Esempio n. 1
0
void G_ProposeFireTeamPlayer(int entityNum, int otherEntityNum)
{
	fireteamData_t *ft;
	gentity_t      *leader;

	if (entityNum == otherEntityNum)
	{
		return; // ok, stop being silly :p
	}

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_ProposeFireTeamPlayer: invalid client\n");
	}

	if ((otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS) || !g_entities[otherEntityNum].client)
	{
		G_Error("G_ProposeFireTeamPlayer: invalid client\n");
	}

	if (G_IsOnFireteam(otherEntityNum, NULL))
	{
		G_ClientPrint(entityNum, "The other player is already on a fireteam");
		return;
	}

	if (!G_IsOnFireteam(entityNum, &ft))
	{
		G_ClientPrint(entityNum, "You are not on a fireteam");
		return;
	}

	if (ft->joinOrder[0] == entityNum)
	{
		// you are the leader so just invite them
		G_InviteToFireTeam(entityNum, otherEntityNum);
		return;
	}

	leader = &g_entities[(int)ft->joinOrder[0]];
	if (!leader->client)
	{
		G_Error("G_ProposeFireTeamPlayer: invalid client\n");
	}

	trap_SendServerCommand(entityNum, va("proposition -1"));
	trap_SendServerCommand(leader - g_entities, va("proposition %i %i", otherEntityNum, entityNum));
	leader->client->pers.propositionClient  = otherEntityNum;
	leader->client->pers.propositionClient2 = entityNum;
	leader->client->pers.propositionEndTime = level.time + 20000;

#ifdef FEATURE_OMNIBOT
	Bot_Event_FireTeam_Proposal(leader - g_entities, otherEntityNum);
#endif
}
Esempio n. 2
0
// The only way a client should ever apply to join a team
void G_ApplyToFireTeam( int entityNum, int fireteamNum ) {
	gentity_t *leader;
	fireteamData_t* ft;

	if ( ( entityNum < 0 || entityNum >= MAX_CLIENTS ) || !g_entities[entityNum].client ) {
		G_Error( "G_AddClientToFireteam: invalid client" );
	}

	if ( G_IsOnFireteam( entityNum, NULL ) ) {
		G_ClientPrintAndReturn( entityNum, "You are already on a fireteam" );
	}

	ft = &level.fireTeams[fireteamNum];
	if ( !ft->inuse ) {
		G_ClientPrintAndReturn( entityNum, "The Fireteam you requested does not exist" );
	}

	if ( ft->joinOrder[0] < 0 || ft->joinOrder[0] >= MAX_CLIENTS ) {
		G_Error( "G_ApplyToFireTeam: Fireteam leader is invalid\n" );
	}

	leader = &g_entities[(int)ft->joinOrder[0]];
	if ( !leader->client ) {
		G_Error( "G_ApplyToFireTeam: Fireteam leader client is NULL\n" );
	}

	// TEMP
//	G_AddClientToFireteam( entityNum, ft->joinOrder[0] );

	trap_SendServerCommand( entityNum, va( "application -1" ) );
	trap_SendServerCommand( leader - g_entities, va( "application %i", entityNum ) );
	leader->client->pers.applicationClient =    entityNum;
	leader->client->pers.applicationEndTime =   level.time + 20000;
}
Esempio n. 3
0
void G_KickFireTeamPlayer( int entityNum, int otherEntityNum ) {
	fireteamData_t *ft, *ft2;;

	if ( entityNum == otherEntityNum ) {
		return; // ok, stop being silly :p
	}

	if ( ( entityNum < 0 || entityNum >= MAX_CLIENTS ) || !g_entities[entityNum].client ) {
		G_Error( "G_KickFireTeamPlayer: invalid client" );
	}

	if ( ( otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS ) || !g_entities[otherEntityNum].client ) {
		G_Error( "G_KickFireTeamPlayer: invalid client" );
	}

	if ( !G_IsFireteamLeader( entityNum, &ft ) ) {
		G_ClientPrintAndReturn( entityNum, "You are not the leader of a fireteam" );
	}

	if ( ( !G_IsOnFireteam( otherEntityNum, &ft2 ) ) || ft != ft2 ) {
		G_ClientPrintAndReturn( entityNum, "You are not on the same Fireteam as the other player" );
	}


