Esempio n. 1
0
void wm_window_swap_buffers(wmWindow *win)
{
	
#ifdef WIN32
	glDisable(GL_SCISSOR_TEST);
	GHOST_SwapWindowBuffers(win->ghostwin);
	glEnable(GL_SCISSOR_TEST);
#else
	GHOST_SwapWindowBuffers(win->ghostwin);
#endif
}
Esempio n. 2
0
static void loggerwindow_do_draw(LoggerWindow *lw) {
	int i, ndisplines, startline;
	int sb_rect[2][2], sb_thumb[2][2];
		
	GHOST_ActivateWindowDrawingContext(lw->win);
	
	glClearColor(1, 1, 1, 1);
	glClear(GL_COLOR_BUFFER_BIT);

	glColor3f(0.8, 0.8, 0.8);
	rect_bevel_smooth(lw->textarea, 4);
	
	scrollbar_get_rect(lw->scroll, sb_rect);
	scrollbar_get_thumb(lw->scroll, sb_thumb);
	
	glColor3f(0.6, 0.6, 0.6);
	rect_bevel_smooth(sb_rect, 1);
	
	if (scrollbar_is_scrolling(lw->scroll)) {
		glColor3f(0.6, 0.7, 0.5);
	} else {
		glColor3f(0.9, 0.9, 0.92);
	}
	rect_bevel_smooth(sb_thumb, 1);
	
	startline= scrollbar_get_thumbpos(lw->scroll)*(lw->nloglines-1);
	ndisplines= min_i(lw->ndisplines, lw->nloglines-startline);

	if (lw->fonttexid!=-1) {
		glBindTexture(GL_TEXTURE_2D, lw->fonttexid);
		
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
		glEnable(GL_BLEND);
		glEnable(GL_TEXTURE_2D);		
	}
	glColor3f(0, 0, 0);
	for (i=0; i<ndisplines; i++) {
			/* stored in reverse order */
		char *line= lw->loglines[(lw->nloglines-1)-(i+startline)];
		int x_pos= lw->textarea[0][0] + 4;
		int y_pos= lw->textarea[0][1] + 4 + i*lw->fontheight;
		
		if (lw->fonttexid==-1) {
			glRasterPos2i(x_pos, y_pos);
			BMF_DrawString(lw->font, line);
		} else {
			BMF_DrawStringTexture(lw->font, line, x_pos, y_pos, 0.0);
		}
	}
	if (lw->fonttexid!=-1) {
		glDisable(GL_TEXTURE_2D);		
		glDisable(GL_BLEND);
	}

	GHOST_SwapWindowBuffers(lw->win);
}
Esempio n. 3
0
static void extrawindow_do_draw(ExtraWindow *ew) {
	GHOST_ActivateWindowDrawingContext(ew->win);

	glClearColor(1, 1, 1, 1);
	glClear(GL_COLOR_BUFFER_BIT);
	
	glColor3f(0.8, 0.8, 0.8);
	glRecti(10, 10, ew->size[0]-10, ew->size[1]-10);
	
	GHOST_SwapWindowBuffers(ew->win);
}
Esempio n. 4
0
static void mainwindow_do_draw(MainWindow *mw) {
	GHOST_ActivateWindowDrawingContext(mw->win);
	
	if (mw->lmbut[0]) {
		glClearColor(0.5, 0.5, 0.5, 1);
	} else {
		glClearColor(1, 1, 1, 1);
	}		
	glClear(GL_COLOR_BUFFER_BIT);
	
	glColor3f(0.5, 0.6, 0.8);
	glRecti(mw->tmouse[0]-5, mw->tmouse[1]-5, mw->tmouse[0]+5, mw->tmouse[1]+5);
	
	GHOST_SwapWindowBuffers(mw->win);
}
Esempio n. 5
0
/* return path for restart */
static char *wm_main_playanim_intern(int argc, const char **argv)
{
	struct ImBuf *ibuf = NULL;
	static char filepath[FILE_MAX];	/* abused to return dropped file path */
	GHOST_TUns32 maxwinx, maxwiny;
	int i;
	/* This was done to disambiguate the name for use under c++. */
	struct anim *anim = NULL;
	int start_x = 0, start_y = 0;
	int sfra = -1;
	int efra = -1;
	int totblock;
	
	PlayState ps = {0};

