Esempio n. 1
0
GameList SwordMetaEngine::detectGames(const Common::FSList &fslist) const {
	int i, j;
	GameList detectedGames;
	bool filesFound[NUM_FILES_TO_CHECK];
	for (i = 0; i < NUM_FILES_TO_CHECK; i++)
		filesFound[i] = false;

	Sword1CheckDirectory(fslist, filesFound);
	bool mainFilesFound = true;
	bool pcFilesFound = true;
	bool macFilesFound = true;
	bool demoFilesFound = true;
	bool macDemoFilesFound = true;
	bool psxFilesFound = true;
	bool psxDemoFilesFound = true;
	for (i = 0; i < NUM_COMMON_FILES_TO_CHECK; i++)
		if (!filesFound[i])
			mainFilesFound = false;
	for (j = 0; j < NUM_PC_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			pcFilesFound = false;
	for (j = 0; j < NUM_MAC_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			macFilesFound = false;
	for (j = 0; j < NUM_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			demoFilesFound = false;
	for (j = 0; j < NUM_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			macDemoFilesFound = false;
	for (j = 0; j < NUM_PSX_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			psxFilesFound = false;
	for (j = 0; j < NUM_PSX_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i] || psxFilesFound)
			psxDemoFilesFound = false;

	if (mainFilesFound && pcFilesFound && demoFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1DemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
	else if (mainFilesFound && pcFilesFound && psxFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1PSXSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
	else if (mainFilesFound && pcFilesFound && psxDemoFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1PSXDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
	else if (mainFilesFound && pcFilesFound && !psxFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1FullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
	else if (mainFilesFound && macFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1MacFullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
	else if (mainFilesFound && macDemoFilesFound)
		detectedGames.push_back(GameDescriptor(getEngineID(), sword1MacDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));

	return detectedGames;
}
Esempio n. 2
0
 WageMetaEngine() : AdvancedMetaEngine(Wage::gameDescriptions, sizeof(ADGameDescription), wageGames) {
     _md5Bytes = 50000;
     _singleId = "wage";
     _guiOptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
 }
Esempio n. 3
0
namespace Groovie {

#define GAMEOPTION_T7G_FAST_MOVIE_SPEED  GUIO_GAMEOPTIONS1

static const PlainGameDescriptor groovieGames[] = {
    // Games
    {"t7g", "The 7th Guest"},

#ifdef ENABLE_GROOVIE2
    {"11h", "The 11th Hour: The Sequel to The 7th Guest"},
    {"clandestiny", "Clandestiny"},
    {"unclehenry", "Uncle Henry's Playhouse"},
    {"tlc", "Tender Loving Care"},
#endif

    {0, 0}
};

static const GroovieGameDescription gameDescriptions[] = {

    // The 7th Guest DOS English
    {
        {
            "t7g", "",
            AD_ENTRY1s("script.grv", "d1b8033b40aa67c076039881eccce90d", 16659),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS,
            GUIO5(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },

    // The 7th Guest Mac English
    {
        {
            "t7g", "",
            AD_ENTRY1s("T7GMac", "acdc4a58dd3f007f65e99b99d78e0bce", 1814029),
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_MACRESFORK,
            GUIO5(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },

#if 0
    // These entries should now be identical to the first T7G Mac entry after
    // changing the app to only use the data part of the resource fork. They
    // are left disabled here as a reference.

    // The 7th Guest Mac English (Aztec single disc)
    {
        {
            "t7g", "",
            AD_ENTRY1s("T7GMac", "6bdee8d0f9eef6d58d02fcd7deec3fb2", 1830783),
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_MACRESFORK,
            GUIO5(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },

    // The 7th Guest Mac English (Aztec bundle, provided by Thefinaleofseem)
    {
        {
            "t7g", "",
            AD_ENTRY1s("T7GMac", "0d595d4b44ae1814082938d051e5174e", 1830783),
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_MACRESFORK,
            GUIO5(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },
#endif

    // The 7th Guest DOS Russian (Akella)
    {
        {
            "t7g", "",
            {
                { "script.grv", 0, "d1b8033b40aa67c076039881eccce90d", 16659},
                { "intro.gjd", 0, NULL, 31711554},
                { NULL, 0, NULL, 0}
            },
            Common::RU_RUS, Common::kPlatformDOS, ADGF_NO_FLAGS,
            GUIO5(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },

    {
        {
            "t7g", "",
            {
                { "script.grv", 0, "d1b8033b40aa67c076039881eccce90d", 16659},
                { "SeventhGuest", 0, NULL, -1},
                { NULL, 0, NULL, 0}
            },
            Common::EN_ANY, Common::kPlatformIOS, ADGF_NO_FLAGS,
            GUIO3(GUIO_NOMIDI, GUIO_NOASPECT, GAMEOPTION_T7G_FAST_MOVIE_SPEED)
        },
        kGroovieT7G, 0
    },

#ifdef ENABLE_GROOVIE2
    // The 11th Hour DOS English
    {
        {
            "11h", "",
            AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // The 11th Hour Macintosh English
    {
        {
            "11h", "",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // The 11th Hour Macintosh English (Installed)
    {
        {
            "11h", "Installed",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // The 11th Hour DOS Demo English
    {
        {
            "11h", "Demo",
            AD_ENTRY1s("disk.1", "aacb32ce07e0df2894bd83a3dee40c12", 70),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_DEMO | ADGF_UNSTABLE,
            GUIO5(GUIO_NOLAUNCHLOAD, GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // The Making of The 11th Hour DOS English
    {
        {
            "11h", "Making Of",
            AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO3(GUIO_NOMIDI, GUIO_NOLAUNCHLOAD, GUIO_NOASPECT)
        },
        kGroovieV2, 2
    },

    // The Making of The 11th Hour Macintosh English
    {
        {
            "11h", "Making Of",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 2
    },