	G_RemoveClientFromFireteams( otherEntityNum, qtrue, qfalse );

	G_ClientPrintAndReturn( otherEntityNum, "You have been kicked from the fireteam" );
}
Esempio n. 4
0
// The only way a client should ever be invitied to join a team
void G_InviteToFireTeam( int entityNum, int otherEntityNum ) {
	fireteamData_t* ft;

	if ( ( entityNum < 0 || entityNum >= MAX_CLIENTS ) || !g_entities[entityNum].client ) {
		G_Error( "G_InviteToFireTeam: invalid client" );
	}

	if ( ( otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS ) || !g_entities[otherEntityNum].client ) {
		G_Error( "G_InviteToFireTeam: invalid client" );
	}

	if ( !G_IsFireteamLeader( entityNum, &ft ) ) {
		G_ClientPrintAndReturn( entityNum, "You are not the leader of a fireteam" );
	}

	if ( g_entities[entityNum].client->sess.sessionTeam != g_entities[otherEntityNum].client->sess.sessionTeam ) {
		G_ClientPrintAndReturn( entityNum, "You are not on the same team as the other player" );
	}

	if ( G_IsOnFireteam( otherEntityNum, NULL ) ) {
		G_ClientPrintAndReturn( entityNum, "The other player is already on a fireteam" );
	}

	if ( g_entities[otherEntityNum].r.svFlags & SVF_BOT ) {
		// Gordon: bots auto join
		G_AddClientToFireteam( otherEntityNum, entityNum );
	} else {
		trap_SendServerCommand( entityNum, va( "invitation -1" ) );
		trap_SendServerCommand( otherEntityNum, va( "invitation %i", entityNum ) );
		g_entities[otherEntityNum].client->pers.invitationClient =  entityNum;
		g_entities[otherEntityNum].client->pers.invitationEndTime = level.time + 20500;
	}
}
Esempio n. 5
0
void G_WarnFireTeamPlayer( int entityNum, int otherEntityNum ) {
	fireteamData_t *ft, *ft2;

	if ( entityNum == otherEntityNum ) {
		return; // ok, stop being silly :p
	}

	if ( ( entityNum < 0 || entityNum >= MAX_CLIENTS ) || !g_entities[entityNum].client ) {
		G_Error( "G_WarnFireTeamPlayer: invalid client" );
	}

	if ( ( otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS ) || !g_entities[otherEntityNum].client ) {
		G_Error( "G_WarnFireTeamPlayer: invalid client" );
	}

	if ( !G_IsFireteamLeader( entityNum, &ft ) ) {
		G_ClientPrintAndReturn( entityNum, "You are not the leader of a fireteam" );
	}

	if ( ( !G_IsOnFireteam( otherEntityNum, &ft2 ) ) || ft != ft2 ) {
		G_ClientPrintAndReturn( entityNum, "You are not on the same Fireteam as the other player" );
	}

	trap_SendServerCommand( otherEntityNum, "cpm \"You have been warned by your Fireteam Commander\n\"" );
}
Esempio n. 6
0
// Should be the only function that ever creates a fireteam
void G_RegisterFireteam( /*const char* name,*/ int entityNum ) {
	fireteamData_t* ft;
	gentity_t* leader;
	int count, ident;

	if ( entityNum < 0 || entityNum >= MAX_CLIENTS ) {
		G_Error( "G_RegisterFireteam: invalid client" );
	}

	leader = &g_entities[entityNum];
	if ( !leader->client ) {
		G_Error( "G_RegisterFireteam: attempting to register a Fireteam to an entity with no client\n" );
	}

	if ( G_IsOnFireteam( entityNum, NULL ) ) {
		G_ClientPrintAndReturn( entityNum, "You are already on a fireteam, leave it first" );
	}