	/* ps.doubleb   = TRUE;*/ /* UNUSED */
	ps.go        = TRUE;
	ps.direction = TRUE;
	ps.next_frame = 1;
	ps.once      = FALSE;
	ps.turbo     = FALSE;
	ps.pingpong  = FALSE;
	ps.noskip    = FALSE;
	ps.sstep     = FALSE;
	ps.wait2     = FALSE;
	ps.stopped   = FALSE;
	ps.picture   = NULL;
	ps.dropped_file[0] = 0;
	ps.zoom      = 1.0f;
	/* resetmap = FALSE */

	ps.fstep     = 1;

	ps.fontid = -1;

	while (argc > 1) {
		if (argv[1][0] == '-') {
			switch (argv[1][1]) {
				case 'm':
					fromdisk = TRUE;
					break;
				case 'p':
					if (argc > 3) {
						start_x = atoi(argv[2]);
						start_y = atoi(argv[3]);
						argc -= 2;
						argv += 2;
					}
					else {
						printf("too few arguments for -p (need 2): skipping\n");
					}
					break;
				case 'f':
					if (argc > 3) {
						double fps = atof(argv[2]);
						double fps_base = atof(argv[3]);
						if (fps == 0.0) {
							fps = 1;
							printf("invalid fps,"
							       "forcing 1\n");
						}
						swaptime = fps_base / fps;
						argc -= 2;
						argv += 2;
					}
					else {
						printf("too few arguments for -f (need 2): skipping\n");
					}
					break;
				case 's':
					sfra = MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
					argc--;
					argv++;
					break;
				case 'e':
					efra = MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
					argc--;
					argv++;
					break;
				case 'j':
					ps.fstep = MIN2(MAXFRAME, MAX2(1, atoi(argv[2])));
					swaptime *= ps.fstep;
					argc--;
					argv++;
					break;
				default:
					printf("unknown option '%c': skipping\n", argv[1][1]);
					break;
			}
			argc--;
			argv++;
		}
		else {
			break;
		}
	}

	if (argc > 1) {
		BLI_strncpy(filepath, argv[1], sizeof(filepath));
	}
	else {
		BLI_current_working_dir(filepath, sizeof(filepath));
		BLI_add_slash(filepath);
	}

	if (IMB_isanim(filepath)) {
		/* OCIO_TODO: support different input color spaces */
		anim = IMB_open_anim(filepath, IB_rect, 0, NULL);
		if (anim) {
			ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
			IMB_close_anim(anim);
			anim = NULL;
		}
	}
	else if (!IMB_ispic(filepath)) {
		printf("%s: '%s' not an image file\n", __func__, filepath);
		exit(1);
	}

	if (ibuf == NULL) {
		/* OCIO_TODO: support different input color space */
		ibuf = IMB_loadiffname(filepath, IB_rect, NULL);
	}

	if (ibuf == NULL) {
		printf("%s: '%s' couldn't open\n", __func__, filepath);
		exit(1);
	}

#if 0 //XXX25
	#if !defined(WIN32) && !defined(__APPLE__)
	if (fork()) exit(0);
	#endif
#endif //XXX25

	{

		GHOST_EventConsumerHandle consumer = GHOST_CreateEventConsumer(ghost_event_proc, &ps);

		g_WS.ghost_system = GHOST_CreateSystem();
		GHOST_AddEventConsumer(g_WS.ghost_system, consumer);

		playanim_window_open("Blender:Anim", start_x, start_y, ibuf->x, ibuf->y);

		/* unified matrix, note it affects offset for drawing */
		glMatrixMode(GL_PROJECTION);
		glLoadIdentity();
		glOrtho(0.0f, 1.0f, 0.0f, 1.0f, -1.0f, 1.0f);
		glMatrixMode(GL_MODELVIEW);
	}

	GHOST_GetMainDisplayDimensions(g_WS.ghost_system, &maxwinx, &maxwiny);

	//GHOST_ActivateWindowDrawingContext(g_WS.ghost_window);

	/* initialize the font */
	BLF_init(11, 72);
	ps.fontid = BLF_load_mem("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
	BLF_size(ps.fontid, 11, 72);

	ps.ibufx = ibuf->x;
	ps.ibufy = ibuf->y;
	
	ps.win_x = ps.ibufx;
	ps.win_y = ps.ibufy;

	if (maxwinx % ibuf->x) maxwinx = ibuf->x * (1 + (maxwinx / ibuf->x));
	if (maxwiny % ibuf->y) maxwiny = ibuf->y * (1 + (maxwiny / ibuf->y));

	
	glClearColor(0.1, 0.1, 0.1, 0.0);
	glClear(GL_COLOR_BUFFER_BIT);

