedit_disp_perm_menu(d);
    return;

  case OEDIT_VALUE_1:
    /*
     * Lucky, I don't need to check any of these for out of range values.
     * Hmm, I'm not so sure - Rv  
     */
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
      case ITEM_WEAPON:
	GET_OBJ_VAL(OLC_OBJ(d), 0) = MIN(MAX(atoi(arg), -50), 50);
	break;
      case ITEM_CONTAINER:
        GET_OBJ_VAL(OLC_OBJ(d), 0) = LIMIT(atoi(arg), -1, MAX_CONTAINER_SIZE); 
        break;
      default:
    GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg);
    }
    /*
     * proceed to menu 2 
     */
    oedit_disp_val2_menu(d);
    return;
  case OEDIT_VALUE_2:
    /*
     * Here, I do need to check for out of range values.
     */
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1)
	GET_OBJ_VAL(OLC_OBJ(d), 1) = -1;
      else
        GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, NUM_SPELLS-1);
	oedit_disp_val3_menu(d);
      break;
    case ITEM_CONTAINER:
    case ITEM_VEHICLE:
    case ITEM_HATCH:
    case ITEM_WINDOW:
    case ITEM_PORTAL:
      /*
       * Needs some special handling since we are dealing with flag values
       * here.
       */
      if (number < 0 || number > 4)
	oedit_disp_container_flags_menu(d);
      else if (number != 0) {
        TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1));
        OLC_VAL(d) = 1;
	oedit_disp_val2_menu(d);
      } else
	oedit_disp_val3_menu(d);
      break;
    case ITEM_WEAPON:
      GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, MAX_WEAPON_NDICE); 
      oedit_disp_val3_menu(d);
      break;

    default:
      GET_OBJ_VAL(OLC_OBJ(d), 1) = number;
      oedit_disp_val3_menu(d);
    }
    return;

  case OEDIT_VALUE_3:
    number = atoi(arg);
    /*
     * Quick'n'easy error checking.
     */
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1) {
	GET_OBJ_VAL(OLC_OBJ(d), 2) = -1;
        oedit_disp_val4_menu(d);
	return;
      }
      min_val = 1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WEAPON:
      min_val = 1;
      max_val = MAX_WEAPON_SDICE;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 0;
      max_val = 20;
      break;
    case ITEM_DRINKCON:
    case ITEM_FOUNTAIN:
      min_val = 0;
      max_val = NUM_LIQ_TYPES - 1;
      break;
    case ITEM_KEY:
      min_val = 0;
      max_val = 32099;
      break;
    default:
      min_val = -32000;
      max_val = 32000;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val);
    oedit_disp_val4_menu(d);
    return;

  case OEDIT_VALUE_4:
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1) {
        GET_OBJ_VAL(OLC_OBJ(d), 3) = -1;
        oedit_disp_menu(d);
        return;
      }
      min_val = 1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 1;
      max_val = NUM_SPELLS - 1;
      break;
    case ITEM_WEAPON:
      min_val = 0;
      max_val = NUM_ATTACK_TYPES - 1;
      break;
    default:
      min_val = -32000;
      max_val = 32000;
      break;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val);
    break;

  case OEDIT_PROMPT_APPLY:
    if ((number = atoi(arg)) == 0)
      break;
    else if (number < 0 || number > MAX_OBJ_AFFECT) {
      oedit_disp_prompt_apply_menu(d);
      return;
    }
    OLC_VAL(d) = number - 1;
    OLC_MODE(d) = OEDIT_APPLY;
    oedit_disp_apply_menu(d);
    return;

  case OEDIT_APPLY:
    if ((number = atoi(arg)) == 0) {
      OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0;
      OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0;
      oedit_disp_prompt_apply_menu(d);
    } else if (number < 0 || number >= NUM_APPLIES)
      oedit_disp_apply_menu(d);
    else {
      int counter;

      /* add in check here if already applied.. deny builders another */
      if (GET_LEVEL(d->character) < LVL_IMPL) {
        for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) {
          if (OLC_OBJ(d)->affected[counter].location == number) {
            write_to_output(d, "Object already has that apply.");
            return;
          }
        }
      }

      OLC_OBJ(d)->affected[OLC_VAL(d)].location = number;
      write_to_output(d, "Modifier : ");
      OLC_MODE(d) = OEDIT_APPLYMOD;
    }
    return;

  case OEDIT_APPLYMOD:
    OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg);
    oedit_disp_prompt_apply_menu(d);
    return;

  case OEDIT_EXTRADESC_KEY:
    if (genolc_checkstring(d, arg)) {
      if (OLC_DESC(d)->keyword)
        free(OLC_DESC(d)->keyword);
      OLC_DESC(d)->keyword = str_udup(arg);
    }
    oedit_disp_extradesc_menu(d);
    return;

  case OEDIT_EXTRADESC_MENU:
    switch ((number = atoi(arg))) {
    case 0:
      if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) {
        struct extra_descr_data *temp;

	if (OLC_DESC(d)->keyword)
	  free(OLC_DESC(d)->keyword);
	if (OLC_DESC(d)->description)
	  free(OLC_DESC(d)->description);

	/*
	 * Clean up pointers  
	 */
	REMOVE_FROM_LIST(OLC_DESC(d), OLC_OBJ(d)->ex_description, next);
	free(OLC_DESC(d));
	OLC_DESC(d) = NULL;
      }
    break;

    case 1:
      OLC_MODE(d) = OEDIT_EXTRADESC_KEY;
      write_to_output(d, "Enter keywords, separated by spaces :-\r\n| ");
      return;

    case 2:
      OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION;
      send_editor_help(d);
      write_to_output(d, "Enter the extra description:\r\n\r\n");
      if (OLC_DESC(d)->description) {
	write_to_output(d, "%s", OLC_DESC(d)->description);
	oldtext = strdup(OLC_DESC(d)->description);
      }
      string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      return;

    case 3:
      /*
       * Only go to the next description if this one is finished.
       */
      if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) {
	struct extra_descr_data *new_extra;

	if (OLC_DESC(d)->next)
	  OLC_DESC(d) = OLC_DESC(d)->next;
	else {	/* Make new extra description and attach at end. */
	  CREATE(new_extra, struct extra_descr_data, 1);
	  OLC_DESC(d)->next = new_extra;
	  OLC_DESC(d) = OLC_DESC(d)->next;
	}
      }
      /*
       * No break - drop into default case.
       */
    default:
      oedit_disp_extradesc_menu(d);
      return;
    }
    break;
  default:
    mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!");
    write_to_output(d, "Oops...\r\n");
    break;
  }
Esempio n. 14
0
int save_objects(zone_rnum zone_num)
{
  char fname[128], buf[MAX_STRING_LENGTH];
  char ebuf1[MAX_STRING_LENGTH], ebuf2[MAX_STRING_LENGTH];
  char ebuf3[MAX_STRING_LENGTH], ebuf4[MAX_STRING_LENGTH];
  char wbuf1[MAX_STRING_LENGTH], wbuf2[MAX_STRING_LENGTH];
  char wbuf3[MAX_STRING_LENGTH], wbuf4[MAX_STRING_LENGTH];
  char pbuf1[MAX_STRING_LENGTH], pbuf2[MAX_STRING_LENGTH];
  char pbuf3[MAX_STRING_LENGTH], pbuf4[MAX_STRING_LENGTH];
  int counter, counter2, realcounter;
  FILE *fp;
  struct obj_data *obj;
  struct extra_descr_data *ex_desc;

#if CIRCLE_UNSIGNED_INDEX
  if (zone_num == NOWHERE || zone_num > top_of_zone_table) {
#else
  if (zone_num < 0 || zone_num > top_of_zone_table) {
#endif
    log("SYSERR: GenOLC: save_objects: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
    return FALSE;
  }

  snprintf(fname, sizeof(fname), "%s%d.new", OBJ_PREFIX, zone_table[zone_num].number);
  if (!(fp = fopen(fname, "w+"))) {
    mudlog(BRF, LVL_IMMORT, TRUE, "SYSERR: OLC: Cannot open objects file %s!", fname);
    return FALSE;
  }
  /*
   * Start running through all objects in this zone.
   */
  for (counter = genolc_zone_bottom(zone_num); counter <= zone_table[zone_num].top; counter++) {
    if ((realcounter = real_object(counter)) != NOTHING) {
      if ((obj = &obj_proto[realcounter])->action_description) {
	strncpy(buf, obj->action_description, sizeof(buf) - 1);
	strip_cr(buf);
      } else
	*buf = '\0';

      fprintf(fp,
	      "#%d\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n",

	      GET_OBJ_VNUM(obj),
	      (obj->name && *obj->name) ? obj->name : "undefined",
	      (obj->short_description && *obj->short_description) ? obj->short_description : "undefined",
	      (obj->description && *obj->description) ?	obj->description : "undefined",
	      buf);

      sprintascii(ebuf1, GET_OBJ_EXTRA(obj)[0]);
      sprintascii(ebuf2, GET_OBJ_EXTRA(obj)[1]);
      sprintascii(ebuf3, GET_OBJ_EXTRA(obj)[2]);
      sprintascii(ebuf4, GET_OBJ_EXTRA(obj)[3]);
      sprintascii(wbuf1, GET_OBJ_WEAR(obj)[0]);
      sprintascii(wbuf2, GET_OBJ_WEAR(obj)[1]);
      sprintascii(wbuf3, GET_OBJ_WEAR(obj)[2]);
      sprintascii(wbuf4, GET_OBJ_WEAR(obj)[3]);
      sprintascii(pbuf1, GET_OBJ_PERM(obj)[0]);
      sprintascii(pbuf2, GET_OBJ_PERM(obj)[1]);
      sprintascii(pbuf3, GET_OBJ_PERM(obj)[2]);
      sprintascii(pbuf4, GET_OBJ_PERM(obj)[3]);

      fprintf(fp,
		"%d %s %s %s %s %s %s %s %s %s %s %s %s\n"
		"%d %d %d %d\n"
		"%d %d %d %d\n",
 