    // The Making of The 11th Hour Macintosh English (Installed)
    {
        {
            "11h", "Making Of (Installed)",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 2
    },

    // Clandestiny Trailer DOS English
    {
        {
            "clandestiny", "Trailer",
            AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO3(GUIO_NOMIDI, GUIO_NOLAUNCHLOAD, GUIO_NOASPECT)
        },
        kGroovieV2, 3
    },

    // Clandestiny Trailer Macintosh English
    {
        {
            "clandestiny", "Trailer",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "The 11th Hour Installer", 0, "bcdb4040b27f15b18f39fb9e496d384a", 1002987 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 3
    },

    // Clandestiny Trailer Macintosh English (Installed)
    {
        {
            "clandestiny", "Trailer (Installed)",
            {
                { "disk.1", 0, "5c0428cd3659fc7bbcd0aa16485ed5da", 227 },
                { "el01.mov", 0, "70f42dfc25b1488a08011dc45bb5145d", 6039 },
                { 0, 0, 0, 0 }
            },
            Common::EN_ANY, Common::kPlatformMacintosh, ADGF_UNSTABLE,
            GUIO4(GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
        },
        kGroovieV2, 3
    },

    // Clandestiny DOS English
    {
        {
            "clandestiny", "",
            AD_ENTRY1s("disk.1", "f79fc1515174540fef6a34132efc4c53", 76),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // Uncle Henry's Playhouse PC English
    {
        {
            "unclehenry", "",
            AD_ENTRY1s("disk.1", "0e1b1d3cecc4fc7efa62a968844d1f7a", 72),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },

    // Tender Loving Care PC English
    {
        {
            "tlc", "",
            AD_ENTRY1s("disk.1", "32a1afa68478f1f9d2b25eeea427f2e3", 84),
            Common::EN_ANY, Common::kPlatformDOS, ADGF_UNSTABLE,
            GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)
        },
        kGroovieV2, 1
    },
#endif

    {AD_TABLE_END_MARKER, kGroovieT7G, 0}
};

static const char *directoryGlobs[] = {
    "MIDI",
    0
};

static const ADExtraGuiOptionsMap optionsList[] = {
    {
        GAMEOPTION_T7G_FAST_MOVIE_SPEED,
        {
            _s("Fast movie speed"),
            _s("Play movies at an increased speed"),
            "fast_movie_speed",
            false
        }
    },

    AD_EXTRA_GUI_OPTIONS_TERMINATOR
};

class GroovieMetaEngine : public AdvancedMetaEngine {
public:
    GroovieMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(GroovieGameDescription), groovieGames, optionsList) {
        // Use kADFlagUseExtraAsHint in order to distinguish the 11th hour from
        // its "Making of" as well as the Clandestiny Trailer; they all share
        // the same MD5.
        // TODO: Is this the only reason, or are there others (like the three
        // potentially sharing a single directory) ? In the former case, then
        // perhaps a better solution would be to add additional files
        // to the detection entries. In the latter case, this TODO should be
        // replaced with an according explanation.
        _flags = kADFlagUseExtraAsHint;
        _guioptions = GUIO3(GUIO_NOSUBTITLES, GUIO_NOSFX, GUIO_NOASPECT);

        // Need MIDI directory to detect 11H Mac Installed
        _maxScanDepth = 2;
        _directoryGlobs = directoryGlobs;
    }

    const char *getEngineID() const {
        return "groovie";
    }

    const char *getName() const {
        return "Groovie";
    }

    const char *getOriginalCopyright() const {
        return "Groovie Engine (C) 1990-1996 Trilobyte";
    }

    bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;

    bool hasFeature(MetaEngineFeature f) const;
    SaveStateList listSaves(const char *target) const;
    int getMaximumSaveSlot() const;
    void removeSaveState(const char *target, int slot) const;
    SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};

bool GroovieMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
    if (gd) {
        *engine = new GroovieEngine(syst, (const GroovieGameDescription *)gd);
    }
    return gd != 0;
}

bool GroovieMetaEngine::hasFeature(MetaEngineFeature f) const {
    return
        (f == kSupportsListSaves) ||
        (f == kSupportsLoadingDuringStartup) ||
        (f == kSupportsDeleteSave) ||
        (f == kSavesSupportMetaInfo);
}

SaveStateList GroovieMetaEngine::listSaves(const char *target) const {
    return SaveLoad::listValidSaves(target);
}

int GroovieMetaEngine::getMaximumSaveSlot() const {
    return SaveLoad::getMaximumSlot();
}

void GroovieMetaEngine::removeSaveState(const char *target, int slot) const {
    if (!SaveLoad::isSlotValid(slot)) {
        // Invalid slot, do nothing
        return;
    }

    Common::String filename = SaveLoad::getSlotSaveName(target, slot);
    g_system->getSavefileManager()->removeSavefile(filename);
}

SaveStateDescriptor GroovieMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
    SaveStateDescriptor desc;

    Common::InSaveFile *savefile = SaveLoad::openForLoading(target, slot, &desc);
    delete savefile;

    return desc;
}

} // End of namespace Groovie
Esempio n. 4
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	NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) {
		_singleid = "neverhood";
		_guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
	}
Esempio n. 5
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DetectedGames SwordMetaEngine::detectGames(const Common::FSList &fslist) const {
	int i, j;
	DetectedGames detectedGames;
	bool filesFound[NUM_FILES_TO_CHECK];
	for (i = 0; i < NUM_FILES_TO_CHECK; i++)
		filesFound[i] = false;

