bool ClientCanvasRenderer::CreateCompositable() { if (!mCanvasClient) { TextureFlags flags = TextureFlags::DEFAULT; if (mOriginPos == gl::OriginPos::BottomLeft) { flags |= TextureFlags::ORIGIN_BOTTOM_LEFT; } if (!mIsAlphaPremultiplied) { flags |= TextureFlags::NON_PREMULTIPLIED; } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), GetForwarder(), flags); if (!mCanvasClient) { return false; } if (mLayer->HasShadow()) { if (mAsyncRenderer) { static_cast<CanvasClientBridge*>(mCanvasClient.get())->SetLayer(mLayer); } else { mCanvasClient->Connect(); GetForwarder()->AsLayerForwarder()->Attach(mCanvasClient, mLayer); } } } return true; }
bool WebRenderCanvasRendererAsync::CreateCompositable() { if (!mCanvasClient) { TextureFlags flags = TextureFlags::DEFAULT; if (mOriginPos == gl::OriginPos::BottomLeft) { flags |= TextureFlags::ORIGIN_BOTTOM_LEFT; } if (!mIsAlphaPremultiplied) { flags |= TextureFlags::NON_PREMULTIPLIED; } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), GetForwarder(), flags); if (!mCanvasClient) { return false; } mCanvasClient->Connect(); } if (!mPipelineId) { // Alloc async image pipeline id. mPipelineId = Some( mManager->WrBridge()->GetCompositorBridgeChild()->GetNextPipelineId()); mManager->AddPipelineIdForCompositable(mPipelineId.ref(), mCanvasClient->GetIPCHandle()); } return true; }
void ClientCanvasLayer::RenderLayer() { PROFILER_LABEL("ClientCanvasLayer", "RenderLayer", js::ProfileEntry::Category::GRAPHICS); RenderMaskLayers(this); if (!mCanvasClient) { TextureFlags flags = TextureFlags::IMMEDIATE_UPLOAD; if (mOriginPos == gl::OriginPos::BottomLeft) { flags |= TextureFlags::ORIGIN_BOTTOM_LEFT; } if (!mGLContext) { // We don't support locking for buffer surfaces currently flags |= TextureFlags::IMMEDIATE_UPLOAD; } if (!mIsAlphaPremultiplied) { flags |= TextureFlags::NON_PREMULTIPLIED; } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), ClientManager()->AsShadowForwarder(), flags); if (!mCanvasClient) { return; } if (HasShadow()) { if (mAsyncRenderer) { static_cast<CanvasClientBridge*>(mCanvasClient.get())->SetLayer(this); } else { mCanvasClient->Connect(); ClientManager()->AsShadowForwarder()->Attach(mCanvasClient, this); } } } if (mCanvasClient && mAsyncRenderer) { mCanvasClient->UpdateAsync(mAsyncRenderer); } if (!IsDirty()) { return; } Painted(); FirePreTransactionCallback(); if (mBufferProvider && mBufferProvider->GetTextureClient()) { mCanvasClient->UpdateFromTexture(mBufferProvider->GetTextureClient()); } else { mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this); } FireDidTransactionCallback(); ClientManager()->Hold(this); mCanvasClient->Updated(); }
bool WebRenderCanvasRendererSync::CreateCompositable() { if (!mCanvasClient) { TextureFlags flags = TextureFlags::DEFAULT; if (mOriginPos == gl::OriginPos::BottomLeft) { flags |= TextureFlags::ORIGIN_BOTTOM_LEFT; } if (!mIsAlphaPremultiplied) { flags |= TextureFlags::NON_PREMULTIPLIED; } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), GetForwarder(), flags); if (!mCanvasClient) { return false; } mCanvasClient->Connect(); } if (mExternalImageId.isNothing()) { mExternalImageId = Some(mManager->WrBridge()->AllocExternalImageIdForCompositable(mCanvasClient)); } return true; }
void ClientCanvasLayer::RenderLayer() { PROFILER_LABEL("ClientCanvasLayer", "RenderLayer", js::ProfileEntry::Category::GRAPHICS); if (GetMaskLayer()) { ToClientLayer(GetMaskLayer())->RenderLayer(); } if (!IsDirty()) { return; } if (!mCanvasClient) { TextureFlags flags = TextureFlags::IMMEDIATE_UPLOAD; if (mNeedsYFlip) { flags |= TextureFlags::NEEDS_Y_FLIP; } if (!mGLContext) { // We don't support locking for buffer surfaces currently flags |= TextureFlags::IMMEDIATE_UPLOAD; } else { // GLContext's SurfaceStream handles ownership itself, // and doesn't require layers to do any deallocation. flags |= TextureFlags::DEALLOCATE_CLIENT; } if (!mIsAlphaPremultiplied) { flags |= TextureFlags::NON_PREMULTIPLIED; } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), ClientManager()->AsShadowForwarder(), flags); if (!mCanvasClient) { return; } if (HasShadow()) { mCanvasClient->Connect(); ClientManager()->AsShadowForwarder()->Attach(mCanvasClient, this); } } FirePreTransactionCallback(); mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this); FireDidTransactionCallback(); ClientManager()->Hold(this); mCanvasClient->Updated(); mCanvasClient->OnTransaction(); }
void ClientCanvasLayer::RenderLayer() { PROFILER_LABEL("ClientCanvasLayer", "Paint"); if (!IsDirty()) { return; } if (GetMaskLayer()) { ToClientLayer(GetMaskLayer())->RenderLayer(); } if (!mCanvasClient) { TextureFlags flags = TEXTURE_IMMEDIATE_UPLOAD; if (mNeedsYFlip) { flags |= TEXTURE_NEEDS_Y_FLIP; } bool isCrossProcess = !(XRE_GetProcessType() == GeckoProcessType_Default); //Append TEXTURE_DEALLOCATE_CLIENT flag for streaming buffer under OOPC case if (isCrossProcess && mGLContext) { GLScreenBuffer* screen = mGLContext->Screen(); if (screen && screen->Stream()) { flags |= TEXTURE_DEALLOCATE_CLIENT; } } mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(), ClientManager(), flags); if (!mCanvasClient) { return; } if (HasShadow()) { mCanvasClient->Connect(); ClientManager()->Attach(mCanvasClient, this); } } FirePreTransactionCallback(); mCanvasClient->Update(gfx::IntSize(mBounds.width, mBounds.height), this); FireDidTransactionCallback(); ClientManager()->Hold(this); mCanvasClient->Updated(); mCanvasClient->OnTransaction(); }