		GET_OBJ_TYPE(obj), 
		ebuf1, ebuf2, ebuf3, ebuf4,
		wbuf1, wbuf2, wbuf3, wbuf4,
		pbuf1, pbuf2, pbuf3, pbuf4,
		GET_OBJ_VAL(obj, 0), GET_OBJ_VAL(obj, 1), 
		GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 3),
		GET_OBJ_WEIGHT(obj), GET_OBJ_COST(obj), 
		GET_OBJ_RENT(obj), GET_OBJ_LEVEL(obj)
      );

      /*
       * Do we have script(s) attached ? 
       */
      script_save_to_disk(fp, obj, OBJ_TRIGGER);
      
      /*
       * Do we have extra descriptions? 
       */
      if (obj->ex_description) {	/* Yes, save them too. */
	for (ex_desc = obj->ex_description; ex_desc; ex_desc = ex_desc->next) {
	  /*
	   * Sanity check to prevent nasty protection faults.
	   */
	  if (!ex_desc->keyword || !ex_desc->description || !*ex_desc->keyword || !*ex_desc->description) {
	    mudlog(BRF, LVL_IMMORT, TRUE, "SYSERR: OLC: oedit_save_to_disk: Corrupt ex_desc!");
	    continue;
	  }
	  strncpy(buf, ex_desc->description, sizeof(buf) - 1);
	  strip_cr(buf);
	  fprintf(fp, "E\n"
		  "%s~\n"
		  "%s~\n", ex_desc->keyword, buf);
	}
      }
      /*
       * Do we have affects? 
       */
      for (counter2 = 0; counter2 < MAX_OBJ_AFFECT; counter2++)
	if (obj->affected[counter2].modifier)
	  fprintf(fp, "A\n"
		  "%d %d\n", obj->affected[counter2].location,
		  obj->affected[counter2].modifier);
    }
  }

  /*
   * Write the final line, close the file.
   */
  fprintf(fp, "$~\n");
  fclose(fp);
  snprintf(buf, sizeof(buf), "%s%d.obj", OBJ_PREFIX, zone_table[zone_num].number);
  remove(buf);
  rename(fname, buf);

  if (in_save_list(zone_table[zone_num].number, SL_OBJ)) {
    remove_from_save_list(zone_table[zone_num].number, SL_OBJ);
    create_world_index(zone_table[zone_num].number, "obj");
    log("GenOLC: save_objects: Saving objects '%s'", buf);
  }
  return TRUE;
}

/*
 * Free all, unconditionally.
 */
void free_object_strings(struct obj_data *obj)
{
#if 0 /* Debugging, do not enable. */
  extern struct obj_data *object_list;
  struct obj_data *t;
  int i = 0;

  for (t = object_list; t; t = t->next) {
    if (t == obj) {
      i++;
      continue;
    }
    assert(obj->name != t->name);
    assert(obj->description != t->description);
    assert(obj->short_description != t->short_description);
    assert(obj->action_description != t->action_description);
    assert(obj->ex_description != t->ex_description);
  }
  assert(i <= 1);
#endif

  if (obj->name)
    free(obj->name);
  if (obj->description)
    free(obj->description);
  if (obj->short_description)
    free(obj->short_description);
  if (obj->action_description)
    free(obj->action_description);
  if (obj->ex_description)
    free_ex_descriptions(obj->ex_description);
}

/*
 * For object instances that are not the prototype.
 */
void free_object_strings_proto(struct obj_data *obj)
{
  int robj_num = GET_OBJ_RNUM(obj);

  if (obj->name && obj->name != obj_proto[robj_num].name)
    free(obj->name);
  if (obj->description && obj->description != obj_proto[robj_num].description)
    free(obj->description);
  if (obj->short_description && obj->short_description != obj_proto[robj_num].short_description)
    free(obj->short_description);
  if (obj->action_description && obj->action_description != obj_proto[robj_num].action_description)
    free(obj->action_description);
  if (obj->ex_description) {
    struct extra_descr_data *thised, *plist, *next_one; /* O(horrible) */
    int ok_key, ok_desc, ok_item;
    for (thised = obj->ex_description; thised; thised = next_one) {
      next_one = thised->next;
      for (ok_item = ok_key = ok_desc = 1, plist = obj_proto[robj_num].ex_description; plist; plist = plist->next) {
        if (plist->keyword == thised->keyword)
          ok_key = 0;
        if (plist->description == thised->description)
          ok_desc = 0;
        if (plist == thised)
          ok_item = 0;
      }
      if (thised->keyword && ok_key)
        free(thised->keyword);
      if (thised->description && ok_desc)
        free(thised->description);
      if (ok_item)
        free(thised);
    }
  }
}
Esempio n. 15
0
/**
* formerly obj_from_store
*
* @param FILE *fl The open item file.
* @param obj_vnum vnum The vnum of the item being loaded, or NOTHING for non-prototyped item.
* @param int *location A place to bind the current WEAR_x position of the item; also used to track container contents.
* @param char_data *notify Optional: A person to notify if an item is updated (NULL for none).
* @return obj_data* The loaded item, or NULL if it's not available.
*/
obj_data *Obj_load_from_file(FILE *fl, obj_vnum vnum, int *location, char_data *notify) {
	void scale_item_to_level(obj_data *obj, int level);

	char line[MAX_INPUT_LENGTH], error[MAX_STRING_LENGTH], s_in[MAX_INPUT_LENGTH];
	obj_data *proto = obj_proto(vnum);
	struct extra_descr_data *ex;
	obj_data *obj, *new;
	bool end = FALSE;
	int length, i_in[3];
	int l_in;
	bool seek_end = FALSE;
	
	// up-front
	*location = 0;
	
	// load based on vnum or, if NOTHING, create anonymous object
	if (proto) {
		obj = read_object(vnum, FALSE);
	}
	else {
		// what we do here depends on input ... if the vnum was real, but no proto, it's a deleted obj
		if (vnum == NOTHING) {
			obj = create_obj();
		}
		else {
			obj = NULL;
			seek_end = TRUE;	// signal it to skip obj data
		}
	}
	
	// default to version 0
	if (obj) {
		OBJ_VERSION(obj) = 0;
	}
	
	// for fread_string
	sprintf(error, "Obj_load_from_file %d", vnum);
	
	// for more readable if/else chain	
	#define OBJ_FILE_TAG(src, tag, len)  (!strn_cmp((src), (tag), ((len) = strlen(tag))))

	while (!end) {
		if (!get_line(fl, line)) {
			log("SYSERR: Unexpected end of obj file in Obj_load_from_file");
			exit(1);
		}
		
		if (OBJ_FILE_TAG(line, "End", length)) {
			end = TRUE;
		}
		else if (seek_end) {
			// are we looking for the end of the object? ignore this line
			// WARNING: don't put any ifs that require "obj" above seek_end; obj is not guaranteed
			continue;
		}
		else if (OBJ_FILE_TAG(line, "Version:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				OBJ_VERSION(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Location:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0]) == 1) {
				*location = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Keywords:", length)) {
			if (GET_OBJ_KEYWORDS(obj) && (!proto || GET_OBJ_KEYWORDS(obj) != GET_OBJ_KEYWORDS(proto))) {
				free(GET_OBJ_KEYWORDS(obj));
			}
			GET_OBJ_KEYWORDS(obj) = fread_string(fl, error);
		}
		else if (OBJ_FILE_TAG(line, "Short-desc:", length)) {
			if (GET_OBJ_SHORT_DESC(obj) && (!proto || GET_OBJ_SHORT_DESC(obj) != GET_OBJ_SHORT_DESC(proto))) {
				free(GET_OBJ_SHORT_DESC(obj));
			}
			GET_OBJ_SHORT_DESC(obj) = fread_string(fl, error);
		}
		else if (OBJ_FILE_TAG(line, "Long-desc:", length)) {
			if (GET_OBJ_LONG_DESC(obj) && (!proto || GET_OBJ_LONG_DESC(obj) != GET_OBJ_LONG_DESC(proto))) {
				free(GET_OBJ_LONG_DESC(obj));
			}
			GET_OBJ_LONG_DESC(obj) = fread_string(fl, error);
		}
		else if (OBJ_FILE_TAG(line, "Action-desc:", length)) {
			if (GET_OBJ_ACTION_DESC(obj) && (!proto || GET_OBJ_ACTION_DESC(obj) != GET_OBJ_ACTION_DESC(proto))) {
				free(GET_OBJ_ACTION_DESC(obj));
			}
			GET_OBJ_ACTION_DESC(obj) = fread_string(fl, error);
		}
		else if (OBJ_FILE_TAG(line, "Extra-desc:", length)) {
			if (proto && obj->ex_description == proto->ex_description) {
				obj->ex_description = NULL;
			}
			
