Esempio n. 1
0
void SendVertex_i(u16 index, u32 color, ParticleSystem* psystem) {
    GX_Position1x16(index);
	GX_Color1u32(color);

	f32* v = buffer + 3*index;
	System::Log(L"SEND_VERTEX %d:(%.3f, %.3f, %.3f)", index,	v[0], v[1], v[2]);
}
Esempio n. 2
0
void SendVertex(guVector& p, u32 color) {
	GX_Position3f32(p.x, p.y, p.z);
	GX_Color1u32(color);
}
Esempio n. 3
0
int main() {
    int startx=0, starty=0;
    int x=0, y=0;
    int dirx=0, diry=0;
    int cptx=0, cpty=0;
    int bgx=-32, bgy=-32;
    float idperso=0;
    int i=0;
    float sinnonameno=0, oldsinnonameno=0;
    float camZ=1400.0f;
    float a=0;

    GRRLIB_Init();
    GRRLIB_Settings.antialias = false;
    WPAD_Init();
    GRRLIB_ClipDrawing(0,0,rmode->fbWidth,rmode->efbHeight);
    GRRLIB_texImg *tex_tile1 = GRRLIB_LoadTexture(tile1);
    GRRLIB_InitTileSet(tex_tile1, TileMap1Width, TileMap1Height, 0);
    GRRLIB_texImg *tex_perso = GRRLIB_LoadTexture(perso);
    GRRLIB_InitTileSet(tex_perso, 64, 64, 0);
    GRRLIB_texImg *tex_bg = GRRLIB_LoadTexture(bg);
    GRRLIB_texImg *tex_nonameno = GRRLIB_LoadTexture(nonameno);
    GRRLIB_InitTileSet(tex_nonameno, 32, 32, 0);

    GRRLIB_texImg *tex_screen = GRRLIB_CreateEmptyTexture(rmode->fbWidth, rmode->efbHeight);

    GRRLIB_SetBackgroundColour(0x00, 0x00, 0x00, 0xFF);

    while(1) {
        GRRLIB_2dMode();
        WPAD_ScanPads();
        if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)  break;
        if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_PLUS)  camZ+=20.0f;
        if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_MINUS)  camZ-=20.0f;

        if((dirx==0) && (diry==0)) {
            if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_LEFT) { diry=-4; idperso=15;}
            else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_RIGHT) { diry=4; idperso=15;}
            else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) { dirx=-4 ; idperso=1;}
            else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) { dirx=4 ; idperso=8;}
        }

        if((dirx==0) && (diry==0)) {
            idperso=0;
        }

        if(((Map1Info[9+starty][10+startx]==1) || (Map1Info[9+starty][11+startx]==1)) || ((Map1Info[9+starty][10+startx]==43521) || (Map1Info[9+starty][11+startx]==43521))) {
        }
        else{
            dirx=0;
            diry=-4;
        }

        if(dirx<0) {
            if((Map1Info[7+starty][12+startx]==8) || (Map1Info[7+starty][12+startx]==2) || (Map1Info[8+starty][12+startx]==8) || (Map1Info[8+starty][12+startx]==2)) {
                dirx=0;
            }
            else {
                idperso++;
                if(idperso>7)
                    idperso=1;
            }
        }

        if(dirx>0) {
            if((Map1Info[7+starty][9+startx]==8) || (Map1Info[7+starty][9+startx]==2) || (Map1Info[8+starty][9+startx]==8) || (Map1Info[8+starty][9+startx]==2)) {
                dirx=0;
            }
            else {
                idperso++;
                if(idperso>14)
                    idperso=8;
           }
        }

        if(diry<0) {
            if((Map1Info[9+starty][10+startx]==1) || (Map1Info[9+starty][11+startx]==1)) {
                diry=0;
            }
        }

        if(diry!=0) {
            idperso++;
            if(idperso>22)
                idperso=16;
        }

        cptx+=dirx;
        if(dirx>0)
            bgx++;
        else if(dirx<0)
            bgx--;
        if((bgx>-1) || (bgx<-63))
            bgx=-32;

        if(cptx==32) {
            cptx=0;
            dirx=0;
            startx--;
        }
        else if(cptx==-32) {
            cptx=0;
            dirx=0;
            startx++;
        }

        cpty+=diry;
        if(diry>0)
            bgy++;
        else if(diry<0)
            bgy--;
        if((bgy>-1) ||(bgy<-63))
            bgy=-32;

        if(cpty==32) {
            cpty=0;
            diry=0;
            starty--;
        }
        else if(cpty==-32) {
            cpty=0;
            if(((Map1Info[9+starty][10+startx]==1) || (Map1Info[9+starty][11+startx]==1)) || ((Map1Info[9+starty][10+startx]==43521) || (Map1Info[9+starty][11+startx]==43521))) {
                diry=0;
            }
            starty++;
        }
        GRRLIB_DrawImg(bgx, bgy, tex_bg, 0, 1, 1, 0xFFFFFFFF);

