Esempio n. 1
0
void AppWarmux::ReceiveMsgCallback(const std::string& msg, const Color& color, bool in_game)
{
  if (Replay::GetConstInstance()->IsPlaying() && in_game) {
    Game::GetInstance()->chatsession.NewMessage(msg, color);
  } else if (GameIsRunning()) {
    if (Game::GetCurrentMenu() && !in_game) {
      // Drop message, we should be paused anyway
    } else {
      // Add message to chat session in Game
      Game::GetInstance()->chatsession.NewMessage(msg, color);
    }
  } else if (GetCurrentMenu()) {
    GetCurrentMenu()->ReceiveMsgCallback(msg, color);
  }
}
Esempio n. 2
0
void AppWarmux::RefreshDisplay()
{
  if (GameIsRunning()) {
    if (Game::GetCurrentMenu()) {
      Game::GetCurrentMenu()->RedrawMenu();
      return;
    } else {
      GetWorld().DrawSky(true);
      GetWorld().Draw(true);
    }
  }
  else if (GetCurrentMenu()) {
    GetCurrentMenu()->RedrawMenu();
  }
}
Esempio n. 3
0
void COptionsManager::SystemConfigChanged(bool silent)
{
	//gEnv->pConsole->ExecuteString("sys_SaveCVars 1");
	//gEnv->pSystem->SaveConfiguration();
	//gEnv->pConsole->ExecuteString("sys_SaveCVars 0");

	if(m_pPlayerProfileManager)
	{
		UpdateToProfile();
		SaveProfile();
	}
	
	if(!silent)
	{
		if(CFlashMenuScreen *pCurrentMenu = GetCurrentMenu())
		{
			pCurrentMenu->Invoke("showErrorMessage", "Box1");
			CryFixedStringT<128> text = "@system_spec_";
			text.append(gEnv->pConsole->GetCVar("sys_spec")->GetString());
			pCurrentMenu->Invoke("setErrorText", text.c_str());
			text = "sys_spec_Full \0";
			text.append(gEnv->pConsole->GetCVar("sys_spec")->GetString());
			gEnv->pConsole->ExecuteString(text.c_str());
		}
	}
	UpdateFlashOptions();

}
Esempio n. 4
0
//----------------------------------------------
//	highlight a menu item
//----------------------------------------------
Bool TLMenu::TMenuController::HighlightMenuItem(TRef MenuItemRef)
{
	//	set menu item as highlighted on menu
	TPtr<TMenu> pCurrentMenu = GetCurrentMenu();
	if ( !pCurrentMenu )
		return FALSE;
	
	//	is this a valid menu item?
	if ( MenuItemRef.IsValid() )
	{
		if ( !pCurrentMenu->GetMenuItemExists(MenuItemRef) )
		{
			TLDebug_Break("Attempting to highlight non-existant menu item");
			MenuItemRef.SetInvalid();
		}
	}
	
	//	update highlight on menu
	pCurrentMenu->SetHighlightedMenuItem( MenuItemRef );
	
	//	notify change
	OnMenuItemHighlighted();
	
	return TRUE;
}
Esempio n. 5
0
bool MenuRoot::MouseEvent(unsigned long event,const Point& delta)
{
	if(!GetCurrentMenu()->GetOpen())
		return false;

	// Send the event to the current menu
	return mMenus[mCurrent]->MouseEvent(event,delta);
}
Esempio n. 6
0
bool MenuRoot::KeyEvent(unsigned long key)
{
	if(!GetCurrentMenu()->GetOpen())
		return false;

	// Send the event to the current menu
	return mMenus[mCurrent]->KeyEvent(key);
}
Esempio n. 7
0
//----------------------------------------------
//	get menu item out of current menu
//----------------------------------------------
TPtr<TLMenu::TMenuItem> TLMenu::TMenuController::GetMenuItem(TRefRef MenuItemRef)
{
	TPtr<TMenu> pCurrentMenu = GetCurrentMenu();
	if ( !pCurrentMenu )
	{
		TLDebug_Break("Current menu expected");
		return NULL;
	}
	
	return pCurrentMenu->GetMenuItem( MenuItemRef );
}
Esempio n. 8
0
//----------------------------------------------
//	close this menu and go back to previous
//----------------------------------------------
void TLMenu::TMenuController::CloseMenu()
{
	if ( m_MenuStack.GetSize() == 0 )
	{
		TLDebug_Break("No menus in stack to close");
		return;
	}
	
	//	remove last menu from stack
	m_MenuStack.RemoveLast();
	
	//	send out message
	//	if all gone, send all-closed message
	if ( m_MenuStack.GetSize() == 0 )
		OnMenuCloseAll();
	else
		OnMenuClose();
	
	//	we have a new menu item at top, so "reopen" that
	if ( GetCurrentMenu() )
		OnMenuOpen();
}