Esempio n. 1
0
// Called before render is available
bool j1FileSystem::Awake(pugi::xml_node& config)
{
	LOG("Loading File System");
	bool ret = true;

	// Add all paths in configuration in order
	for(pugi::xml_node path = config.child("path"); path; path = path.next_sibling("path"))
	{
		AddPath(path.child_value());
	}

	// Ask SDL for a write dir
	char* write_path = SDL_GetPrefPath(App->GetOrganization(), App->GetTitle());

	if(PHYSFS_setWriteDir(write_path) == 0)
		LOG("File System error while creating write dir: %s\n", PHYSFS_getLastError());
	else
	{
		// We add the writing directory as a reading directory too with speacial mount point
		LOG("Writing directory is %s\n", write_path);
		AddPath(write_path, GetSaveDirectory());
	}

	SDL_free(write_path);

	return ret;
}
bool j1FileSystem::SaveFileExists()
{
	p2SString save_file("%ssave_state", GetSaveDirectory());

	return Exists(save_file.GetString());
}