inline CUresult CUDAAPI cuInitD3D9(unsigned int Flags, int cudaVersion, CUDADRIVER &CudaDrvLib) { // D3D9/CUDA (CUDA 1.x compatible API) GET_PROC(cuD3D9Begin); GET_PROC(cuD3D9End); // D3D9/CUDA (CUDA 2.x compatible API) GET_PROC(cuD3D9GetDirect3DDevice); GET_PROC(cuD3D9RegisterResource); GET_PROC(cuD3D9UnregisterResource); GET_PROC(cuD3D9MapResources); GET_PROC(cuD3D9UnmapResources); GET_PROC(cuD3D9ResourceSetMapFlags); // D3D9/CUDA (CUDA 2.0+ compatible API) GET_PROC(cuD3D9GetDevice); GET_PROC(cuGraphicsD3D9RegisterResource); GET_PROC_V2(cuD3D9CtxCreate); GET_PROC_V2(cuD3D9ResourceGetSurfaceDimensions); GET_PROC_V2(cuD3D9ResourceGetMappedPointer); GET_PROC_V2(cuD3D9ResourceGetMappedSize); GET_PROC_V2(cuD3D9ResourceGetMappedPitch); // GET_PROC_V2(cuD3D9ResourceGetMappedArray); return CUDA_SUCCESS; }
static void InitFunctionPtrs(void) { HMODULE advapi32dll; crypt32dll = LoadLibraryA("crypt32.dll"); secdll = LoadLibraryA("secur32.dll"); if(!secdll) secdll = LoadLibraryA("security.dll"); advapi32dll = GetModuleHandleA("advapi32.dll"); #define GET_PROC(h, func) p ## func = (void*)GetProcAddress(h, #func) if(secdll) { GET_PROC(secdll, AcquireCredentialsHandleA); GET_PROC(secdll, FreeCredentialsHandle); GET_PROC(secdll, QueryCredentialsAttributesA); } GET_PROC(advapi32dll, CryptAcquireContextW); GET_PROC(advapi32dll, CryptDestroyKey); GET_PROC(advapi32dll, CryptImportKey); GET_PROC(advapi32dll, CryptReleaseContext); GET_PROC(crypt32dll, CertFreeCertificateContext); GET_PROC(crypt32dll, CertSetCertificateContextProperty); GET_PROC(crypt32dll, CertCreateCertificateContext); #undef GET_PROC }
// Prior to calling cuInitD3D11, CudaDrvLib must be loaded, and cuInit must be called CUresult CUDAAPI cuInitD3D11(unsigned int Flags, int cudaVersion, CUDADRIVER &CudaDrvLib) { // fetch all function pointers GET_PROC(cuD3D11GetDevice); GET_PROC(cuD3D11CtxCreate); GET_PROC(cuGraphicsD3D11RegisterResource); return CUDA_SUCCESS; }
inline CUresult CUDAAPI cuInitD3D10(unsigned int Flags, int cudaVersion, CUDADRIVER &CudaDrvLib) { if (cudaVersion >= 2030) { GET_PROC(cuD3D10GetDevice); GET_PROC(cuD3D10CtxCreate); GET_PROC(cuGraphicsD3D10RegisterResource); } return CUDA_SUCCESS; }
SkWGLExtensions::SkWGLExtensions() : fGetExtensionsString(nullptr) , fChoosePixelFormat(nullptr) , fGetPixelFormatAttribfv(nullptr) , fGetPixelFormatAttribiv(nullptr) , fCreateContextAttribs(nullptr) , fSwapInterval(nullptr) , fCreatePbuffer(nullptr) , fGetPbufferDC(nullptr) , fReleasePbufferDC(nullptr) , fDestroyPbuffer(nullptr) { HDC prevDC = wglGetCurrentDC(); HGLRC prevGLRC = wglGetCurrentContext(); PIXELFORMATDESCRIPTOR dummyPFD; ZeroMemory(&dummyPFD, sizeof(dummyPFD)); dummyPFD.nSize = sizeof(dummyPFD); dummyPFD.nVersion = 1; dummyPFD.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; dummyPFD.iPixelType = PFD_TYPE_RGBA; dummyPFD.cColorBits = 32; dummyPFD.cDepthBits = 0; dummyPFD.cStencilBits = 8; dummyPFD.iLayerType = PFD_MAIN_PLANE; HWND dummyWND = create_dummy_window(); if (dummyWND) { HDC dummyDC = GetDC(dummyWND); int dummyFormat = ChoosePixelFormat(dummyDC, &dummyPFD); SetPixelFormat(dummyDC, dummyFormat, &dummyPFD); HGLRC dummyGLRC = wglCreateContext(dummyDC); SkASSERT(dummyGLRC); wglMakeCurrent(dummyDC, dummyGLRC); GET_PROC(GetExtensionsString, ARB); GET_PROC(ChoosePixelFormat, ARB); GET_PROC(GetPixelFormatAttribiv, ARB); GET_PROC(GetPixelFormatAttribfv, ARB); GET_PROC(CreateContextAttribs, ARB); GET_PROC(SwapInterval, EXT); GET_PROC(CreatePbuffer, ARB); GET_PROC(GetPbufferDC, ARB); GET_PROC(ReleasePbufferDC, ARB); GET_PROC(DestroyPbuffer, ARB); wglMakeCurrent(dummyDC, nullptr); wglDeleteContext(dummyGLRC); destroy_dummy_window(dummyWND); } wglMakeCurrent(prevDC, prevGLRC); }
static void init_function_pointers(void) { HMODULE hmod; hmod = GetModuleHandleA("kernel32.dll"); GET_PROC(GetProductInfo); GET_PROC(VerifyVersionInfoA); GET_PROC(VerSetConditionMask); hmod = GetModuleHandleA("ntdll.dll"); GET_PROC(RtlGetVersion); }
void VulkanWindowContext::initializeContext(void* platformData, const DisplayParams& params) { fBackendContext.reset(GrVkBackendContext::Create(&fPresentQueueIndex, canPresent, platformData)); if (!(fBackendContext->fExtensions & kKHR_surface_GrVkExtensionFlag) || !(fBackendContext->fExtensions & kKHR_swapchain_GrVkExtensionFlag)) { fBackendContext.reset(nullptr); return; } VkInstance instance = fBackendContext->fInstance; VkDevice device = fBackendContext->fDevice; GET_PROC(DestroySurfaceKHR); GET_PROC(GetPhysicalDeviceSurfaceSupportKHR); GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR); GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR); GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR); GET_DEV_PROC(CreateSwapchainKHR); GET_DEV_PROC(DestroySwapchainKHR); GET_DEV_PROC(GetSwapchainImagesKHR); GET_DEV_PROC(AcquireNextImageKHR); GET_DEV_PROC(QueuePresentKHR); fContext = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) fBackendContext.get()); fSurface = createVkSurface(instance, platformData); if (VK_NULL_HANDLE == fSurface) { fBackendContext.reset(nullptr); return; } VkBool32 supported; VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fBackendContext->fPhysicalDevice, fPresentQueueIndex, fSurface, &supported); if (VK_SUCCESS != res) { this->destroyContext(); return; } if (!this->createSwapchain(-1, -1, params)) { this->destroyContext(); return; } // create presentQueue vkGetDeviceQueue(fBackendContext->fDevice, fPresentQueueIndex, 0, &fPresentQueue); }
void sysInit (void) { HMODULE library; #define LOAD_LIBRARY(name) (library = loadLibrary(name)) #define GET_PROC(name) (name##Proc = getProcedure(library, #name)) if (LOAD_LIBRARY("ntdll.dll")) { GET_PROC(NtSetInformationProcess); } if (LOAD_LIBRARY("kernel32.dll")) { GET_PROC(AttachConsole); GET_PROC(GetLocaleInfoEx); } if (LOAD_LIBRARY("user32.dll")) { GET_PROC(GetAltTabInfoA); GET_PROC(SendInput); } #ifdef __MINGW32__ if (LOAD_LIBRARY("ws2_32.dll")) { GET_PROC(getaddrinfo); GET_PROC(freeaddrinfo); } #endif /* __MINGW32__ */ }
static void init_function_pointers( void ) { HMODULE hmsi = GetModuleHandleA( "msi.dll" ); HMODULE hadvapi32 = GetModuleHandleA( "advapi32.dll" ); #define GET_PROC( mod, func ) \ p ## func = (void *)GetProcAddress( mod, #func ); \ if (!p ## func) \ trace( "GetProcAddress(%s) failed\n", #func ); GET_PROC( hmsi, MsiApplyPatchA ); GET_PROC( hmsi, MsiGetPatchInfoExA ); GET_PROC( hmsi, MsiEnumPatchesExA ); GET_PROC( hadvapi32, GetTokenInformation ); GET_PROC( hadvapi32, OpenProcessToken ); #undef GET_PROC }
BOOL ime_wrap_init() { BOOL result = TRUE; gDll = LoadLibraryA("imm32.dll"); if(!gDll) return(FALSE); GET_PROC( GetContext ); GET_PROC( ReleaseContext ); GET_PROC( GetOpenStatus ); GET_PROC( SetCompositionFontW ); GET_PROC( SetCompositionWindow ); if(!result) { fn_GetContext = NULL; fn_ReleaseContext = NULL; fn_GetOpenStatus = NULL; fn_SetCompositionFontW = NULL; fn_SetCompositionWindow = NULL; FreeLibrary(gDll); gDll = NULL; } return(result); }
static void InitFunctionPtrs(void) { secdll = LoadLibraryA("secur32.dll"); if(!secdll) secdll = LoadLibraryA("security.dll"); #define GET_PROC(h, func) p ## func = (void*)GetProcAddress(h, #func) if(secdll) { GET_PROC(secdll, AcquireCredentialsHandleA); GET_PROC(secdll, EnumerateSecurityPackagesA); GET_PROC(secdll, FreeContextBuffer); GET_PROC(secdll, FreeCredentialsHandle); GET_PROC(secdll, QueryCredentialsAttributesA); GET_PROC(secdll, InitializeSecurityContextA); GET_PROC(secdll, QueryContextAttributesA); GET_PROC(secdll, DeleteSecurityContext); GET_PROC(secdll, DecryptMessage); GET_PROC(secdll, EncryptMessage); } #undef GET_PROC }
/* * Load BladeEncoder DLL. */ static pj_status_t init_blade_dll(void) { if (BladeDLL.refCount == 0) { #define GET_PROC(type, name) \ BladeDLL.name = (type)GetProcAddress(BladeDLL.hModule, PJ_T(#name)); \ if (BladeDLL.name == NULL) { \ PJ_LOG(1,(THIS_FILE, "Unable to find %s in %s", #name, DLL_NAME)); \ return PJ_RETURN_OS_ERROR(GetLastError()); \ } BE_VERSION beVersion; BladeDLL.hModule = (void*)LoadLibrary(DLL_NAME); if (BladeDLL.hModule == NULL) { pj_status_t status = PJ_RETURN_OS_ERROR(GetLastError()); char errmsg[PJ_ERR_MSG_SIZE]; pj_strerror(status, errmsg, sizeof(errmsg)); PJ_LOG(1,(THIS_FILE, "Unable to load %s: %s", DLL_NAME, errmsg)); return status; } GET_PROC(BEINITSTREAM, beInitStream); GET_PROC(BEENCODECHUNK, beEncodeChunk); GET_PROC(BEDEINITSTREAM, beDeinitStream); GET_PROC(BECLOSESTREAM, beCloseStream); GET_PROC(BEVERSION, beVersion); GET_PROC(BEWRITEVBRHEADER, beWriteVBRHeader); GET_PROC(BEWRITEINFOTAG, beWriteInfoTag); #undef GET_PROC BladeDLL.beVersion(&beVersion); PJ_LOG(4,(THIS_FILE, "%s encoder v%d.%d loaded (%s)", DLL_NAME, beVersion.byMajorVersion, beVersion.byMinorVersion, beVersion.zHomepage)); } ++BladeDLL.refCount; return PJ_SUCCESS; }
sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (nullptr == GetString) { return nullptr; } const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); GrGLVersion glVer = GrGLGetVersionFromString(verStr); if (glVer < GR_GL_VER(1,0)) { return nullptr; } GET_PROC_LOCAL(GetIntegerv); GET_PROC_LOCAL(GetStringi); GrEGLQueryStringFn* queryString; GrEGLDisplay display; GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get); GrGLExtensions extensions; if (!extensions.init(kWebGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, display)) { return nullptr; } sk_sp<GrGLInterface> interface(new GrGLInterface); GrGLInterface::Functions* functions = &interface->fFunctions; // Autogenerated content follows GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC(BlendColor); GET_PROC(BlendEquation); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenTextures); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameterf); GET_PROC(TexParameterfv); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); GET_PROC(Uniform1f); GET_PROC(Uniform1fv); GET_PROC(Uniform1i); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2fv); GET_PROC(Uniform2i); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3fv); GET_PROC(Uniform3i); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4fv); GET_PROC(Uniform4i); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); if (glVer >= GR_GL_VER(2,0)) { GET_PROC(GetStringi); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(BindVertexArray); GET_PROC(DeleteVertexArrays); GET_PROC(GenVertexArrays); } else if (extensions.has("GL_OES_vertex_array_object")) { GET_PROC_SUFFIX(BindVertexArray, OES); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC_SUFFIX(GenVertexArrays, OES); } else if (extensions.has("OES_vertex_array_object")) { GET_PROC_SUFFIX(BindVertexArray, OES); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC_SUFFIX(GenVertexArrays, OES); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(DrawBuffers); GET_PROC(ReadBuffer); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(DrawRangeElements); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(TexStorage2D); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(VertexAttribIPointer); } GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GenerateMipmap); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); if (glVer >= GR_GL_VER(2,0)) { GET_PROC(RenderbufferStorageMultisample); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(ClientWaitSync); GET_PROC(DeleteSync); GET_PROC(FenceSync); GET_PROC(IsSync); GET_PROC(WaitSync); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(BindSampler); GET_PROC(DeleteSamplers); GET_PROC(GenSamplers); GET_PROC(SamplerParameteri); GET_PROC(SamplerParameteriv); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); } GET_PROC(GetShaderPrecisionFormat); // End autogenerated content interface->fStandard = kWebGL_GrGLStandard; interface->fExtensions.swap(&extensions); return std::move(interface); }
CUresult CUDAAPI cuInit(unsigned int Flags, int cudaVersion, void *pHandleDriver) { CUDADRIVER CudaDrvLib; int driverVer = 1000; CHECKED_CALL(LOAD_LIBRARY(&CudaDrvLib)); if (pHandleDriver != NULL) { memcpy(pHandleDriver, &CudaDrvLib, sizeof(CUDADRIVER)); } // cuInit is required; alias it to _cuInit GET_PROC_EX(cuInit, _cuInit, 1); CHECKED_CALL(_cuInit(Flags)); // available since 2.2. if not present, version 1.0 is assumed GET_PROC_OPTIONAL(cuDriverGetVersion); if (cuDriverGetVersion) { CHECKED_CALL(cuDriverGetVersion(&driverVer)); } // fetch all function pointers GET_PROC(cuDeviceGet); GET_PROC(cuDeviceGetCount); GET_PROC(cuDeviceGetName); GET_PROC(cuDeviceComputeCapability); GET_PROC(cuDeviceGetProperties); GET_PROC(cuDeviceGetAttribute); GET_PROC(cuCtxDestroy); GET_PROC(cuCtxAttach); GET_PROC(cuCtxDetach); GET_PROC(cuCtxPushCurrent); GET_PROC(cuCtxPopCurrent); GET_PROC(cuCtxGetDevice); GET_PROC(cuCtxSynchronize); GET_PROC(cuModuleLoad); GET_PROC(cuModuleLoadData); GET_PROC(cuModuleUnload); GET_PROC(cuModuleGetFunction); GET_PROC(cuModuleGetTexRef); GET_PROC(cuMemFreeHost); GET_PROC(cuMemHostAlloc); GET_PROC(cuFuncSetBlockShape); GET_PROC(cuFuncSetSharedSize); GET_PROC(cuFuncGetAttribute); GET_PROC(cuArrayDestroy); GET_PROC(cuTexRefCreate); GET_PROC(cuTexRefDestroy); GET_PROC(cuTexRefSetArray); GET_PROC(cuTexRefSetFormat); GET_PROC(cuTexRefSetAddressMode); GET_PROC(cuTexRefSetFilterMode); GET_PROC(cuTexRefSetFlags); GET_PROC(cuTexRefGetArray); GET_PROC(cuTexRefGetAddressMode); GET_PROC(cuTexRefGetFilterMode); GET_PROC(cuTexRefGetFormat); GET_PROC(cuTexRefGetFlags); GET_PROC(cuParamSetSize); GET_PROC(cuParamSeti); GET_PROC(cuParamSetf); GET_PROC(cuParamSetv); GET_PROC(cuParamSetTexRef); GET_PROC(cuLaunch); GET_PROC(cuLaunchGrid); GET_PROC(cuLaunchGridAsync); GET_PROC(cuEventCreate); GET_PROC(cuEventRecord); GET_PROC(cuEventQuery); GET_PROC(cuEventSynchronize); GET_PROC(cuEventDestroy); GET_PROC(cuEventElapsedTime); GET_PROC(cuStreamCreate); GET_PROC(cuStreamQuery); GET_PROC(cuStreamSynchronize); GET_PROC(cuStreamDestroy); // These could be _v2 interfaces if (cudaVersion >= 4000) { GET_PROC_V2(cuCtxDestroy); GET_PROC_V2(cuCtxPopCurrent); GET_PROC_V2(cuCtxPushCurrent); GET_PROC_V2(cuStreamDestroy); GET_PROC_V2(cuEventDestroy); } if (cudaVersion >= 3020) { GET_PROC_V2(cuDeviceTotalMem); GET_PROC_V2(cuCtxCreate); GET_PROC_V2(cuModuleGetGlobal); GET_PROC_V2(cuMemGetInfo); GET_PROC_V2(cuMemAlloc); GET_PROC_V2(cuMemAllocPitch); GET_PROC_V2(cuMemFree); GET_PROC_V2(cuMemGetAddressRange); GET_PROC_V2(cuMemAllocHost); GET_PROC_V2(cuMemHostGetDevicePointer); GET_PROC_V2(cuMemcpyHtoD); GET_PROC_V2(cuMemcpyDtoH); GET_PROC_V2(cuMemcpyDtoD); GET_PROC_V2(cuMemcpyDtoA); GET_PROC_V2(cuMemcpyAtoD); GET_PROC_V2(cuMemcpyHtoA); GET_PROC_V2(cuMemcpyAtoH); GET_PROC_V2(cuMemcpyAtoA); GET_PROC_V2(cuMemcpy2D); GET_PROC_V2(cuMemcpy2DUnaligned); GET_PROC_V2(cuMemcpy3D); GET_PROC_V2(cuMemcpyHtoDAsync); GET_PROC_V2(cuMemcpyDtoHAsync); GET_PROC_V2(cuMemcpyHtoAAsync); GET_PROC_V2(cuMemcpyAtoHAsync); GET_PROC_V2(cuMemcpy2DAsync); GET_PROC_V2(cuMemcpy3DAsync); GET_PROC_V2(cuMemsetD8); GET_PROC_V2(cuMemsetD16); GET_PROC_V2(cuMemsetD32); GET_PROC_V2(cuMemsetD2D8); GET_PROC_V2(cuMemsetD2D16); GET_PROC_V2(cuMemsetD2D32); GET_PROC_V2(cuArrayCreate); GET_PROC_V2(cuArrayGetDescriptor); GET_PROC_V2(cuArray3DCreate); GET_PROC_V2(cuArray3DGetDescriptor); GET_PROC_V2(cuTexRefSetAddress); GET_PROC_V2(cuTexRefSetAddress2D); GET_PROC_V2(cuTexRefGetAddress); } else { GET_PROC(cuDeviceTotalMem); GET_PROC(cuCtxCreate); GET_PROC(cuModuleGetGlobal); GET_PROC(cuMemGetInfo); GET_PROC(cuMemAlloc); GET_PROC(cuMemAllocPitch); GET_PROC(cuMemFree); GET_PROC(cuMemGetAddressRange); GET_PROC(cuMemAllocHost); GET_PROC(cuMemHostGetDevicePointer); GET_PROC(cuMemcpyHtoD); GET_PROC(cuMemcpyDtoH); GET_PROC(cuMemcpyDtoD); GET_PROC(cuMemcpyDtoA); GET_PROC(cuMemcpyAtoD); GET_PROC(cuMemcpyHtoA); GET_PROC(cuMemcpyAtoH); GET_PROC(cuMemcpyAtoA); GET_PROC(cuMemcpy2D); GET_PROC(cuMemcpy2DUnaligned); GET_PROC(cuMemcpy3D); GET_PROC(cuMemcpyHtoDAsync); GET_PROC(cuMemcpyDtoHAsync); GET_PROC(cuMemcpyHtoAAsync); GET_PROC(cuMemcpyAtoHAsync); GET_PROC(cuMemcpy2DAsync); GET_PROC(cuMemcpy3DAsync); GET_PROC(cuMemsetD8); GET_PROC(cuMemsetD16); GET_PROC(cuMemsetD32); GET_PROC(cuMemsetD2D8); GET_PROC(cuMemsetD2D16); GET_PROC(cuMemsetD2D32); GET_PROC(cuArrayCreate); GET_PROC(cuArrayGetDescriptor); GET_PROC(cuArray3DCreate); GET_PROC(cuArray3DGetDescriptor); GET_PROC(cuTexRefSetAddress); GET_PROC(cuTexRefSetAddress2D); GET_PROC(cuTexRefGetAddress); } // The following functions are specific to CUDA versions if (driverVer >= 2010) { GET_PROC(cuModuleLoadDataEx); GET_PROC(cuModuleLoadFatBinary); } if (driverVer >= 2030) { GET_PROC(cuMemHostGetFlags); } if (driverVer >= 3000) { GET_PROC(cuMemcpyDtoDAsync); GET_PROC(cuFuncSetCacheConfig); GET_PROC(cuGraphicsUnregisterResource); GET_PROC(cuGraphicsSubResourceGetMappedArray); #if (__CUDA_API_VERSION >= 3020) if (cudaVersion >= 3020) { GET_PROC_V2(cuGraphicsResourceGetMappedPointer); } else { GET_PROC(cuGraphicsResourceGetMappedPointer); } #endif GET_PROC(cuGraphicsResourceSetMapFlags); GET_PROC(cuGraphicsMapResources); GET_PROC(cuGraphicsUnmapResources); GET_PROC(cuGetExportTable); } if (driverVer >= 3010) { GET_PROC(cuModuleGetSurfRef); GET_PROC(cuSurfRefSetArray); GET_PROC(cuSurfRefGetArray); GET_PROC(cuCtxSetLimit); GET_PROC(cuCtxGetLimit); } if (driverVer >= 4000) { GET_PROC(cuCtxSetCurrent); GET_PROC(cuCtxGetCurrent); GET_PROC(cuMemHostRegister); GET_PROC(cuMemHostUnregister); GET_PROC(cuMemcpy); GET_PROC(cuMemcpyPeer); GET_PROC(cuLaunchKernel); } #if INIT_CUDA_GL if (cuInitGL(0, __CUDA_API_VERSION, CudaDrvLib) != CUDA_SUCCESS) return CUDA_ERROR_INVALID_DEVICE; #endif #if INIT_CUDA_D3D9 if (cuInitD3D9(0, __CUDA_API_VERSION, CudaDrvLib) != CUDA_SUCCESS) return CUDA_ERROR_INVALID_DEVICE; #endif #if INIT_CUDA_D3D10 if (cuInitD3D10(0, __CUDA_API_VERSION, CudaDrvLib) != CUDA_SUCCESS) return CUDA_ERROR_INVALID_DEVICE; #endif #if INIT_CUDA_D3D11 if (cuInitD3D11(0, __CUDA_API_VERSION, CudaDrvLib) != CUDA_SUCCESS) return CUDA_ERROR_INVALID_DEVICE; #endif return CUDA_SUCCESS; }
void NvPthreadABIInit(void) { dlopen_handle = 0; dlopen_handle = dlopen(0, RTLD_GLOBAL | RTLD_LAZY); if (!dlopen_handle) { TPRINTF(("%s: Error detecteted \n", __NVFUNCTION__)); goto dlopen_failure; } #define SYMVER_LINUX_X86 "2.0" #define SYMVER_LINUX_X86_64 "2.2.5" GET_PROC(pthread_mutex_init); GET_PROC(pthread_mutexattr_init); GET_PROC(pthread_mutex_lock); GET_PROC(pthread_mutex_unlock); GET_PROC(pthread_mutex_destroy); GET_PROC(pthread_mutexattr_destroy); GET_PROC(pthread_join); GET_PROC(pthread_cond_timedwait); GET_PROC(pthread_mutex_trylock); GET_PROC(pthread_attr_destroy); GET_PROC(pthread_attr_setinheritsched); GET_PROC(pthread_setschedparam); GET_PROC(pthread_getschedparam); GET_PROC(pthread_cond_init); GET_PROC(pthread_cond_destroy); GET_PROC(pthread_cond_signal); GET_PROC(pthread_cond_broadcast); GET_PROC(pthread_cond_wait); GET_PROC(pthread_self); GET_PROC(pthread_equal); #undef SYMVER_LINUX_X86 #undef SYMVER_LINUX_X86_64 #define SYMVER_LINUX_X86 "2.1" #define SYMVER_LINUX_X86_64 "2.2.5" GET_PROC(pthread_mutexattr_settype); GET_PROC(pthread_create); GET_PROC(pthread_attr_init); #undef SYMVER_LINUX_X86 #undef SYMVER_LINUX_X86_64 dlopen_failure: if (!dlopen_handle) { _nv_pthread_mutex_init = _nv_pthread_mutex_init_dummy; _nv_pthread_mutexattr_init = _nv_pthread_mutexattr_init_dummy; _nv_pthread_mutexattr_settype = _nv_pthread_mutexattr_settype_dummy; _nv_pthread_mutex_lock = _nv_pthread_mutex_lock_dummy; _nv_pthread_mutex_unlock = _nv_pthread_mutex_unlock_dummy; _nv_pthread_mutex_destroy = _nv_pthread_mutex_destroy_dummy; _nv_pthread_mutexattr_destroy = _nv_pthread_mutexattr_destroy_dummy; _nv_pthread_create = _nv_pthread_create_dummy; _nv_pthread_join = _nv_pthread_join_dummy; _nv_pthread_cond_timedwait = _nv_pthread_cond_timedwait_dummy; _nv_pthread_mutex_trylock = _nv_pthread_mutex_trylock_dummy; _nv_pthread_attr_init = _nv_pthread_attr_init_dummy; _nv_pthread_attr_destroy = _nv_pthread_attr_destroy_dummy; _nv_pthread_attr_setinheritsched = _nv_pthread_attr_setinheritsched_dummy; _nv_pthread_setschedparam = _nv_pthread_setschedparam_dummy; _nv_pthread_getschedparam = _nv_pthread_getschedparam_dummy; _nv_pthread_cond_init = _nv_pthread_cond_init_dummy; _nv_pthread_cond_destroy = _nv_pthread_cond_destroy_dummy; _nv_pthread_cond_signal = _nv_pthread_cond_signal_dummy; _nv_pthread_cond_broadcast = _nv_pthread_cond_broadcast_dummy; _nv_pthread_cond_wait = _nv_pthread_cond_wait_dummy; _nv_pthread_self = _nv_pthread_self_dummy; _nv_pthread_equal = _nv_pthread_equal_dummy; } }
