Esempio n. 1
0
bool CElement::LoadFromCustomData ( CLuaMain* pLuaMain, CEvents* pEvents )
{
    assert ( pLuaMain );
    assert ( pEvents );

    // Mark this as an MAP created element
    m_bMapCreated = true;

    // Read out all the attributes into our custom data records
    ReadCustomData ( pLuaMain, pEvents );

    // Grab the "id" custom data into our m_strName member
    char szBuf[MAX_ELEMENT_NAME_LENGTH + 1] = {0};
    GetCustomDataString ( "id", szBuf, MAX_ELEMENT_NAME_LENGTH, false );
    m_strName = szBuf;

    // Grab the attaching custom data
    GetCustomDataString ( "attachTo", m_szAttachToID, MAX_ELEMENT_NAME_LENGTH, true );
    GetCustomDataFloat ( "attachX", m_vecAttachedPosition.fX, true );
    GetCustomDataFloat ( "attachY", m_vecAttachedPosition.fY, true );
    GetCustomDataFloat ( "attachZ", m_vecAttachedPosition.fZ, true );

    // Load the special attributes from our custom data
    return ReadSpecialData ();
}
Esempio n. 2
0
bool CTeam::ReadSpecialData(void)
{
    // Grab the "name"
    char szTemp[MAX_TEAM_NAME];
    if (GetCustomDataString("name", szTemp, MAX_TEAM_NAME, true))
    {
        SetTeamName(szTemp);
    }
    else
    {
        CLogger::ErrorPrintf("Bad/missing name' attribute in <team> (line %u)\n", m_uiLine);
        return false;
    }

    // Grab the "color" data
    int iTemp;
    if (GetCustomDataString("color", szTemp, MAX_TEAM_NAME, true))
    {
        // Convert it to RGBA
        unsigned char ucAlpha;
        if (!XMLColorToInt(szTemp, m_ucRed, m_ucGreen, m_ucBlue, ucAlpha))
        {
            CLogger::ErrorPrintf("Bad 'color' value specified in <team> (line %u)\n", m_uiLine);
            return false;
        }
    }
    else
    {
        if (GetCustomDataInt("colorR", iTemp, true))
            m_ucRed = static_cast<unsigned char>(iTemp);
        else
            m_ucRed = 255;
        if (GetCustomDataInt("colorG", iTemp, true))
            m_ucGreen = static_cast<unsigned char>(iTemp);
        else
            m_ucGreen = 255;
        if (GetCustomDataInt("colorB", iTemp, true))
            m_ucBlue = static_cast<unsigned char>(iTemp);
        else
            m_ucBlue = 255;
    }

    if (!GetCustomDataBool("friendlyfire", m_bFriendlyFire, true))
    {
        m_bFriendlyFire = true;
    }

    if (GetCustomDataInt("dimension", iTemp, true))
        m_usDimension = static_cast<unsigned short>(iTemp);

    return true;
}
Esempio n. 3
0
bool CRadarArea::ReadSpecialData ( void )
{
    // Grab the "posX" data
    if ( !GetCustomDataFloat ( "posX", m_vecPosition.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posX' attribute in <radararea> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posY" data
    if ( !GetCustomDataFloat ( "posY", m_vecPosition.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posY' attribute in <radararea> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "sizeX" data
    if ( !GetCustomDataFloat ( "sizeX", m_vecSize.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'sizeX' attribute in <radararea> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "sizeY" data
    if ( !GetCustomDataFloat ( "sizeY", m_vecSize.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'sizeY' attribute in <radararea> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "color" data
    char szColor [64];
    if ( GetCustomDataString ( "color", szColor, 64, true ) )
    {
        // Convert it to RGBA
        if ( !XMLColorToInt ( szColor, m_Color.R, m_Color.G, m_Color.B, m_Color.A ) )
        {
            CLogger::ErrorPrintf ( "Bad 'color' value specified in <radararea> (line %u)\n", m_uiLine );
            return false;
        }
    }
    else
    {
        m_Color = SColorRGBA ( 255, 0, 0, 255 );
    }

    int iTemp;
    if ( GetCustomDataInt ( "dimension", iTemp, true ) )
        m_usDimension = static_cast < unsigned short > ( iTemp );

    return true;
}
Esempio n. 4
0
bool CElement::LoadFromCustomData ( CEvents* pEvents )
{
    assert ( pEvents );