	GHOST_SwapWindowBuffers(g_WS.ghost_window);

	if (sfra == -1 || efra == -1) {
		/* one of the frames was invalid, just use all images */
		sfra = 1;
		efra = MAXFRAME;
	}

	build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);

	for (i = 2; i < argc; i++) {
		BLI_strncpy(filepath, argv[i], sizeof(filepath));
		build_pict_list(&ps, filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
	}

	IMB_freeImBuf(ibuf);
	ibuf = NULL;

	pupdate_time();
	ptottime = 0;

	/* newly added in 2.6x, without this images never get freed */
#define USE_IMB_CACHE

	while (ps.go) {
		if (ps.pingpong)
			ps.direction = -ps.direction;

		if (ps.direction == 1) {
			ps.picture = picsbase.first;
		}
		else {
			ps.picture = picsbase.last;
		}

		if (ps.picture == NULL) {
			printf("couldn't find pictures\n");
			ps.go = FALSE;
		}
		if (ps.pingpong) {
			if (ps.direction == 1) {
				ps.picture = ps.picture->next;
			}
			else {
				ps.picture = ps.picture->prev;
			}
		}
		if (ptottime > 0.0) ptottime = 0.0;

		while (ps.picture) {
			int hasevent;
#ifndef USE_IMB_CACHE
			if (ibuf != NULL && ibuf->ftype == 0) IMB_freeImBuf(ibuf);
#endif
			if (ps.picture->ibuf) {
				ibuf = ps.picture->ibuf;
			}
			else if (ps.picture->anim) {
				ibuf = IMB_anim_absolute(ps.picture->anim, ps.picture->frame, IMB_TC_NONE, IMB_PROXY_NONE);
			}
			else if (ps.picture->mem) {
				/* use correct colorspace here */
				ibuf = IMB_ibImageFromMemory((unsigned char *) ps.picture->mem, ps.picture->size,
				                             ps.picture->IB_flags, NULL, ps.picture->name);
			}
			else {
				/* use correct colorspace here */
				ibuf = IMB_loadiffname(ps.picture->name, ps.picture->IB_flags, NULL);
			}

			if (ibuf) {

#ifdef USE_IMB_CACHE
				ps.picture->ibuf = ibuf;
#endif

				BLI_strncpy(ibuf->name, ps.picture->name, sizeof(ibuf->name));

				/* why only windows? (from 2.4x) - campbell */
#ifdef _WIN32
				GHOST_SetTitle(g_WS.ghost_window, ps.picture->name);
#endif

				while (pupdate_time()) PIL_sleep_ms(1);
				ptottime -= swaptime;
				playanim_toscreen(&ps, ps.picture, ibuf, ps.fontid, ps.fstep);
			} /* else delete */
			else {
				printf("error: can't play this image type\n");
				exit(0);
			}

			if (ps.once) {
				if (ps.picture->next == NULL) {
					ps.wait2 = TRUE;
				}
				else if (ps.picture->prev == NULL) {
					ps.wait2 = TRUE;
				}
			}

			ps.next_frame = ps.direction;


			while ( (hasevent = GHOST_ProcessEvents(g_WS.ghost_system, 0)) || ps.wait2 != 0) {
				if (hasevent) {
					GHOST_DispatchEvents(g_WS.ghost_system);
				}
				/* Note, this still draws for mousemoves on pause */
				if (ps.wait2) {
					if (hasevent) {
						if (ibuf) {
							while (pupdate_time()) PIL_sleep_ms(1);
							ptottime -= swaptime;
							playanim_toscreen(&ps, ps.picture, ibuf, ps.fontid, ps.fstep);
						}
					}
				}
				if (!ps.go) {
					break;
				}
			}

			ps.wait2 = ps.sstep;

			if (ps.wait2 == 0 && ps.stopped == 0) {
				ps.stopped = TRUE;
			}

			pupdate_time();

			if (ps.picture && ps.next_frame) {
				/* always at least set one step */
				while (ps.picture) {
					ps.picture = playanim_step(ps.picture, ps.next_frame);

					if (ps.once && ps.picture != NULL) {
						if (ps.picture->next == NULL) {
							ps.wait2 = TRUE;
						}
						else if (ps.picture->prev == NULL) {
							ps.wait2 = TRUE;
						}
					}