CUresult CUDAAPI cuvidInit(unsigned int Flags) { DLLDRIVER DriverLib; CHECKED_CALL(LOAD_LIBRARY(&DriverLib)); // fetch all function pointers GET_PROC(cuvidCreateVideoSource); GET_PROC(cuvidCreateVideoSourceW); GET_PROC(cuvidDestroyVideoSource); GET_PROC(cuvidSetVideoSourceState); GET_PROC(cuvidGetVideoSourceState); GET_PROC(cuvidGetSourceVideoFormat); GET_PROC(cuvidGetSourceAudioFormat); GET_PROC(cuvidCreateVideoParser); GET_PROC(cuvidParseVideoData); GET_PROC(cuvidDestroyVideoParser); GET_PROC(cuvidGetDecoderCaps); GET_PROC(cuvidCreateDecoder); GET_PROC(cuvidDestroyDecoder); GET_PROC(cuvidDecodePicture); #if defined(WIN64) || defined(_WIN64) || defined(__x86_64) || defined(AMD64) || defined(_M_AMD64) GET_PROC(cuvidMapVideoFrame64); GET_PROC(cuvidUnmapVideoFrame64); cuvidMapVideoFrame = cuvidMapVideoFrame64; cuvidUnmapVideoFrame = cuvidUnmapVideoFrame64; #else GET_PROC(cuvidMapVideoFrame); GET_PROC(cuvidUnmapVideoFrame); #endif // GET_PROC(cuvidGetVideoFrameSurface); GET_PROC(cuvidCtxLockCreate); GET_PROC(cuvidCtxLockDestroy); GET_PROC(cuvidCtxLock); GET_PROC(cuvidCtxUnlock); return CUDA_SUCCESS; }
const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); GET_PROC_LOCAL(GetStringi); GET_PROC_LOCAL(GetIntegerv); // GetStringi may be NULL depending on the GL version. if (NULL == GetString || NULL == GetIntegerv) { return NULL; } const char* versionString = (const char*) GetString(GR_GL_VERSION); GrGLVersion glVer = GrGLGetVersionFromString(versionString); if (glVer < GR_GL_VER(1,5) || GR_GL_INVALID_VER == glVer) { // We must have array and element_array buffer objects. return NULL; } GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv)) { return NULL; } GrGLInterface* interface = SkNEW(GrGLInterface()); GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindFragDataLocation); } GET_PROC(BeginQuery); GET_PROC(BindTexture); GET_PROC(BlendFunc); if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging") || extensions.has("GL_EXT_blend_color")) { GET_PROC(BlendColor); } GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteQueries); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawBuffer); GET_PROC(DrawBuffers); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(EndQuery); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetQueryObjectiv); GET_PROC(GetQueryObjectuiv); if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); GET_PROC(QueryCounter); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } GET_PROC(GetQueryiv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetTexLevelParameteriv); GET_PROC(GenQueries); GET_PROC(GenTextures); GET_PROC(GetUniformLocation); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(MapBuffer); if (extensions.has("GL_EXT_direct_state_access")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); } GET_PROC(PixelStorei); GET_PROC(ReadBuffer); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } GET_PROC(TexSubImage2D); GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UnmapBuffer); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFragDataLocationIndexed); if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { // no ARB suffix for GL_ARB_vertex_array_object GET_PROC(BindVertexArray); GET_PROC(GenVertexArrays); GET_PROC(DeleteVertexArrays); } if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_map_buffer_range")) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since // GL_ARB_framebuffer_object doesn't use ARB suffix.) if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(GenFramebuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(BindFramebuffer); GET_PROC(FramebufferTexture2D); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(RenderbufferStorage); GET_PROC(GenRenderbuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(BindRenderbuffer); GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } } else { // we must have FBOs delete interface; return NULL; } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathCoords, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(PathTexGen, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); // NV_path_rendering v1.2 (These methods may not be present) GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); // NV_path_rendering v1.3 (These methods may not be present) GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); GET_PROC_SUFFIX(PathMemoryGlyphIndexArray, NV); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_program_interface_query")) { GET_PROC(GetProgramResourceLocation); } interface->fStandard = kGL_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }
const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (NULL == GetString) { return NULL; } const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); GrGLVersion version = GrGLGetVersionFromString(verStr); if (version < GR_GL_VER(2,0)) { return NULL; } GET_PROC_LOCAL(GetIntegerv); GET_PROC_LOCAL(GetStringi); GrGLExtensions extensions; if (!extensions.init(kGLES_GrGLStandard, GetString, GetStringi, GetIntegerv)) { return NULL; } GrGLInterface* interface = SkNEW(GrGLInterface); GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC_SUFFIX(BindVertexArray, OES); GET_PROC(BlendColor); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GenTextures); GET_PROC_SUFFIX(GenVertexArrays, OES); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetUniformLocation); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); if (version >= GR_GL_VER(3,0)) { GET_PROC(TexStorage2D); } else { GET_PROC_SUFFIX(TexStorage2D, EXT); } GET_PROC_SUFFIX(DiscardFramebuffer, EXT); GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); if (version >= GR_GL_VER(3,0)) { GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } if (extensions.has("GL_EXT_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleEXT"); } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleIMG"); } else if (extensions.has("GL_APPLE_framebuffer_multisample")) { functions->fRenderbufferStorageMultisampleES2APPLE = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleAPPLE"); GET_PROC_SUFFIX(ResolveMultisampleFramebuffer, APPLE); } GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); GET_PROC_SUFFIX(MapBuffer, OES); GET_PROC_SUFFIX(UnmapBuffer, OES); if (version >= GR_GL_VER(3,0)) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } else if (extensions.has("GL_EXT_map_buffer_range")) { GET_PROC_SUFFIX(MapBufferRange, EXT); GET_PROC_SUFFIX(FlushMappedBufferRange, EXT); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC(InsertEventMarker); GET_PROC(PushGroupMarker); GET_PROC(PopGroupMarker); // The below check is here because a device has been found that has the extension string but // returns NULL from the eglGetProcAddress for the functions if (NULL == functions->fInsertEventMarker || NULL == functions->fPushGroupMarker || NULL == functions->fPopGroupMarker) { extensions.remove("GL_EXT_debug_marker"); } } GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); if (version >= GR_GL_VER(3,1)) { GET_PROC(GetProgramResourceLocation); } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathCoords, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); GET_PROC_SUFFIX(PathMemoryGlyphIndexArray, NV); } interface->fStandard = kGLES_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }
__host__ cudaError_t CUDARTAPI cudaRuntimeDynload(void) { #define QUOTE(x) #x #define GET_PROC(name) name = (t##name *)GetProcAddress(CudaRtLib, QUOTE(name)); if (name == NULL) return cudaErrorUnknown HMODULE CudaRtLib = LoadLibrary(L"cudart.dll"); if (CudaRtLib == NULL) { return cudaErrorUnknown; } else { GET_PROC(cudaMalloc3D); GET_PROC(cudaMalloc3DArray); GET_PROC(cudaMemset3D); GET_PROC(cudaMemcpy3D); GET_PROC(cudaMemcpy3DAsync); GET_PROC(cudaMalloc); GET_PROC(cudaMallocHost); GET_PROC(cudaMallocPitch); GET_PROC(cudaMallocArray); GET_PROC(cudaFree); GET_PROC(cudaFreeHost); GET_PROC(cudaFreeArray); GET_PROC(cudaMemcpy); GET_PROC(cudaMemcpyToArray); GET_PROC(cudaMemcpyFromArray); GET_PROC(cudaMemcpyArrayToArray); GET_PROC(cudaMemcpy2D); GET_PROC(cudaMemcpy2DToArray); GET_PROC(cudaMemcpy2DFromArray); GET_PROC(cudaMemcpy2DArrayToArray); GET_PROC(cudaMemcpyToSymbol); GET_PROC(cudaMemcpyFromSymbol); GET_PROC(cudaMemcpyAsync); GET_PROC(cudaMemcpyToArrayAsync); GET_PROC(cudaMemcpyFromArrayAsync); GET_PROC(cudaMemcpy2DAsync); GET_PROC(cudaMemcpy2DToArrayAsync); GET_PROC(cudaMemcpy2DFromArrayAsync); GET_PROC(cudaMemcpyToSymbolAsync); GET_PROC(cudaMemcpyFromSymbolAsync); GET_PROC(cudaMemset); GET_PROC(cudaMemset2D); GET_PROC(cudaGetSymbolAddress); GET_PROC(cudaGetSymbolSize); GET_PROC(cudaGetDeviceCount); GET_PROC(cudaGetDeviceProperties); GET_PROC(cudaChooseDevice); GET_PROC(cudaSetDevice); GET_PROC(cudaGetDevice); GET_PROC(cudaBindTexture); GET_PROC(cudaBindTextureToArray); GET_PROC(cudaUnbindTexture); GET_PROC(cudaGetTextureAlignmentOffset); GET_PROC(cudaGetTextureReference); GET_PROC(cudaGetChannelDesc); GET_PROC(cudaCreateChannelDesc); GET_PROC(cudaGetLastError); GET_PROC(cudaGetErrorString); GET_PROC(cudaConfigureCall); GET_PROC(cudaSetupArgument); GET_PROC(cudaLaunch); GET_PROC(cudaStreamCreate); GET_PROC(cudaStreamDestroy); GET_PROC(cudaStreamSynchronize); GET_PROC(cudaStreamQuery); GET_PROC(cudaEventCreate); GET_PROC(cudaEventRecord); GET_PROC(cudaEventQuery); GET_PROC(cudaEventSynchronize); GET_PROC(cudaEventDestroy); GET_PROC(cudaEventElapsedTime); GET_PROC(cudaSetDoubleForDevice); GET_PROC(cudaSetDoubleForHost); GET_PROC(cudaDeviceReset); GET_PROC(cudaDeviceSynchronize); } return cudaSuccess; #undef QUOTE #undef GET_PROC }
inline CUresult CUDAAPI cuInitGL(unsigned int Flags, int cudaVersion, CUDADRIVER &CudaDrvLib) { if (cudaVersion >= 2010) { GET_PROC(cuGLCtxCreate); GET_PROC(cuGraphicsGLRegisterBuffer); GET_PROC(cuGraphicsGLRegisterImage); #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64) GET_PROC(cuWGLGetDevice); #endif } if (cudaVersion >= 2030) { GET_PROC(cuGraphicsGLRegisterBuffer); GET_PROC(cuGraphicsGLRegisterImage); } if (cudaVersion >= 3000) { GET_PROC(cuGLGetDevices); #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64) GET_PROC(cuWGLGetDevice); #endif GET_PROC_V2(cuGLCtxCreate); GET_PROC_V2(cuGLMapBufferObject); GET_PROC(cuGLUnmapBufferObject); GET_PROC(cuGLMapBufferObjectAsync); GET_PROC(cuGLUnmapBufferObjectAsync); GET_PROC(cuGLRegisterBufferObject); GET_PROC(cuGLUnregisterBufferObject); GET_PROC(cuGLSetBufferObjectMapFlags); } return CUDA_SUCCESS; }
