TDDOS::TDDOS() { MaxThreads = 10; AttemptsPerSecond = 10; FThreadsCount = 0; FUserAgentsCount = 0; FTerminated = false; GetRandomString(UserAgents, FUserAgentsCount); GetRandomString(Domains, FDomainsCount); }
void adminSpawnRune(edict_t *self, int type, int index) { gitem_t *item; edict_t *rune; item = FindItem("Rune"); // get the item properties rune = Drop_Item(self, item); // create the entity that holds those properties V_ItemClear(&rune->vrxitem); // initialize the rune rune->vrxitem.quantity = 1; switch(type) { case ITEM_WEAPON: spawnNorm(rune, index, ITEM_WEAPON); return; case ITEM_ABILITY: spawnNorm(rune, index, ITEM_ABILITY); return; case ITEM_COMBO: spawnCombo(rune, index); return; case ITEM_CLASSRUNE: spawnClassRune(rune, index); return; //Try to spawn a unique (or a random one if it fails to find one at the index) case ITEM_UNIQUE: if (!spawnUnique(rune, index)) spawnNorm(rune, index, 0); return; } //Randomize id strcpy(rune->vrxitem.id, GetRandomString(16)); //Free the ent (if no rune was spawned) G_FreeEdict(rune); }
void MediaStreamTrack::Init(webrtc::MediaStreamTrackInterface & inner_track, bool remote) { inner_track_ = rtc::scoped_refptr<webrtc::MediaStreamTrackInterface>(&inner_track); change_emitter_ = std::make_shared<decltype(change_emitter_)::element_type>(); inner_observer_ = std::make_shared<ChangeObserver>(*this); inner_track_->RegisterObserver(inner_observer_.get()); id_ = GetRandomString(20); enabled_ = inner_track_->enabled(); remote_ = remote; ready_state_ = ComputeState(inner_track_->state()); }
CommandDrawHeightmap::CommandDrawHeightmap() : Command(COMMAND_UNDO_REDO) { redoFilename = ""; LandscapeEditorHeightmap* editor = GetEditor(); if (editor) { Heightmap* heightmap; editor->GetHeightmap(&heightmap); undoFilename = SaveHeightmap(heightmap, "_" + GetRandomString(10)); } }
void CommandDrawHeightmap::Execute() { LandscapeEditorHeightmap* editor = GetEditor(); if (editor == NULL) { SetState(STATE_INVALID); return; } Heightmap* heightmap; editor->GetHeightmap(&heightmap); if (redoFilename == "") { redoFilename = SaveHeightmap(heightmap, "_" + GetRandomString(10)); } else { heightmap->Load(redoFilename); editor->UpdateHeightmap(heightmap); } }
/*! * \brief SetPasswordDialog::on_buttonBox_accepted Handles submission of the dialog. * Checks if the old password field matches the previously set password. * Checks that the new password matches its confirmation. * Salts and hashes the new password, then stores it in the settings. */ void SetPasswordDialog::on_buttonBox_accepted() { QSettings settings("settings.ini", QSettings::IniFormat); //qDebug(settings.fileName().toLocal8Bit()); //Check if old password exists if(settings.contains("password")){ //Check if old password matches QString oldpw = settings.value("password", "").toString(); if(!passwordMatches(ui->lineEdit_oldPassword->text())){ return; } //old password correct } //Check if new password matches confirm password and set new password if(QString::compare(ui->lineEdit_newPassword->text(), ui->lineEdit_confirmPassword->text()) == 0){ QString salt = GetRandomString(); QString pwHashed = QString(QCryptographicHash::hash(((ui->lineEdit_newPassword->text()+salt).toUtf8()),QCryptographicHash::Sha512).toHex()); settings.setValue("password", pwHashed); settings.setValue("salt", salt); } }
void EncodeString( uchar *str ) { uchar psw[80]; uchar code1[PRIMARY_CODE+1]; uchar code2[SECONDARY_CODE+1]; if ( !*str ) return; srand(GetTickCount()); lstrcpy( (char*)psw, (char*)str ); GetRandomString( code1 , PRIMARY_CODE ); str[0] = 255; str[1] = 0; lstrcat( (char*)str, (char*)code1 ); XORstr( psw, code1, PRIMARY_CODE ); lstrcat( (char*)str, (char*)psw ); GetFixedCodeString( code2 , SECONDARY_CODE ); XORstr( str+1, code2, SECONDARY_CODE ); }
