/* ================ G_Script_ScriptEvent An event has occured, for which a script may exist ================ */ void G_Script_ScriptEvent(gentity_t *ent, char *eventStr, char *params) { int i = G_Script_GetEventIndex(ent, eventStr, params); if (i >= 0) { G_Script_ScriptChange(ent, i); } }
void G_Script_ScriptEvent( gentity_t *ent, char *eventStr, char *params ) { int i = G_Script_GetEventIndex(ent, eventStr, params); if (i>=0) G_Script_ScriptChange( ent, i ); // omnibot ////////////////////////////////////////////////////////////////////////// // skip these if(!Q_stricmp(eventStr, "trigger") || !Q_stricmp(eventStr, "activate") || !Q_stricmp(eventStr, "spawn") || !Q_stricmp(eventStr, "death") || !Q_stricmp(eventStr, "pain") || !Q_stricmp(eventStr, "playerstart")) return; if(!Q_stricmp(eventStr, "defused")) { Bot_Util_SendTrigger(ent, NULL, va("Defused at %s.", ent->parent ? ent->parent->track : ent->track), eventStr); } else if(!Q_stricmp(eventStr, "dynamited")) { Bot_Util_SendTrigger(ent, NULL, va("Planted at %s.", ent->parent ? ent->parent->track : ent->track), eventStr); } else if(!Q_stricmp(eventStr, "destroyed")) { Bot_Util_SendTrigger(ent, NULL, va("%s Destroyed.", ent->parent ? ent->parent->track : ent->track), eventStr); } else if(!Q_stricmp(eventStr, "exploded")) { Bot_Util_SendTrigger(ent, NULL, va("Explode_%s Exploded.", _GetEntityName(ent) ),eventStr); } // end omnibot }