    // Read out all the attributes into our custom data records
    ReadCustomData ( pEvents );

    // Grab the "id" custom data into our m_strName member
    char szBuf[MAX_ELEMENT_NAME_LENGTH + 1] = {0};
    GetCustomDataString ( "id", szBuf, MAX_ELEMENT_NAME_LENGTH, false );
    m_strName = szBuf;

    // Grab the attaching custom data
    szBuf[0] = 0;
    GetCustomDataString ( "attachTo", szBuf, MAX_ELEMENT_NAME_LENGTH, true );
    m_strAttachToID = szBuf;
    GetCustomDataFloat ( "attachX", m_vecAttachedPosition.fX, true );
    GetCustomDataFloat ( "attachY", m_vecAttachedPosition.fY, true );
    GetCustomDataFloat ( "attachZ", m_vecAttachedPosition.fZ, true );

    // Load the special attributes from our custom data
    return ReadSpecialData ();
}
Esempio n. 5
0
bool CVehicle::ReadSpecialData ( void )
{
    // Grab the "posX" data
    if ( !GetCustomDataFloat ( "posX", m_vecPosition.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posX' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posY" data
    if ( !GetCustomDataFloat ( "posY", m_vecPosition.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posY' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posZ" data
    if ( !GetCustomDataFloat ( "posZ", m_vecPosition.fZ, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posZ' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "rotX", "rotY" and "rotZ" data
    GetCustomDataFloat ( "rotX", m_vecRotationDegrees.fX, true );
    GetCustomDataFloat ( "rotY", m_vecRotationDegrees.fY, true );
    GetCustomDataFloat ( "rotZ", m_vecRotationDegrees.fZ, true );

    // Wrap them around 360
    m_vecRotationDegrees.fX = WrapAround ( m_vecRotationDegrees.fX, 360.0f );
    m_vecRotationDegrees.fY = WrapAround ( m_vecRotationDegrees.fY, 360.0f );
    m_vecRotationDegrees.fZ = WrapAround ( m_vecRotationDegrees.fZ, 360.0f );

    // Set the respawn matrix
    SetRespawnPosition ( m_vecPosition );
    SetRespawnRotationDegrees ( m_vecRotationDegrees );

    // Grab the "model" data
    int iTemp;
    if ( GetCustomDataInt ( "model", iTemp, true ) )
    {
        // Is it valid?
        if ( CVehicleManager::IsValidModel ( iTemp ) )
        {
            // Remember it and generate a new random color
            m_usModel = static_cast < unsigned short > ( iTemp );
            m_Color = RandomizeColor ();
            GetInitialDoorStates ( m_ucDoorStates );

            m_usAdjustableProperty = 0;
        }
        else
        {
            CLogger::ErrorPrintf ( "Bad 'model'(%d) id specified in <vehicle> (line %u)\n", iTemp, m_uiLine );
            return false;
        }
    }
    else
    {
        CLogger::ErrorPrintf ( "Bad/missing 'model' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "turretX" data
    if ( GetCustomDataFloat ( "turretX", m_fTurretPositionX, true ) )
    {
        m_fTurretPositionX = ConvertDegreesToRadians ( m_fTurretPositionX );
    }

    // Grab the "turretY" data
    if ( GetCustomDataFloat ( "turretY", m_fTurretPositionY, true ) )
    {
        m_fTurretPositionY = ConvertDegreesToRadians ( m_fTurretPositionY );
    }

    // Grab the "health" data
    if ( GetCustomDataFloat ( "health", m_fHealth, true ) )
    {
        if ( m_fHealth < 0.0f )
            m_fHealth = 0.0f;
    }

    // Grab the "Sirens" data
    if ( !GetCustomDataBool ( "sirens", m_bSirenActive, true ) )
    {
        m_bSirenActive = false;
    }

    // Grab the "landingGearDown" data
    if ( !GetCustomDataBool ( "landingGearDown", m_bLandingGearDown, true ) )
    {
        m_bLandingGearDown = true;
    }

    if ( !GetCustomDataBool ( "locked", m_bLocked, true ) )
    {
        m_bLocked = false;
    }

    // Grab the "specialState" data
    if ( GetCustomDataInt ( "specialState", iTemp, true ) )
    {
        m_usAdjustableProperty = static_cast < unsigned short > ( iTemp );
    }
    else
    {
        m_usAdjustableProperty = 0;
    }

