void Game::on_pushButton_2_clicked() { answer = 0; Game1(); // Game1Check(); int flag=Game1Check(); //if (flag==1){Game1();} }
// Our main program int main(){ // Here we set the number of rows of our game, and wether we are using pie rule or not! Hex_Game Game1(7,true); Game1.Game(); int pause; cin >> pause; // Or final line! return 0; };
Game::Game(QWidget *parent) : QMainWindow(parent), ui(new Ui::Game) { ui->setupUi(this); it = new items(ui->graphicsView); arr=new int [5]; sarr=new int [5]; int kk = ui->tabWidget->currentIndex(); if (kk == 0)Game1(); if (kk == 1)Game2(); if (kk == 2)Game3(); alarmcheck=0; checking=0; }
void Game::on_pushButton_6_clicked(){ QMessageBox msgBox; msgBox.setWindowTitle("Alarm"); msgBox.setStandardButtons(QMessageBox::Yes); if (alarmcheck==1){ msgBox.setText("Good Morning!"); QCoreApplication::exit(); } else{ Game1(); msgBox.setText("You need to win one of the Games first!"); } msgBox.exec(); }
void Game::on_tabWidget_currentChanged(int index) { if (index == 0) Game1(); if (index == 1) Game2(); if (index == 2) Game3(); }