/*	if(!name || !*name) {
		G_ClientPrintAndReturn(entityNum, "You must choose a name for your fireteam");
	}*/

	if ( ( ft = G_FindFreeFireteam() ) == NULL ) {
		G_ClientPrintAndReturn( entityNum, "No free fireteams available" );
	}

	if ( leader->client->sess.sessionTeam != TEAM_AXIS && leader->client->sess.sessionTeam != TEAM_ALLIES ) {
		G_ClientPrintAndReturn( entityNum, "Only players on a team can create a fireteam" );
	}

	count = G_CountTeamFireteams( leader->client->sess.sessionTeam );
	if ( count >= MAX_FIRETEAMS / 2 ) {
		G_ClientPrintAndReturn( entityNum, "Your team already has the maximum number of fireteams allowed" );
	}

	ident = G_FindFreeFireteamIdent( leader->client->sess.sessionTeam ) + 1;
	if ( ident == 0 ) {
		G_ClientPrintAndReturn( entityNum, "Um, something is broken, spoink Gordon" );
	}

	// good to go now, i hope!
	ft->inuse = qtrue;
	memset( ft->joinOrder, -1, sizeof( level.fireTeams[0].joinOrder ) );
	ft->joinOrder[0] = leader - g_entities;
	ft->ident = ident;

	if ( g_autoFireteams.integer ) {
		ft->priv = qfalse;

		trap_SendServerCommand( entityNum, "aft -1" );
		leader->client->pers.autofireteamEndTime = level.time + 20500;
	} else {
		ft->priv = qfalse;
	}

//	Q_strncpyz(ft->name, name, 32);

	G_UpdateFireteamConfigString( ft );
}
Esempio n. 7
0
// only way a client should ever join a fireteam, other than creating one
void G_AddClientToFireteam(int entityNum, int leaderNum)
{
	fireteamData_t *ft;
	int            i;

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_AddClientToFireteam: invalid client\n");
	}

	if ((leaderNum < 0 || leaderNum >= MAX_CLIENTS) || !g_entities[leaderNum].client)
	{
		G_Error("G_AddClientToFireteam: invalid client\n");
	}

	if (g_entities[leaderNum].client->sess.sessionTeam != g_entities[entityNum].client->sess.sessionTeam)
	{
		G_ClientPrint(entityNum, "You are not on the same team as that fireteam");
		return;
	}

	if (!G_IsFireteamLeader(leaderNum, &ft))
	{
		G_ClientPrint(entityNum, "The leader has now left the fireteam you applied to");
		return;
	}

	if (G_IsOnFireteam(entityNum, NULL))
	{
		G_ClientPrint(entityNum, "You are already on a fireteam");
		return;
	}

	if (G_CountFireteamMembers(ft) >= MAX_FIRETEAM_MEMBERS)
	{
		G_ClientPrint(entityNum, "Too many players already on this fireteam");
		return;
	}

	for (i = 0; i < MAX_CLIENTS; i++)
	{
		if (ft->joinOrder[i] == -1)
		{
			// found a free position
			ft->joinOrder[i] = entityNum;

#ifdef FEATURE_OMNIBOT
			Bot_Event_JoinedFireTeam(entityNum, &g_entities[leaderNum]);
#endif

			G_UpdateFireteamConfigString(ft);

			return;
		}
	}
}
Esempio n. 8
0
void G_GiveAdminOfFireTeam(int entityNum, int otherEntityNum)
{
	fireteamData_t *ft, *ft2;
	char           tempArray[MAX_CLIENTS];
	int            i, x;

	if (entityNum == otherEntityNum)
	{
		return;
	}

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_KickFireTeamPlayer: invalid client\n");
	}

	if ((otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS) || !g_entities[otherEntityNum].client)
	{
		G_Error("G_KickFireTeamPlayer: invalid client\n");
	}

	if (!G_IsFireteamLeader(entityNum, &ft))
	{
		G_ClientPrint(entityNum, "You must be a fireteam admin to give admin rights to someone else");
		return;
	}

	if ((!G_IsOnFireteam(otherEntityNum, &ft2)) || ft != ft2)
	{
		G_ClientPrint(entityNum, "The other player must be on the same fireteam for you to give admin rights to");
		return;
	}

	tempArray[0] = otherEntityNum;
	tempArray[1] = entityNum;
	x            = 2;
	for (i = 1; i < MAX_FIRETEAM_MEMBERS; i++)
	{
		if (ft->joinOrder[i] != otherEntityNum || ft->joinOrder[i] == -1)
		{
			tempArray[x++] = ft->joinOrder[i];
			continue;
		}
	}

	for (i = 0; i < MAX_FIRETEAM_MEMBERS; i++)
	{
		ft->joinOrder[i] = tempArray[i];
	}

	ft->leader = otherEntityNum;