        for(y=0;y<=(17);y++) {
            for(x=0;x<=(21);x++) {
            if(Map1Data[y+starty][x+startx] != 0) {
                GRRLIB_DrawTile(x*TileMap1Width+cptx-TileMap1Width,y*TileMap1Height+cpty-TileMap1Height,tex_tile1,0,1,1,0xFFFFFFFF,Map1Data[y+starty][x+startx]-1);
            }
            }
        }
        GRRLIB_DrawTile(TileMap1Width*9,TileMap1Height*6,tex_perso,0,1,1,0xFFFFFFFF,(int)idperso);

        oldsinnonameno=sinnonameno;
        for(i=0; i<8; i++) {
            GRRLIB_DrawTile(TileMap1Width*(6+i),(TileMap1Height*10)+sin(sinnonameno)*64,tex_nonameno,0,1,1,0xFFFFFFFF,i);
            sinnonameno+=0.4F;
        }
        sinnonameno=oldsinnonameno+0.08F;

        GRRLIB_Screen2Texture(0, 0, tex_screen, GX_TRUE);


        GRRLIB_Camera3dSettings(0.0f,0.0f,camZ, 0,1,0, 0,0,0);
        GRRLIB_3dMode(0.1,3000,45,1,0);
        GRRLIB_SetTexture(tex_screen,0);
        GRRLIB_ObjectView(0,0,0, a,a*2,a*3,1,1,1);
        GX_Begin(GX_QUADS, GX_VTXFMT0, 16);
            GX_Position3f32(-rmode->fbWidth/2,rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(rmode->fbWidth/2,rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(rmode->fbWidth/2,-rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-rmode->fbWidth/2,-rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(rmode->fbWidth/2,rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-rmode->fbWidth/2,rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-rmode->fbWidth/2,-rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(rmode->fbWidth/2,-rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(rmode->fbWidth/2,rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(rmode->fbWidth/2,rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(rmode->fbWidth/2,-rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(rmode->fbWidth/2,-rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(-rmode->fbWidth/2,rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-rmode->fbWidth/2,rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-rmode->fbWidth/2,-rmode->efbHeight/2,rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-rmode->fbWidth/2,-rmode->efbHeight/2,-rmode->fbWidth/2);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);
        GX_End();

        a+=0.2f;

        GRRLIB_Render();
    }

    GRRLIB_FreeTexture(tex_tile1);
    GRRLIB_FreeTexture(tex_perso);
    GRRLIB_FreeTexture(tex_bg);
    GRRLIB_FreeTexture(tex_nonameno);
    GRRLIB_FreeTexture(tex_screen);
    GRRLIB_Exit();
    exit(0);
}
Esempio n. 4
0
void SendVertex(Vec3& p, u32 color, f32 u, f32 v) {
	GX_Position3f32(p.x, p.y, p.z);
	GX_Color1u32(color);
	GX_TexCoord2f32(u, v);
}
Esempio n. 5
0
int main() {
    float a=0;
    int cubeZ=5;
    int i=0;
    float sinx=0, oldsinx=0;

    GRRLIB_Init();
    WPAD_Init();

    GRRLIB_texImg *tex_screen = GRRLIB_CreateEmptyTexture(rmode->fbWidth,rmode->efbHeight);
    GRRLIB_InitTileSet(tex_screen, rmode->fbWidth, 1, 0);

    GRRLIB_texImg *tex_girl= GRRLIB_LoadTexture(girl);

    GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font);
    GRRLIB_InitTileSet(tex_font, 16, 16, 32);


    GRRLIB_Settings.antialias = true;

    GRRLIB_SetBackgroundColour(0x00, 0x00, 0x00, 0xFF);
    GRRLIB_Camera3dSettings(0.0f,0.0f,13.0f, 0,1,0, 0,0,0);

    while(1) {
        GRRLIB_2dMode();
        WPAD_ScanPads();
        if(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) exit(0);
        if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) cubeZ++;
        if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) cubeZ--;

        GRRLIB_3dMode(0.1,1000,45,1,0);
        GRRLIB_SetTexture(tex_girl,0);
        GRRLIB_ObjectView(0,0,cubeZ, a,a*2,a*3,1,1,1);
        GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);
        GX_End();
        GRRLIB_Screen2Texture(0,0,tex_screen,1);
        a+=0.5f;