	Sword1CheckDirectory(fslist, filesFound);
	bool mainFilesFound = true;
	bool pcFilesFound = true;
	bool macFilesFound = true;
	bool demoFilesFound = true;
	bool macDemoFilesFound = true;
	bool psxFilesFound = true;
	bool psxDemoFilesFound = true;
	for (i = 0; i < NUM_COMMON_FILES_TO_CHECK; i++)
		if (!filesFound[i])
			mainFilesFound = false;
	for (j = 0; j < NUM_PC_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			pcFilesFound = false;
	for (j = 0; j < NUM_MAC_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			macFilesFound = false;
	for (j = 0; j < NUM_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			demoFilesFound = false;
	for (j = 0; j < NUM_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			macDemoFilesFound = false;
	for (j = 0; j < NUM_PSX_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i])
			psxFilesFound = false;
	for (j = 0; j < NUM_PSX_DEMO_FILES_TO_CHECK; i++, j++)
		if (!filesFound[i] || psxFilesFound)
			psxDemoFilesFound = false;

	DetectedGame game;
	if (mainFilesFound && pcFilesFound && demoFilesFound)
		game = DetectedGame(sword1DemoSettings);
	else if (mainFilesFound && pcFilesFound && psxFilesFound)
		game = DetectedGame(sword1PSXSettings);
	else if (mainFilesFound && pcFilesFound && psxDemoFilesFound)
		game = DetectedGame(sword1PSXDemoSettings);
	else if (mainFilesFound && pcFilesFound && !psxFilesFound)
		game = DetectedGame(sword1FullSettings);
	else if (mainFilesFound && macFilesFound)
		game = DetectedGame(sword1MacFullSettings);
	else if (mainFilesFound && macDemoFilesFound)
		game = DetectedGame(sword1MacDemoSettings);
	else
		return detectedGames;

	game.setGUIOptions(GUIO2(GUIO_NOMIDI, GUIO_NOASPECT));

	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::EN_ANY));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::DE_DEU));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::FR_FRA));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::IT_ITA));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::ES_ESP));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::PT_BRA));
	game.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(Common::CZ_CZE));

	detectedGames.push_back(game);

	return detectedGames;
}
Esempio n. 6
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GameList detectGamesImpl(const Common::FSList &fslist, bool recursion = false) {
	GameList detectedGames;
	const Sword2::GameSettings *g;
	Common::FSList::const_iterator file;
	bool isFullVersion = isFullGame(fslist);

	for (g = Sword2::sword2_settings; g->gameid; ++g) {
		// Iterate over all files in the given directory
		for (file = fslist.begin(); file != fslist.end(); ++file) {
			if (!file->isDirectory()) {
				// The required game data files can be located in the game directory, or in
				// a subdirectory called "clusters". In the latter case, we don't want to
				// detect the game in that subdirectory, as this will detect the game twice
				// when mass add is searching inside a directory. In this case, the first
				// result (the game directory) will be correct, but the second result (the
				// clusters subdirectory) will be wrong, as the optional speech, music and
				// video data files will be ignored. Note that this fix will skip the game
				// data files if the user has placed them inside a "clusters" subdirectory,
				// or if he/she points ScummVM directly to the "clusters" directory of the
				// game CD. Fixes bug #3049336.
				Common::String directory = file->getParent().getName();
				directory.toLowercase();
				if (directory.hasPrefix("clusters") && directory.size() <= 9 && !recursion)
					continue;

				if (file->getName().equalsIgnoreCase(g->detectname)) {
					// Make sure that the sword2 demo is not mixed up with the
					// full version, since they use the same filename for detection
					if ((g->features == Sword2::GF_DEMO && isFullVersion) ||
						(g->features == 0 && !isFullVersion))
						continue;

					// Match found, add to list of candidates, then abort inner loop.
					detectedGames.push_back(GameDescriptor(g->gameid, g->description, Common::UNK_LANG, Common::kPlatformUnknown, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
					break;
				}
			}
		}
	}


	if (detectedGames.empty()) {
		// Nothing found -- try to recurse into the 'clusters' subdirectory,
		// present e.g. if the user copied the data straight from CD.
		for (file = fslist.begin(); file != fslist.end(); ++file) {
			if (file->isDirectory()) {
				if (file->getName().equalsIgnoreCase("clusters")) {
					Common::FSList recList;
					if (file->getChildren(recList, Common::FSNode::kListAll)) {
						GameList recGames(detectGamesImpl(recList, true));
						if (!recGames.empty()) {
							detectedGames.push_back(recGames);
							break;
						}
					}
				}
			}
		}
	}


	return detectedGames;
}
Esempio n. 7
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	CineMetaEngine() : AdvancedMetaEngine(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames) {
		_singleid = "cine";
		_guioptions = GUIO2(GUIO_NOSPEECH, GUIO_NOMIDI);
	}
Esempio n. 8
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 DrasculaMetaEngine() : AdvancedMetaEngine(Drascula::gameDescriptions, sizeof(Drascula::DrasculaGameDescription), drasculaGames) {
     _singleid = "drascula";
     _guioptions = GUIO2(GUIO_NOMIDI, GUIO_NOLAUNCHLOAD);
 }
Esempio n. 9
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	CineMetaEngine() : AdvancedMetaEngine(Cine::gameDescriptions, sizeof(Cine::CINEGameDescription), cineGames, optionsList) {
		_singleId = "cine";
		_guiOptions = GUIO2(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVELOAD);
	}
Esempio n. 10
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namespace Adl {

// Mystery House was designed for monochrome display, so we default to
// monochrome mode there. All the other games default to color mode.
#define GAMEOPTION_COLOR_DEFAULT_OFF GUIO_GAMEOPTIONS1
#define GAMEOPTION_SCANLINES         GUIO_GAMEOPTIONS2
#define GAMEOPTION_COLOR_DEFAULT_ON  GUIO_GAMEOPTIONS3

static const ADExtraGuiOptionsMap optionsList[] = {
	{
		GAMEOPTION_COLOR_DEFAULT_OFF,
		{
			_s("Color mode"),
			_s("Use color graphics"),
			"color",
			false
		}
	},