	G_UpdateFireteamConfigString(ft);
	G_ClientPrint(otherEntityNum, "You have been given fireteam admin rights");
	G_ClientPrint(entityNum, "You have been been stripped of fireteam admin rights");
}
Esempio n. 9
0
// The only way a client should ever be invited to join a team
void G_InviteToFireTeam(int entityNum, int otherEntityNum)
{
	fireteamData_t *ft;

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_InviteToFireTeam: invalid client\n");
	}

	if ((otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS) || !g_entities[otherEntityNum].client)
	{
		G_Error("G_InviteToFireTeam: invalid client\n");
	}

	if (!G_IsFireteamLeader(entityNum, &ft))
	{
		G_ClientPrint(entityNum, "You are not the leader of a fireteam");
		return;
	}

	if (g_entities[entityNum].client->sess.sessionTeam != g_entities[otherEntityNum].client->sess.sessionTeam)
	{
		G_ClientPrint(entityNum, "You are not on the same team as the other player");
		return;
	}

	if (G_IsOnFireteam(otherEntityNum, NULL))
	{
		G_ClientPrint(entityNum, "The other player is already on a fireteam");
		return;
	}

	if (G_CountFireteamMembers(ft) >= MAX_FIRETEAM_MEMBERS)
	{
		G_ClientPrint(entityNum, "Too many players already on this fireteam");
		return;
	}

	if (g_entities[otherEntityNum].r.svFlags & SVF_BOT)
	{
		// bots auto join
		G_AddClientToFireteam(otherEntityNum, entityNum);
	}
	else
	{
		trap_SendServerCommand(entityNum, va("invitation -1"));
		trap_SendServerCommand(otherEntityNum, va("invitation %i", entityNum));
		g_entities[otherEntityNum].client->pers.invitationClient  = entityNum;
		g_entities[otherEntityNum].client->pers.invitationEndTime = level.time + 20500;
	}

#ifdef FEATURE_OMNIBOT
	Bot_Event_InviteFireTeam(entityNum, otherEntityNum);
#endif
}
Esempio n. 10
0
// only way a client should ever join a fireteam, other than creating one
void G_AddClientToFireteam(int entityNum, int leaderNum)
{
	fireteamData_t *ft;
	int             i;

	if((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_AddClientToFireteam: invalid client");
	}

	if((leaderNum < 0 || leaderNum >= MAX_CLIENTS) || !g_entities[leaderNum].client)
	{
		G_Error("G_AddClientToFireteam: invalid client");
	}

	if(g_entities[leaderNum].client->sess.sessionTeam != g_entities[entityNum].client->sess.sessionTeam)
	{
		G_ClientPrintAndReturn(entityNum, "You are not on the same team as that fireteam");
	}

	if(!G_IsFireteamLeader(leaderNum, &ft))
	{
		G_ClientPrintAndReturn(entityNum, "The leader has now left the Fireteam you applied to");
	}

	if(G_IsOnFireteam(entityNum, NULL))
	{
		G_ClientPrintAndReturn(entityNum, "You are already on a fireteam");
	}

	for(i = 0; i < MAX_CLIENTS; i++)
	{

		if(i >= 6)
		{
			G_ClientPrintAndReturn(entityNum, "Too many players already on this Fireteam");
			return;
		}

		if(ft->joinOrder[i] == -1)
		{
			// found a free position
			ft->joinOrder[i] = entityNum;

			// Omni-bot BEGIN
			Bot_Event_JoinedFireTeam(entityNum, &g_entities[leaderNum]);
			// Omni-bot END