int main (int argc, char *argv[]) { if(argc <= 1) { cerr << "usage: " << endl << argv[0] << " <file.osm/.osm.bz2/.osm.pbf>" << endl; exit(-1); } cout << "[extractor] extracting data from input file " << argv[1] << endl; bool isPBF = false; string outputFileName(argv[1]); string restrictionsFileName(argv[1]); string::size_type pos = outputFileName.find(".osm.bz2"); if(pos==string::npos) { pos = outputFileName.find(".osm.pbf"); if(pos!=string::npos) { isPBF = true; } } if(pos!=string::npos) { outputFileName.replace(pos, 8, ".osrm"); restrictionsFileName.replace(pos, 8, ".osrm.restrictions"); } else { pos=outputFileName.find(".osm"); if(pos!=string::npos) { outputFileName.replace(pos, 5, ".osrm"); restrictionsFileName.replace(pos, 5, ".osrm.restrictions"); } else { outputFileName.append(".osrm"); restrictionsFileName.append(".osrm.restrictions"); } } string adressFileName(outputFileName); unsigned amountOfRAM = 1; unsigned installedRAM = GetPhysicalmemory(); if(installedRAM < 2048264) { cout << "[Warning] Machine has less than 2GB RAM." << endl; } if(testDataFile("extractor.ini")) { ExtractorConfiguration extractorConfig("extractor.ini"); unsigned memoryAmountFromFile = atoi(extractorConfig.GetParameter("Memory").c_str()); if( memoryAmountFromFile != 0 && memoryAmountFromFile <= installedRAM/(1024*1024*1024)) amountOfRAM = memoryAmountFromFile; cout << "[extractor] using " << amountOfRAM << " GB of RAM for buffers" << endl; } STXXLContainers externalMemory; unsigned usedNodeCounter = 0; unsigned usedEdgeCounter = 0; StringMap * stringMap = new StringMap(); Settings settings; settings.speedProfile.names.insert(settings.speedProfile.names.begin(), names, names+14); settings.speedProfile.speed.insert(settings.speedProfile.speed.begin(), speeds, speeds+14); double time = get_timestamp(); stringMap->set_empty_key(GetRandomString()); stringMap->insert(make_pair("", 0)); extractCallBacks = new ExtractorCallbacks(&externalMemory, settings, stringMap); BaseParser<_Node, _RawRestrictionContainer, _Way> * parser; if(isPBF) { parser = new PBFParser(argv[1]); } else { parser = new XMLParser(argv[1]); } parser->RegisterCallbacks(&nodeFunction, &restrictionFunction, &wayFunction, &adressFunction); if(parser->Init()) { parser->Parse(); } else { cerr << "[error] parser not initialized!" << endl; exit(-1); } delete parser; try { // INFO("raw no. of names: " << externalMemory.nameVector.size()); // INFO("raw no. of nodes: " << externalMemory.allNodes.size()); // INFO("no. of used nodes: " << externalMemory.usedNodeIDs.size()); // INFO("raw no. of edges: " << externalMemory.allEdges.size()); // INFO("raw no. of ways: " << externalMemory.wayStartEndVector.size()); // INFO("raw no. of addresses: " << externalMemory.adressVector.size()); // INFO("raw no. of restrictions: " << externalMemory.restrictionsVector.size()); cout << "[extractor] parsing finished after " << get_timestamp() - time << "seconds" << endl; time = get_timestamp(); uint64_t memory_to_use = static_cast<uint64_t>(amountOfRAM) * 1024 * 1024 * 1024; cout << "[extractor] Sorting used nodes ... " << flush; stxxl::sort(externalMemory.usedNodeIDs.begin(), externalMemory.usedNodeIDs.end(), Cmp(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Erasing duplicate nodes ... " << flush; stxxl::vector<NodeID>::iterator NewEnd = unique ( externalMemory.usedNodeIDs.begin(),externalMemory.usedNodeIDs.end() ) ; externalMemory.usedNodeIDs.resize ( NewEnd - externalMemory.usedNodeIDs.begin() ); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Sorting all nodes ... " << flush; stxxl::sort(externalMemory.allNodes.begin(), externalMemory.allNodes.end(), CmpNodeByID(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Sorting used