	{
		GAMEOPTION_COLOR_DEFAULT_ON,
		{
			_s("Color mode"),
			_s("Use color graphics"),
			"color",
			true
		}
	},

	{
		GAMEOPTION_SCANLINES,
		{
			_s("Scanlines"),
			_s("Show scanlines"),
			"scanlines",
			false
		}
	},

	AD_EXTRA_GUI_OPTIONS_TERMINATOR
};

static const PlainGameDescriptor adlGames[] = {
	{ "hires0", "Hi-Res Adventure #0: Mission Asteroid" },
	{ "hires1", "Hi-Res Adventure #1: Mystery House" },
	{ "hires2", "Hi-Res Adventure #2: Wizard and the Princess" },
	{ "hires4", "Hi-Res Adventure #4: Ulysses and the Golden Fleece" },
	{ "hires5", "Hi-Res Adventure #5: Time Zone" },
	{ "hires6", "Hi-Res Adventure #6: The Dark Crystal" },
	{ 0, 0 }
};

static const AdlGameDescription gameDescriptions[] = {
	{ // Hi-Res Adventure #1: Mystery House - Apple II - 1987 PD release - Plain files
		{
			"hires1", 0,
			{
				{ "ADVENTURE", 0, "22d9e63a11d69fa033ba1738715ad09a", 29952 },
				{ "AUTO LOAD OBJ", 0, "23bfccfe9fcff9b22cf6c41bde9078ac", 12291 },
				{ "MYSTERY.HELLO", 0, "2289b7fea300b506e902a4c597968369", 836 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1
	},
	{ // Hi-Res Adventure #1: Mystery House - Apple II - 1987 PD release - .DSK format
		{
			"hires1", 0,
			{
				{ "MYSTHOUS.DSK", 0, "34ba05e62bf51404c4475c349ca48921", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1
	},
	{ // Hi-Res Adventure #2: Wizard and the Princess - Apple II - Roberta Williams Anthology
		{
			"hires2", 0,
			{
				{ "WIZARD.DSK", 0, "816fdfc35e25496213c8db40ecf26569", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES2
	},
	{ // Hi-Res Adventure #0: Mission Asteroid - Apple II - Roberta Williams Anthology
		{
			"hires0", 0,
			{
				{ "MISSION.NIB", 0, "b158f6f79681d4edd651e1932f9e01d7", 232960 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES0
	},
	{ // Hi-Res Adventure #4: Ulysses and the Golden Fleece - Atari 8-bit - Re-release
		{
			"hires4", 0,
			{
				{ "ULYS1A.XFD", 0, "26365d2b06509fd21e7a7919e33f7199", 92160 },
				{ "ULYS1B.XFD", 0, "37919c72a4103e6f897ee7daa8261d1d", 92160 },
				// Load 'N' Go Software release XAG-0646 appears to be missing the second disk
				{ "ULYS2C.XFD", 0, "ff33830246e65dc71c954acb7fd5621a", 92160 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformAtari8Bit,
			ADGF_UNSTABLE,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES4
	},
	{ // Hi-Res Adventure #5: Time Zone - Apple II - Version 1.1 - Roberta Williams Anthology
		{
			"hires5", 0,
			{
				{ "TZONE1A.NIB", 0, "475dedb7396fdcea81c1a2a4046caebe", 232960 },
				{ "TZONE1B.NIB", 0, "f8aaea094ebbe41cf4354d9fe2c30d9a", 232960 },
				{ "TZONE2C.NIB", 0, "b351a367dc48e776bf08e42a3f50ae74", 232960 },
				{ "TZONE2D.NIB", 0, "9583b287a5c95960f5335878102bb8b1", 232960 },
				{ "TZONE3E.NIB", 0, "502e42a0cb69ffe4a48cd51c1ff210cf", 232960 },
				{ "TZONE3F.NIB", 0, "3d6e0aae15f590b72b6759535b6b7d3c", 232960 },
				{ "TZONE4G.NIB", 0, "ede4113a9c9e17745faf71d099808a18", 232960 },
				{ "TZONE4H.NIB", 0, "f95dae4aae1155a27f7120230464d4e1", 232960 },
				{ "TZONE5I.NIB", 0, "92b3b376877f81a7b7ae426bf1e65456", 232960 },
				{ "TZONE5J.NIB", 0, "c9ef796fa596548dbf8f085901f0bac3", 232960 },
				{ "TZONE6K.NIB", 0, "2e5323be637002efce1d4c813ae20a3f", 232960 },
				{ "TZONE6L.NIB", 0, "7c9268f0ea2d02120c77a46337b3d975", 232960 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_UNSTABLE,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES5
	},
	{ // Hi-Res Adventure #6: The Dark Crystal - Apple II - Roberta Williams Anthology
		{
			"hires6", 0,
			{
				{ "DARK1A.DSK", 0, "00c2646d6943d1405717332a6f42d493", 143360 },
				{ "DARK2A.NIB", 0, "271eb92db107e8d5829437f8ba77991e", 232960 },
				{ "DARK1B.NIB", 0, "dbedd736617343ade0e6bead8bf2b10c", 232960 },
				{ "DARK2B.NIB", 0, "cb72044a9b391c4285f4752f746bea2e", 232960 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_UNSTABLE,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES6
	},
	{ AD_TABLE_END_MARKER, GAME_TYPE_NONE }
};

class AdlMetaEngine : public AdvancedMetaEngine {
public:
	AdlMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(AdlGameDescription), adlGames, optionsList) { }

	const char *getName() const {
		return "ADL";
	}

	const char *getOriginalCopyright() const {
		return "Copyright (C) Sierra On-Line";
	}

	bool hasFeature(MetaEngineFeature f) const;
	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
	int getMaximumSaveSlot() const { return 'O' - 'A'; }
	SaveStateList listSaves(const char *target) const;
	void removeSaveState(const char *target, int slot) const;

	bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;
};

bool AdlMetaEngine::hasFeature(MetaEngineFeature f) const {
	switch(f) {
	case kSupportsListSaves:
	case kSupportsLoadingDuringStartup:
	case kSupportsDeleteSave:
	case kSavesSupportMetaInfo:
	case kSavesSupportThumbnail:
	case kSavesSupportCreationDate:
	case kSavesSupportPlayTime:
	case kSimpleSavesNames:
		return true;
	default:
		return false;
	}
}

