Esempio n. 1
0
/**Function*************************************************************

  Synopsis    [Prints stats for the AIG.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManPrintStats( Gia_Man_t * p, int fTents, int fSwitch )
{
    if ( p->pName )
        printf( "%-8s : ", p->pName );
    printf( "i/o =%7d/%7d", Gia_ManPiNum(p), Gia_ManPoNum(p) );
    if ( Gia_ManConstrNum(p) )
        printf( "(c=%d)", Gia_ManConstrNum(p) );
    if ( Gia_ManRegNum(p) )
        printf( "  ff =%7d", Gia_ManRegNum(p) );
    printf( "  and =%8d", Gia_ManAndNum(p) );
    printf( "  lev =%5d", Gia_ManLevelNum(p) ); Vec_IntFreeP( &p->vLevels );
    printf( "  cut =%5d", Gia_ManCrossCut(p) );
//    printf( "  mem =%5.2f MB", 1.0*(sizeof(Gia_Obj_t)*p->nObjs + sizeof(int)*(Vec_IntSize(p->vCis) + Vec_IntSize(p->vCos)))/(1<<20) );
    printf( "  mem =%5.2f MB", 1.0*(sizeof(Gia_Obj_t)*p->nObjsAlloc + sizeof(int)*(Vec_IntCap(p->vCis) + Vec_IntCap(p->vCos)))/(1<<20) );
    if ( Gia_ManHasDangling(p) )
        printf( "  ch =%5d", Gia_ManEquivCountClasses(p) );
    if ( fSwitch )
    {
        if ( p->pSwitching )
            printf( "  power =%7.2f", Gia_ManEvaluateSwitching(p) );
        else
            printf( "  power =%7.2f", Gia_ManComputeSwitching(p, 48, 16, 0) );
    }
//    printf( "obj =%5d  ", Gia_ManObjNum(p) );
    printf( "\n" );

//    Gia_ManSatExperiment( p );
    if ( p->pReprs && p->pNexts )
        Gia_ManEquivPrintClasses( p, 0, 0.0 );
    if ( p->pMapping )
        Gia_ManPrintMappingStats( p );
    if ( p->pPlacement )
        Gia_ManPrintPlacement( p );
    // print register classes
    Gia_ManPrintFlopClasses( p );
    Gia_ManPrintGateClasses( p );
    Gia_ManPrintObjClasses( p );
    if ( fTents )
    {
/*
        int k, Entry, Prev = 1;
        Vec_Int_t * vLimit = Vec_IntAlloc( 1000 );
        Gia_Man_t * pNew = Gia_ManUnrollDup( p, vLimit );
        printf( "Tents:  " );
        Vec_IntForEachEntryStart( vLimit, Entry, k, 1 )
            printf( "%d=%d  ", k, Entry-Prev ), Prev = Entry;
        printf( " Unused=%d.", Gia_ManObjNum(p) - Gia_ManObjNum(pNew) );
        printf( "\n" );
        Vec_IntFree( vLimit );
        Gia_ManStop( pNew );
*/
        Gia_ManPrintTents( p );
    }
}
Esempio n. 2
0
Ssc_Man_t * Ssc_ManStart( Gia_Man_t * pAig, Gia_Man_t * pCare, Ssc_Pars_t * pPars )
{
    Ssc_Man_t * p;
    p = ABC_CALLOC( Ssc_Man_t, 1 );
    p->pPars  = pPars;
    p->pAig   = pAig;
    p->pCare  = pCare;
    p->pFraig = Gia_ManDupDfs( p->pCare );
    assert( p->pFraig->pHTable == NULL );
    assert( !Gia_ManHasDangling(p->pFraig) );
    Gia_ManInvertPos( p->pFraig );
    Ssc_ManStartSolver( p );
    if ( p->pSat == NULL )
    {
        printf( "Constraints are UNSAT after propagation (likely a bug!).\n" );
        Ssc_ManStop( p );
        return NULL;
    }
//    p->vPivot = Ssc_GiaFindPivotSim( p->pFraig );
//    Vec_IntFreeP( &p->vPivot  );
    p->vPivot = Ssc_ManFindPivotSat( p );
    if ( p->vPivot == NULL )
    {
        printf( "Constraints are UNSAT or conflict limit is too low.\n" );
        Ssc_ManStop( p );
        return NULL;
    }
    sat_solver_bookmark( p->pSat );
//    Vec_IntPrint( p->vPivot );
    Gia_ManSetPhasePattern( p->pAig, p->vPivot );
    Gia_ManSetPhasePattern( p->pCare, p->vPivot );
    if ( Gia_ManCheckCoPhase(p->pCare) )
    {
        printf( "Computed reference pattern violates %d constraints (this is a bug!).\n", Gia_ManCheckCoPhase(p->pCare) );
        Ssc_ManStop( p );
        return NULL;
    }
    // other things
    p->vDisPairs = Vec_IntAlloc( 100 );
    p->vPattern = Vec_IntAlloc( 100 );
    p->vFanins = Vec_IntAlloc( 100 );
    p->vFront = Vec_IntAlloc( 100 );
    Ssc_GiaClassesInit( pAig );
    // now it is ready for refinement using simulation 
    return p;
}