ways ... " << flush; stxxl::sort(externalMemory.wayStartEndVector.begin(), externalMemory.wayStartEndVector.end(), CmpWayStartAndEnd(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; cout << "[extractor] Sorting restrctns. by from... " << flush; stxxl::sort(externalMemory.restrictionsVector.begin(), externalMemory.restrictionsVector.end(), CmpRestrictionByFrom(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; cout << "[extractor] Fixing restriction starts ... " << flush; STXXLRestrictionsVector::iterator restrictionsIT = externalMemory.restrictionsVector.begin(); STXXLWayIDStartEndVector::iterator wayStartAndEndEdgeIT = externalMemory.wayStartEndVector.begin(); while(wayStartAndEndEdgeIT != externalMemory.wayStartEndVector.end() && restrictionsIT != externalMemory.restrictionsVector.end()) { if(wayStartAndEndEdgeIT->wayID < restrictionsIT->fromWay){ wayStartAndEndEdgeIT++; continue; } if(wayStartAndEndEdgeIT->wayID > restrictionsIT->fromWay) { restrictionsIT++; continue; } assert(wayStartAndEndEdgeIT->wayID == restrictionsIT->fromWay); NodeID viaNode = restrictionsIT->restriction.viaNode; if(wayStartAndEndEdgeIT->firstStart == viaNode) { restrictionsIT->restriction.fromNode = wayStartAndEndEdgeIT->firstTarget; } else if(wayStartAndEndEdgeIT->firstTarget == viaNode) { restrictionsIT->restriction.fromNode = wayStartAndEndEdgeIT->firstStart; } else if(wayStartAndEndEdgeIT->lastStart == viaNode) { restrictionsIT->restriction.fromNode = wayStartAndEndEdgeIT->lastTarget; } else if(wayStartAndEndEdgeIT->lastTarget == viaNode) { restrictionsIT->restriction.fromNode = wayStartAndEndEdgeIT->lastStart; } restrictionsIT++; } cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Sorting restrctns. by to ... " << flush; stxxl::sort(externalMemory.restrictionsVector.begin(), externalMemory.restrictionsVector.end(), CmpRestrictionByTo(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); unsigned usableRestrictionsCounter(0); cout << "[extractor] Fixing restriction ends ... " << flush; restrictionsIT = externalMemory.restrictionsVector.begin(); wayStartAndEndEdgeIT = externalMemory.wayStartEndVector.begin(); while(wayStartAndEndEdgeIT != externalMemory.wayStartEndVector.end() && restrictionsIT != externalMemory.restrictionsVector.end()) { if(wayStartAndEndEdgeIT->wayID < restrictionsIT->toWay){ wayStartAndEndEdgeIT++; continue; } if(wayStartAndEndEdgeIT->wayID > restrictionsIT->toWay) { restrictionsIT++; continue; } NodeID viaNode = restrictionsIT->restriction.viaNode; if(wayStartAndEndEdgeIT->lastStart == viaNode) { restrictionsIT->restriction.toNode = wayStartAndEndEdgeIT->lastTarget; } else if(wayStartAndEndEdgeIT->lastTarget == viaNode) { restrictionsIT->restriction.toNode = wayStartAndEndEdgeIT->lastStart; } else if(wayStartAndEndEdgeIT->firstStart == viaNode) { restrictionsIT->restriction.toNode = wayStartAndEndEdgeIT->firstTarget; } else if(wayStartAndEndEdgeIT->firstTarget == viaNode) { restrictionsIT->restriction.toNode = wayStartAndEndEdgeIT->firstStart; } if(UINT_MAX != restrictionsIT->restriction.fromNode && UINT_MAX != restrictionsIT->restriction.toNode) { usableRestrictionsCounter++; } restrictionsIT++; } cout << "ok, after " << get_timestamp() - time << "s" << endl; //serialize restrictions ofstream restrictionsOutstream; restrictionsOutstream.open(restrictionsFileName.c_str(), ios::binary); restrictionsOutstream.write((char*)&usableRestrictionsCounter, sizeof(unsigned)); for(restrictionsIT = externalMemory.restrictionsVector.begin(); restrictionsIT != externalMemory.restrictionsVector.end(); restrictionsIT++) { if(UINT_MAX != restrictionsIT->restriction.fromNode && UINT_MAX != restrictionsIT->restriction.toNode) { restrictionsOutstream.write((char *)&(restrictionsIT->restriction), sizeof(_Restriction)); } } restrictionsOutstream.close(); ofstream fout; fout.open(outputFileName.c_str(), ios::binary); fout.write((char*)&usedNodeCounter, sizeof(unsigned)); time = get_timestamp(); cout << "[extractor] Confirming used nodes ... " << flush; STXXLNodeVector::iterator nodesIT = externalMemory.allNodes.begin(); STXXLNodeIDVector::iterator usedNodeIDsIT = externalMemory.usedNodeIDs.begin(); while(usedNodeIDsIT != externalMemory.usedNodeIDs.end() && nodesIT != externalMemory.allNodes.end()) { if(*usedNodeIDsIT < nodesIT->id){ usedNodeIDsIT++; continue; } if(*usedNodeIDsIT > nodesIT->id) { nodesIT++; continue; } if(*usedNodeIDsIT == nodesIT->id) { fout.write((char*)&(nodesIT->id), sizeof(unsigned)); fout.write((char*)&(nodesIT->lon), sizeof(int)); fout.write((char*)&(nodesIT->lat), sizeof(int)); usedNodeCounter++; usedNodeIDsIT++; nodesIT++; } } cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] setting number of nodes ... " << flush; ios::pos_type positionInFile = fout.tellp(); fout.seekp(ios::beg); fout.write((char*)&usedNodeCounter, sizeof(unsigned)); fout.seekp(positionInFile); cout << "ok" << endl; time = get_timestamp(); // Sort edges by start. cout << "[extractor] Sorting edges by start ... " << flush; stxxl::sort(externalMemory.allEdges.begin(), externalMemory.allEdges.end(), CmpEdgeByStartID(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Setting start coords ... " << flush; fout.write((char*)&usedEdgeCounter, sizeof(unsigned)); // Traverse list of edges and nodes in parallel and set start coord nodesIT = externalMemory.allNodes.begin(); STXXLEdgeVector::iterator edgeIT = externalMemory.allEdges.begin(); while(edgeIT != externalMemory.allEdges.end() && nodesIT != externalMemory.allNodes.end()) { if(edgeIT->start < nodesIT->id){ edgeIT++; continue; } if(edgeIT->start > nodesIT->id) { nodesIT++; continue; } if(edgeIT->start == nodesIT->id) { edgeIT->startCoord.lat = nodesIT->lat; edgeIT->startCoord.lon = nodesIT->lon; edgeIT++; } } cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); // Sort Edges by target cout << "[extractor] Sorting edges by target ... " << flush; stxxl::sort(externalMemory.allEdges.begin(), externalMemory.allEdges.end(), CmpEdgeByTargetID(), memory_to_use); cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] Setting target coords ... " << flush; // Traverse list of edges and nodes in parallel and set target coord nodesIT = externalMemory.allNodes.begin(); edgeIT = externalMemory.allEdges.begin(); while(edgeIT != externalMemory.allEdges.end() && nodesIT != externalMemory.allNodes.end()) { if(edgeIT->target < nodesIT->id){ edgeIT++; continue; } if(edgeIT->target > nodesIT->id) { nodesIT++; continue; } if(edgeIT->target == nodesIT->id) { if(edgeIT->startCoord.lat != INT_MIN && edgeIT->startCoord.lon != INT_MIN) { edgeIT->targetCoord.lat = nodesIT->lat; edgeIT->targetCoord.lon = nodesIT->lon; double distance = ApproximateDistance(edgeIT->startCoord.lat, edgeIT->startCoord.lon, nodesIT->lat, nodesIT->lon); if(edgeIT->speed == -1) edgeIT->speed = settings.speedProfile.speed[edgeIT->type]; double weight = ( distance * 10. ) / (edgeIT->speed / 3.6); int intWeight = max(1, (int) weight); int intDist = max(1, (int)distance); int ferryIndex = settings.indexInAccessListOf("ferry"); assert(ferryIndex != -1); short zero = 0; short one = 1; fout.write((char*)&edgeIT->start, sizeof(unsigned)); fout.write((char*)&edgeIT->target, sizeof(unsigned)); fout.write((char*)&intDist, sizeof(int)); switch(edgeIT->direction) { case _Way::notSure: fout.write((char*)&zero, sizeof(short)); break; case _Way::oneway: fout.write((char*)&one, sizeof(short)); break; case _Way::bidirectional: fout.write((char*)&zero, sizeof(short)); break; case _Way::opposite: fout.write((char*)&one, sizeof(short)); break; default: cerr << "[error] edge with no direction: " << edgeIT->direction << endl; assert(false); break; } fout.write((char*)&intWeight, sizeof(int)); short edgeType = edgeIT->type; fout.write((char*)&edgeType, sizeof(short)); fout.write((char*)&edgeIT->nameID, sizeof(unsigned)); } usedEdgeCounter++; edgeIT++; } } cout << "ok, after " << get_timestamp() - time << "s" << endl; time = get_timestamp(); cout << "[extractor] setting number of edges ... " << flush; fout.seekp(positionInFile); fout.write((char*)&usedEdgeCounter, sizeof(unsigned)); fout.close(); cout << "ok" << endl; time = get_timestamp(); cout << "[extractor] writing street name index ... " << flush; vector<unsigned> * nameIndex = new vector<unsigned>(externalMemory.nameVector.size()+1, 0); outputFileName.append(".names"); ofstream nameOutFile(outputFileName.c_str(), ios::binary); unsigned sizeOfNameIndex = nameIndex->size(); nameOutFile.write((char *)&(sizeOfNameIndex), sizeof(unsigned)); for(STXXLStringVector::iterator it = externalMemory.nameVector.begin(); it != externalMemory.nameVector.end(); it++) { unsigned lengthOfRawString = strlen(it->c_str()); nameOutFile.write((char *)&(lengthOfRawString), sizeof(unsigned)); nameOutFile.write(it->c_str(), lengthOfRawString); } nameOutFile.close(); delete nameIndex; cout << "ok, after " << get_timestamp() - time << "s" << endl; // time = get_timestamp(); // cout << "[extractor] writing address list ... " << flush; // // adressFileName.append(".address"); // ofstream addressOutFile(adressFileName.c_str()); // for(STXXLAddressVector::iterator it = adressVector.begin(); it != adressVector.end(); it++) { // addressOutFile << it->node.id << "|" << it->node.lat << "|" << it->node.lon << "|" << it->city << "|" << it->street << "|" << it->housenumber << "|" << it->state << "|" << it->country << "\n"; // } // addressOutFile.close(); // cout << "ok, after " << get_timestamp() - time << "s" << endl; } catch ( const exception& e ) { cerr << "Caught Execption:" << e.what() << endl; return false; } delete extractCallBacks; cout << "[extractor] finished." << endl; return 0; }
void SpawnRune (edict_t *self, edict_t *attacker, qboolean debug) { int iRandom; int targ_level = 0; float temp = 0; gitem_t *item; edict_t *rune; attacker = G_GetClient(attacker); if (!attacker) return; if(!self->client) { // is this a world monster? if (self->mtype && (self->svflags & SVF_MONSTER) && self->activator && !self->activator->client) { if (IsABoss(self) || (self->mtype == M_COMMANDER)) //boss has a 100% chance to spawn a rune temp = (float) (self->monsterinfo.level + 1) / (attacker->myskills.level + 1) * 100.0; else if (self->monsterinfo.bonus_flags & BF_UNIQUE_LIGHTNING || self->monsterinfo.bonus_flags & BF_UNIQUE_FIRE) // unique monsters have a 50% chance to spawn a rune temp = (float) (self->monsterinfo.level + 1) / (attacker->myskills.level + 1) * 75.0; else if (self->monsterinfo.bonus_flags & BF_CHAMPION) // champion monsters have a 15% chance to spawn a rune temp = (float) (self->monsterinfo.level + 1) / (attacker->myskills.level + 1) * 15.0; // from 2% else // monsters have a 5% chance to spawn a rune NOP MONSTERS DON'T DROP RUNES //temp = (float) (self->monsterinfo.level + 1) / (attacker->myskills.level + 1) * 5.0; // from 0.2% temp = 1; // 1% to drop runes. //gi.dprintf("%.3f\n", temp*RUNE_SPAWN_BASE); if (RUNE_SPAWN_BASE * temp < random()) return; //set target level targ_level = (self->monsterinfo.level + attacker->myskills.level) / 2; // don't allow runes higher than attacker's level if (targ_level > attacker->myskills.level) targ_level = attacker->myskills.level; } else return; } else if (attacker != self) { //boss has a greater