					if (ps.wait2 || ptottime < swaptime || ps.turbo || ps.noskip) break;
					ptottime -= swaptime;
				}
				if (ps.picture == NULL && ps.sstep) {
					ps.picture = playanim_step(ps.picture, ps.next_frame);
				}
			}
			if (ps.go == FALSE) {
				break;
			}
		}
	}
	ps.picture = picsbase.first;
	anim = NULL;
	while (ps.picture) {
		if (ps.picture && ps.picture->anim && (anim != ps.picture->anim)) {
			// to prevent divx crashes
			anim = ps.picture->anim;
			IMB_close_anim(anim);
		}

		if (ps.picture->ibuf) {
			IMB_freeImBuf(ps.picture->ibuf);
		}
		if (ps.picture->mem) {
			MEM_freeN(ps.picture->mem);
		}

		ps.picture = ps.picture->next;
	}

	/* cleanup */
#ifndef USE_IMB_CACHE
	if (ibuf) IMB_freeImBuf(ibuf);
#endif

	BLI_freelistN(&picsbase);
#if 0 // XXX25
	free_blender();
#else
	/* we still miss freeing a lot!,
	 * but many areas could skip initialization too for anim play */
	
	BLF_exit();
#endif
	GHOST_DisposeWindow(g_WS.ghost_system, g_WS.ghost_window);

	/* early exit, IMB and BKE should be exited only in end */
	if (ps.dropped_file[0]) {
		BLI_strncpy(filepath, ps.dropped_file, sizeof(filepath));
		return filepath;
	}
	
	IMB_exit();
	BKE_images_exit();

	totblock = MEM_get_memory_blocks_in_use();
	if (totblock != 0) {
		/* prints many bAKey, bArgument's which are tricky to fix */
#if 0
		printf("Error Totblock: %d\n", totblock);
		MEM_printmemlist();
#endif
	}
	
	return NULL;
}
Esempio n. 6
0
static void playanim_toscreen(PlayState *ps, PlayAnimPict *picture, struct ImBuf *ibuf, int fontid, int fstep)
{
	float offsx, offsy;

	if (ibuf == NULL) {
		printf("%s: no ibuf for picture '%s'\n", __func__, picture ? picture->name : "<NIL>");
		return;
	}
	if (ibuf->rect == NULL && ibuf->rect_float) {
		IMB_rect_from_float(ibuf);
		imb_freerectfloatImBuf(ibuf);
	}
	if (ibuf->rect == NULL)
		return;

	GHOST_ActivateWindowDrawingContext(g_WS.ghost_window);

	/* offset within window */
	offsx = 0.5f * (((float)ps->win_x - ps->zoom * ibuf->x) / (float)ps->win_x);
	offsy = 0.5f * (((float)ps->win_y - ps->zoom * ibuf->y) / (float)ps->win_y);

	CLAMP(offsx, 0.0f, 1.0f);
	CLAMP(offsy, 0.0f, 1.0f);
	glRasterPos2f(offsx, offsy);

	glClearColor(0.1, 0.1, 0.1, 0.0);
	glClear(GL_COLOR_BUFFER_BIT);
	
	/* checkerboard for case alpha */
	if (ibuf->planes == 32) {
		glEnable(GL_BLEND);
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

		fdrawcheckerboard(offsx, offsy, offsx + (ps->zoom * ibuf->x) / (float)ps->win_x, offsy + (ps->zoom * ibuf->y) / (float)ps->win_y);
	}
	
	glDrawPixels(ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);

	glDisable(GL_BLEND);
	
	pupdate_time();

	if (picture && (g_WS.qual & (WS_QUAL_SHIFT | WS_QUAL_LMOUSE)) && (fontid != -1)) {
		int sizex, sizey;
		float fsizex_inv, fsizey_inv;
		char str[32 + FILE_MAX];
		cpack(-1);
		BLI_snprintf(str, sizeof(str), "%s | %.2f frames/s", picture->name, fstep / swaptime);

		playanim_window_get_size(&sizex, &sizey);
		fsizex_inv = 1.0f / sizex;
		fsizey_inv = 1.0f / sizey;

		BLF_enable(fontid, BLF_ASPECT);
		BLF_aspect(fontid, fsizex_inv, fsizey_inv, 1.0f);
		BLF_position(fontid, 10.0f * fsizex_inv, 10.0f * fsizey_inv, 0.0f);
		BLF_draw(fontid, str, sizeof(str));
	}