SaveStateDescriptor AdlMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
	Common::String fileName = Common::String::format("%s.s%02d", target, slot);
	Common::InSaveFile *inFile = g_system->getSavefileManager()->openForLoading(fileName);

	if (!inFile)
		return SaveStateDescriptor();

	if (inFile->readUint32BE() != MKTAG('A', 'D', 'L', ':')) {
		delete inFile;
		return SaveStateDescriptor();
	}

	byte saveVersion = inFile->readByte();
	if (saveVersion != SAVEGAME_VERSION) {
		delete inFile;
		return SaveStateDescriptor();
	}

	char name[SAVEGAME_NAME_LEN] = { };
	inFile->read(name, sizeof(name) - 1);
	inFile->readByte();

	if (inFile->eos() || inFile->err()) {
		delete inFile;
		return SaveStateDescriptor();
	}

	SaveStateDescriptor sd(slot, name);

	int year = inFile->readUint16BE();
	int month = inFile->readByte();
	int day = inFile->readByte();
	sd.setSaveDate(year + 1900, month + 1, day);

	int hour = inFile->readByte();
	int minutes = inFile->readByte();
	sd.setSaveTime(hour, minutes);

	uint32 playTime = inFile->readUint32BE();
	sd.setPlayTime(playTime);

	if (inFile->eos() || inFile->err()) {
		delete inFile;
		return SaveStateDescriptor();
	}

	Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*inFile);
	sd.setThumbnail(thumbnail);

	delete inFile;
	return sd;
}

SaveStateList AdlMetaEngine::listSaves(const char *target) const {
	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
	Common::StringArray files = saveFileMan->listSavefiles(Common::String(target) + ".s##");

	SaveStateList saveList;

	for (uint i = 0; i < files.size(); ++i) {
		const Common::String &fileName = files[i];
		Common::InSaveFile *inFile = saveFileMan->openForLoading(fileName);
		if (!inFile) {
			warning("Cannot open save file '%s'", fileName.c_str());
			continue;
		}

		if (inFile->readUint32BE() != MKTAG('A', 'D', 'L', ':')) {
			warning("No header found in '%s'", fileName.c_str());
			delete inFile;
			continue;
		}

		byte saveVersion = inFile->readByte();
		if (saveVersion != SAVEGAME_VERSION) {
			warning("Unsupported save game version %i found in '%s'", saveVersion, fileName.c_str());
			delete inFile;
			continue;
		}

		char name[SAVEGAME_NAME_LEN] = { };
		inFile->read(name, sizeof(name) - 1);
		delete inFile;

		int slotNum = atoi(fileName.c_str() + fileName.size() - 2);
		SaveStateDescriptor sd(slotNum, name);
		saveList.push_back(sd);
	}

	// Sort saves based on slot number.
	Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
	return saveList;
}

void AdlMetaEngine::removeSaveState(const char *target, int slot) const {
	Common::String fileName = Common::String::format("%s.s%02d", target, slot);
	g_system->getSavefileManager()->removeSavefile(fileName);
}

Engine *HiRes1Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes4Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes5Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd);

bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
	if (!gd)
		return false;

	const AdlGameDescription *adlGd = (const AdlGameDescription *)gd;

	switch (adlGd->gameType) {
	case GAME_TYPE_HIRES1:
		*engine = HiRes1Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES2:
		*engine = HiRes2Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES0:
		*engine = HiRes0Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES4:
		*engine = HiRes4Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES5:
		*engine = HiRes5Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES6:
		*engine = HiRes6Engine_create(syst, adlGd);
		break;
	default:
		error("Unknown GameType");
	}

	return true;
}

} // End of namespace Adl
Esempio n. 11
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	WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) {
		_guioptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
		_maxScanDepth = 2;
		_directoryGlobs = directoryGlobs;
	}
Esempio n. 12
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	LastExpressMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(ADGameDescription), lastExpressGames) {
		_singleId = "lastexpress";
		_guiOptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOSFX);
	}
Esempio n. 13
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namespace Adl {

// Mystery House was designed for monochrome display, so we default to
// monochrome mode there. All the other games default to color mode.
#define GAMEOPTION_COLOR_DEFAULT_OFF GUIO_GAMEOPTIONS1
#define GAMEOPTION_SCANLINES         GUIO_GAMEOPTIONS2
#define GAMEOPTION_COLOR_DEFAULT_ON  GUIO_GAMEOPTIONS3

static const ADExtraGuiOptionsMap optionsList[] = {
	{
		GAMEOPTION_COLOR_DEFAULT_OFF,
		{
			_s("Color mode"),
			_s("Use color graphics"),
			"color",
			false
		}
	},

	{
		GAMEOPTION_COLOR_DEFAULT_ON,
		{
			_s("Color mode"),
			_s("Use color graphics"),
			"color",
			true
		}
	},

	{
		GAMEOPTION_SCANLINES,
		{
			_s("Scanlines"),
			_s("Show scanlines"),
			"scanlines",
			false
		}
	},