    // Grab the "color" data
    char szTemp [ 256 ];
    if ( GetCustomDataString ( "color", szTemp, 256, true ) )
    {
        char* sz1 = strtok ( szTemp, "," );
        char* sz2 = strtok ( NULL, "," );
        char* sz3 = strtok ( NULL, "," );
        char* sz4 = strtok ( NULL, "," );
        if ( sz1 )
            m_Color.SetColor1 ( atoi ( sz1 ) );
        if ( sz2 )
            m_Color.SetColor2 ( atoi ( sz2 ) );
        if ( sz3 )
            m_Color.SetColor3 ( atoi ( sz3 ) );
        if ( sz4 )
            m_Color.SetColor4 ( atoi ( sz4 ) );
    }            

    if ( GetCustomDataInt ( "paintjob", iTemp, true ) )
        m_ucPaintjob = static_cast < unsigned char > ( iTemp );

    if ( GetCustomDataString ( "upgrades", szTemp, 256, true ) )
    {
        if ( m_pUpgrades )
        {
            if ( strcmp ( szTemp, "all" ) == 0 )
            {
                m_pUpgrades->AddAllUpgrades ();
            }
            else
            {
                bool bTemp = true;
                while ( char* token = strtok ( ( bTemp ) ? szTemp : NULL, "," ) )
                {
                    bTemp = false;
                    unsigned short usUpgrade = static_cast < unsigned short > ( atoi ( token ) );
                    if ( CVehicleUpgrades::IsValidUpgrade ( usUpgrade ) )
                    {
                        m_pUpgrades->AddUpgrade ( usUpgrade );
                    }
                }
            }
        }
    }

    if ( GetCustomDataString ( "plate", szTemp, 9, true ) )
    {
        SetRegPlate ( szTemp );
    }

    if ( GetCustomDataInt ( "interior", iTemp, true ) )
        m_ucInterior = static_cast < unsigned char > ( iTemp );

    if ( GetCustomDataInt ( "dimension", iTemp, true ) )
        m_usDimension = static_cast < unsigned short > ( iTemp );

    return true;
}
Esempio n. 6
0
bool CVehicle::ReadSpecialData ( void )
{
    // Grab the "posX" data
    if ( !GetCustomDataFloat ( "posX", m_vecPosition.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posX' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posY" data
    if ( !GetCustomDataFloat ( "posY", m_vecPosition.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posY' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posZ" data
    if ( !GetCustomDataFloat ( "posZ", m_vecPosition.fZ, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posZ' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "rotX", "rotY" and "rotZ" data
    GetCustomDataFloat ( "rotX", m_vecRotationDegrees.fX, true );
    GetCustomDataFloat ( "rotY", m_vecRotationDegrees.fY, true );
    GetCustomDataFloat ( "rotZ", m_vecRotationDegrees.fZ, true );

    // Wrap them around 360
    m_vecRotationDegrees.fX = WrapAround ( m_vecRotationDegrees.fX, 360.0f );
    m_vecRotationDegrees.fY = WrapAround ( m_vecRotationDegrees.fY, 360.0f );
    m_vecRotationDegrees.fZ = WrapAround ( m_vecRotationDegrees.fZ, 360.0f );

    // Set the respawn matrix
    SetRespawnPosition ( m_vecPosition );
    SetRespawnRotationDegrees ( m_vecRotationDegrees );

    // Grab the "model" data
    int iTemp;
    if ( GetCustomDataInt ( "model", iTemp, true ) )
    {
        // Is it valid?
        if ( CVehicleManager::IsValidModel ( iTemp ) )
        {
            // Remember it and generate a new random color
            SetModel ( static_cast < unsigned short > ( iTemp ) );

            m_usAdjustableProperty = 0;
        }
        else
        {
            CLogger::ErrorPrintf ( "Bad 'model'(%d) id specified in <vehicle> (line %u)\n", iTemp, m_uiLine );
            return false;
        }
    }
    else
    {
        CLogger::ErrorPrintf ( "Bad/missing 'model' attribute in <vehicle> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the variant data
    if ( GetCustomDataInt ( "variant1", iTemp, true ) )
    {
        m_ucVariant = static_cast < unsigned char > ( iTemp );
    }
    if ( GetCustomDataInt ( "variant2", iTemp, true ) )
    {
        m_ucVariant2 = static_cast < unsigned char > ( iTemp );
    }
    if ( m_ucVariant == 254 && m_ucVariant2 == 254 )
        CVehicleManager::GetRandomVariation ( m_usModel, m_ucVariant, m_ucVariant2 );

