static char* GetPath_XDG_CONFIG_HOME(void) { char* path = NULL; #if defined(WIN32) && !defined(_UWP) path = calloc(MAX_PATH, sizeof(char)); if (!path) return NULL; if (FAILED(SHGetFolderPathA(0, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, path))) { free(path); return NULL; } #elif defined(__IOS__) path = GetCombinedPath(GetPath_HOME(), ".freerdp"); #else char* home = NULL; /** * There is a single base directory relative to which user-specific configuration files should be written. * This directory is defined by the environment variable $XDG_CONFIG_HOME. * * $XDG_CONFIG_HOME defines the base directory relative to which user specific configuration files should be stored. * If $XDG_CONFIG_HOME is either not set or empty, a default equal to $HOME/.config should be used. */ path = GetEnvAlloc("XDG_CONFIG_HOME"); if (path) return path; home = GetPath_HOME(); if (!home) home = GetPath_TEMP(); if (!home) return NULL; path = (char*) malloc(strlen(home) + strlen("/.config") + 1); if (!path) { free(home); return NULL; } sprintf(path, "%s%s", home, "/.config"); free(home); #endif return path; }
char* GetPath_XDG_DATA_HOME() { char* path = NULL; char* home = NULL; /** * There is a single base directory relative to which user-specific data files should be written. * This directory is defined by the environment variable $XDG_DATA_HOME. * * $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored. * If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used. */ path = GetEnvAlloc("XDG_DATA_HOME"); if (path) return path; home = GetPath_HOME(); path = (char*) malloc(strlen(home) + strlen("/.local/share") + 1); sprintf(path, "%s%s", home, "/.local/share"); free(home); return path; }
static char* GetPath_XDG_CACHE_HOME(void) { char* path = NULL; char* home = NULL; #if defined(WIN32) home = GetPath_XDG_RUNTIME_DIR(); if (home) { path = GetCombinedPath(home, "cache"); if (!PathFileExistsA(path)) if (!CreateDirectoryA(path, NULL)) path = NULL; } free(home); #else /** * There is a single base directory relative to which user-specific non-essential (cached) data should be written. * This directory is defined by the environment variable $XDG_CACHE_HOME. * * $XDG_CACHE_HOME defines the base directory relative to which user specific non-essential data files should be stored. * If $XDG_CACHE_HOME is either not set or empty, a default equal to $HOME/.cache should be used. */ path = GetEnvAlloc("XDG_CACHE_HOME"); if (path) return path; home = GetPath_HOME(); if (!home) return NULL; path = (char*) malloc(strlen(home) + strlen("/.cache") + 1); if (!path) { free(home); return NULL; } sprintf(path, "%s%s", home, "/.cache"); free(home); #endif return path; }
char* GetKnownPath(int id) { char* path = NULL; switch (id) { case KNOWN_PATH_HOME: path = GetPath_HOME(); break; case KNOWN_PATH_TEMP: path = GetPath_TEMP(); break; case KNOWN_PATH_XDG_DATA_HOME: path = GetPath_XDG_DATA_HOME(); break; case KNOWN_PATH_XDG_CONFIG_HOME: path = GetPath_XDG_CONFIG_HOME(); break; case KNOWN_PATH_XDG_CACHE_HOME: path = GetPath_XDG_CACHE_HOME(); break; case KNOWN_PATH_XDG_RUNTIME_DIR: path = GetPath_XDG_RUNTIME_DIR(); break; default: path = NULL; break; } return path; }