bool GoalKeeper::TooFarFromGoalMouth()const { return (Vec2DDistanceSq(Pos(), GetRearInterposeTarget()) > Prm.GoalKeeperInterceptRangeSq); }
bool GoalKeeper::TooFarFromGoalMouth()const { return (DistanceSq(GetPositionInPixels(), GetRearInterposeTarget()) > 20000); // GoalKeeperInterceptRangeSq }