Esempio n. 1
0
bool GRAPHICS_GL2::ReloadShaders(
	const std::string & shaderpath,
	std::ostream & info_output,
	std::ostream & error_output)
{
	EnableShaders(shaderpath, info_output, error_output);

	return GetUsingShaders();
}
Esempio n. 2
0
bool GraphicsGL2::ReloadShaders(std::ostream & info_output, std::ostream & error_output)
{
	EnableShaders(info_output, error_output);

	return GetUsingShaders();
}