			CREATE(ex, struct extra_descr_data, 1);
			ex->next = obj->ex_description;
			obj->ex_description = ex;
			
			ex->keyword = fread_string(fl, error);
			ex->description = fread_string(fl, error);
		}
		else if (OBJ_FILE_TAG(line, "Val-0:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_VAL(obj, 0) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Val-1:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_VAL(obj, 1) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Val-2:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_VAL(obj, 2) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Type:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_TYPE(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Wear:", length)) {
			if (sscanf(line + length + 1, "%s", s_in)) {
				GET_OBJ_WEAR(obj) = asciiflag_conv(s_in);
			}
		}
		else if (OBJ_FILE_TAG(line, "Flags:", length)) {
			if (sscanf(line + length + 1, "%s", s_in)) {
				GET_OBJ_EXTRA(obj) = asciiflag_conv(s_in);
			}
		}
		else if (OBJ_FILE_TAG(line, "Affects:", length)) {
			if (sscanf(line + length + 1, "%s", s_in)) {
				obj->obj_flags.bitvector = asciiflag_conv(s_in);
			}
		}
		else if (OBJ_FILE_TAG(line, "Timer:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_TIMER(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Current-scale:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_CURRENT_SCALE_LEVEL(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Min-scale:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_MIN_SCALE_LEVEL(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Max-scale:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_MAX_SCALE_LEVEL(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Material:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_OBJ_MATERIAL(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Last-empire:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				obj->last_empire_id = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Last-owner:", length)) {
			if (sscanf(line + length + 1, "%d", &l_in)) {
				obj->last_owner_id = l_in;
			}
		}
		else if (OBJ_FILE_TAG(line, "Stolen-timer:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				obj->stolen_timer = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Autostore-timer:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				GET_AUTOSTORE_TIMER(obj) = i_in[0];
			}
		}
		else if (OBJ_FILE_TAG(line, "Apply:", length)) {
			if (sscanf(line + length + 1, "%d %d %d", &i_in[0], &i_in[1], &i_in[2])) {
				obj->affected[i_in[0]].location = i_in[1];
				obj->affected[i_in[0]].modifier = i_in[2];
			}
		}
		else if (OBJ_FILE_TAG(line, "Bound-to:", length)) {
			if (sscanf(line + length + 1, "%d", &i_in[0])) {
				struct obj_binding *bind;
				CREATE(bind, struct obj_binding, 1);
				bind->idnum = i_in[0];
				bind->next = OBJ_BOUND_TO(obj);
				OBJ_BOUND_TO(obj) = bind;
			}
		}
		else if (OBJ_FILE_TAG(line, "Trigger:", length)) {
Esempio n. 16
0
/* main loop (of sorts).. basically interpreter throws all input to here. */
void oedit_parse(struct descriptor_data *d, char *arg)
{
  int number, max_val, min_val;
  char *oldtext = NULL;

  switch (OLC_MODE(d)) {

  case OEDIT_CONFIRM_SAVESTRING:
    switch (*arg) {
    case 'y':
    case 'Y':
      oedit_save_internally(d);
      mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(d->character)), TRUE,
              "OLC: %s edits obj %d", GET_NAME(d->character), OLC_NUM(d));
      if (CONFIG_OLC_SAVE) {
        oedit_save_to_disk(real_zone_by_thing(OLC_NUM(d)));
        write_to_output(d, "Object saved to disk.\r\n");
      } else
        write_to_output(d, "Object saved to memory.\r\n");
      cleanup_olc(d, CLEANUP_ALL);
      return;
    case 'n':
    case 'N':
      /* If not saving, we must free the script_proto list. */
      OLC_OBJ(d)->proto_script = OLC_SCRIPT(d);
      free_proto_script(OLC_OBJ(d), OBJ_TRIGGER);
      cleanup_olc(d, CLEANUP_ALL);
      return;
    case 'a': /* abort quit */
    case 'A':
      oedit_disp_menu(d);
      return;
    default:
      write_to_output(d, "Invalid choice!\r\n");
      write_to_output(d, "Do you wish to save your changes? : \r\n");
      return;
    }

  case OEDIT_MAIN_MENU:
    /* Throw us out to whichever edit mode based on user input. */
    switch (*arg) {
    case 'q':
    case 'Q':
      if (OLC_VAL(d)) {	/* Something has been modified. */
	write_to_output(d, "Do you wish to save your changes? : ");
	OLC_MODE(d) = OEDIT_CONFIRM_SAVESTRING;
      } else
	cleanup_olc(d, CLEANUP_ALL);
      return;
    case '1':
      write_to_output(d, "Enter keywords : ");
      OLC_MODE(d) = OEDIT_KEYWORD;
      break;
    case '2':
      write_to_output(d, "Enter short desc : ");
      OLC_MODE(d) = OEDIT_SHORTDESC;
      break;
    case '3':
      write_to_output(d, "Enter long desc :-\r\n| ");
      OLC_MODE(d) = OEDIT_LONGDESC;
      break;
    case '4':
      OLC_MODE(d) = OEDIT_ACTDESC;
      send_editor_help(d);
      write_to_output(d, "Enter action description:\r\n\r\n");
      if (OLC_OBJ(d)->action_description) {
	write_to_output(d, "%s", OLC_OBJ(d)->action_description);
	oldtext = strdup(OLC_OBJ(d)->action_description);
      }
      string_write(d, &OLC_OBJ(d)->action_description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      break;
    case '5':
      oedit_disp_type_menu(d);
      OLC_MODE(d) = OEDIT_TYPE;
      break;
    case '6':
      oedit_disp_extra_menu(d);
      OLC_MODE(d) = OEDIT_EXTRAS;
      break;
    case '7':
      oedit_disp_wear_menu(d);
      OLC_MODE(d) = OEDIT_WEAR;
      break;
    case '8':
      write_to_output(d, "Enter weight : ");
      OLC_MODE(d) = OEDIT_WEIGHT;
      break;
    case '9':
      write_to_output(d, "Enter cost : ");
      OLC_MODE(d) = OEDIT_COST;
      break;
    case 'a':
    case 'A':
      write_to_output(d, "Enter cost per day : ");
      OLC_MODE(d) = OEDIT_COSTPERDAY;
      break;
    case 'b':
    case 'B':
      write_to_output(d, "Enter timer : ");
      OLC_MODE(d) = OEDIT_TIMER;
      break;
    case 'c':
    case 'C':
      /* Clear any old values */
      GET_OBJ_VAL(OLC_OBJ(d), 0) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 1) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 2) = 0;
      GET_OBJ_VAL(OLC_OBJ(d), 3) = 0;
      OLC_VAL(d) = 1;
      oedit_disp_val1_menu(d);
      break;
    case 'd':
    case 'D':
      oedit_disp_prompt_apply_menu(d);
      break;
    case 'e':
    case 'E':
      /* If extra descriptions don't exist. */
      if (OLC_OBJ(d)->ex_description == NULL) {
	CREATE(OLC_OBJ(d)->ex_description, struct extra_descr_data, 1);
	OLC_OBJ(d)->ex_description->next = NULL;
      }
      OLC_DESC(d) = OLC_OBJ(d)->ex_description;
      oedit_disp_extradesc_menu(d);
      break;
    case 'm':
    case 'M':
      write_to_output(d, "Enter new minimum level: ");
      OLC_MODE(d) = OEDIT_LEVEL;
      break;
    case 'p':
    case 'P':
      oedit_disp_perm_menu(d);
      OLC_MODE(d) = OEDIT_PERM;
      break;
    case 's':
    case 'S':
      OLC_SCRIPT_EDIT_MODE(d) = SCRIPT_MAIN_MENU;
      dg_script_menu(d);
      return;
    case 'w':
    case 'W':
      write_to_output(d, "Copy what object? ");
      OLC_MODE(d) = OEDIT_COPY;
      break;
    case 'x':
    case 'X':
      write_to_output(d, "Are you sure you want to delete this object? ");
      OLC_MODE(d) = OEDIT_DELETE;
      break;
    default:
      oedit_disp_menu(d);
      break;
    }
    return; /* end of OEDIT_MAIN_MENU */

  case OLC_SCRIPT_EDIT:
    if (dg_script_edit_parse(d, arg)) return;
    break;

  case OEDIT_KEYWORD:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->name)
      free(OLC_OBJ(d)->name);
    OLC_OBJ(d)->name = str_udup(arg);
    break;

  case OEDIT_SHORTDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->short_description)
      free(OLC_OBJ(d)->short_description);
    OLC_OBJ(d)->short_description = str_udup(arg);
    break;

  case OEDIT_LONGDESC:
    if (!genolc_checkstring(d, arg))
      break;
    if (OLC_OBJ(d)->description)
      free(OLC_OBJ(d)->description);
    OLC_OBJ(d)->description = str_udup(arg);
    break;

  case OEDIT_TYPE:
    number = atoi(arg);
    if ((number < 0) || (number >= NUM_ITEM_TYPES)) {
      write_to_output(d, "Invalid choice, try again : ");
      return;
    } else
      GET_OBJ_TYPE(OLC_OBJ(d)) = number;
    /* what's the boundschecking worth if we don't do this ? -- Welcor */
    GET_OBJ_VAL(OLC_OBJ(d), 0) = GET_OBJ_VAL(OLC_OBJ(d), 1) =
    GET_OBJ_VAL(OLC_OBJ(d), 2) = GET_OBJ_VAL(OLC_OBJ(d), 3) = 0;
    break;

  case OEDIT_EXTRAS:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_FLAGS)) {
      oedit_disp_extra_menu(d);
      return;
    } else if (number == 0)
      break;
    else {
      TOGGLE_BIT_AR(GET_OBJ_EXTRA(OLC_OBJ(d)), (number - 1));
      oedit_disp_extra_menu(d);
      return;
    }

  case OEDIT_WEAR:
    number = atoi(arg);
    if ((number < 0) || (number > NUM_ITEM_WEARS)) {
      write_to_output(d, "That's not a valid choice!\r\n");
      oedit_disp_wear_menu(d);
      return;
    } else if (number == 0)	/* Quit. */
      break;
    else {
      TOGGLE_BIT_AR(GET_OBJ_WEAR(OLC_OBJ(d)), (number - 1));
      oedit_disp_wear_menu(d);
      return;
    }

  case OEDIT_WEIGHT:
    GET_OBJ_WEIGHT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_WEIGHT);
    break;

  case OEDIT_COST:
    GET_OBJ_COST(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_COST);
    break;

  case OEDIT_COSTPERDAY:
    GET_OBJ_RENT(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_RENT);
    break;

  case OEDIT_TIMER:
    GET_OBJ_TIMER(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, MAX_OBJ_TIMER);
    break;