	AD_EXTRA_GUI_OPTIONS_TERMINATOR
};

static const PlainGameDescriptor adlGames[] = {
	{ "hires0", "Hi-Res Adventure #0: Mission Asteroid" },
	{ "hires1", "Hi-Res Adventure #1: Mystery House" },
	{ "hires2", "Hi-Res Adventure #2: Wizard and the Princess" },
	{ "hires3", "Hi-Res Adventure #3: Cranston Manor" },
	{ "hires4", "Hi-Res Adventure #4: Ulysses and the Golden Fleece" },
	{ "hires5", "Hi-Res Adventure #5: Time Zone" },
	{ "hires6", "Hi-Res Adventure #6: The Dark Crystal" },
	{ 0, 0 }
};

struct AdlGameDescription {
	ADGameDescription desc;
	GameType gameType;
	GameVersion version;
};

static const AdlGameDescription gameFileDescriptions[] = {
	{ // Hi-Res Adventure #1: Mystery House - Apple II - Contains Simi Valley address
		{
			"hires1", 0,
			{
				{ "ADVENTURE", 0, "22d9e63a11d69fa033ba1738715ad09a", 29952 },
				{ "AUTO LOAD OBJ", 0, "a2ab7be25842e1fa9f1343b0894a8b6f", 4095 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1,
		GAME_VER_HR1_SIMI
	},
	{ // Hi-Res Adventure #1: Mystery House - Apple II - Contains Coarsegold address
		{
			"hires1", 0,
			{
				{ "ADVENTURE", 0, "22d9e63a11d69fa033ba1738715ad09a", 29952 },
				{ "AUTO LOAD OBJ", 0, "f6a6ac60c04c6ba6dff68b92cc279ba2", 12291 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1,
		GAME_VER_HR1_COARSE
	},
	{ // Hi-Res Adventure #1: Mystery House - Apple II - Roberta Williams Anthology
		{
			"hires1", 0,
			{
				{ "ADVENTURE", 0, "22d9e63a11d69fa033ba1738715ad09a", 29952 },
				{ "AUTO LOAD OBJ", 0, "23bfccfe9fcff9b22cf6c41bde9078ac", 12291 },
				{ "MYSTERY.HELLO", 0, "2289b7fea300b506e902a4c597968369", 836 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1,
		GAME_VER_HR1_PD
	},
	{ AD_TABLE_END_MARKER, GAME_TYPE_NONE, GAME_VER_NONE }
};

static const AdlGameDescription gameDiskDescriptions[] = {
	{ // Hi-Res Adventure #1: Mystery House - Apple II - Contains Coarsegold address
		{
			"hires1", 0,
			{
				{ "mysthous", 0, "8df0b3b3e609a2e40237e2419c1cb767", 116480 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1,
		GAME_VER_HR1_COARSE
	},
	{ // Hi-Res Adventure #1: Mystery House - Apple II - Roberta Williams Anthology
		{
			"hires1", 0,
			{
				{ "mysthous", 0, "54d20eb1ef0084ac3c2d16c31c5b7eb7", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_OFF, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES1,
		GAME_VER_HR1_PD
	},
	{ // Hi-Res Adventure #2: Wizard and the Princess - Apple II - Roberta Williams Anthology
		{
			"hires2", 0,
			{
				{ "wizard", 0, "72b114bf8f94fafe5672daac2a70c765", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES2,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #0: Mission Asteroid - Apple II - Roberta Williams Anthology
		{
			"hires0", 0,
			{
				{ "mission", 0, "6bc53f51a3c8ee65c020af55fb8bd875", 116480 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES0,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #3: Cranston Manor - Apple II
		{
			"hires3", 0,
			{
				{ "cranston", 0, "e4d35440791a36e55299c7be1ccd2b04", 116480 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES3,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #4: Ulysses and the Golden Fleece - Apple II - Load 'N' Go
		{
			"hires4", 0,
			{
				{ "ulyssesa", 0, "1eaeb2f1a773ce2d1cb9f16b2ef09049", 143360 },
				{ "ulyssesb", 1, "9fa8552255ae651b252844168b8b6617", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES4,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #4: Ulysses and the Golden Fleece - Atari 8-bit - Re-release
		{
			"hires4", 0,
			{
				{ "ulys1b", 0, "bb6aab9a35b41d160b6eefa088165f56", 92160 },
				{ "ulys1a", 0, "c227eeee34d0bacd62b2d6231c409204", 92160 },
				// Load 'N' Go Software release XAG-0646 appears to be missing the second disk
				{ "ulys2c", 0, "8c6a76d1767e4ffa2f0118c9c56c0e90", 92160 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformAtari8Bit,
			ADGF_UNSTABLE,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES4,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #5: Time Zone - Apple II - Version 1.1 - Roberta Williams Anthology
		{
			"hires5", 0,
			{
				{ "tzone1a", 2, "731844b1d19c2801e3a5bc61d109af54", 143360 },
				{ "tzone1b", 3, "4eaf8d790e3f93097cca9ddbe863df50", 143360 },
				{ "tzone2c", 4, "e3aa4f56e727339b1ec00978ce9d435b", 143360 },
				{ "tzone2d", 5, "77b8219a380410015c986fa192d4c3bf", 143360 },
				{ "tzone3e", 6, "f7acc03edd8d8aecb90711cd5f9e5593", 143360 },
				{ "tzone3f", 7, "ed74c056976ecea2eab07448c8a72eb8", 143360 },
				{ "tzone4g", 8, "de7bda8a641169fc2dedd8a7b0b7e7de", 143360 },
				{ "tzone4h", 9, "21cf76d97505ff09fff5d5e4711bc47c", 143360 },
				{ "tzone5i", 10, "d665df374e594cd0978b73c3490e5de2", 143360 },
				{ "tzone5j", 11, "5095be23d13201d0897b9169c4e473df", 143360 },
				{ "tzone6k", 12, "bef044503f21af5f0a4088e99aa778b1", 143360 },
				{ "tzone6l", 13, "84801b7c2ab6c09e62a2a0809b94d16a", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES5,
		GAME_VER_NONE
	},
	{ // Hi-Res Adventure #6: The Dark Crystal - Apple II - Roberta Williams Anthology / SierraVenture
		{
			"hires6", 0,
			{
				{ "dark1a", 0, "9a5968a8f378c84454d88f4cd4e143a9", 143360 },
				{ "dark1b", 3, "1271ff9c3e1bdb4942301dd37dd0ef87", 143360 },
				{ "dark2a", 4, "090e77563add7b4c9ab25f444d727316", 143360 },
				{ "dark2b", 5, "f2db96af0955324900b800505af4d91f", 143360 },
				AD_LISTEND
			},
			Common::EN_ANY,
			Common::kPlatformApple2,
			ADGF_NO_FLAGS,
			GUIO2(GAMEOPTION_COLOR_DEFAULT_ON, GAMEOPTION_SCANLINES)
		},
		GAME_TYPE_HIRES6,
		GAME_VER_NONE
	},
	{ AD_TABLE_END_MARKER, GAME_TYPE_NONE, GAME_VER_NONE }
};