	GHOST_SwapWindowBuffers(g_WS.ghost_window);
}
Esempio n. 7
0
int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
{
	int handled = 1;
	int cursor;
	int visibility;
	GHOST_TEventKeyData *keyData = NULL;
	GHOST_TEventWheelData *wheelData = NULL;
	GHOST_DisplaySetting setting;
	GHOST_WindowHandle window = GHOST_GetEventWindow(hEvent);
	
	switch (GHOST_GetEventType(hEvent))
	{
#if 0
		case GHOST_kEventUnknown:
			break;
		case GHOST_kEventCursorButton:
			break;
		case GHOST_kEventCursorMove:
			break;
#endif
		case GHOST_kEventWheel:
		{
			wheelData = (GHOST_TEventWheelData *)GHOST_GetEventData(hEvent);
			if (wheelData->z > 0)
			{
				view_rotz += 5.f;
			}
			else {
				view_rotz -= 5.f;
			}
		}
		break;

		case GHOST_kEventKeyUp:
			break;
		
		case GHOST_kEventKeyDown:
		{
			keyData = (GHOST_TEventKeyData *)GHOST_GetEventData(hEvent);
			switch (keyData->key)
			{
				case GHOST_kKeyC:
				{
					cursor = sCursor;
					cursor++;
					if (cursor >= GHOST_kStandardCursorNumCursors)
					{
						cursor = GHOST_kStandardCursorFirstCursor;
					}
					sCursor = (GHOST_TStandardCursor)cursor;
					GHOST_SetCursorShape(window, sCursor);
				}
				break;
				case GHOST_kKeyF:
					if (!GHOST_GetFullScreen(shSystem))
					{
						/* Begin fullscreen mode */
						setting.bpp = 24;
						setting.frequency = 85;
						setting.xPixels = 640;
						setting.yPixels = 480;

						/*
						 * setting.bpp = 16;
						 * setting.frequency = 75;
						 * setting.xPixels = 640;
						 * setting.yPixels = 480;
						 */

						sFullScreenWindow = GHOST_BeginFullScreen(shSystem, &setting,

						                                          FALSE /* stereo flag */);
					}
					else {
						GHOST_EndFullScreen(shSystem);
						sFullScreenWindow = 0;
					}
					break;
				case GHOST_kKeyH:
				{
					visibility = GHOST_GetCursorVisibility(window);
					GHOST_SetCursorVisibility(window, !visibility);
				}
				break;
				case GHOST_kKeyQ:
					if (GHOST_GetFullScreen(shSystem))
					{
						GHOST_EndFullScreen(shSystem);
						sFullScreenWindow = 0;
					}
					sExitRequested = 1;
				case GHOST_kKeyT:
					if (!sTestTimer)
					{
						sTestTimer = GHOST_InstallTimer(shSystem, 0, 1000, testTimerProc, NULL);
					}
					else {
						GHOST_RemoveTimer(shSystem, sTestTimer);
						sTestTimer = 0;
					}
					break;
				case GHOST_kKeyW:
				{
					if (sMainWindow)
					{
						char *title = GHOST_GetTitle(sMainWindow);
						char *ntitle = malloc(strlen(title) + 2);

						sprintf(ntitle, "%s-", title);
						GHOST_SetTitle(sMainWindow, ntitle);
						
						free(ntitle);
						free(title);
					}
				}
				break;
				default:
					break;
			}
		}
		break;
		
		case GHOST_kEventWindowClose:
		{
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
			if (window2 == sMainWindow)
			{
				sExitRequested = 1;
			}
			else {
				if (sGearsTimer)
				{
					GHOST_RemoveTimer(shSystem, sGearsTimer);
					sGearsTimer = 0;
				}
				GHOST_DisposeWindow(shSystem, window2);
			}
		}
		break;
		
		case GHOST_kEventWindowActivate:
			handled = 0;
			break;
		case GHOST_kEventWindowDeactivate:
			handled = 0;
			break;
		case GHOST_kEventWindowUpdate:
		{
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
			if (!GHOST_ValidWindow(shSystem, window2))
				break;
			setViewPortGL(window2);
			drawGL();
			GHOST_SwapWindowBuffers(window2);
		}
		break;
		
		default:
			handled = 0;
			break;
	}
	return handled;
}