  case OEDIT_LEVEL:
    GET_OBJ_LEVEL(OLC_OBJ(d)) = LIMIT(atoi(arg), 0, LVL_IMPL);
    break;

  case OEDIT_PERM:
    if ((number = atoi(arg)) == 0)
      break;
    if (number > 0 && number <= NUM_AFF_FLAGS) {
      /* Setting AFF_CHARM on objects like this is dangerous. */
      if (number != AFF_CHARM) {
        TOGGLE_BIT_AR(GET_OBJ_AFFECT(OLC_OBJ(d)), number);
      }
    }
    oedit_disp_perm_menu(d);
    return;

  case OEDIT_VALUE_1:
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_FURNITURE:
      if (number < 0 || number > MAX_PEOPLE)
        oedit_disp_val1_menu(d);
      else {
        GET_OBJ_VAL(OLC_OBJ(d), 0) = number;
        oedit_disp_val2_menu(d);
      }
      break;
    case ITEM_WEAPON:
      GET_OBJ_VAL(OLC_OBJ(d), 0) = MIN(MAX(atoi(arg), -50), 50);
      break;
    case ITEM_CONTAINER:
      GET_OBJ_VAL(OLC_OBJ(d), 0) = LIMIT(atoi(arg), -1, MAX_CONTAINER_SIZE);
      break;
    default:
      GET_OBJ_VAL(OLC_OBJ(d), 0) = atoi(arg);
    }
    /* proceed to menu 2 */
    oedit_disp_val2_menu(d);
    return;
  case OEDIT_VALUE_2:
    /* Here, I do need to check for out of range values. */
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1)
	GET_OBJ_VAL(OLC_OBJ(d), 1) = -1;
      else
	GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, NUM_SPELLS);

      oedit_disp_val3_menu(d);
      break;
    case ITEM_CONTAINER:
      /* Needs some special handling since we are dealing with flag values here. */
      if (number < 0 || number > 4)
	oedit_disp_container_flags_menu(d);
      else if (number != 0) {
        TOGGLE_BIT(GET_OBJ_VAL(OLC_OBJ(d), 1), 1 << (number - 1));
        OLC_VAL(d) = 1;
	oedit_disp_val2_menu(d);
      } else
	oedit_disp_val3_menu(d);
      break;
    case ITEM_WEAPON:
      GET_OBJ_VAL(OLC_OBJ(d), 1) = LIMIT(number, 1, MAX_WEAPON_NDICE);
      oedit_disp_val3_menu(d);
      break;

    default:
      GET_OBJ_VAL(OLC_OBJ(d), 1) = number;
      oedit_disp_val3_menu(d);
    }
    return;

  case OEDIT_VALUE_3:
    number = atoi(arg);
    /* Quick'n'easy error checking. */
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1) {
	GET_OBJ_VAL(OLC_OBJ(d), 2) = -1;
	oedit_disp_val4_menu(d);
	return;
      }
      min_val = 1;
      max_val = NUM_SPELLS;
      break;
    case ITEM_WEAPON:
      min_val = 1;
      max_val = MAX_WEAPON_SDICE;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 0;
      max_val = 20;
      break;
    case ITEM_DRINKCON:
    case ITEM_FOUNTAIN:
      min_val = 0;
      max_val = NUM_LIQ_TYPES - 1;
      number--;
      break;
    case ITEM_KEY:
      min_val = 0;
      max_val = 65099;
      break;
    default:
      min_val = -65000;
      max_val = 65000;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 2) = LIMIT(number, min_val, max_val);
    oedit_disp_val4_menu(d);
    return;

  case OEDIT_VALUE_4:
    number = atoi(arg);
    switch (GET_OBJ_TYPE(OLC_OBJ(d))) {
    case ITEM_SCROLL:
    case ITEM_POTION:
      if (number == 0 || number == -1) {
	GET_OBJ_VAL(OLC_OBJ(d), 3) = -1;
        oedit_disp_menu(d);
	return;
      }
      min_val = 1;
      max_val = NUM_SPELLS;
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      min_val = 1;
      max_val = NUM_SPELLS;
      break;
    case ITEM_WEAPON:
      min_val = 0;
      max_val = NUM_ATTACK_TYPES - 1;
      break;
    default:
      min_val = -65000;
      max_val = 65000;
      break;
    }
    GET_OBJ_VAL(OLC_OBJ(d), 3) = LIMIT(number, min_val, max_val);
    break;

  case OEDIT_PROMPT_APPLY:
    if ((number = atoi(arg)) == 0)
      break;
    else if (number < 0 || number > MAX_OBJ_AFFECT) {
      oedit_disp_prompt_apply_menu(d);
      return;
    }
    OLC_VAL(d) = number - 1;
    OLC_MODE(d) = OEDIT_APPLY;
    oedit_disp_apply_menu(d);
    return;

  case OEDIT_APPLY:
    if (((number = atoi(arg)) == 0) || ((number = atoi(arg)) == 1)) {
      OLC_OBJ(d)->affected[OLC_VAL(d)].location = 0;
      OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = 0;
      oedit_disp_prompt_apply_menu(d);
    } else if (number < 0 || number > NUM_APPLIES)
      oedit_disp_apply_menu(d);
    else {
      int counter;

      /* add in check here if already applied.. deny builders another */
      if (GET_LEVEL(d->character) < LVL_IMPL) {
        for (counter = 0; counter < MAX_OBJ_AFFECT; counter++) {
          if (OLC_OBJ(d)->affected[counter].location == number) {
            write_to_output(d, "Object already has that apply.");
            return;
          }
        }
      }

      OLC_OBJ(d)->affected[OLC_VAL(d)].location = number - 1;
      write_to_output(d, "Modifier : ");
      OLC_MODE(d) = OEDIT_APPLYMOD;
    }
    return;

  case OEDIT_APPLYMOD:
    OLC_OBJ(d)->affected[OLC_VAL(d)].modifier = atoi(arg);
    oedit_disp_prompt_apply_menu(d);
    return;

  case OEDIT_EXTRADESC_KEY:
    if (genolc_checkstring(d, arg)) {
      if (OLC_DESC(d)->keyword)
        free(OLC_DESC(d)->keyword);
      OLC_DESC(d)->keyword = str_udup(arg);
    }
    oedit_disp_extradesc_menu(d);
    return;

  case OEDIT_EXTRADESC_MENU:
    switch ((number = atoi(arg))) {
    case 0:
      if (!OLC_DESC(d)->keyword || !OLC_DESC(d)->description) {
        struct extra_descr_data *temp;

	if (OLC_DESC(d)->keyword)
	  free(OLC_DESC(d)->keyword);
	if (OLC_DESC(d)->description)
	  free(OLC_DESC(d)->description);

	/* Clean up pointers */
	REMOVE_FROM_LIST(OLC_DESC(d), OLC_OBJ(d)->ex_description, next);
	free(OLC_DESC(d));
	OLC_DESC(d) = NULL;
      }
    break;

    case 1:
      OLC_MODE(d) = OEDIT_EXTRADESC_KEY;
      write_to_output(d, "Enter keywords, separated by spaces :-\r\n| ");
      return;

    case 2:
      OLC_MODE(d) = OEDIT_EXTRADESC_DESCRIPTION;
      send_editor_help(d);
      write_to_output(d, "Enter the extra description:\r\n\r\n");
      if (OLC_DESC(d)->description) {
	write_to_output(d, "%s", OLC_DESC(d)->description);
	oldtext = strdup(OLC_DESC(d)->description);
      }
      string_write(d, &OLC_DESC(d)->description, MAX_MESSAGE_LENGTH, 0, oldtext);
      OLC_VAL(d) = 1;
      return;

    case 3:
      /* Only go to the next description if this one is finished. */
      if (OLC_DESC(d)->keyword && OLC_DESC(d)->description) {
	struct extra_descr_data *new_extra;

	if (OLC_DESC(d)->next)
	  OLC_DESC(d) = OLC_DESC(d)->next;
	else {	/* Make new extra description and attach at end. */
	  CREATE(new_extra, struct extra_descr_data, 1);
	  OLC_DESC(d)->next = new_extra;
	  OLC_DESC(d) = OLC_DESC(d)->next;
	}
      }
      /* No break - drop into default case. */
    default:
      oedit_disp_extradesc_menu(d);
      return;
    }
    break;

  case OEDIT_COPY:
    if ((number = real_object(atoi(arg))) != NOTHING) {
      oedit_setup_existing(d, number);
    } else
      write_to_output(d, "That object does not exist.\r\n");
    break;

  case OEDIT_DELETE:
    if (*arg == 'y' || *arg == 'Y') {
      if (delete_object(GET_OBJ_RNUM(OLC_OBJ(d))) != NOTHING)
        write_to_output(d, "Object deleted.\r\n");
      else
        write_to_output(d, "Couldn't delete the object!\r\n");

      cleanup_olc(d, CLEANUP_ALL);
    } else if (*arg == 'n' || *arg == 'N') {
      oedit_disp_menu(d);
      OLC_MODE(d) = OEDIT_MAIN_MENU;
    } else
      write_to_output(d, "Please answer 'Y' or 'N': ");
    return;
  default:
    mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: Reached default case in oedit_parse()!");
    write_to_output(d, "Oops...\r\n");
    break;
  }
Esempio n. 17
0
void Obj_to_store(struct obj_data * obj, int objnum, int obj_pos, FILE * fl)
{
  void olc_print_bitvectors(FILE *f, long bitvector, long max);
  int j;