			G_UpdateFireteamConfigString(ft);

			return;
		}
	}
}
Esempio n. 11
0
// The only way a client should be removed from a fireteam
void G_RemoveClientFromFireteams( int entityNum, qboolean update, qboolean print ) {
	fireteamData_t* ft;
	int i, j;

	if((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client) {
		G_Error("G_RemoveClientFromFireteams: invalid client");
	}

	if(G_IsOnFireteam( entityNum, &ft )) {
		for(i = 0; i < MAX_CLIENTS; i++) {
			if(ft->joinOrder[i] == entityNum) {
				if(i == 0) {
					if(ft->joinOrder[1] == -1) {
						ft->inuse = qfalse;
						ft->ident = -1;
					} else {
						// TODO: Inform client of promotion to leader
					}
				}
				for(j = i; j < MAX_CLIENTS-1; j++) {
					ft->joinOrder[j] = ft->joinOrder[j+1];
				}
				ft->joinOrder[MAX_CLIENTS-1] = -1;

				break;
			}
		}
	} else {
		return;
	}

	Bot_Event_LeftFireTeam(entityNum);

	/*if( ft->joinOrder[0] != -1 ) {
		if( g_entities[(int)ft->joinOrder[0]].r.svFlags & SVF_BOT ) {
			G_RemoveClientFromFireteams( ft->joinOrder[0], qfalse, qfalse );
		}
	}*/

	if( print ) {
		for( i = 0; i < MAX_CLIENTS; i++ ) {
			if( ft->joinOrder[i] == -1 ) {
				break;
			}
			trap_SendServerCommand( ft->joinOrder[i], va( "cpm \"%s ^7has left the Fireteam\"\n", level.clients[entityNum].pers.netname ) );
		}
	}

	if( update ) {
		G_UpdateFireteamConfigString(ft);
	}
}
Esempio n. 12
0
// The only way a client should be removed from a fireteam
void G_RemoveClientFromFireteams(int entityNum, qboolean update, qboolean print) {
	fireteamData_t *ft;
	int            i, j;

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client) {
		G_Error("G_RemoveClientFromFireteams: invalid client");
	}

	if (G_IsOnFireteam(entityNum, &ft)) {
		for (i = 0; i < MAX_CLIENTS; i++) {
			if (ft->joinOrder[i] == entityNum) {
				if (i == 0) {
					if (ft->joinOrder[1] == -1) {
						ft->inuse = qfalse;
						ft->ident = -1;
					}
				}
				for (j = i; j < MAX_CLIENTS - 1; j++) {
					ft->joinOrder[j] = ft->joinOrder[j + 1];
				}
				ft->joinOrder[MAX_CLIENTS - 1] = -1;

				break;
			}
		}
	} else {
		return;
	}

	if (print) {
		for (i = 0; i < MAX_CLIENTS; i++) {
			if (ft->joinOrder[i] == -1) {
				break;
			}

			trap_SendServerCommand(ft->joinOrder[i], va("cpm \"%s has left the Fireteam\"\n", level.clients[entityNum].pers.netname));
		}
	}

	if (update) {
		G_UpdateFireteamConfigString(ft);
	}
}
Esempio n. 13
0
// Should be the only function that ever creates a fireteam
void G_RegisterFireteam(int entityNum, qboolean priv) {
	fireteamData_t *ft;
	gentity_t      *leader;
	int            count, ident;

	if (entityNum < 0 || entityNum >= MAX_CLIENTS) {
		G_Error("G_RegisterFireteam: invalid client");
	}

	leader = &g_entities[entityNum];
	if (!leader->client) {
		G_Error("G_RegisterFireteam: attempting to register a Fireteam to an entity with no client\n");
	}

	if (G_IsOnFireteam(entityNum, NULL)) {
		G_ClientPrintAndReturn(entityNum, "You are already on a fireteam, leave it first");
	}

	if ((ft = G_FindFreeFireteam()) == NULL) {
		G_ClientPrintAndReturn(entityNum, "No free fireteams available");
	}