    // Grab the "turretX" data
    if ( GetCustomDataFloat ( "turretX", m_fTurretPositionX, true ) )
    {
        m_fTurretPositionX = ConvertDegreesToRadians ( m_fTurretPositionX );
    }

    // Grab the "turretY" data
    if ( GetCustomDataFloat ( "turretY", m_fTurretPositionY, true ) )
    {
        m_fTurretPositionY = ConvertDegreesToRadians ( m_fTurretPositionY );
    }

    // Grab the "health" data
    if ( GetCustomDataFloat ( "health", m_fHealth, true ) )
    {
        if ( m_fHealth < 0.0f )
            m_fHealth = 0.0f;
    }

    // Grab the "Sirens" data
    if ( !GetCustomDataBool ( "sirens", m_bSirenActive, true ) )
    {
        m_bSirenActive = false;
    }

    // Grab the "landingGearDown" data
    if ( !GetCustomDataBool ( "landingGearDown", m_bLandingGearDown, true ) )
    {
        m_bLandingGearDown = true;
    }

    if ( !GetCustomDataBool ( "locked", m_bLocked, true ) )
    {
        m_bLocked = false;
    }

    // Grab the "specialState" data
    if ( GetCustomDataInt ( "specialState", iTemp, true ) )
    {
        m_usAdjustableProperty = static_cast < unsigned short > ( iTemp );
    }
    else
    {
        m_usAdjustableProperty = 0;
    }

    // Grab the "color" data
    char szTemp [ 256 ];
    if ( GetCustomDataString ( "color", szTemp, 256, true ) )
    {
        uchar ucValues[12] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
        char* sz1 = strtok ( szTemp, ", " );
        if ( sz1 )
            ucValues[0] = atoi ( sz1 );

        int i;
        for ( i = 1 ; i < 12 ; i++ )
        {
            char* szn =  strtok ( NULL, ", " );
            if ( !szn )
                break;
            ucValues[i] = atoi ( szn );
        }

        if ( i == 3 || i == 6 || i == 9 || i == 12 )
        {
            m_Color.SetRGBColors (  SColorRGBA ( ucValues[0], ucValues[1], ucValues[2], 0 ),
                                    SColorRGBA ( ucValues[3], ucValues[4], ucValues[5], 0 ),
                                    SColorRGBA ( ucValues[6], ucValues[7], ucValues[8], 0 ),
                                    SColorRGBA ( ucValues[9], ucValues[10], ucValues[11], 0 ) );
        }
        else
        {
            m_Color.SetPaletteColors ( ucValues[0], ucValues[1], ucValues[2], ucValues[3] );
        }
    }            

    if ( GetCustomDataInt ( "paintjob", iTemp, true ) )
        m_ucPaintjob = static_cast < unsigned char > ( iTemp );

    if ( GetCustomDataString ( "upgrades", szTemp, 256, true ) )
    {
        if ( m_pUpgrades )
        {
            if ( strcmp ( szTemp, "all" ) == 0 )
            {
                m_pUpgrades->AddAllUpgrades ();
            }
            else
            {
                bool bTemp = true;
                while ( char* token = strtok ( ( bTemp ) ? szTemp : NULL, ", " ) )
                {
                    bTemp = false;
                    unsigned short usUpgrade = static_cast < unsigned short > ( atoi ( token ) );
                    if ( CVehicleUpgrades::IsValidUpgrade ( usUpgrade ) )
                    {
                        m_pUpgrades->AddUpgrade ( usUpgrade );
                    }
                }
            }
        }
    }

    if ( GetCustomDataString ( "plate", szTemp, 9, true ) )
        SetRegPlate ( szTemp );

    if ( GetCustomDataInt ( "interior", iTemp, true ) )
        m_ucInterior = static_cast < unsigned char > ( iTemp );

    if ( GetCustomDataInt ( "dimension", iTemp, true ) )
        m_usDimension = static_cast < unsigned short > ( iTemp );