  fprintf(fl, "-obj_begin-\n");
  fprintf(fl, "-obj_number- %d\n", GET_OBJ_VNUM(obj));
  fprintf(fl, "-obj_tnum- %d\n", objnum);
  fprintf(fl, "-obj_pos- %d\n", obj_pos);
  if (GET_OBJ_VAL(obj, 0)) {
    fprintf(fl, "-obj_value0- %d\n", GET_OBJ_VAL(obj, 0));
  }
  if (GET_OBJ_VAL(obj, 1)) {
    fprintf(fl, "-obj_value1- %d\n", GET_OBJ_VAL(obj, 1));
  }
  if (GET_OBJ_VAL(obj, 2)) {
    fprintf(fl, "-obj_value2- %d\n", GET_OBJ_VAL(obj, 2));
  }
  if (GET_OBJ_VAL(obj, 3)) {
    fprintf(fl, "-obj_value3- %d\n", GET_OBJ_VAL(obj, 3));
  }
  if (GET_OBJ_VAL(obj, 4)) {
    fprintf(fl, "-obj_value4- %d\n", GET_OBJ_VAL(obj, 4));
  }
  if (GET_OBJ_TIMER(obj)) {
    fprintf(fl, "-obj_timer- %d\n", GET_OBJ_TIMER(obj));
  }
  if (GET_OBJ_EXTRA(obj)) {
    fprintf(fl, "-obj_extra_flags- ");
    olc_print_bitvectors(fl, GET_OBJ_EXTRA(obj), NUM_ITEM_FLAGS);
    fprintf(fl, "\n");
  }
  if (GET_OBJ_BITV(obj)) {
    fprintf(fl, "-obj_bitvector- ");
    olc_print_bitvectors(fl, GET_OBJ_BITV(obj), NUM_AFF_FLAGS);
    fprintf(fl, "\n");
  }
  if (GET_OBJ_BITV2(obj)) {
    fprintf(fl, "-obj_bitvector- ");
    olc_print_bitvectors(fl, GET_OBJ_BITV2(obj), NUM_AFF2_FLAGS);
    fprintf(fl, "\n");
  }
  for (j = 0; j < MAX_OBJ_AFFECT; j++) {
    if (obj->affected[j].location) {
      fprintf(fl, "-obj_affect_loc- %d\n", obj->affected[j].location);
      fprintf(fl, "-obj_affect_mod- %d\n", obj->affected[j].modifier);
    }
  }
  switch (GET_OBJ_TYPE(obj)) {
    case ITEM_SPELLBOOK:
      if (GET_OBJ_SPELLLIST(obj)) {
        for (j = 0; j < GET_OBJ_VAL(obj, 0); j++) {
          if (GET_OBJ_SPELLLISTNUM(obj, j)) {
            fprintf(fl, "-obj_spellbook_entry- %s\n", spells[find_skill_num_def(GET_OBJ_SPELLLISTNUM(obj, j))].command);
          }
        }
      }
      break;
    case ITEM_POTION:
    case ITEM_SCROLL:
      if (GET_OBJ_VAL(obj, 1)) {
        fprintf(fl, "-obj_spell1- %s\n", spells[find_skill_num_def(GET_OBJ_VAL(obj, 1))].command);
      }
      if (GET_OBJ_VAL(obj, 2)) {
        fprintf(fl, "-obj_spell2- %s\n", spells[find_skill_num_def(GET_OBJ_VAL(obj, 2))].command);
      }
      if (GET_OBJ_VAL(obj, 3)) {
        fprintf(fl, "-obj_spell3- %s\n", spells[find_skill_num_def(GET_OBJ_VAL(obj, 3))].command);
      }
      break;
    case ITEM_WAND:
    case ITEM_STAFF:
      if (GET_OBJ_VAL(obj, 1)) {
        fprintf(fl, "-obj_spell1- %s\n", spells[find_skill_num_def(GET_OBJ_VAL(obj, 1))].command);
      }
      break;
  }
  fprintf(fl, "-obj_end-\n");
}
Esempio n. 18
0
int Obj_to_store(struct obj_data *obj, FILE *fp, int locate)
{
  int counter2;
  struct extra_descr_data *ex_desc;
  char buf1[MAX_STRING_LENGTH +1];
  char flags[65];
  struct obj_data *temp = NULL;

  if (GET_OBJ_VNUM(obj) != NOTHING)
    temp=read_object(GET_OBJ_VNUM(obj), VIRTUAL);
  else {
    temp = create_obj();
    temp->item_number = -1;
  }

  if (obj->action_description) {
    strcpy(buf1, obj->action_description);
    strip_string(buf1);
  } else
    *buf1 = 0;

  fprintf(fp, "#%d\n", GET_OBJ_VNUM(obj));
  if (locate)
    fprintf(fp, "Loc : %d\n", locate);
  if (GET_OBJ_VAL(obj, 0) != GET_OBJ_VAL(temp, 0) ||
      GET_OBJ_VAL(obj, 1) != GET_OBJ_VAL(temp, 1) ||
      GET_OBJ_VAL(obj, 2) != GET_OBJ_VAL(temp, 2) ||
      GET_OBJ_VAL(obj, 3) != GET_OBJ_VAL(temp, 3))
    fprintf(fp,
             "Vals: %d %d %d %d\n",
             GET_OBJ_VAL(obj, 0),
             GET_OBJ_VAL(obj, 1),
             GET_OBJ_VAL(obj, 2),
             GET_OBJ_VAL(obj, 3)
             );
  if (GET_OBJ_EXTRA(obj) != GET_OBJ_EXTRA(temp)) {
    sprintascii(flags, GET_OBJ_EXTRA(obj));
    fprintf(fp, "Flag: %s\n", flags);
  }

#define TEST_OBJS(obj1, obj2, field) ((!obj1->field || !obj2->field || \
                                      strcmp(obj1->field, obj2->field)))
#define TEST_OBJN(field) (obj->obj_flags.field != temp->obj_flags.field)

  if (TEST_OBJS(obj, temp, name))
    fprintf(fp, "Name: %s\n", obj->name ? obj->name : "Undefined");
  if (TEST_OBJS(obj, temp, short_description))
    fprintf(fp, "Shrt: %s\n", obj->short_description ? obj->short_description : "Undefined");

  /* These two could be a pain on the read... we'll see... */
  if (TEST_OBJS(obj, temp, description))
    fprintf(fp, "Desc: %s\n", obj->description ? obj->description : "Undefined");

  /* Only even try to process this if an action desc exists */
  if (obj->action_description || temp->action_description)
    if (TEST_OBJS(obj, temp, action_description))
      fprintf(fp, "ADes:\n%s~\n", buf1);

  if (TEST_OBJN(type_flag))
    fprintf(fp, "Type: %d\n", GET_OBJ_TYPE(obj));
  if (TEST_OBJN(weight))
    fprintf(fp, "Wght: %d\n", GET_OBJ_WEIGHT(obj));
  if (TEST_OBJN(cost))
    fprintf(fp, "Cost: %d\n", GET_OBJ_COST(obj));
  if (TEST_OBJN(cost_per_day))
    fprintf(fp, "Rent: %d\n", GET_OBJ_RENT(obj));
  if (TEST_OBJN(bitvector)) {
    sprintascii(flags, obj->obj_flags.bitvector);
    fprintf(fp, "Perm: %s\n", flags);
  }
  if (TEST_OBJN(wear_flags)) {
    sprintascii(flags, GET_OBJ_WEAR(obj));
    fprintf(fp, "Wear: %s\n", flags);
  }

  /* Do we have affects? */
  for (counter2 = 0; counter2 < MAX_OBJ_AFFECT; counter2++)
    if (obj->affected[counter2].modifier != temp->affected[counter2].modifier)
      fprintf(fp, "Aff : %d %d %d\n",
               counter2,
               obj->affected[counter2].location,
               obj->affected[counter2].modifier
               );

  /* Do we have extra descriptions? */
  if (obj->ex_description || temp->ex_description) {
    /* To be reimplemented.  Need to handle this case in loading as
       well */
    if ((obj->ex_description && temp->ex_description && 
         obj->ex_description != temp->ex_description) ||
        !obj->ex_description || !temp->ex_description) {
      for (ex_desc = obj->ex_description; ex_desc; ex_desc = ex_desc->next) {
        /*. Sanity check to prevent nasty protection faults . */
        if (!*ex_desc->keyword || !*ex_desc->description) {
          continue;
        }
        strcpy(buf1, ex_desc->description);
        strip_string(buf1);
        fprintf(fp, "EDes:\n"
                 "%s~\n"
                 "%s~\n",
                 ex_desc->keyword,
                 buf1
                 );
      }
    }
  }

  fprintf(fp, "\n");

  extract_obj(temp);

  return 1;
}
Esempio n. 19
0
int Crash_load_objs(struct char_data *ch) {
  FILE *fl;
  char fname[MAX_STRING_LENGTH];
  char line[256];
  int t[10],i,num_of_days;
  int orig_rent_code;
  struct obj_data *temp;
  int locate=0, nr,cost,num_objs=0;
  struct obj_data *cont_row[MAX_BAG_ROWS];
  int rentcode,timed,netcost,gold,account,nitems;

  if (!get_filename(fname, sizeof(fname), CRASH_FILE, GET_NAME(ch)))
    return 1;

  for (i = 0; i < MAX_BAG_ROWS; i++)
    cont_row[i] = NULL;

  if (!(fl = fopen(fname, "r"))) {
    if (errno != ENOENT) { /* if it fails, NOT because of no file */
      char buf[MAX_STRING_LENGTH];
      sprintf(buf, "SYSERR: READING OBJECT FILE %s (5)", fname);
      perror(buf);
      send_to_char(ch, "\r\n********************* NOTICE *********************\r\n"
                       "There was a problem loading your objects from disk.\r\n"
                       "Contact a God for assistance.\r\n");
    }
    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE, "%s entering game with no equipment.", GET_NAME(ch));
    return 1;
  }
  if (get_line(fl, line))
    sscanf(line,"%d %d %d %d %d %d",&rentcode, &timed,
           &netcost,&gold,&account,&nitems);

  if (rentcode == RENT_RENTED || rentcode == RENT_TIMEDOUT) {
    char str[64];
    sprintf(str, "%d", SECS_PER_REAL_DAY);
    num_of_days = (int)((float) (time(0) - timed) / (float)atoi(str));
    cost = (int) (netcost * num_of_days);
    if (cost > GET_GOLD(ch) + GET_BANK_GOLD(ch)) {
      fclose(fl);
      mudlog(BRF, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE, 
             "%s entering game, rented equipment lost (no $).", GET_NAME(ch));
      Crash_crashsave(ch);
      return 2;
    } else {
      GET_BANK_GOLD(ch) -= MAX(cost - GET_GOLD(ch), 0);
      GET_GOLD(ch) = MAX(GET_GOLD(ch) - cost, 0);
      save_char(ch);
    }
  }
  switch (orig_rent_code = rentcode) {
  case RENT_RENTED:
    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE, 
           "%s un-renting and entering game.", GET_NAME(ch));
    break;
  case RENT_CRASH:

    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE,
           "%s retrieving crash-saved items and entering game.", GET_NAME(ch));
    break;
  case RENT_CRYO:
    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE,
           "%s un-cryo'ing and entering game.", GET_NAME(ch));
    break;
  case RENT_FORCED:
  case RENT_TIMEDOUT:
    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE,
           "%s retrieving force-saved items and entering game.", GET_NAME(ch));
    break;
  default:
    mudlog(NRM, MAX(LVL_IMMORT, GET_INVIS_LEV(ch)), TRUE,
           "WARNING: %s entering game with undefined rent code.", GET_NAME(ch));
    break;
  }

  temp = NULL;
  while (get_line(fl, line)) {
    char tag[6];
    int num;

    /* first, we get the number. Not too hard. */
    if(*line == '$' && line[1] == '~') {
      if (temp)
        num_objs += handle_obj(temp, ch, locate, cont_row);
      break;
    }
    if (*line == '#') {
      if (sscanf(line, "#%d", &nr) != 1) {
        continue;
      } else {
        if (temp)
          num_objs += handle_obj(temp, ch, locate, cont_row);
        temp = NULL;
        locate = 0;
      }
      /* we have the number, check it, load obj. */
      if (nr == NOTHING) {   /* then it is unique */
        temp = create_obj();
        temp->item_number=NOTHING;
      } else if (nr < 0) {
        continue;
      } else {
        if(nr >= 999999) 
          continue;
        if(real_object(nr) != NOTHING) {
          temp=read_object(nr,VIRTUAL);
          if (!temp) {
            continue;
          }
        } else {
          log("Nonexistent object %d found in rent file.", nr);
          continue;
        }
      }
    }

    tag_argument(line, tag);
    num = atoi(line);

    switch(*tag) {
    case 'A':
      if (!strcmp(tag, "ADes")) {
      	char error[40];
      	snprintf(error, sizeof(error)-1, "rent(Ades):%s", temp->name);
        temp->action_description = fread_string(fl, error);
      } else if (!strcmp(tag, "Aff ")) {
        sscanf(line, "%d %d %d", &t[0], &t[1], &t[2]);
        if (t[0] < MAX_OBJ_AFFECT) {
          temp->affected[t[0]].location = t[1];
          temp->affected[t[0]].modifier = t[2];
        }
      }
      break;
    case 'C':
      if (!strcmp(tag, "Cost"))
        GET_OBJ_COST(temp) = num;
      break;
    case 'D':
      if (!strcmp(tag, "Desc"))
        temp->description = strdup(line);
      break;
    case 'E':
      if(!strcmp(tag, "EDes")) {
        struct extra_descr_data *new_desc;
        char error[40];
        snprintf(error, sizeof(error)-1, "rent(Edes): %s", temp->name);        
        if (temp->item_number != NOTHING && /* Regular object */
            temp->ex_description &&   /* with ex_desc == prototype */
            (temp->ex_description == obj_proto[real_object(temp->item_number)].ex_description))
          temp->ex_description = NULL;
        CREATE(new_desc, struct extra_descr_data, 1);
        new_desc->keyword = fread_string(fl, error);
        new_desc->description = fread_string(fl, error);
        new_desc->next = temp->ex_description;
        temp->ex_description = new_desc;
      }
      break;
    case 'F':
      if (!strcmp(tag, "Flag"))
        GET_OBJ_EXTRA(temp) = asciiflag_conv(line);
      break;
    case 'L':
      if(!strcmp(tag, "Loc "))
        locate = num;
      break;
    case 'N':
      if (!strcmp(tag, "Name"))
        temp->name = strdup(line);
      break;
    case 'P':
      if (!strcmp(tag, "Perm"))
        temp->obj_flags.bitvector = asciiflag_conv(line);
      break;
    case 'R':
      if (!strcmp(tag, "Rent"))
        GET_OBJ_RENT(temp) = num;
      break;
    case 'S':
      if (!strcmp(tag, "Shrt"))
        temp->short_description = strdup(line);
      break;
    case 'T':
      if (!strcmp(tag, "Type"))
        GET_OBJ_TYPE(temp) = num;
      break;
    case 'W':
      if (!strcmp(tag, "Wear"))
        GET_OBJ_WEAR(temp) = asciiflag_conv(line);
      else if (!strcmp(tag, "Wght"))
        GET_OBJ_WEIGHT(temp) = num;
      break;
    case 'V':
      if (!strcmp(tag, "Vals")) {
        sscanf(line, "%d %d %d %d", &t[0], &t[1], &t[2], &t[3]);
        for (i = 0; i < 4; i++)
          GET_OBJ_VAL(temp, i) = t[i];
      }
      break;
    }
  }
 
  /* Little hoarding check. -gg 3/1/98 */
 mudlog(NRM, MAX(LVL_GOD, GET_INVIS_LEV(ch)), TRUE, "%s (level %d) has %d objects (max %d).", 
         GET_NAME(ch), GET_LEVEL(ch), num_objs, max_obj_save);

  fclose(fl);

  if ((orig_rent_code == RENT_RENTED) || (orig_rent_code == RENT_CRYO))
    return 0;
  else
    return 1;
}
Esempio n. 20
0
void convert_objs_to_disk(int zone_num)
{
    int counter, counter2, realcounter;
    FILE *fp;
    struct obj_data *obj;
    struct extra_descr_data *ex_desc;
    int tmpmod;

    sprintf(buf, "%s/%d.obj", OBJ_PREFIX, zone_table[zone_num].number);
    if (!(fp = fopen(buf, "w+"))) {
        return;
    }

    /* start running through all objects in this zone */
    for (counter = zone_table[zone_num].number * 100; counter <= zone_table[zone_num].top; counter++) { /* write object to disk */
        realcounter = real_object(counter);
        if (realcounter >= 0) {
            obj = (obj_proto + realcounter);

            if (obj->action_description) {
                strcpy(buf1, obj->action_description);
                strip_string(buf1);
            } else
                *buf1 = 0;

            fprintf(fp, "#%d\n"
                    "%s~\n"
                    "%s~\n"
                    "%s~\n"
                    "%s~\n"
                    "%d %d %d\n"
                    "%d %d %d %d %d\n"
                    "%d %d %d\n",

                    GET_OBJ_VNUM(obj), obj->name, obj->short_description, obj->description, buf1, GET_OBJ_TYPE(obj), GET_OBJ_EXTRA(obj), GET_OBJ_WEAR(obj), GET_OBJ_VAL(obj, 0), GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 3), GET_OBJ_VAL(obj, 4), GET_OBJ_WEIGHT(obj), GET_OBJ_COST(obj), GET_OBJ_RENT(obj)
                    /*.     GET_OBJ_LEVEL(obj) -- Level flags for objects .*/
                   );

            /* Do we have extra descriptions? */
            if (obj->ex_description) { /*. Yep, save them too .*/
                for (ex_desc = obj->ex_description; ex_desc; ex_desc = ex_desc->next) { /*. Sanity check to prevent nasty protection faults .*/
                    if (!*ex_desc->keyword || !*ex_desc->description) {
                        mudlog("SYSERR: OLC: oedit_save_to_disk: Corrupt ex_desc!", 'G', COM_BUILDER, TRUE);
                        continue;
                    }
                    strcpy(buf1, ex_desc->description);
                    strip_string(buf1);
                    fprintf(fp, "E\n"
                            "%s~\n"
                            "%s~\n", ex_desc->keyword, buf1);
                }
            }

            /* Do we have affects? */
            for (counter2 = 0; counter2 < MAX_OBJ_AFFECT; counter2++)
                if (obj->affected[counter2].modifier) {
                    if ((obj->affected[counter2].location > 0) && (obj->affected[counter2].location < 7))
                        tmpmod = obj->affected[counter2].modifier * 5;
                    else
                        tmpmod = obj->affected[counter2].modifier;
                    fprintf(fp, "A\n"
                            "%d %d\n", obj->affected[counter2].location, tmpmod);
                }
        }
    }

    /* write final line, close */
    fprintf(fp, "$~\n");
    fclose(fp);
}
Esempio n. 21
0
int save_objects(zone_rnum zone_num)
{
  int counter, counter2, realcounter;
  FILE *fp;
  struct obj_data *obj;
  struct extra_descr_data *ex_desc;

  if (zone_num < 0 || zone_num > top_of_zone_table) {
    log("SYSERR: GenOLC: save_objects: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
    return FALSE;
  }

  sprintf(buf, "%s/%d.new", OBJ_PREFIX, zone_table[zone_num].number);
  if (!(fp = fopen(buf, "w+"))) {
    mudlog("SYSERR: OLC: Cannot open objects file!", BRF, LVL_IMMORT, TRUE);
    return FALSE;
  }
  /*
   * Start running through all objects in this zone.
   */
  for (counter = zone_table[zone_num].number * 100; counter <= zone_table[zone_num].top; counter++) {
    if ((realcounter = real_object(counter)) >= 0) {
      if ((obj = &obj_proto[realcounter])->action_description) {
        buf1[MAX_STRING_LENGTH - 1] = '\0';
	strncpy(buf1, obj->action_description, MAX_STRING_LENGTH - 1);
	strip_cr(buf1);
      } else
	*buf1 = '\0';

      fprintf(fp,
	      "#%d\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n"
	      "%d %d %d %ld\n"
	      "%d %d %d %d\n"
	      "%d %d %d %d\n",