struct DiskImageExt {
	Common::Platform platform;
	const char *extension;
};

const DiskImageExt diskImageExts[] = {
	{ Common::kPlatformApple2, ".nib" },
	{ Common::kPlatformApple2, ".dsk" },
	{ Common::kPlatformApple2, ".d13" },
	{ Common::kPlatformAtari8Bit, ".xfd" }
};

class AdlMetaEngine : public AdvancedMetaEngine {
public:
	AdlMetaEngine() : AdvancedMetaEngine(gameFileDescriptions, sizeof(AdlGameDescription), adlGames, optionsList) { }

	const char *getName() const {
		return "ADL";
	}

	const char *getOriginalCopyright() const {
		return "Copyright (C) Sierra On-Line";
	}

	bool hasFeature(MetaEngineFeature f) const;
	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
	int getMaximumSaveSlot() const { return 'O' - 'A'; }
	SaveStateList listSaves(const char *target) const;
	void removeSaveState(const char *target, int slot) const;
	ADDetectedGames detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const override;

	bool addFileProps(const FileMap &allFiles, Common::String fname, FilePropertiesMap &filePropsMap) const;

	bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;
};

bool AdlMetaEngine::hasFeature(MetaEngineFeature f) const {
	switch(f) {
	case kSupportsListSaves:
	case kSupportsLoadingDuringStartup:
	case kSupportsDeleteSave:
	case kSavesSupportMetaInfo:
	case kSavesSupportThumbnail:
	case kSavesSupportCreationDate:
	case kSavesSupportPlayTime:
	case kSimpleSavesNames:
		return true;
	default:
		return false;
	}
}

SaveStateDescriptor AdlMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
	Common::String fileName = Common::String::format("%s.s%02d", target, slot);
	Common::InSaveFile *inFile = g_system->getSavefileManager()->openForLoading(fileName);

	if (!inFile)
		return SaveStateDescriptor();

	if (inFile->readUint32BE() != MKTAG('A', 'D', 'L', ':')) {
		delete inFile;
		return SaveStateDescriptor();
	}

	byte saveVersion = inFile->readByte();
	if (saveVersion != SAVEGAME_VERSION) {
		delete inFile;
		return SaveStateDescriptor();
	}

	char name[SAVEGAME_NAME_LEN] = { };
	inFile->read(name, sizeof(name) - 1);
	inFile->readByte();

	if (inFile->eos() || inFile->err()) {
		delete inFile;
		return SaveStateDescriptor();
	}

	SaveStateDescriptor sd(slot, name);

	int year = inFile->readUint16BE();
	int month = inFile->readByte();
	int day = inFile->readByte();
	sd.setSaveDate(year + 1900, month + 1, day);

	int hour = inFile->readByte();
	int minutes = inFile->readByte();
	sd.setSaveTime(hour, minutes);

	uint32 playTime = inFile->readUint32BE();
	sd.setPlayTime(playTime);

	if (inFile->eos() || inFile->err()) {
		delete inFile;
		return SaveStateDescriptor();
	}

	Graphics::Surface *thumbnail;
	if (!Graphics::loadThumbnail(*inFile, thumbnail)) {
		delete inFile;
		return SaveStateDescriptor();
	}
	sd.setThumbnail(thumbnail);

	delete inFile;
	return sd;
}

SaveStateList AdlMetaEngine::listSaves(const char *target) const {
	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
	Common::StringArray files = saveFileMan->listSavefiles(Common::String(target) + ".s##");

	SaveStateList saveList;

	for (uint i = 0; i < files.size(); ++i) {
		const Common::String &fileName = files[i];
		Common::InSaveFile *inFile = saveFileMan->openForLoading(fileName);
		if (!inFile) {
			warning("Cannot open save file '%s'", fileName.c_str());
			continue;
		}

		if (inFile->readUint32BE() != MKTAG('A', 'D', 'L', ':')) {
			warning("No header found in '%s'", fileName.c_str());
			delete inFile;
			continue;
		}

		byte saveVersion = inFile->readByte();
		if (saveVersion != SAVEGAME_VERSION) {
			warning("Unsupported save game version %i found in '%s'", saveVersion, fileName.c_str());
			delete inFile;
			continue;
		}

		char name[SAVEGAME_NAME_LEN] = { };
		inFile->read(name, sizeof(name) - 1);
		delete inFile;

		int slotNum = atoi(fileName.c_str() + fileName.size() - 2);
		SaveStateDescriptor sd(slotNum, name);
		saveList.push_back(sd);
	}

	// Sort saves based on slot number.
	Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
	return saveList;
}

void AdlMetaEngine::removeSaveState(const char *target, int slot) const {
	Common::String fileName = Common::String::format("%s.s%02d", target, slot);
	g_system->getSavefileManager()->removeSavefile(fileName);
}