CUresult CUDAAPI cuInit(unsigned int Flags, int cudaVersion) { CUDADRIVER CudaDrvLib; int driverVer = 1000; CHECKED_CALL(LOAD_LIBRARY(&CudaDrvLib)); // cuInit is required; alias it to _cuInit GET_PROC_EX(cuInit, _cuInit, 1); CHECKED_CALL(_cuInit(Flags)); // available since 2.2. if not present, version 1.0 is assumed GET_PROC_OPTIONAL(cuDriverGetVersion); if (cuDriverGetVersion) { CHECKED_CALL(cuDriverGetVersion(&driverVer)); } // fetch all function pointers GET_PROC(cuDeviceGet); GET_PROC(cuDeviceGetCount); GET_PROC(cuDeviceGetName); GET_PROC(cuDeviceComputeCapability); GET_PROC(cuDeviceGetProperties); GET_PROC(cuDeviceGetAttribute); GET_PROC(cuCtxDestroy); GET_PROC(cuCtxAttach); GET_PROC(cuCtxDetach); GET_PROC(cuCtxPushCurrent); GET_PROC(cuCtxPopCurrent); GET_PROC(cuCtxGetDevice); GET_PROC(cuCtxSynchronize); GET_PROC(cuCtxSetLimit); GET_PROC(cuCtxGetCacheConfig); GET_PROC(cuCtxSetCacheConfig); GET_PROC(cuCtxGetApiVersion); GET_PROC(cuModuleLoad); GET_PROC(cuModuleLoadData); GET_PROC(cuModuleUnload); GET_PROC(cuModuleGetFunction); GET_PROC(cuModuleGetTexRef); GET_PROC(cuMemFreeHost); GET_PROC(cuMemHostAlloc); GET_PROC(cuFuncSetBlockShape); GET_PROC(cuFuncSetSharedSize); GET_PROC(cuFuncGetAttribute); GET_PROC(cuArrayDestroy); GET_PROC(cuTexRefCreate); GET_PROC(cuTexRefDestroy); GET_PROC(cuTexRefSetArray); GET_PROC(cuTexRefSetFormat); GET_PROC(cuTexRefSetAddressMode); GET_PROC(cuTexRefSetFilterMode); GET_PROC(cuTexRefSetFlags); GET_PROC(cuTexRefGetArray); GET_PROC(cuTexRefGetAddressMode); GET_PROC(cuTexRefGetFilterMode); GET_PROC(cuTexRefGetFormat); GET_PROC(cuTexRefGetFlags); GET_PROC(cuParamSetSize); GET_PROC(cuParamSeti); GET_PROC(cuParamSetf); GET_PROC(cuParamSetv); GET_PROC(cuParamSetTexRef); GET_PROC(cuLaunch); GET_PROC(cuLaunchGrid); GET_PROC(cuLaunchGridAsync); GET_PROC(cuEventCreate); GET_PROC(cuEventRecord); GET_PROC(cuEventQuery); GET_PROC(cuEventSynchronize); GET_PROC(cuEventDestroy); GET_PROC(cuEventElapsedTime); GET_PROC(cuStreamCreate); GET_PROC(cuStreamWaitEvent); GET_PROC(cuStreamAddCallback); GET_PROC(cuStreamQuery); GET_PROC(cuStreamSynchronize); GET_PROC(cuStreamDestroy); // These are CUDA 5.0 new functions if (driverVer >= 5000) { GET_PROC(cuMipmappedArrayCreate); GET_PROC(cuMipmappedArrayDestroy); GET_PROC(cuMipmappedArrayGetLevel); } // These are CUDA 4.2 new functions if (driverVer >= 4020) { GET_PROC(cuFuncSetSharedMemConfig); GET_PROC(cuCtxGetSharedMemConfig); GET_PROC(cuCtxSetSharedMemConfig); } // These are CUDA 4.1 new functions if (cudaVersion >= 4010 && __CUDA_API_VERSION >= 4010) { GET_PROC(cuDeviceGetByPCIBusId); GET_PROC(cuDeviceGetPCIBusId); GET_PROC(cuIpcGetEventHandle); GET_PROC(cuIpcOpenEventHandle); GET_PROC(cuIpcGetMemHandle); GET_PROC(cuIpcOpenMemHandle); GET_PROC(cuIpcCloseMemHandle); } // These could be _v2 interfaces if (cudaVersion >= 4000 && __CUDA_API_VERSION >= 4000) { GET_PROC_V2(cuCtxDestroy); GET_PROC_V2(cuCtxPopCurrent); GET_PROC_V2(cuCtxPushCurrent); GET_PROC_V2(cuStreamDestroy); GET_PROC_V2(cuEventDestroy); } if (cudaVersion >= 3020 && __CUDA_API_VERSION >= 3020) { GET_PROC_V2(cuDeviceTotalMem); GET_PROC_V2(cuCtxCreate); GET_PROC_V2(cuModuleGetGlobal); GET_PROC_V2(cuMemGetInfo); GET_PROC_V2(cuMemAlloc); GET_PROC_V2(cuMemAllocPitch); GET_PROC_V2(cuMemFree); GET_PROC_V2(cuMemGetAddressRange); GET_PROC_V2(cuMemAllocHost); GET_PROC_V2(cuMemHostGetDevicePointer); GET_PROC_V2(cuMemcpyHtoD); GET_PROC_V2(cuMemcpyDtoH); GET_PROC_V2(cuMemcpyDtoD); GET_PROC_V2(cuMemcpyDtoA); GET_PROC_V2(cuMemcpyAtoD); GET_PROC_V2(cuMemcpyHtoA); GET_PROC_V2(cuMemcpyAtoH); GET_PROC_V2(cuMemcpyAtoA); GET_PROC_V2(cuMemcpy2D); GET_PROC_V2(cuMemcpy2DUnaligned); GET_PROC_V2(cuMemcpy3D); GET_PROC_V2(cuMemcpyHtoDAsync); GET_PROC_V2(cuMemcpyDtoHAsync); GET_PROC_V2(cuMemcpyHtoAAsync); GET_PROC_V2(cuMemcpyAtoHAsync); GET_PROC_V2(cuMemcpy2DAsync); GET_PROC_V2(cuMemcpy3DAsync); GET_PROC_V2(cuMemsetD8); GET_PROC_V2(cuMemsetD16); GET_PROC_V2(cuMemsetD32); GET_PROC_V2(cuMemsetD2D8); GET_PROC_V2(cuMemsetD2D16); GET_PROC_V2(cuMemsetD2D32); GET_PROC_V2(cuArrayCreate); GET_PROC_V2(cuArrayGetDescriptor); GET_PROC_V2(cuArray3DCreate); GET_PROC_V2(cuArray3DGetDescriptor); GET_PROC_V2(cuTexRefSetAddress); GET_PROC_V2(cuTexRefGetAddress); if (cudaVersion >= 4010 && __CUDA_API_VERSION >= 4010) { GET_PROC_V3(cuTexRefSetAddress2D); } else { GET_PROC_V2(cuTexRefSetAddress2D); } } else { // versions earlier than 3020 GET_PROC(cuDeviceTotalMem); GET_PROC(cuCtxCreate); GET_PROC(cuModuleGetGlobal); GET_PROC(cuMemGetInfo); GET_PROC(cuMemAlloc); GET_PROC(cuMemAllocPitch); GET_PROC(cuMemFree); GET_PROC(cuMemGetAddressRange); GET_PROC(cuMemAllocHost); GET_PROC(cuMemHostGetDevicePointer); GET_PROC(cuMemcpyHtoD); GET_PROC(cuMemcpyDtoH); GET_PROC(cuMemcpyDtoD); GET_PROC(cuMemcpyDtoA); GET_PROC(cuMemcpyAtoD); GET_PROC(cuMemcpyHtoA); GET_PROC(cuMemcpyAtoH); GET_PROC(cuMemcpyAtoA); GET_PROC(cuMemcpy2D); GET_PROC(cuMemcpy2DUnaligned); GET_PROC(cuMemcpy3D); GET_PROC(cuMemcpyHtoDAsync); GET_PROC(cuMemcpyDtoHAsync); GET_PROC(cuMemcpyHtoAAsync); GET_PROC(cuMemcpyAtoHAsync); GET_PROC(cuMemcpy2DAsync); GET_PROC(cuMemcpy3DAsync); GET_PROC(cuMemsetD8); GET_PROC(cuMemsetD16); GET_PROC(cuMemsetD32); GET_PROC(cuMemsetD2D8); GET_PROC(cuMemsetD2D16); GET_PROC(cuMemsetD2D32); GET_PROC(cuArrayCreate); GET_PROC(cuArrayGetDescriptor); GET_PROC(cuArray3DCreate); GET_PROC(cuArray3DGetDescriptor); GET_PROC(cuTexRefSetAddress); GET_PROC(cuTexRefSetAddress2D); GET_PROC(cuTexRefGetAddress); } // The following functions are specific to CUDA versions if (driverVer >= 4000) { GET_PROC(cuCtxSetCurrent); GET_PROC(cuCtxGetCurrent); GET_PROC(cuMemHostRegister); GET_PROC(cuMemHostUnregister); GET_PROC(cuMemcpy); GET_PROC(cuMemcpyPeer); GET_PROC(cuLaunchKernel); } if (driverVer >= 3010) { GET_PROC(cuModuleGetSurfRef); GET_PROC(cuSurfRefSetArray); GET_PROC(cuSurfRefGetArray); GET_PROC(cuCtxSetLimit); GET_PROC(cuCtxGetLimit); } if (driverVer >= 3000) { GET_PROC(cuMemcpyDtoDAsync); GET_PROC(cuFuncSetCacheConfig); #ifdef CUDA_INIT_D3D11 GET_PROC(cuD3D11GetDevice); GET_PROC(cuD3D11CtxCreate); GET_PROC(cuGraphicsD3D11RegisterResource); #endif GET_PROC(cuGraphicsUnregisterResource); GET_PROC(cuGraphicsSubResourceGetMappedArray); if (cudaVersion >= 3020 && __CUDA_API_VERSION >= 3020) { GET_PROC_V2(cuGraphicsResourceGetMappedPointer); } else { GET_PROC(cuGraphicsResourceGetMappedPointer); } GET_PROC(cuGraphicsResourceSetMapFlags); GET_PROC(cuGraphicsMapResources); GET_PROC(cuGraphicsUnmapResources); GET_PROC(cuGetExportTable); } if (driverVer >= 2030) { GET_PROC(cuMemHostGetFlags); #ifdef CUDA_INIT_D3D10 GET_PROC(cuD3D10GetDevice); GET_PROC(cuD3D10CtxCreate); GET_PROC(cuGraphicsD3D10RegisterResource); #endif #ifdef CUDA_INIT_OPENGL GET_PROC(cuGraphicsGLRegisterBuffer); GET_PROC(cuGraphicsGLRegisterImage); #endif } if (driverVer >= 2010) { GET_PROC(cuModuleLoadDataEx); GET_PROC(cuModuleLoadFatBinary); #ifdef CUDA_INIT_OPENGL GET_PROC(cuGLCtxCreate); GET_PROC(cuGraphicsGLRegisterBuffer); GET_PROC(cuGraphicsGLRegisterImage); # ifdef WIN32 GET_PROC(cuWGLGetDevice); # endif #endif #ifdef CUDA_INIT_D3D9 GET_PROC(cuD3D9GetDevice); GET_PROC(cuD3D9CtxCreate); GET_PROC(cuGraphicsD3D9RegisterResource); #endif } return CUDA_SUCCESS; }
const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (nullptr == GetString) { return nullptr; } const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); GrGLVersion version = GrGLGetVersionFromString(verStr); if (version < GR_GL_VER(2,0)) { return nullptr; } GET_PROC_LOCAL(GetIntegerv); GET_PROC_LOCAL(GetStringi); GrEGLQueryStringProc queryString; GrEGLDisplay display; get_egl_query_and_display(&queryString, &display, ctx, get); GrGLExtensions extensions; if (!extensions.init(kGLES_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, display)) { return nullptr; } GrGLInterface* interface = new GrGLInterface; GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC_SUFFIX(BindVertexArray, OES); if (version >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) { GET_PROC_SUFFIX(BindFragDataLocation, EXT); GET_PROC_SUFFIX(BindFragDataLocationIndexed, EXT); } if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } GET_PROC(BlendColor); GET_PROC(BlendEquation); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); if (version >= GR_GL_VER(3,0)) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } else if (extensions.has("GL_EXT_draw_instanced")) { GET_PROC_SUFFIX(DrawArraysInstanced, EXT); GET_PROC_SUFFIX(DrawElementsInstanced, EXT); } if (version >= GR_GL_VER(3,1)) { GET_PROC(DrawArraysIndirect); GET_PROC(DrawElementsIndirect); } GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GenTextures); GET_PROC_SUFFIX(GenVertexArrays, OES); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderPrecisionFormat); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); if (extensions.has("GL_EXT_raster_multisample")) { GET_PROC_SUFFIX(RasterSamples, EXT); } GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); if (version >= GR_GL_VER(3,0)) { GET_PROC(TexStorage2D); } else { GET_PROC_SUFFIX(TexStorage2D, EXT); } if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } GET_PROC_SUFFIX(DiscardFramebuffer, EXT); GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); if (version >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribDivisor); } else if (extensions.has("GL_EXT_instanced_arrays")) { GET_PROC_SUFFIX(VertexAttribDivisor, EXT); } if (version >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribIPointer); } GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, CHROMIUM); GET_PROC_SUFFIX(BlitFramebuffer, CHROMIUM); } else if (version >= GR_GL_VER(3,0)) { GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } if (extensions.has("GL_CHROMIUM_map_sub")) { GET_PROC_SUFFIX(MapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(MapTexSubImage2D, CHROMIUM); GET_PROC_SUFFIX(UnmapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(UnmapTexSubImage2D, CHROMIUM); } if (extensions.has("GL_EXT_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleEXT"); } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG); functions->fRenderbufferStorageMultisampleES2EXT = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleIMG"); } else if (extensions.has("GL_APPLE_framebuffer_multisample")) { functions->fRenderbufferStorageMultisampleES2APPLE = (GrGLRenderbufferStorageMultisampleProc) get(ctx, "glRenderbufferStorageMultisampleAPPLE"); GET_PROC_SUFFIX(ResolveMultisampleFramebuffer, APPLE); } GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); GET_PROC_SUFFIX(MapBuffer, OES); GET_PROC_SUFFIX(UnmapBuffer, OES); if (version >= GR_GL_VER(3,0)) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } else if (extensions.has("GL_EXT_map_buffer_range")) { GET_PROC_SUFFIX(MapBufferRange, EXT); GET_PROC_SUFFIX(FlushMappedBufferRange, EXT); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC(InsertEventMarker); GET_PROC(PushGroupMarker); GET_PROC(PopGroupMarker); // The below check is here because a device has been found that has the extension string but // returns nullptr from the eglGetProcAddress for the functions if (nullptr == functions->fInsertEventMarker || nullptr == functions->fPushGroupMarker || nullptr == functions->fPopGroupMarker) { extensions.remove("GL_EXT_debug_marker"); } } GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); if (version >= GR_GL_VER(3,1)) { GET_PROC(GetProgramResourceLocation); } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); } if (extensions.has("GL_CHROMIUM_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, CHROMIUM); GET_PROC_SUFFIX(MatrixLoadIdentity, CHROMIUM); GET_PROC_SUFFIX(PathCommands, CHROMIUM); GET_PROC_SUFFIX(PathParameteri, CHROMIUM); GET_PROC_SUFFIX(PathParameterf, CHROMIUM); GET_PROC_SUFFIX(GenPaths, CHROMIUM); GET_PROC_SUFFIX(DeletePaths, CHROMIUM); GET_PROC_SUFFIX(IsPath, CHROMIUM); GET_PROC_SUFFIX(PathStencilFunc, CHROMIUM); GET_PROC_SUFFIX(StencilFillPath, CHROMIUM); GET_PROC_SUFFIX(StencilStrokePath, CHROMIUM); GET_PROC_SUFFIX(StencilFillPathInstanced, CHROMIUM); GET_PROC_SUFFIX(StencilStrokePathInstanced, CHROMIUM); GET_PROC_SUFFIX(CoverFillPath, CHROMIUM); GET_PROC_SUFFIX(CoverStrokePath, CHROMIUM); GET_PROC_SUFFIX(CoverFillPathInstanced, CHROMIUM); GET_PROC_SUFFIX(CoverStrokePathInstanced, CHROMIUM); GET_PROC_SUFFIX(StencilThenCoverFillPath, CHROMIUM); GET_PROC_SUFFIX(StencilThenCoverStrokePath, CHROMIUM); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, CHROMIUM); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, CHROMIUM); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, CHROMIUM); // GL_CHROMIUM_path_rendering additions: GET_PROC_SUFFIX(BindFragmentInputLocation, CHROMIUM); } if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (extensions.has("GL_CHROMIUM_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, CHROMIUM); } if (extensions.has("GL_EXT_multi_draw_indirect")) { GET_PROC_SUFFIX(MultiDrawArraysIndirect, EXT); GET_PROC_SUFFIX(MultiDrawElementsIndirect, EXT); } if (extensions.has("GL_NV_bindless_texture")) { GET_PROC_SUFFIX(GetTextureHandle, NV); GET_PROC_SUFFIX(GetTextureSamplerHandle, NV); GET_PROC_SUFFIX(MakeTextureHandleResident, NV); GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV); GET_PROC_SUFFIX(GetImageHandle, NV); GET_PROC_SUFFIX(MakeImageHandleResident, NV); GET_PROC_SUFFIX(MakeImageHandleNonResident, NV); GET_PROC_SUFFIX(IsTextureHandleResident, NV); GET_PROC_SUFFIX(IsImageHandleResident, NV); GET_PROC_SUFFIX(UniformHandleui64, NV); GET_PROC_SUFFIX(UniformHandleui64v, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV); } if (extensions.has("GL_KHR_debug")) { GET_PROC_SUFFIX(DebugMessageControl, KHR); GET_PROC_SUFFIX(DebugMessageInsert, KHR); GET_PROC_SUFFIX(DebugMessageCallback, KHR); GET_PROC_SUFFIX(GetDebugMessageLog, KHR); GET_PROC_SUFFIX(PushDebugGroup, KHR); GET_PROC_SUFFIX(PopDebugGroup, KHR); GET_PROC_SUFFIX(ObjectLabel, KHR); // In general we have a policy against removing extension strings when the driver does // not provide function pointers for an advertised extension. However, because there is a // known device that advertises GL_KHR_debug but fails to provide the functions and this is // a debugging- only extension we've made an exception. This also can happen when using // APITRACE. if (!interface->fFunctions.fDebugMessageControl) { extensions.remove("GL_KHR_debug"); } } if (extensions.has("GL_CHROMIUM_bind_uniform_location")) { GET_PROC_SUFFIX(BindUniformLocation, CHROMIUM); } if (extensions.has("EGL_KHR_image") || extensions.has("EGL_KHR_image_base")) { GET_EGL_PROC_SUFFIX(CreateImage, KHR); GET_EGL_PROC_SUFFIX(DestroyImage, KHR); } interface->fStandard = kGLES_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }
const GrGLInterface* GrGLCreateANGLEInterface() { static HMODULE ghANGLELib = NULL; if (NULL == ghANGLELib) { // We load the ANGLE library and never let it go ghANGLELib = LoadLibrary("libGLESv2.dll"); } if (NULL == ghANGLELib) { // We can't setup the interface correctly w/o the DLL return NULL; } GrGLInterface* interface = SkNEW(GrGLInterface); interface->fStandard = kGLES_GrGLStandard; GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); functions->fBindVertexArray = (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); GET_PROC(BlendColor); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); functions->fDeleteVertexArrays = (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES"); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GenTextures); functions->fGenVertexArrays = (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES"); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetUniformLocation); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); #if GL_ARB_texture_storage GET_PROC(TexStorage2D); #elif GL_EXT_texture_storage functions->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT"); #endif GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); functions->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES"); functions->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES"); #if GL_EXT_debug_marker functions->fInsertEventMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glInsertEventMarkerEXT"); functions->fPushGroupMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glPushGroupMarkerEXT"); functions->fPopGroupMarker = (GrGLPopGroupMarkerProc) eglGetProcAddress("glPopGropuMarkerEXT"); #endif interface->fExtensions.init(kGLES_GrGLStandard, interface->fFunctions.fGetString, interface->fFunctions.fGetStringi, interface->fFunctions.fGetIntegerv); return interface; }
static bool init_gl_functions(void) { bool success = true; jimglGetProcAddress = base_get_proc("wglGetProcAddress"); if (!jimglGetProcAddress) { hlog("init_gl_functions: failed to get wglGetProcAddress"); return false; } GET_PROC(init_gl_functions, jimglMakeCurrent, wglMakeCurrent); GET_PROC(init_gl_functions, jimglGetCurrentDC, wglGetCurrentDC); GET_PROC(init_gl_functions, jimglGetCurrentContext, wglGetCurrentContext); GET_PROC(init_gl_functions, glTexImage2D, glTexImage2D); GET_PROC(init_gl_functions, glReadBuffer, glReadBuffer); GET_PROC(init_gl_functions, glGetTexImage, glGetTexImage); GET_PROC(init_gl_functions, glDrawBuffer, glDrawBuffer); GET_PROC(init_gl_functions, glGetError, glGetError); GET_PROC(init_gl_functions, glBufferData, glBufferData); GET_PROC(init_gl_functions, glDeleteBuffers, glDeleteBuffers); GET_PROC(init_gl_functions, glDeleteTextures, glDeleteTextures); GET_PROC(init_gl_functions, glGenBuffers, glGenBuffers); GET_PROC(init_gl_functions, glGenTextures, glGenTextures); GET_PROC(init_gl_functions, glMapBuffer, glMapBuffer); GET_PROC(init_gl_functions, glUnmapBuffer, glUnmapBuffer); GET_PROC(init_gl_functions, glBindBuffer, glBindBuffer); GET_PROC(init_gl_functions, glGetIntegerv, glGetIntegerv); GET_PROC(init_gl_functions, glBindTexture, glBindTexture); GET_PROC(init_gl_functions, glGenFramebuffers, glGenFramebuffers); GET_PROC(init_gl_functions, glDeleteFramebuffers, glDeleteFramebuffers); GET_PROC(init_gl_functions, glBindFramebuffer, glBindFramebuffer); GET_PROC(init_gl_functions, glBlitFramebuffer, glBlitFramebuffer); GET_PROC(init_gl_functions, glFramebufferTexture2D, glFramebufferTexture2D); init_nv_functions(); return success; }
const GrVkInterface* GrVkCreateInterface(VkInstance instance) { GrVkInterface* interface = new GrVkInterface(); GrVkInterface::Functions* functions = &interface->fFunctions; GET_PROC(CreateInstance); GET_PROC(DestroyInstance); GET_PROC(EnumeratePhysicalDevices); GET_PROC(GetPhysicalDeviceFeatures); GET_PROC(GetPhysicalDeviceFormatProperties); GET_PROC(GetPhysicalDeviceImageFormatProperties); GET_PROC(GetPhysicalDeviceProperties); GET_PROC(GetPhysicalDeviceQueueFamilyProperties); GET_PROC(GetPhysicalDeviceMemoryProperties); GET_PROC(CreateDevice); GET_PROC(DestroyDevice); GET_PROC(EnumerateInstanceExtensionProperties); GET_PROC(EnumerateDeviceExtensionProperties); GET_PROC(EnumerateInstanceLayerProperties); GET_PROC(EnumerateDeviceLayerProperties); GET_PROC(GetDeviceQueue); GET_PROC(QueueSubmit); GET_PROC(QueueWaitIdle); GET_PROC(DeviceWaitIdle); GET_PROC(AllocateMemory); GET_PROC(FreeMemory); GET_PROC(MapMemory); GET_PROC(UnmapMemory); GET_PROC(FlushMappedMemoryRanges); GET_PROC(InvalidateMappedMemoryRanges); GET_PROC(GetDeviceMemoryCommitment); GET_PROC(BindBufferMemory); GET_PROC(BindImageMemory); GET_PROC(GetBufferMemoryRequirements); GET_PROC(GetImageMemoryRequirements); GET_PROC(GetImageSparseMemoryRequirements); GET_PROC(GetPhysicalDeviceSparseImageFormatProperties); GET_PROC(QueueBindSparse); GET_PROC(CreateFence); GET_PROC(DestroyFence); GET_PROC(ResetFences); GET_PROC(GetFenceStatus); GET_PROC(WaitForFences); GET_PROC(CreateSemaphore); GET_PROC(DestroySemaphore); GET_PROC(CreateEvent); GET_PROC(DestroyEvent); GET_PROC(GetEventStatus); GET_PROC(SetEvent); GET_PROC(ResetEvent); GET_PROC(CreateQueryPool); GET_PROC(DestroyQueryPool); GET_PROC(GetQueryPoolResults); GET_PROC(CreateBuffer); GET_PROC(DestroyBuffer); GET_PROC(CreateBufferView); GET_PROC(DestroyBufferView); GET_PROC(CreateImage); GET_PROC(DestroyImage); GET_PROC(GetImageSubresourceLayout); GET_PROC(CreateImageView); GET_PROC(DestroyImageView); GET_PROC(CreateShaderModule); GET_PROC(DestroyShaderModule); GET_PROC(CreatePipelineCache); GET_PROC(DestroyPipelineCache); GET_PROC(GetPipelineCacheData); GET_PROC(MergePipelineCaches); GET_PROC(CreateGraphicsPipelines); GET_PROC(CreateComputePipelines); GET_PROC(DestroyPipeline); GET_PROC(CreatePipelineLayout); GET_PROC(DestroyPipelineLayout); GET_PROC(CreateSampler); GET_PROC(DestroySampler); GET_PROC(CreateDescriptorSetLayout); GET_PROC(DestroyDescriptorSetLayout); GET_PROC(CreateDescriptorPool); GET_PROC(DestroyDescriptorPool); GET_PROC(ResetDescriptorPool); GET_PROC(AllocateDescriptorSets); GET_PROC(FreeDescriptorSets); GET_PROC(UpdateDescriptorSets); GET_PROC(CreateFramebuffer); GET_PROC(DestroyFramebuffer); GET_PROC(CreateRenderPass); GET_PROC(DestroyRenderPass); GET_PROC(GetRenderAreaGranularity); GET_PROC(CreateCommandPool); GET_PROC(DestroyCommandPool); GET_PROC(ResetCommandPool); GET_PROC(AllocateCommandBuffers); GET_PROC(FreeCommandBuffers); GET_PROC(BeginCommandBuffer); GET_PROC(EndCommandBuffer); GET_PROC(ResetCommandBuffer); GET_PROC(CmdBindPipeline); GET_PROC(CmdSetViewport); GET_PROC(CmdSetScissor); GET_PROC(CmdSetLineWidth); GET_PROC(CmdSetDepthBias); GET_PROC(CmdSetBlendConstants); GET_PROC(CmdSetDepthBounds); GET_PROC(CmdSetStencilCompareMask); GET_PROC(CmdSetStencilWriteMask); GET_PROC(CmdSetStencilReference); GET_PROC(CmdBindDescriptorSets); GET_PROC(CmdBindIndexBuffer); GET_PROC(CmdBindVertexBuffers); GET_PROC(CmdDraw); GET_PROC(CmdDrawIndexed); GET_PROC(CmdDrawIndirect); GET_PROC(CmdDrawIndexedIndirect); GET_PROC(CmdDispatch); GET_PROC(CmdDispatchIndirect); GET_PROC(CmdCopyBuffer); GET_PROC(CmdCopyImage); GET_PROC(CmdBlitImage); GET_PROC(CmdCopyBufferToImage); GET_PROC(CmdCopyImageToBuffer); GET_PROC(CmdUpdateBuffer); GET_PROC(CmdFillBuffer); GET_PROC(CmdClearColorImage); GET_PROC(CmdClearDepthStencilImage); GET_PROC(CmdClearAttachments); GET_PROC(CmdResolveImage); GET_PROC(CmdSetEvent); GET_PROC(CmdResetEvent); GET_PROC(CmdWaitEvents); GET_PROC(CmdPipelineBarrier); GET_PROC(CmdBeginQuery); GET_PROC(CmdEndQuery); GET_PROC(CmdResetQueryPool); GET_PROC(CmdWriteTimestamp); GET_PROC(CmdCopyQueryPoolResults); GET_PROC(CmdPushConstants); GET_PROC(CmdBeginRenderPass); GET_PROC(CmdNextSubpass); GET_PROC(CmdEndRenderPass); GET_PROC(CmdExecuteCommands); GET_PROC(DestroySurfaceKHR); GET_PROC(GetPhysicalDeviceSurfaceSupportKHR); GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR); GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR); GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR); GET_PROC(CreateSwapchainKHR); GET_PROC(DestroySwapchainKHR); GET_PROC(GetSwapchainImagesKHR); GET_PROC(AcquireNextImageKHR); GET_PROC(QueuePresentKHR); GET_PROC(GetPhysicalDeviceDisplayPropertiesKHR); GET_PROC(GetPhysicalDeviceDisplayPlanePropertiesKHR); GET_PROC(GetDisplayPlaneSupportedDisplaysKHR); GET_PROC(GetDisplayModePropertiesKHR); GET_PROC(CreateDisplayModeKHR); GET_PROC(GetDisplayPlaneCapabilitiesKHR); GET_PROC(CreateDisplayPlaneSurfaceKHR); GET_PROC(CreateSharedSwapchainsKHR); return interface; }
const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); GET_PROC_LOCAL(GetStringi); GET_PROC_LOCAL(GetIntegerv); // GetStringi may be nullptr depending on the GL version. if (nullptr == GetString || nullptr == GetIntegerv) { return nullptr; } const char* versionString = (const char*) GetString(GR_GL_VERSION); GrGLVersion glVer = GrGLGetVersionFromString(versionString); if (glVer < GR_GL_VER(1,5) || GR_GL_INVALID_VER == glVer) { // We must have array and element_array buffer objects. return nullptr; } GrEGLQueryStringProc queryString; GrEGLDisplay display; get_egl_query_and_display(&queryString, &display, ctx, get); GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, display)) { return nullptr; } GrGLInterface* interface = new GrGLInterface(); GrGLInterface::Functions* functions = &interface->fFunctions; GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindFragDataLocation); } GET_PROC(BeginQuery); GET_PROC(BindTexture); if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging")) { GET_PROC(BlendColor); } else if (extensions.has("GL_EXT_blend_color")) { GET_PROC_SUFFIX(BlendColor, EXT); } if (glVer >= GR_GL_VER(1,4) || extensions.has("GL_ARB_imaging")) { GET_PROC(BlendEquation); } else if (extensions.has("GL_EXT_blend_subtract")) { GET_PROC_SUFFIX(BlendEquation, EXT); } GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteQueries); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawBuffer); GET_PROC(DrawBuffers); GET_PROC(DrawElements); if (glVer >= GR_GL_VER(3,1) || extensions.has("GL_ARB_draw_instanced") || extensions.has("GL_EXT_draw_instanced")) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } if (glVer >= GR_GL_VER(4,0)) { // We don't use ARB_draw_indirect because it does not support a base instance. GET_PROC(DrawArraysIndirect); GET_PROC(DrawElementsIndirect); } GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(EndQuery); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenerateMipmap); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetQueryObjectiv); GET_PROC(GetQueryObjectuiv); if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); GET_PROC(QueryCounter); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } GET_PROC(GetQueryiv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetStringi); GET_PROC(GetShaderPrecisionFormat); GET_PROC(GetTexLevelParameteriv); GET_PROC(GenQueries); GET_PROC(GenTextures); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(MapBuffer); GET_PROC(PixelStorei); if (extensions.has("GL_EXT_raster_multisample")) { GET_PROC_SUFFIX(RasterSamples, EXT); } GET_PROC(ReadBuffer); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } GET_PROC(TexSubImage2D); if (glVer >= GR_GL_VER(4,5) || extensions.has("GL_ARB_texture_barrier")) { GET_PROC(TextureBarrier); } else if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } GET_PROC(Uniform1f); GET_PROC(Uniform1i); GET_PROC(Uniform1fv); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2i); GET_PROC(Uniform2fv); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3i); GET_PROC(Uniform3fv); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4i); GET_PROC(Uniform4fv); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UnmapBuffer); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); if (glVer >= GR_GL_VER(3,2) || extensions.has("GL_ARB_instanced_arrays")) { GET_PROC(VertexAttribDivisor); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribIPointer); } GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(BindFragDataLocationIndexed); if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { // no ARB suffix for GL_ARB_vertex_array_object GET_PROC(BindVertexArray); GET_PROC(GenVertexArrays); GET_PROC(DeleteVertexArrays); } else if (extensions.has("GL_APPLE_vertex_array_object")) { GET_PROC_SUFFIX(BindVertexArray, APPLE); GET_PROC_SUFFIX(GenVertexArrays, APPLE); GET_PROC_SUFFIX(DeleteVertexArrays, APPLE); } if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_map_buffer_range")) { GET_PROC(MapBufferRange); GET_PROC(FlushMappedBufferRange); } // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since // GL_ARB_framebuffer_object doesn't use ARB suffix.) if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(GenFramebuffers); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(BindFramebuffer); GET_PROC(FramebufferTexture2D); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(RenderbufferStorage); GET_PROC(GenRenderbuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(BindRenderbuffer); GET_PROC(RenderbufferStorageMultisample); GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } } else { // we must have FBOs delete interface; return nullptr; } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadf, EXT); GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); } if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_program_interface_query")) { GET_PROC(GetProgramResourceLocation); } if (glVer >= GR_GL_VER(4,3)) { // We don't use ARB_multi_draw_indirect because it does not support GL_DRAW_INDIRECT_BUFFER. GET_PROC(MultiDrawArraysIndirect); GET_PROC(MultiDrawElementsIndirect); } if (extensions.has("GL_NV_bindless_texture")) { GET_PROC_SUFFIX(GetTextureHandle, NV); GET_PROC_SUFFIX(GetTextureSamplerHandle, NV); GET_PROC_SUFFIX(MakeTextureHandleResident, NV); GET_PROC_SUFFIX(MakeTextureHandleNonResident, NV); GET_PROC_SUFFIX(GetImageHandle, NV); GET_PROC_SUFFIX(MakeImageHandleResident, NV); GET_PROC_SUFFIX(MakeImageHandleNonResident, NV); GET_PROC_SUFFIX(IsTextureHandleResident, NV); GET_PROC_SUFFIX(IsImageHandleResident, NV); GET_PROC_SUFFIX(UniformHandleui64, NV); GET_PROC_SUFFIX(UniformHandleui64v, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64, NV); GET_PROC_SUFFIX(ProgramUniformHandleui64v, NV); } if (extensions.has("GL_EXT_direct_state_access")) { GET_PROC_SUFFIX(TextureParameteri, EXT); GET_PROC_SUFFIX(TextureParameteriv, EXT); GET_PROC_SUFFIX(TextureParameterf, EXT); GET_PROC_SUFFIX(TextureParameterfv, EXT); GET_PROC_SUFFIX(TextureImage1D, EXT); GET_PROC_SUFFIX(TextureImage2D, EXT); GET_PROC_SUFFIX(TextureSubImage1D, EXT); GET_PROC_SUFFIX(TextureSubImage2D, EXT); GET_PROC_SUFFIX(CopyTextureImage1D, EXT); GET_PROC_SUFFIX(CopyTextureImage2D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage1D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage2D, EXT); GET_PROC_SUFFIX(GetTextureImage, EXT); GET_PROC_SUFFIX(GetTextureParameterfv, EXT); GET_PROC_SUFFIX(GetTextureParameteriv, EXT); GET_PROC_SUFFIX(GetTextureLevelParameterfv, EXT); GET_PROC_SUFFIX(GetTextureLevelParameteriv, EXT); if (glVer >= GR_GL_VER(1,2)) { GET_PROC_SUFFIX(TextureImage3D, EXT); GET_PROC_SUFFIX(TextureSubImage3D, EXT); GET_PROC_SUFFIX(CopyTextureSubImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureImage2D, EXT); GET_PROC_SUFFIX(CompressedTextureImage1D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage3D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage2D, EXT); GET_PROC_SUFFIX(CompressedTextureSubImage1D, EXT); GET_PROC_SUFFIX(GetCompressedTextureImage, EXT); } if (glVer >= GR_GL_VER(1,5)) { GET_PROC_SUFFIX(NamedBufferData, EXT); GET_PROC_SUFFIX(NamedBufferSubData, EXT); GET_PROC_SUFFIX(MapNamedBuffer, EXT); GET_PROC_SUFFIX(UnmapNamedBuffer, EXT); GET_PROC_SUFFIX(GetNamedBufferParameteriv, EXT); GET_PROC_SUFFIX(GetNamedBufferPointerv, EXT); GET_PROC_SUFFIX(GetNamedBufferSubData, EXT); } if (glVer >= GR_GL_VER(2,0)) { GET_PROC_SUFFIX(ProgramUniform1f, EXT); GET_PROC_SUFFIX(ProgramUniform2f, EXT); GET_PROC_SUFFIX(ProgramUniform3f, EXT); GET_PROC_SUFFIX(ProgramUniform4f, EXT); GET_PROC_SUFFIX(ProgramUniform1i, EXT); GET_PROC_SUFFIX(ProgramUniform2i, EXT); GET_PROC_SUFFIX(ProgramUniform3i, EXT); GET_PROC_SUFFIX(ProgramUniform4i, EXT); GET_PROC_SUFFIX(ProgramUniform1fv, EXT); GET_PROC_SUFFIX(ProgramUniform2fv, EXT); GET_PROC_SUFFIX(ProgramUniform3fv, EXT); GET_PROC_SUFFIX(ProgramUniform4fv, EXT); GET_PROC_SUFFIX(ProgramUniform1iv, EXT); GET_PROC_SUFFIX(ProgramUniform2iv, EXT); GET_PROC_SUFFIX(ProgramUniform3iv, EXT); GET_PROC_SUFFIX(ProgramUniform4iv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4fv, EXT); } if (glVer >= GR_GL_VER(2,1)) { GET_PROC_SUFFIX(ProgramUniformMatrix2x3fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3x2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix2x4fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4x2fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix3x4fv, EXT); GET_PROC_SUFFIX(ProgramUniformMatrix4x3fv, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC_SUFFIX(NamedRenderbufferStorage, EXT); GET_PROC_SUFFIX(GetNamedRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(NamedRenderbufferStorageMultisample, EXT); GET_PROC_SUFFIX(CheckNamedFramebufferStatus, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture1D, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture2D, EXT); GET_PROC_SUFFIX(NamedFramebufferTexture3D, EXT); GET_PROC_SUFFIX(NamedFramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(GetNamedFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GenerateTextureMipmap, EXT); GET_PROC_SUFFIX(FramebufferDrawBuffer, EXT); GET_PROC_SUFFIX(FramebufferDrawBuffers, EXT); GET_PROC_SUFFIX(FramebufferReadBuffer, EXT); GET_PROC_SUFFIX(GetFramebufferParameteriv, EXT); GET_PROC_SUFFIX(NamedCopyBufferSubData, EXT); GET_PROC_SUFFIX(VertexArrayVertexOffset, EXT); GET_PROC_SUFFIX(VertexArrayColorOffset, EXT); GET_PROC_SUFFIX(VertexArrayEdgeFlagOffset, EXT); GET_PROC_SUFFIX(VertexArrayIndexOffset, EXT); GET_PROC_SUFFIX(VertexArrayNormalOffset, EXT); GET_PROC_SUFFIX(VertexArrayTexCoordOffset, EXT); GET_PROC_SUFFIX(VertexArrayMultiTexCoordOffset, EXT); GET_PROC_SUFFIX(VertexArrayFogCoordOffset, EXT); GET_PROC_SUFFIX(VertexArraySecondaryColorOffset, EXT); GET_PROC_SUFFIX(VertexArrayVertexAttribOffset, EXT); GET_PROC_SUFFIX(VertexArrayVertexAttribIOffset, EXT); GET_PROC_SUFFIX(EnableVertexArray, EXT); GET_PROC_SUFFIX(DisableVertexArray, EXT); GET_PROC_SUFFIX(EnableVertexArrayAttrib, EXT); GET_PROC_SUFFIX(DisableVertexArrayAttrib, EXT); GET_PROC_SUFFIX(GetVertexArrayIntegerv, EXT); GET_PROC_SUFFIX(GetVertexArrayPointerv, EXT); GET_PROC_SUFFIX(GetVertexArrayIntegeri_v, EXT); GET_PROC_SUFFIX(GetVertexArrayPointeri_v, EXT); GET_PROC_SUFFIX(MapNamedBufferRange, EXT); GET_PROC_SUFFIX(FlushMappedNamedBufferRange, EXT); } } if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_KHR_debug")) { // KHR_debug defines these methods to have no suffix in an OpenGL (not ES) context. GET_PROC(DebugMessageControl); GET_PROC(DebugMessageInsert); GET_PROC(DebugMessageCallback); GET_PROC(GetDebugMessageLog); GET_PROC(PushDebugGroup); GET_PROC(PopDebugGroup); GET_PROC(ObjectLabel); } if (extensions.has("EGL_KHR_image") || extensions.has("EGL_KHR_image_base")) { GET_EGL_PROC_SUFFIX(CreateImage, KHR); GET_EGL_PROC_SUFFIX(DestroyImage, KHR); } interface->fStandard = kGL_GrGLStandard; interface->fExtensions.swap(&extensions); return interface; }
void getAllOpenGLEntryPoints() { static bool haveProcs = false; if(haveProcs) return; #define GET_PROC(name) *((void**)&name) = wglGetProcAddress(#name); DENG2_ASSERT(name != 0) LOG_AS("getAllOpenGLEntryPoints"); LOG_VERBOSE("GL_VERSION: ") << (char const *) glGetString(GL_VERSION); GET_PROC(glActiveTexture); GET_PROC(glAttachShader); GET_PROC(glBindAttribLocation); GET_PROC(glBindBuffer); GET_PROC(glBindFramebuffer); GET_PROC(glBindRenderbuffer); GET_PROC(glBlendEquation); GET_PROC(glBufferData); GET_PROC(glCheckFramebufferStatus); GET_PROC(glCompileShader); GET_PROC(glCreateProgram); GET_PROC(glCreateShader); GET_PROC(glDeleteBuffers); GET_PROC(glDeleteFramebuffers); GET_PROC(glDeleteProgram); GET_PROC(glDeleteRenderbuffers); GET_PROC(glDeleteShader); GET_PROC(glDetachShader); GET_PROC(glDisableVertexAttribArray); GET_PROC(glEnableVertexAttribArray); GET_PROC(glFramebufferRenderbuffer); GET_PROC(glFramebufferTexture2D); GET_PROC(glGenBuffers); GET_PROC(glGenFramebuffers); GET_PROC(glGenerateMipmap); GET_PROC(glGenRenderbuffers); GET_PROC(glGetAttribLocation); GET_PROC(glGetProgramInfoLog); GET_PROC(glGetProgramiv); GET_PROC(glGetShaderInfoLog); GET_PROC(glGetShaderiv); GET_PROC(glGetShaderSource); GET_PROC(glGetUniformLocation); GET_PROC(glIsBuffer); GET_PROC(glLinkProgram); GET_PROC(glRenderbufferStorage); GET_PROC(glShaderSource); GET_PROC(glUniform1f); GET_PROC(glUniform1i); GET_PROC(glUniform2f); GET_PROC(glUniform3f); GET_PROC(glUniform4f); GET_PROC(glUniformMatrix3fv); GET_PROC(glUniformMatrix4fv); GET_PROC(glUseProgram); GET_PROC(glVertexAttribPointer); haveProcs = true; }
const GrGLInterface* GrGLCreateNativeInterface() { // The gl functions are not context-specific so we create one global // interface static SkAutoTUnref<GrGLInterface> glInterface; if (!glInterface.get()) { GrGLInterface* interface = new GrGLInterface; glInterface.reset(interface); const char* verStr = (const char*) glGetString(GL_VERSION); GrGLVersion ver = GrGLGetVersionFromString(verStr); const char* extStr = (const char*) glGetString(GL_EXTENSIONS); interface->fBindingsExported = kDesktop_GrGLBinding; interface->fActiveTexture = glActiveTexture; interface->fAttachShader = glAttachShader; interface->fBeginQuery = glBeginQuery; interface->fBindAttribLocation = glBindAttribLocation; interface->fBindBuffer = glBindBuffer; if (ver >= GR_GL_VER(3,0)) { #if GL_VERSION_3_0 interface->fBindFragDataLocation = glBindFragDataLocation; #else interface->fBindFragDataLocation = GET_PROC(BindFragDataLocation); #endif } interface->fBindTexture = glBindTexture; interface->fBlendFunc = glBlendFunc; if (ver >= GR_GL_VER(1,4)) { interface->fBlendColor = glBlendColor; } else if (GrGLHasExtensionFromString("GL_ARB_imaging", extStr) || GrGLHasExtensionFromString("GL_EXT_blend_color", extStr)) { GET_PROC(BlendColor); } interface->fBufferData = glBufferData; interface->fBufferSubData = glBufferSubData; interface->fClear = glClear; interface->fClearColor = glClearColor; interface->fClearStencil = glClearStencil; interface->fColorMask = glColorMask; interface->fCompileShader = glCompileShader; interface->fCompressedTexImage2D = glCompressedTexImage2D; interface->fCreateProgram = glCreateProgram; interface->fCreateShader = glCreateShader; interface->fCullFace = glCullFace; interface->fDeleteBuffers = glDeleteBuffers; interface->fDeleteProgram = glDeleteProgram; interface->fDeleteQueries = glDeleteQueries; interface->fDeleteShader = glDeleteShader; interface->fDeleteTextures = glDeleteTextures; interface->fDepthMask = glDepthMask; interface->fDisable = glDisable; interface->fDisableVertexAttribArray = glDisableVertexAttribArray; interface->fDrawArrays = glDrawArrays; interface->fDrawBuffer = glDrawBuffer; interface->fDrawBuffers = glDrawBuffers; interface->fDrawElements = glDrawElements; interface->fEnable = glEnable; interface->fEnableVertexAttribArray = glEnableVertexAttribArray; interface->fEndQuery = glEndQuery; interface->fFinish = glFinish; interface->fFlush = glFlush; interface->fFrontFace = glFrontFace; interface->fGenBuffers = glGenBuffers; interface->fGenQueries = glGenQueries; interface->fGetBufferParameteriv = glGetBufferParameteriv; interface->fGetError = glGetError; interface->fGetIntegerv = glGetIntegerv; interface->fGetProgramInfoLog = glGetProgramInfoLog; interface->fGetProgramiv = glGetProgramiv; interface->fGetQueryiv = glGetQueryiv; interface->fGetQueryObjectiv = glGetQueryObjectiv; interface->fGetQueryObjectuiv = glGetQueryObjectuiv; interface->fGetShaderInfoLog = glGetShaderInfoLog; interface->fGetShaderiv = glGetShaderiv; interface->fGetString = glGetString; interface->fGetTexLevelParameteriv = glGetTexLevelParameteriv; interface->fGenTextures = glGenTextures; interface->fGetUniformLocation = glGetUniformLocation; interface->fLineWidth = glLineWidth; interface->fLinkProgram = glLinkProgram; interface->fMapBuffer = glMapBuffer; interface->fPixelStorei = glPixelStorei; interface->fReadBuffer = glReadBuffer; interface->fReadPixels = glReadPixels; interface->fScissor = glScissor; interface->fShaderSource = glShaderSource; interface->fStencilFunc = glStencilFunc; interface->fStencilFuncSeparate = glStencilFuncSeparate; interface->fStencilMask = glStencilMask; interface->fStencilMaskSeparate = glStencilMaskSeparate; interface->fStencilOp = glStencilOp; interface->fStencilOpSeparate = glStencilOpSeparate; // mac uses GLenum for internalFormat param (non-standard) // amounts to int vs. uint. interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D; interface->fTexParameteri = glTexParameteri; interface->fTexParameteriv = glTexParameteriv; #if GL_ARB_texture_storage || GL_VERSION_4_2 interface->fTexStorage2D = glTexStorage2D #elif GL_EXT_texture_storage interface->fTexStorage2D = glTexStorage2DEXT; #else if (ver >= GR_GL_VER(4,2) || GrGLHasExtensionFromString("GL_ARB_texture_storage", extStr)) { GET_PROC(TexStorage2D); } else if (GrGLHasExtensionFromString("GL_EXT_texture_storage", extStr)) { GET_PROC_SUFFIX(TexStorage2D, EXT); } #endif interface->fTexSubImage2D = glTexSubImage2D; interface->fUniform1f = glUniform1f; interface->fUniform1i = glUniform1i; interface->fUniform1fv = glUniform1fv; interface->fUniform1iv = glUniform1iv; interface->fUniform2f = glUniform2f; interface->fUniform2i = glUniform2i; interface->fUniform2fv = glUniform2fv; interface->fUniform2iv = glUniform2iv; interface->fUniform3f = glUniform3f; interface->fUniform3i = glUniform3i; interface->fUniform3fv = glUniform3fv; interface->fUniform3iv = glUniform3iv; interface->fUniform4f = glUniform4f; interface->fUniform4i = glUniform4i; interface->fUniform4fv = glUniform4fv; interface->fUniform4iv = glUniform4iv; interface->fUniform4fv = glUniform4fv; interface->fUniformMatrix2fv = glUniformMatrix2fv; interface->fUniformMatrix3fv = glUniformMatrix3fv; interface->fUniformMatrix4fv = glUniformMatrix4fv; interface->fUnmapBuffer = glUnmapBuffer; interface->fUseProgram = glUseProgram; interface->fVertexAttrib4fv = glVertexAttrib4fv; interface->fVertexAttribPointer = glVertexAttribPointer; interface->fViewport = glViewport; if (ver >= GR_GL_VER(3,3) || GrGLHasExtensionFromString("GL_ARB_timer_query", extStr)) { // ARB extension doesn't use the ARB suffix on the function name #if GL_ARB_timer_query || GL_VERSION_3_3 interface->fQueryCounter = glQueryCounter; interface->fGetQueryObjecti64v = glGetQueryObjecti64v; interface->fGetQueryObjectui64v = glGetQueryObjectui64v; #else interface->fQueryCounter = GET_PROC(QueryCounter); interface->fGetQueryObjecti64v = GET_PROC(GetQueryObjecti64v); interface->fGetQueryObjectui64v = GET_PROC(GetQueryObjectui64v); #endif } else if (GrGLHasExtensionFromString("GL_EXT_timer_query", extStr)) { #if GL_EXT_timer_query interface->fGetQueryObjecti64v = glGetQueryObjecti64vEXT; interface->fGetQueryObjectui64v = glGetQueryObjectui64vEXT; #else interface->fGetQueryObjecti64v = GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); interface->fGetQueryObjectui64v = GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); #endif } if (ver >= GR_GL_VER(3,0) || GrGLHasExtensionFromString("GL_ARB_framebuffer_object", extStr)) { // ARB extension doesn't use the ARB suffix on the function names #if GL_VERSION_3_0 || GL_ARB_framebuffer_object interface->fGenFramebuffers = glGenFramebuffers; interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv; interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv; interface->fBindFramebuffer = glBindFramebuffer; interface->fFramebufferTexture2D = glFramebufferTexture2D; interface->fCheckFramebufferStatus = glCheckFramebufferStatus; interface->fDeleteFramebuffers = glDeleteFramebuffers; interface->fRenderbufferStorage = glRenderbufferStorage; interface->fGenRenderbuffers = glGenRenderbuffers; interface->fDeleteRenderbuffers = glDeleteRenderbuffers; interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer; interface->fBindRenderbuffer = glBindRenderbuffer; interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisample; interface->fBlitFramebuffer = glBlitFramebuffer; #else interface->fGenFramebuffers = GET_PROC(GenFramebuffers); interface->fGetFramebufferAttachmentParameteriv = GET_PROC(GetFramebufferAttachmentParameteriv); interface->fGetRenderbufferParameteriv = GET_PROC(GetRenderbufferParameteriv); interface->fBindFramebuffer = GET_PROC(BindFramebuffer); interface->fFramebufferTexture2D = GET_PROC(FramebufferTexture2D); interface->fCheckFramebufferStatus = GET_PROC(CheckFramebufferStatus); interface->fDeleteFramebuffers = GET_PROC(DeleteFramebuffers); interface->fRenderbufferStorage = GET_PROC(RenderbufferStorage); interface->fGenRenderbuffers = GET_PROC(GenRenderbuffers); interface->fDeleteRenderbuffers = GET_PROC(DeleteRenderbuffers); interface->fFramebufferRenderbuffer = GET_PROC(FramebufferRenderbuffer); interface->fBindRenderbuffer = GET_PROC(BindRenderbuffer); interface->fRenderbufferStorageMultisample = GET_PROC(RenderbufferStorageMultisample); interface->fBlitFramebuffer = GET_PROC(BlitFramebuffer); #endif } else { if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object", extStr)) { #if GL_EXT_framebuffer_object interface->fGenFramebuffers = glGenFramebuffersEXT; interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT; interface->fGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT; interface->fBindFramebuffer = glBindFramebufferEXT; interface->fFramebufferTexture2D = glFramebufferTexture2DEXT; interface->fCheckFramebufferStatus = glCheckFramebufferStatusEXT; interface->fDeleteFramebuffers = glDeleteFramebuffersEXT; interface->fRenderbufferStorage = glRenderbufferStorageEXT; interface->fGenRenderbuffers = glGenRenderbuffersEXT; interface->fDeleteRenderbuffers = glDeleteRenderbuffersEXT; interface->fFramebufferRenderbuffer = glFramebufferRenderbufferEXT; interface->fBindRenderbuffer = glBindRenderbufferEXT; #else interface->fGenFramebuffers = GET_PROC_SUFFIX(GenFramebuffers, EXT); interface->fGetFramebufferAttachmentParameteriv = GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); interface->fGetRenderbufferParameteriv = GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); interface->fBindFramebuffer = GET_PROC_SUFFIX(BindFramebuffer, EXT); interface->fFramebufferTexture2D = GET_PROC_SUFFIX(FramebufferTexture2D, EXT); interface->fCheckFramebufferStatus = GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); interface->fDeleteFramebuffers = GET_PROC_SUFFIX(DeleteFramebuffers, EXT); interface->fRenderbufferStorage = GET_PROC_SUFFIX(RenderbufferStorage, EXT); interface->fGenRenderbuffers = GET_PROC_SUFFIX(GenRenderbuffers, EXT); interface->fDeleteRenderbuffers = GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); interface->fFramebufferRenderbuffer = GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); interface->fBindRenderbuffer = GET_PROC_SUFFIX(BindRenderbuffer, EXT); #endif } if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample", extStr)) { #if GL_EXT_framebuffer_multisample interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisampleEXT; #else interface->fRenderbufferStorageMultisample = GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); #endif } if (GrGLHasExtensionFromString("", extStr)) { #if GL_EXT_framebuffer_blit interface->fBlitFramebuffer = glBlitFramebufferEXT; #else interface->fBlitFramebuffer = GET_PROC_SUFFIX(BlitFramebuffer, EXT); #endif } } if (ver >= GR_GL_VER(3,3) || GrGLHasExtensionFromString("GL_ARB_blend_func_extended", extStr)) { // ARB extension doesn't use the ARB suffix on the function name #if GL_VERSION_3_3 || GL_ARB_blend_func_extended interface->fBindFragDataLocationIndexed = glBindFragDataLocationIndexed; #else interface->fBindFragDataLocationIndexed = GET_PROC(BindFragDataLocationIndexed); #endif } interface->fBindingsExported = kDesktop_GrGLBinding; } glInterface.get()->ref(); return glInterface.get(); }
CUresult CUDAAPI cuInit(unsigned int Flags) { CUDADRIVER CudaDrvLib; CUresult result; int driverVer; CHECKED_CALL(LOAD_LIBRARY(&CudaDrvLib)); //cuInit must be present ever GET_PROC_LONG(cuInit, tcuInit, _cuInit); //available since 2.2 GET_PROC(cuDriverGetVersion); //get driver version CHECKED_CALL(_cuInit(Flags)); CHECKED_CALL(cuDriverGetVersion(&driverVer)); GET_PROC(cuDeviceGet); GET_PROC(cuDeviceGetCount); GET_PROC(cuDeviceGetName); GET_PROC(cuDeviceComputeCapability); GET_PROC(cuDeviceTotalMem); GET_PROC(cuDeviceGetProperties); GET_PROC(cuDeviceGetAttribute); GET_PROC(cuCtxCreate); GET_PROC(cuCtxDestroy); GET_PROC(cuCtxAttach); GET_PROC(cuCtxDetach); GET_PROC(cuCtxPushCurrent); GET_PROC(cuCtxPopCurrent); GET_PROC(cuCtxGetDevice); GET_PROC(cuCtxSynchronize); GET_PROC(cuModuleLoad); GET_PROC(cuModuleLoadData); GET_PROC(cuModuleLoadDataEx); GET_PROC(cuModuleLoadFatBinary); GET_PROC(cuModuleUnload); GET_PROC(cuModuleGetFunction); GET_PROC(cuModuleGetGlobal); GET_PROC(cuModuleGetTexRef); GET_PROC(cuMemGetInfo); GET_PROC(cuMemAlloc); GET_PROC(cuMemAllocPitch); GET_PROC(cuMemFree); GET_PROC(cuMemGetAddressRange); GET_PROC(cuMemAllocHost); GET_PROC(cuMemFreeHost); GET_PROC(cuMemHostAlloc); GET_PROC(cuMemHostGetDevicePointer); GET_PROC(cuMemcpyHtoD); GET_PROC(cuMemcpyDtoH); GET_PROC(cuMemcpyDtoD); GET_PROC(cuMemcpyDtoA); GET_PROC(cuMemcpyAtoD); GET_PROC(cuMemcpyHtoA); GET_PROC(cuMemcpyAtoH); GET_PROC(cuMemcpyAtoA); GET_PROC(cuMemcpy2D); GET_PROC(cuMemcpy2DUnaligned); GET_PROC(cuMemcpy3D); GET_PROC(cuMemcpyHtoDAsync); GET_PROC(cuMemcpyDtoHAsync); GET_PROC(cuMemcpyHtoAAsync); GET_PROC(cuMemcpyAtoHAsync); GET_PROC(cuMemcpy2DAsync); GET_PROC(cuMemcpy3DAsync); GET_PROC(cuMemsetD8); GET_PROC(cuMemsetD16); GET_PROC(cuMemsetD32); GET_PROC(cuMemsetD2D8); GET_PROC(cuMemsetD2D16); GET_PROC(cuMemsetD2D32); GET_PROC(cuFuncSetBlockShape); GET_PROC(cuFuncSetSharedSize); GET_PROC(cuFuncGetAttribute); GET_PROC(cuArrayCreate); GET_PROC(cuArrayGetDescriptor); GET_PROC(cuArrayDestroy); GET_PROC(cuArray3DCreate); GET_PROC(cuArray3DGetDescriptor); GET_PROC(cuTexRefCreate); GET_PROC(cuTexRefDestroy); GET_PROC(cuTexRefSetArray); GET_PROC(cuTexRefSetAddress); GET_PROC(cuTexRefSetAddress2D); GET_PROC(cuTexRefSetFormat); GET_PROC(cuTexRefSetAddressMode); GET_PROC(cuTexRefSetFilterMode); GET_PROC(cuTexRefSetFlags); GET_PROC(cuTexRefGetAddress); GET_PROC(cuTexRefGetArray); GET_PROC(cuTexRefGetAddressMode); GET_PROC(cuTexRefGetFilterMode); GET_PROC(cuTexRefGetFormat); GET_PROC(cuTexRefGetFlags); GET_PROC(cuParamSetSize); GET_PROC(cuParamSeti); GET_PROC(cuParamSetf); GET_PROC(cuParamSetv); GET_PROC(cuParamSetTexRef); GET_PROC(cuLaunch); GET_PROC(cuLaunchGrid); GET_PROC(cuLaunchGridAsync); GET_PROC(cuEventCreate); GET_PROC(cuEventRecord); GET_PROC(cuEventQuery); GET_PROC(cuEventSynchronize); GET_PROC(cuEventDestroy); GET_PROC(cuEventElapsedTime); GET_PROC(cuStreamCreate); GET_PROC(cuStreamQuery); GET_PROC(cuStreamSynchronize); GET_PROC(cuStreamDestroy); if (driverVer >= 2030) { GET_PROC(cuMemHostGetFlags); } if (driverVer >= 3000) { GET_PROC(cuMemcpyDtoDAsync); GET_PROC(cuFuncSetCacheConfig); GET_PROC(cuGraphicsUnregisterResource); GET_PROC(cuGraphicsSubResourceGetMappedArray); GET_PROC(cuGraphicsResourceGetMappedPointer); GET_PROC(cuGraphicsResourceSetMapFlags); GET_PROC(cuGraphicsMapResources); GET_PROC(cuGraphicsUnmapResources); GET_PROC(cuGetExportTable); } return CUDA_SUCCESS; }