	      GET_OBJ_VNUM(obj),
	      (obj->name && *obj->name) ? obj->name : "undefined",
	      (obj->short_description && *obj->short_description) ? obj->short_description : "undefined",
	      (obj->description && *obj->description) ?	obj->description : "undefined",
	      buf1,
	      GET_OBJ_TYPE(obj), GET_OBJ_EXTRA(obj), GET_OBJ_WEAR(obj), GET_OBJ_PERM(obj),
	      GET_OBJ_VAL(obj, 0), GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 3),
	      GET_OBJ_WEIGHT(obj), GET_OBJ_COST(obj), GET_OBJ_RENT(obj), GET_OBJ_LEVEL(obj));

        script_save_to_disk(fp, obj, OBJ_TRIGGER);

      /*
       * Do we have extra descriptions? 
       */
      if (obj->ex_description) {	/* Yes, save them too. */
	for (ex_desc = obj->ex_description; ex_desc; ex_desc = ex_desc->next) {
	  /*
	   * Sanity check to prevent nasty protection faults.
	   */
	  if (!ex_desc->keyword || !ex_desc->description || !*ex_desc->keyword || !*ex_desc->description) {
	    mudlog("SYSERR: OLC: oedit_save_to_disk: Corrupt ex_desc!", BRF, LVL_IMMORT, TRUE);
	    continue;
	  }
          buf1[MAX_STRING_LENGTH - 1] = '\0';
	  strncpy(buf1, ex_desc->description, MAX_STRING_LENGTH - 1);
	  strip_cr(buf1);
	  fprintf(fp, "E\n"
		  "%s~\n"
		  "%s~\n", ex_desc->keyword, buf1);
	}
      }
      /*
       * Do we have affects? 
       */
      for (counter2 = 0; counter2 < MAX_OBJ_AFFECT; counter2++)
	if (obj->affected[counter2].modifier)
	  fprintf(fp, "A\n"
		  "%d %d\n", obj->affected[counter2].location,
		  obj->affected[counter2].modifier);
      /* And now the spec-proc */
        if (obj_index[realcounter].func != NULL)
          fprintf(fp, "S\n%s\n",
            obj_procs[get_spec_name(obj_procs, obj_index[realcounter].func)].name);
    }
  }

  /*
   * Write the final line, close the file.
   */
  fprintf(fp, "$~\n");
  fclose(fp);
  sprintf(buf2, "%s/%d.obj", OBJ_PREFIX, zone_table[zone_num].number);
  remove(buf2);
  rename(buf, buf2);

  remove_from_save_list(zone_table[zone_num].number, SL_OBJ);
  return TRUE;
}
Esempio n. 22
0
int
evaluate_expression(struct obj_data * obj, char *expr)
{
  struct stack_data ops, vals;
  char *ptr, *end, name[200];
  int temp, index;

  if (!expr)
    return TRUE;

  if (!isalpha(*expr))
    return TRUE;

  ops.len = vals.len = 0;
  ptr = expr;
  while (*ptr)
    {
      if (isspace(*ptr))
    ptr++;
      else
    {
      if ((temp = find_oper_num(*ptr)) == NOTHING)
        {
          end = ptr;
          while (*ptr && !isspace(*ptr) && (find_oper_num(*ptr) == NOTHING))
        ptr++;
          strncpy(name, end, ptr - end);
          name[ptr - end] = 0;
          for (index = 0; *extra_bits[index] != '\n'; index++)
        if (!str_cmp(name, extra_bits[index]))
          {
            push(&vals, IS_SET_AR(GET_OBJ_EXTRA(obj), index));
            break;
          }
          if (*extra_bits[index] == '\n')
        push(&vals, isname(name, obj->name));
        }
      else
        {
          if (temp != OPER_OPEN_PAREN)
        while (top(&ops) > temp)
          evaluate_operation(&ops, &vals);

          if (temp == OPER_CLOSE_PAREN)
        {
          if ((temp = pop(&ops)) != OPER_OPEN_PAREN)
            {
              log("Illegal parenthesis in shop keyword expression");
              return (FALSE);
            }
        } else
        push(&ops, temp);
          ptr++;
        }
    }
    }
  while (top(&ops) != NOTHING)
    evaluate_operation(&ops, &vals);
  temp = pop(&vals);
  if (top(&vals) != NOTHING)
    {
      log("Extra operands left on shop keyword expression stack");
      return (FALSE);
    }
  return (temp);
}
Esempio n. 23
0
/*
 * Display main menu.
 */
void oedit_disp_menu(struct descriptor_data *d)
{
  char buf1[MAX_STRING_LENGTH];
  char buf2[MAX_STRING_LENGTH];
  struct obj_data *obj;

  obj = OLC_OBJ(d);
  get_char_colors(d->character);
  clear_screen(d);

  /*
   * Build buffers for first part of menu.
   */
  sprinttype(GET_OBJ_TYPE(obj), item_types, buf1, sizeof(buf1));
  sprintbit(GET_OBJ_EXTRA(obj), extra_bits, buf2, sizeof(buf2));

  /*
   * Build first half of menu.
   */
  write_to_output(d,
	  "-- Item number : [%s%d%s]\r\n"
	  "%s1%s) Namelist : %s%s\r\n"
	  "%s2%s) S-Desc   : %s%s\r\n"
	  "%s3%s) L-Desc   :-\r\n%s%s\r\n"
	  "%s4%s) A-Desc   :-\r\n%s%s"
	  "%s5%s) Type        : %s%s\r\n"
	  "%s6%s) Extra flags : %s%s\r\n",

	  cyn, OLC_NUM(d), nrm,
	  grn, nrm, yel, (obj->name && *obj->name) ? obj->name : "undefined",
	  grn, nrm, yel, (obj->short_description && *obj->short_description) ? obj->short_description : "undefined",
	  grn, nrm, yel, (obj->description && *obj->description) ? obj->description : "undefined",
	  grn, nrm, yel, (obj->action_description && *obj->action_description) ? obj->action_description : "<not set>\r\n",
	  grn, nrm, cyn, buf1,
	  grn, nrm, cyn, buf2
	  );
  /*
   * Send first half.
   */

  /*
   * Build second half of menu.
   */
  sprintbit(GET_OBJ_WEAR(obj), wear_bits, buf1, sizeof(buf1));
  sprintbit(GET_OBJ_PERM(obj), affected_bits, buf2, sizeof(buf2));

  write_to_output(d,
	  "%s7%s) Wear flags  : %s%s\r\n"
	  "%s8%s) Weight      : %s%d\r\n"
	  "%s9%s) Cost        : %s%d\r\n"
	  "%sA%s) Cost/Day    : %s%d\r\n"
	  "%sB%s) Timer       : %s%d\r\n"
	  "%sC%s) Values      : %s%d %d %d %d\r\n"
	  "%sD%s) Applies menu\r\n"
	  "%sE%s) Extra descriptions menu\r\n"
          "%sM%s) Min Level   : %s%d\r\n"
          "%sP%s) Perm Affects: %s%s\r\n"
          "%sS%s) Script      : %s%s\r\n"
	  "%sQ%s) Quit\r\n"
	  "Enter choice : ",

	  grn, nrm, cyn, buf1,
	  grn, nrm, cyn, GET_OBJ_WEIGHT(obj),
	  grn, nrm, cyn, GET_OBJ_COST(obj),
	  grn, nrm, cyn, GET_OBJ_RENT(obj),
	  grn, nrm, cyn, GET_OBJ_TIMER(obj),
	  grn, nrm, cyn, GET_OBJ_VAL(obj, 0),
	  GET_OBJ_VAL(obj, 1),
	  GET_OBJ_VAL(obj, 2),
	  GET_OBJ_VAL(obj, 3),
	  grn, nrm, grn, nrm,
          grn, nrm, cyn, GET_OBJ_LEVEL(obj),
          grn, nrm, cyn, buf2,
          grn, nrm, cyn, OLC_SCRIPT(d) ? "Set." : "Not Set.",
          grn, nrm
  );
  OLC_MODE(d) = OEDIT_MAIN_MENU;
}
Esempio n. 24
0
/*
 * NOTE: This clobbers all of the global variable strings. Do not
 *	save anything in them around calls to this function.
 *
 *	buf, buf1, buf2, arg
 */
int save_objects(zone_rnum zone_num)
{
char        buf[MAX_STRING_LENGTH];
char        buf1[MAX_STRING_LENGTH];
char        buf2[MAX_STRING_LENGTH];
char        buf3[MAX_STRING_LENGTH];
char        arg[MAX_STRING_LENGTH];

  int counter, counter2, realcounter, i;
  FILE *fp;
  struct obj_data *obj;
  struct extra_descr_data *ex_desc;

  if (zone_num == NOTHING || zone_num > top_of_zone_table) {
    log("SYSERR: GenOLC: save_objects: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
    return FALSE;
  }

  sprintf(buf, "%s/%d.new", OBJ_PREFIX, zone_table[zone_num].number);
  if (!(fp = fopen(buf, "w+"))) {
    mudlog(BRF, LVL_SAINT, TRUE, "SYSERR: OLC: Cannot open objects file!");
    return FALSE;
  }
  /*
   * Start running through all objects in this zone.
   */
  for (counter = genolc_zone_bottom(zone_num); counter <= zone_table[zone_num].top; counter++) {
    if ((realcounter = real_object(counter)) != NOTHING) {
      if ((obj = &obj_proto[realcounter])->action_description) {
        buf1[MAX_STRING_LENGTH - 1] = '\0';
	strncpy(buf1, obj->action_description, MAX_STRING_LENGTH - 1);
	strip_cr(buf1);
      } else
	*buf1 = '\0';

      fprintf(fp,
	      "#%d\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n"
	      "%s~\n",