Common::String getDiskImageName(const AdlGameDescription &adlDesc, byte volume) {
	const ADGameDescription &desc = adlDesc.desc;
	for (uint i = 0; desc.filesDescriptions[i].fileName; ++i) {
		const ADGameFileDescription &fDesc = desc.filesDescriptions[i];

		if (fDesc.fileType == volume) {
			for (uint e = 0; e < ARRAYSIZE(diskImageExts); ++e) {
				if (diskImageExts[e].platform == desc.platform) {
					Common::String testFileName(fDesc.fileName);
					testFileName += diskImageExts[e].extension;
					if (Common::File::exists(testFileName))
						return testFileName;
				}
			}

			error("Failed to find disk image '%s'", fDesc.fileName);
		}
	}

	error("Disk volume %d not found", volume);
}

GameType getGameType(const AdlGameDescription &adlDesc) {
	return adlDesc.gameType;
}

GameVersion getGameVersion(const AdlGameDescription &adlDesc) {
	return adlDesc.version;
}

Common::Platform getPlatform(const AdlGameDescription &adlDesc) {
	return adlDesc.desc.platform;
}

bool AdlMetaEngine::addFileProps(const FileMap &allFiles, Common::String fname, FilePropertiesMap &filePropsMap) const {
	if (filePropsMap.contains(fname))
		return true;

	if (!allFiles.contains(fname))
		return false;

	FileProperties fileProps;
	fileProps.size = computeMD5(allFiles[fname], fileProps.md5, 16384);

	if (fileProps.size != -1) {
		debug(3, "> '%s': '%s'", fname.c_str(), fileProps.md5.c_str());
		filePropsMap[fname] = fileProps;
	}

	return true;
}

// Based on AdvancedMetaEngine::detectGame
ADDetectedGames AdlMetaEngine::detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const {
	// We run the file-based detector first and then add to the returned list
	ADDetectedGames matched = AdvancedMetaEngine::detectGame(parent, allFiles, language, platform, extra);

	debug(3, "Starting disk image detection in dir '%s'", parent.getPath().c_str());

	FilePropertiesMap filesProps;
	bool gotAnyMatchesWithAllFiles = false;

	for (uint g = 0; gameDiskDescriptions[g].desc.gameId != 0; ++g) {
		ADDetectedGame game(&gameDiskDescriptions[g].desc);

		// Skip games that don't meet the language/platform/extra criteria
		if (language != Common::UNK_LANG && game.desc->language != Common::UNK_LANG) {
			if (game.desc->language != language && !(language == Common::EN_ANY && (game.desc->flags & ADGF_ADDENGLISH)))
				continue;
		}

		if (platform != Common::kPlatformUnknown && game.desc->platform != Common::kPlatformUnknown && game.desc->platform != platform)
			continue;

		if ((_flags & kADFlagUseExtraAsHint) && !extra.empty() && game.desc->extra != extra)
			continue;

		bool allFilesPresent = true;

		for (uint f = 0; game.desc->filesDescriptions[f].fileName; ++f) {
			const ADGameFileDescription &fDesc = game.desc->filesDescriptions[f];
			Common::String fileName;
			bool foundDiskImage = false;

			for (uint e = 0; e < ARRAYSIZE(diskImageExts); ++e) {
				if (diskImageExts[e].platform == game.desc->platform) {
					Common::String testFileName(fDesc.fileName);
					testFileName += diskImageExts[e].extension;

					if (addFileProps(allFiles, testFileName, filesProps)) {
						if (foundDiskImage) {
							warning("Ignoring '%s' (already found '%s')", testFileName.c_str(), fileName.c_str());
							filesProps.erase(testFileName);
						} else {
							foundDiskImage = true;
							fileName = testFileName;
						}
					}
				}
			}

			if (!foundDiskImage) {
				allFilesPresent = false;
				break;
			}

			game.matchedFiles[fileName] = filesProps[fileName];

			if (game.hasUnknownFiles)
				continue;

			if (fDesc.md5 && fDesc.md5 != filesProps[fileName].md5) {
				debug(3, "MD5 Mismatch. Skipping (%s) (%s)", fDesc.md5, filesProps[fileName].md5.c_str());
				game.hasUnknownFiles = true;
				continue;
			}

			if (fDesc.fileSize != -1 && fDesc.fileSize != filesProps[fileName].size) {
				debug(3, "Size Mismatch. Skipping");
				game.hasUnknownFiles = true;
				continue;
			}

			debug(3, "Matched file: %s", fileName.c_str());
		}

		if (allFilesPresent && !game.hasUnknownFiles) {
			debug(2, "Found game: %s (%s/%s) (%d)", game.desc->gameId, getPlatformDescription(game.desc->platform), getLanguageDescription(game.desc->language), g);
			gotAnyMatchesWithAllFiles = true;
			matched.push_back(game);
		} else {
			if (allFilesPresent && !gotAnyMatchesWithAllFiles) {
				if (matched.empty() || strcmp(matched.back().desc->gameId, game.desc->gameId) != 0)
					matched.push_back(game);
			}

			debug(5, "Skipping game: %s (%s/%s) (%d)", game.desc->gameId, getPlatformDescription(game.desc->platform), getLanguageDescription(game.desc->language), g);
		}
	}

	return matched;
}

Engine *HiRes1Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes3Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes4Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes5Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd);

bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
	if (!gd)
		return false;

	const AdlGameDescription *adlGd = (const AdlGameDescription *)gd;

	switch (adlGd->gameType) {
	case GAME_TYPE_HIRES1:
		*engine = HiRes1Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES2:
		*engine = HiRes2Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES0:
		*engine = HiRes0Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES3:
		*engine = HiRes3Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES4:
		*engine = HiRes4Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES5:
		*engine = HiRes5Engine_create(syst, adlGd);
		break;
	case GAME_TYPE_HIRES6:
		*engine = HiRes6Engine_create(syst, adlGd);
		break;
	default:
		error("Unknown GameType");
	}

	return true;
}

} // End of namespace Adl