	// Nico, allow cross-team fireteams
	count = G_CountFireteams();
	if (count >= MAX_FIRETEAMS) {
		G_ClientPrintAndReturn(entityNum, "Your team already has the maximum number of fireteams allowed");
	}

	ident = G_FindFreeFireteamIdent() + 1;
	if (ident == 0) {
		G_ClientPrintAndReturn(entityNum, "Um, something is broken, spoink Gordon");
	}

	// good to go now, i hope!
	ft->inuse = qtrue;
	memset(ft->joinOrder, -1, sizeof (level.fireTeams[0].joinOrder));
	ft->joinOrder[0] = leader - g_entities;
	ft->ident        = ident;

	ft->priv = priv;

	G_UpdateFireteamConfigString(ft);
}
Esempio n. 14
0
void G_WarnFireTeamPlayer(int entityNum, int otherEntityNum)
{
	fireteamData_t *ft, *ft2;

	if (entityNum == otherEntityNum)
	{
		return; // stop being silly
	}

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_WarnFireTeamPlayer: invalid client\n");
	}

	if ((otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS) || !g_entities[otherEntityNum].client)
	{
		G_Error("G_WarnFireTeamPlayer: invalid client\n");
	}

	if (!G_IsFireteamLeader(entityNum, &ft))
	{
		G_ClientPrint(entityNum, "You are not the leader of a fireteam");
		return;
	}

	if ((!G_IsOnFireteam(otherEntityNum, &ft2)) || ft != ft2)
	{
		G_ClientPrint(entityNum, "You are not on the same fireteam as the other player");
		return;
	}

	trap_SendServerCommand(otherEntityNum, "cpm \"You have been warned by your fireteam leader\"");

#ifdef FEATURE_OMNIBOT
	Bot_Event_FireTeam_Warn(entityNum, otherEntityNum);
#endif
}
Esempio n. 15
0
// The only way a client should ever be invitied to join a team
void G_InviteToFireTeam(int entityNum, int otherEntityNum) {
	fireteamData_t *ft;

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client) {
		G_Error("G_InviteToFireTeam: invalid client");
	}

	if ((otherEntityNum < 0 || otherEntityNum >= MAX_CLIENTS) || !g_entities[otherEntityNum].client) {
		G_Error("G_InviteToFireTeam: invalid client");
	}

	if (!G_IsFireteamLeader(entityNum, &ft)) {
		G_ClientPrintAndReturn(entityNum, "You are not the leader of a fireteam");
	}

	if (G_IsOnFireteam(otherEntityNum, NULL)) {
		G_ClientPrintAndReturn(entityNum, "The other player is already on a fireteam");
	}

	trap_SendServerCommand(entityNum, va("invitation -1"));
	trap_SendServerCommand(otherEntityNum, va("invitation %i", entityNum));
	g_entities[otherEntityNum].client->pers.invitationClient  = entityNum;
	g_entities[otherEntityNum].client->pers.invitationEndTime = level.time + 20500;
}
Esempio n. 16
0
// The only way a client should be removed from a fireteam
void G_RemoveClientFromFireteams(int entityNum, qboolean update, qboolean print)
{
	fireteamData_t *ft;
	int            i;

	if ((entityNum < 0 || entityNum >= MAX_CLIENTS) || !g_entities[entityNum].client)
	{
		G_Error("G_RemoveClientFromFireteams: invalid client\n");
	}

	if (G_IsOnFireteam(entityNum, &ft))
	{
		int j, firstHuman;

		for (i = 0; i < MAX_FIRETEAM_MEMBERS && i < g_maxclients.integer; ++i)
		{
			if (ft->joinOrder[i] == entityNum)
			{
				if (i == 0)
				{
					if (ft->joinOrder[1] == -1)
					{
						ft->inuse = qfalse;
						ft->ident = -1;
					}
					else
					{
						// disband the fireteam if only bots left in
						if (G_OnlyBotsInFireteam(ft, entityNum, &firstHuman))
						{
							// empty the fireteam
							for (j = 0; j < g_maxclients.integer - 1; j++)
							{
#ifdef FEATURE_OMNIBOT
								Bot_Event_LeftFireTeam(ft->joinOrder[j]);
#endif
								ft->joinOrder[j] = -1;
							}
							ft->inuse = qfalse;
							ft->ident = -1;
							G_UpdateFireteamConfigString(ft);
							return;
						}
						else
						{
							// try to pick a bot as fireteam leader
							if (g_entities[(int)(ft->joinOrder[1])].r.svFlags & SVF_BOT)
							{
								if (firstHuman != -1)
								{
									// swap first human with first bot
									int tmp = ft->joinOrder[1];