	      GET_OBJ_VNUM(obj),
	      (obj->name && *obj->name) ? obj->name : STRING_UNDEFINED,
	      (obj->short_description && *obj->short_description) ? obj->short_description : STRING_UNDEFINED,
	      (obj->description && *obj->description) ?	obj->description : STRING_UNDEFINED,
	      buf1);

      sprintasciilong(buf1, GET_OBJ_EXTRA(obj));
      sprintasciilong(buf3, GET_OBJ_CLASS(obj));
      sprintascii(buf2, GET_OBJ_WEAR(obj));
      sprintasciilong(arg,  GET_OBJ_PERM(obj));

      fprintf(fp,
	      "%d %s %s %s %s\n"
	      "%d %d %d %d %d\n"
	      "%d %d %d %d %d\n",


	      GET_OBJ_TYPE(obj), buf1, buf2, arg, buf3,
	      GET_OBJ_VAL(obj, 0), GET_OBJ_VAL(obj, 1), GET_OBJ_VAL(obj, 2), GET_OBJ_VAL(obj, 3), GET_OBJ_SIZE(obj),
	      GET_OBJ_WEIGHT(obj), GET_OBJ_COST(obj), GET_OBJ_RENT(obj), GET_OBJ_LEVEL(obj), GET_OBJ_MAX_LEVEL(obj)
              );

      /*
       * Do we have script(s) attached ? 
       */
      script_save_to_disk(fp, obj, OBJ_TRIGGER);
    
  /* save resists */    
  for (i = 0; i < MAX_ATTACK_TYPES; i++) {   
    if(obj->resist[i] == 1)
      fprintf(fp, "R\n%d %d\n",i, obj->resist[i]);   
  }  
  for (i = 0; i < MAX_ATTACK_TYPES; i++) {   
    if(obj->vulnerable[i] == 1)
      fprintf(fp, "V\n%d %d\n",i, obj->vulnerable[i]);   
  }  
  for (i = 0; i < MAX_ATTACK_TYPES; i++) {   
    if(obj->immune[i] == 1)
      fprintf(fp, "I\n%d %d\n",i, obj->immune[i]);   
  }       
      
      
      /*
       * Do we have extra descriptions? 
       */
      if (obj->ex_description) {	/* Yes, save them too. */
	for (ex_desc = obj->ex_description; ex_desc; ex_desc = ex_desc->next) {
	  /*
	   * Sanity check to prevent nasty protection faults.
	   */
	  if (!ex_desc->keyword || !ex_desc->description || !*ex_desc->keyword || !*ex_desc->description) {
	    mudlog(BRF, LVL_SAINT, TRUE, "SYSERR: OLC: oedit_save_to_disk: Corrupt ex_desc!");
	    continue;
	  }
          buf1[MAX_STRING_LENGTH - 1] = '\0';
	  strncpy(buf1, ex_desc->description, MAX_STRING_LENGTH - 1);
	  strip_cr(buf1);
	  fprintf(fp, "E\n"
		  "%s~\n"
		  "%s~\n", ex_desc->keyword, buf1);
	}
      }
      /*
       * Do we have affects? 
       */
      for (counter2 = 0; counter2 < MAX_OBJ_AFFECT; counter2++)
	if (obj->affected[counter2].modifier)
	  fprintf(fp, "A\n"
		  "%d %d\n", obj->affected[counter2].location,
		  obj->affected[counter2].modifier);
    }
  }

  /*
   * Write the final line, close the file.
   */
  fprintf(fp, "$~\n");
  fclose(fp);
  sprintf(buf2, "%s/%d.obj", OBJ_PREFIX, zone_table[zone_num].number);
  remove(buf2);
  rename(buf, buf2);

  remove_from_save_list(zone_table[zone_num].number, SL_OBJ);
  return TRUE;
}
Esempio n. 25
0
/* return values:
 0 - successful load, keep char in rent room.
 1 - load failure or load of crash items -- put char in temple.
 2 - rented equipment lost (no $)
 */
int Crash_load(struct char_data * ch)
{
  void Crash_save(struct char_data * ch, int type);
  FILE *fl;
  char fname[MAX_STRING_LENGTH];
  char buf[MAX_STRING_LENGTH];
  char input[MAX_INPUT_LENGTH + 1];
  char tag[MAX_INPUT_LENGTH + 1];
  char tag_arguments[MAX_INPUT_LENGTH + 1];
  int val;
  struct obj_data *tmpobj = NULL;
  struct obj_data *tmpobj2;
  struct obj_data *next_obj;
  int found_begin = 0;
  int affect_counter = 0;
  int found;
  char *p;
  struct corpse_obj_save *crash_load_stack = NULL;
  struct corpse_obj_save *temp_stack = NULL;
  struct corpse_obj_save *temp_stack_next = NULL;
  int chg;
  int ovnum = 0;
  int j;

  if (!get_filename(GET_NAME(ch), fname, CRASH_FILE)) {
    return 1;
  }
  if (!(fl = fopen(fname, "r"))) {
    if (errno != ENOENT) { /* if it fails, NOT because of no file */
      sprintf(buf1, "SYSERR: READING OBJECT FILE %s (5)", fname);
      perror(buf1);
      send_to_char("\r\n********************* NOTICE *********************\r\n"
          "There was a problem loading your objects from disk.\r\n"
          "Contact a God for assistance.\r\n", ch);
    }
    sprintf(buf, "%s entering game with no equipment.", GET_NAME(ch));
    mudlog(buf, 'R', COM_IMMORT, TRUE);
    plog(buf, ch, 0);
    return 1;
  }

  while (get_line(fl, input)) {
    parse_pline(input, tag, tag_arguments);
    while ((p = strrchr(tag_arguments, '\n')) != NULL) {
      *p = '\0';
    }

    val = atoi(tag_arguments);
    switch (tag[4]) {
      case 'a':
      case 'A':
        if (strcasecmp(tag, "obj_affect_loc") == 0 && affect_counter < MAX_OBJ_AFFECT) {
          tmpobj->affected[affect_counter].location = val;
        } else if (strcasecmp(tag, "obj_affect_mod") == 0 && affect_counter < MAX_OBJ_AFFECT) {
          tmpobj->affected[affect_counter].modifier = val;
          affect_counter++;
        } else {
          sprintf(buf, "Unknown Rent-File Tag: %s", tag);
          stderr_log(buf);
        }
        break;
      case 'b':
      case 'B':
        if (strcasecmp(tag, "obj_begin") == 0) {
          if (found_begin) {
            send_to_char("\r\n********************* NOTICE *********************\r\n"
                "There was a problem loading your objects from disk.\r\n"
                "Contact a God for assistance.\r\n", ch);
            return 1;
          }
          found_begin = 1;
        } else if (strcasecmp(tag, "obj_bitvector") == 0) {
          GET_OBJ_BITV(tmpobj) = asciiflag_conv(tag_arguments);
        } else if (strcasecmp(tag, "obj_bitvector2") == 0) {
          GET_OBJ_BITV2(tmpobj) = asciiflag_conv(tag_arguments);
        } else {
          sprintf(buf, "Unknown Rent-File Tag: %s", tag);
          stderr_log(buf);
        }
        break;
      case 'e':
      case 'E':
        if (strcasecmp(tag, "obj_extra_flags") == 0) {
          GET_OBJ_EXTRA(tmpobj) = asciiflag_conv(tag_arguments);
        } else if (strcasecmp(tag, "obj_end") == 0) {
          if (ovnum >= 0) {
            if (!found_begin) {
              send_to_char("\r\n********************* NOTICE *********************\r\n"
                  "There was a problem loading your objects from disk.\r\n"
                  "Contact a God for assistance.\r\n", ch);
              return 1;
            }
            found_begin = 0;
            affect_counter = 0;

            CREATE(crash_load_stack, struct corpse_obj_save, 1);
            crash_load_stack->level = 0;
            crash_load_stack->prev = NULL;

            for (tmpobj2 = ch->carrying, found = 0; tmpobj2 && !found; tmpobj2 = next_obj) {
              next_obj = tmpobj2->next_content;
              if (tmpobj2->objnum == tmpobj->inobj) {
                obj_to_obj(tmpobj, tmpobj2);
                found = 1;
              }
              if (tmpobj2->contains) {
                crash_load_stack->next_obj = next_obj;
                CREATE(temp_stack, struct corpse_obj_save, 1);
                temp_stack->level = crash_load_stack->level + 1;
                temp_stack->prev = crash_load_stack;
                crash_load_stack = temp_stack;
                next_obj = tmpobj2->contains;
                if (tmpobj2 == next_obj) {
                  /* infinite loop */
                  next_obj = NULL;
                  continue;
                }
              } else if (next_obj == NULL && crash_load_stack->level > 0) {
                temp_stack = crash_load_stack;
                crash_load_stack = crash_load_stack->prev;
                FREE(temp_stack);
                next_obj = crash_load_stack->next_obj;
              }
            }
            for (temp_stack = crash_load_stack; temp_stack; temp_stack = temp_stack_next) {
              temp_stack_next = temp_stack->prev;
              FREE(temp_stack);
            }
            if (!found) {
              obj_to_char(tmpobj, ch);
            }
          } else {
            extract_obj(tmpobj);
            found_begin = 0;
            affect_counter = 0;
            ovnum = 0;
          }
        } else {