chance of dropping a rune if (attacker->myskills.boss > 0) temp = (float)attacker->myskills.boss * 5; else temp = (float) (self->myskills.level + 1) * 5.0 / (attacker->myskills.level + 1); // miniboss has greater chance of dropping a rune if (IsNewbieBasher(self)) temp *= 2; //boss has a greater chance of dropping a rune temp *= 1.0 + ((float)self->myskills.boss / 2.0); if (RUNE_SPAWN_BASE * temp < random()) return; //set target level targ_level = (self->myskills.level + attacker->myskills.level) / 2; } else if (debug == false) return; item = FindItem("Rune"); // get the item properties rune = Drop_Item(self, item); // create the entity that holds those properties V_ItemClear(&rune->vrxitem); // initialize the rune //set target level to 20 if we are debugging if (debug == true) targ_level = 20; rune->vrxitem.quantity = 1; //Spawn a random rune iRandom = GetRandom(0, 1000); if (iRandom < CHANCE_UNIQUE) { //spawn a unique #ifdef ENABLE_UNIQUES if (!spawnUnique(rune, 0)) #endif spawnNorm(rune, targ_level, 0); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS) { //spawn a class-specific rune spawnClassRune(rune, targ_level); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS + CHANCE_COMBO) { //spawn a combo rune spawnCombo(rune, targ_level); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS + CHANCE_COMBO + CHANCE_NORM) { //spawn a normal rune spawnNorm(rune, targ_level, 0); } else { G_FreeEdict(rune); return; } //Randomize id strcpy(rune->vrxitem.id, GetRandomString(16)); }
edict_t *V_SpawnRune (edict_t *self, edict_t *attacker, float base_drop_chance, float levelmod) { int iRandom; int targ_level; float temp = 0; gitem_t *item; edict_t *rune; attacker = G_GetClient(attacker); if (!attacker || !attacker->client) return NULL; if(!self->client && self->activator && self->svflags & SVF_MONSTER) { temp = (float) (self->monsterinfo.level + 1) / (attacker->myskills.level + 1); if (base_drop_chance * temp < random()) return NULL; //set target level targ_level = (self->monsterinfo.level + attacker->myskills.level) / 2; // don't allow runes higher than attacker's level if (targ_level > attacker->myskills.level) targ_level = attacker->myskills.level; } else if (attacker != self && attacker != world) { //boss has a greater chance of dropping a rune if (attacker->myskills.boss > 0) temp = (float)attacker->myskills.boss / 5.0; else temp = (float) (self->myskills.level + 1) / (attacker->myskills.level + 1); // miniboss has greater chance of dropping a rune if (IsNewbieBasher(self)) temp *= 2; //boss has a greater chance of dropping a rune temp *= 1.0 + ((float)self->myskills.boss / 2.0); if (base_drop_chance * temp < random()) return NULL; //set target level targ_level = (self->myskills.level + attacker->myskills.level) / 2; } else return NULL; item = FindItem("Rune"); // get the item properties rune = Drop_Item(self, item); // create the entity that holds those properties V_ItemClear(&rune->vrxitem); // initialize the rune if (levelmod) targ_level *= levelmod; rune->vrxitem.quantity = 1; //Spawn a random rune iRandom = GetRandom(0, 1000); if (iRandom < CHANCE_UNIQUE) { //spawn a unique // vrx chile 1.4 no uniques until someone makes them if (!spawnUnique(rune, 0)) spawnNorm(rune, targ_level, 0); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS) { //spawn a class-specific rune spawnClassRune(rune, targ_level); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS + CHANCE_COMBO) { //spawn a combo rune spawnCombo(rune, targ_level); } else if (iRandom < CHANCE_UNIQUE + CHANCE_CLASS + CHANCE_COMBO + CHANCE_NORM) { //spawn a normal rune spawnNorm(rune, targ_level, 0); } else { G_FreeEdict(rune); return NULL; } //Randomize id strcpy(rune->vrxitem.id, GetRandomString(16)); return rune; }