    if ( !GetCustomDataBool ( "collisions", m_bCollisionsEnabled, true ) )
        m_bCollisionsEnabled = true;

    if ( GetCustomDataInt ( "alpha", iTemp, true ) )
        m_ucAlpha = static_cast < unsigned char > ( iTemp );

    bool bFrozen;
    if ( GetCustomDataBool ( "frozen", bFrozen, true ) )
        m_bIsFrozen = bFrozen;

    return true;
}
Esempio n. 7
0
bool CMarker::ReadSpecialData ( void )
{
    // Grab the "posX" data
    if ( !GetCustomDataFloat ( "posX", m_vecPosition.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posX' attribute in <marker> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posY" data
    if ( !GetCustomDataFloat ( "posY", m_vecPosition.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posY' attribute in <marker> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posZ" data
    if ( !GetCustomDataFloat ( "posZ", m_vecPosition.fZ, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posZ' attribute in <marker> (line %u)\n", m_uiLine );
        return false;
    }

    // Set the position in the col object
    if ( m_pCollision )
        m_pCollision->SetPosition ( m_vecPosition );

    // Grab the "type" data
    char szBuffer [128];
    unsigned char ucType;
    if ( GetCustomDataString ( "type", szBuffer, 128, true ) )
    {
        // Convert it to a type
        ucType = static_cast < unsigned char > ( CMarkerManager::StringToType ( szBuffer ) );
        if ( ucType == CMarker::TYPE_INVALID )
        {
            CLogger::LogPrintf ( "WARNING: Unknown 'type' value specified in <marker>; defaulting to \"default\" (line %u)\n", m_uiLine );
            ucType = CMarker::TYPE_CHECKPOINT;
        }
    }
    else
    {
        ucType = CMarker::TYPE_CHECKPOINT;
    }
    SetMarkerType(ucType);

    // Grab the "color" data
    if ( GetCustomDataString ( "color", szBuffer, 128, true ) )
    {
        // Convert the HTML-style color to RGB
        if ( !XMLColorToInt ( szBuffer, m_Color.R, m_Color.G, m_Color.B, m_Color.A ) )
        {
            CLogger::ErrorPrintf ( "Bad 'color' specified in <marker> (line %u)\n", m_uiLine );
            return false;
        }
    }
    else
    {
        SetColor ( SColorRGBA( 255, 0, 0, 255 ) );
    }

    float fSize;
    if ( GetCustomDataFloat ( "size", fSize, true ) )
        m_fSize = fSize;

    int iTemp;
    if ( GetCustomDataInt ( "dimension", iTemp, true ) )
        m_usDimension = static_cast < unsigned short > ( iTemp );

    if ( GetCustomDataInt ( "interior", iTemp, true ) )
        m_ucInterior = static_cast < unsigned char > ( iTemp );

    // Success
    return true;
}
Esempio n. 8
0
bool CPickup::ReadSpecialData ( void )
{
    unsigned short usBuffer = 0;
    // Grab the "posX" data
    if ( !GetCustomDataFloat ( "posX", m_vecPosition.fX, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posX' attribute in <pickup> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posY" data
    if ( !GetCustomDataFloat ( "posY", m_vecPosition.fY, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posY' attribute in <pickup> (line %u)\n", m_uiLine );
        return false;
    }

    // Grab the "posZ" data
    if ( !GetCustomDataFloat ( "posZ", m_vecPosition.fZ, true ) )
    {
        CLogger::ErrorPrintf ( "Bad/missing 'posZ' attribute in <pickup> (line %u)\n", m_uiLine );
        return false;
    }

    // Put the collision object at the given xyz
    if ( m_pCollision )
        m_pCollision->SetPosition ( m_vecPosition );