									ft->joinOrder[1]          = ft->joinOrder[firstHuman];
									ft->joinOrder[firstHuman] = tmp;
								}
							}
							else
							{
								firstHuman = 1;
							}
							// inform client of promotion to leader
							if (firstHuman != -1)
							{
								trap_SendServerCommand(ft->joinOrder[firstHuman], "cpm \"You are now the leader of your fireteam\"");
							}
						}
					}
				}
				for (j = i; j < g_maxclients.integer - 1; j++)
				{
					ft->joinOrder[j] = ft->joinOrder[j + 1];
				}
				ft->joinOrder[g_maxclients.integer - 1] = -1;

				break;
			}
		}
	}
	else
	{
		return;
	}

#ifdef FEATURE_OMNIBOT
	Bot_Event_LeftFireTeam(entityNum);
#endif

	if (print)
	{
		for (i = 0; i < MAX_CLIENTS; i++)
		{
			if (ft->joinOrder[i] == -1)
			{
				break;
			}

			trap_SendServerCommand(ft->joinOrder[i], va("cpm \"%s ^7has left the fireteam\"", level.clients[entityNum].pers.netname));
		}
	}

	if (update)
	{
		G_UpdateFireteamConfigString(ft);
	}
}
Esempio n. 17
0
// Should be the only function that ever creates a fireteam
void G_RegisterFireteam(int entityNum)
{
	fireteamData_t *ft;
	gentity_t      *leader;
	int            count, ident;

	if (entityNum < 0 || entityNum >= MAX_CLIENTS)
	{
		G_Error("G_RegisterFireteam: invalid client\n");
	}

	leader = &g_entities[entityNum];
	if (!leader->client)
	{
		G_Error("G_RegisterFireteam: attempting to register a fireteam to an entity with no client\n");
	}

	if (G_IsOnFireteam(entityNum, NULL))
	{
		G_ClientPrint(entityNum, "You are already on a fireteam, leave it first");
		return;
	}

	if ((ft = G_FindFreeFireteam()) == NULL)
	{
		G_ClientPrint(entityNum, "No free fireteams available");
		return;
	}

	if (leader->client->sess.sessionTeam != TEAM_AXIS && leader->client->sess.sessionTeam != TEAM_ALLIES)
	{
		G_ClientPrint(entityNum, "Only players on a team can create a fireteam");
		return;
	}

	count = G_CountTeamFireteams(leader->client->sess.sessionTeam);
	if (count >= MAX_FIRETEAMS / 2)
	{
		G_ClientPrint(entityNum, "Your team already has the maximum number of fireteams allowed");
		return;
	}

	ident = G_FindFreeFireteamIdent(leader->client->sess.sessionTeam) + 1;
	if (ident == 0)
	{
		G_Error("G_RegisterFireteam: free fireteam is invalid\n");
		return;
	}

	// good to go now
	ft->inuse = qtrue;
	memset(ft->joinOrder, -1, sizeof(level.fireTeams[0].joinOrder));
	ft->joinOrder[0] = leader - g_entities;
	ft->ident        = ident;

	if (g_autoFireteams.integer)
	{
		ft->priv = qfalse;

		trap_SendServerCommand(entityNum, "aft -1");
		leader->client->pers.autofireteamEndTime = level.time + 20500;
	}
	else
	{
		ft->priv = qfalse;
	}

#ifdef FEATURE_OMNIBOT
	Bot_Event_FireTeamCreated(entityNum, ft->ident);
	Bot_Event_JoinedFireTeam(leader - g_entities, leader);
#endif

	G_UpdateFireteamConfigString(ft);
}