        // Switch To 2D Mode to display text
        GRRLIB_2dMode();
        oldsinx=sinx;
        for(i=0; i<rmode->efbHeight; i++) {
            GRRLIB_DrawTile(0+sin(sinx)*60,i,tex_screen,0,1,1,0xFFFFFFFF,i);
            sinx+=0.02f;
        }
        sinx=oldsinx+0.02f;

        GRRLIB_Printf((640-(16*29))/2, 20, tex_font, 0xFFFFFFFF, 1, "PRESS A OR B TO ZOOM THE CUBE");

        GRRLIB_Render();
    }
    GRRLIB_FreeTexture(tex_girl);
    GRRLIB_FreeTexture(tex_font);
    GRRLIB_FreeTexture(tex_screen);
    GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
    exit(0);
}
Esempio n. 6
0
File: main.c Progetto: capz/GRRLIB
int main() {
    int i;
    int screen_index = 0;
    float t=0;
    const int R=81;
    const int r=71;
    const int d=120;
    float f=0;
    float ff=0;
    float spr=0;
    int n=1;
    float a=0;
    float cubeZ=10.0f;
    float camZ=30.0f;;

    GRRLIB_Init();
    PAD_Init();

    GRRLIB_Settings.antialias = false;

    GRRLIB_texImg *tex_screen[9];
    for(i=0; i<9; i++) {
        tex_screen[i] = GRRLIB_CreateEmptyTexture(rmode->fbWidth, rmode->efbHeight);
    }

    GRRLIB_texImg *tex_girl = GRRLIB_LoadTexture(girl);
    GRRLIB_texImg *tex_logo = GRRLIB_LoadTexture(logo);
    GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font);
    GRRLIB_InitTileSet(tex_font, 16, 16, 32);


    for(i=0;i<=255;i+=1) {
        GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
        GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
        GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
        GRRLIB_Printf((640-(16*28))/2, 480-16, tex_font, 0xFFFFFF00|i, 1, "BY NONAMENO FROM GRRLIB TEAM");
        GRRLIB_Render();
    }
    for(i=255;i>=0;i-=2) {
        GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
        GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
        GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
        GRRLIB_Printf((640-(16*28))/2, 480-16, tex_font, 0xFFFFFF00|i, 1, "BY NONAMENO FROM GRRLIB TEAM");
        GRRLIB_Render();
    }

    GRRLIB_SetBackgroundColour(0x00, 0x00, 0x00, 0xFF);

    while(1) {
        PAD_ScanPads();
        GRRLIB_Camera3dSettings(0.0f,0.0f,camZ, 0,1,0, 0,0,0);

        GRRLIB_2dMode();
        GRRLIB_DrawImg(0, 0, tex_screen[screen_index], 0, 1, 1, 0xFFFFFFFF);

        GRRLIB_3dMode(0.1, 1000, 45, 1, 0);
        GRRLIB_SetBlend(GRRLIB_BLEND_ALPHA);


        cubeZ+=0.02f;
        GRRLIB_ObjectView((float)(((R + r-ff)*cos(t-f) - d*cos(((R + r-f)/r)*t)))/20.0f,(float)(((R + r-ff)*sin(t) - d*sin(((R + r)/r)*t)-f))/20.0f,sin(cubeZ)*10, a,a*2,a*3,1,1,1);
        GRRLIB_SetTexture(tex_girl, 0);
        GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(-1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(-1.0f,1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);

            GX_Position3f32(1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,-1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,0.0f);
            GX_Position3f32(-1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(1.0f,1.0f);
            GX_Position3f32(1.0f,-1.0f,1.0f);
            GX_Color1u32(0xFFFFFFFF);
            GX_TexCoord2f32(0.0f,1.0f);
        GX_End();

        a+=0.5f;

        GRRLIB_2dMode();
        GRRLIB_Screen2Texture(0, 0, tex_screen[screen_index], GX_FALSE);
        GRRLIB_Printf((640-(16*6*5))/2+5, 200+5, tex_font, 0x00000088, 5, "%06d",(int)spr);
        GRRLIB_Printf((640-(16*6*5))/2, 200, tex_font, 0xFFEEEE88, 5, "%06d",(int)spr);

        GRRLIB_Render();
        screen_index++;
        screen_index %= 9;
        spr+=0.1f;
        t+=0.01f;

        if(t>n*2*M_PI) {
            n++;
            f+=0.01f;
        }

        if(f>2*M_PI) {
            f=0;
            ff+=0.02f;
        }


        if(PAD_ButtonsDown(0) & PAD_BUTTON_START) exit(0);
    }
    GRRLIB_FreeTexture(tex_logo);
    GRRLIB_FreeTexture(tex_girl);
    GRRLIB_FreeTexture(tex_font);
    for(i=0; i<9; i++) {
        GRRLIB_FreeTexture(tex_screen[i]);
    }
    GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB

    return 0;
}