    // Grab the "type" data
    char szBuffer [128];
    if ( GetCustomDataString ( "type", szBuffer, 128, true ) )
    {
        // Check what type it is
        m_bIsTypeRandom = false;
        if ( stricmp ( szBuffer, "health" ) == 0 )
        {
            m_ucType = HEALTH;
            m_usModel = CPickupManager::GetHealthModel ();
        }
        else if ( stricmp ( szBuffer, "armor" ) == 0 )
        {
            m_ucType = ARMOR;
            m_usModel = CPickupManager::GetArmorModel ();
        }
        else if ( IsNumericString ( szBuffer ) )
        {   // could be a weapon
            usBuffer = atoi ( szBuffer );
            if ( CPickupManager::IsValidWeaponID ( usBuffer ) )
            { // its a weapon
                m_ucType = WEAPON;
                m_usModel = CPickupManager::GetWeaponModel ( m_ucWeaponType );
            }
        }
        else if ( stricmp ( szBuffer, "custom" ) == 0 )
        {
            m_ucType = CUSTOM;
            m_usModel = 1700;
        }
        else if ( stricmp ( szBuffer, "random" ) == 0 )
        {
            m_ucType = HEALTH;
            m_usModel = CPickupManager::GetHealthModel ();
            m_bIsTypeRandom = true;
        }
        else
        {
            CLogger::LogPrintf ( "WARNING: Unknown 'type' value in <pickup>; defaulting to \"random\" (line %u)\n", m_uiLine );

            m_ucType = HEALTH;
            m_usModel = CPickupManager::GetHealthModel ();
            m_bIsTypeRandom = true;
        }
    }
    else
    {
        CLogger::ErrorPrintf ( "Bad/missing 'type' attribute in <pickup> (line %u)\n", m_uiLine );
        return false;
    }

    // Is this a weapon pickup?
    if ( m_ucType == CPickup::WEAPON || m_bIsTypeRandom )
    {
            // Remember the weapon type
            m_ucWeaponType = static_cast < unsigned char > ( usBuffer );
            m_usModel = CPickupManager::GetWeaponModel ( m_ucWeaponType );
            m_bIsWeaponTypeRandom = false;
    }

    // Is this a health pickup?
    if ( m_ucType == CPickup::HEALTH || m_ucType == CPickup::ARMOR || m_bIsTypeRandom )
    {
        // Grab the "health" data
        if ( GetCustomDataString ( "amount", szBuffer, 128, true ) )
        {
            // Is it random?
            if ( strcmp ( szBuffer, "random" ) == 0 )
            {
                m_fAmount = 100.0f;
                m_bIsHealthRandom = true;
            }
            else
            {
                // Convert the health to an integer and limit it to 100
                m_fAmount = static_cast < float > ( atoi ( szBuffer ) );
                if ( m_fAmount > 100.0f ) m_fAmount = 100.0f;
            }
        }
        else
        {
            m_fAmount = 100.0f;
            m_bIsHealthRandom = false;
        }
    }

    
    // Is this a weapon pickup?
    int iTemp;
    if ( m_ucType == CPickup::WEAPON || m_bIsTypeRandom )
    {
        // Grab the "ammo" data
        if ( GetCustomDataInt ( "amount", iTemp, true ) )
        {
            // Limit it to 0-9999 if it was above
            if ( iTemp > 9999 )
                iTemp = 9999;
            else if ( iTemp < 0 )
                iTemp = 0;

            // Remember it
            m_usAmmo = static_cast < unsigned short > ( iTemp );
        }
        else
        {
            m_usAmmo = 100;
        }
    }

    // Grab the "respawn" data
    if ( GetCustomDataInt ( "respawn", iTemp, true ) )
    {
        // Make sure it's above 3 seconds
        if ( iTemp < 3000 )
            iTemp = 3000;

        // Remember it
        m_ulRespawnIntervals = static_cast < unsigned long > ( iTemp );
    }
    else
    {
        m_ulRespawnIntervals = 10000;
    }

    // Is this a custom pickup?
    if ( m_ucType == CPickup::CUSTOM )
    {
        // Grab the "model" data
        if ( GetCustomDataInt ( "model", iTemp, true ) )
        {
            // Valid id?
            if ( CObjectManager::IsValidModel ( iTemp ) || iTemp == 370 ) // 370 = jetpack - sort of a hack
            {
                // Set the object id
                m_usModel = static_cast < unsigned short > ( iTemp );
            }
            else
            {
                CLogger::ErrorPrintf ( "Bad 'model' id specified in <pickup> (line %u)\n", m_uiLine );
                return false;
            }
        }
        else
        {
            // Error out if custom is specified but no model id is
            CLogger::ErrorPrintf ( "Pickup type set to 'custom' but no 'model' id specified (line %u)\n", m_uiLine );
            return false;
        }
    }

    if ( GetCustomDataInt ( "dimension", iTemp, true ) )
        m_usDimension = static_cast < unsigned short > ( iTemp );

    // Success
    return true;
}