void GrDebugGL::report() const { for (int i = 0; i < fObjects.count(); ++i) { GrAlwaysAssert(0 == fObjects[i]->getRefCount()); GrAlwaysAssert(0 < fObjects[i]->getHighRefCount()); GrAlwaysAssert(fObjects[i]->getDeleted()); } }
GrFakeRefObj *GrDebugGL::findObject(GrGLuint ID, GrObjTypes type) { for (int i = 0; i < fObjects.count(); ++i) { if (fObjects[i]->getID() == ID) { // && fObjects[i]->getType() == type) { // The application shouldn't be accessing objects // that (as far as OpenGL knows) were already deleted GrAlwaysAssert(!fObjects[i]->getDeleted()); GrAlwaysAssert(!fObjects[i]->getMarkedForDeletion()); return fObjects[i]; } } return NULL; }
void test_sampleLocations(skiatest::Reporter* reporter, TestSampleLocationsInterface* testInterface, GrContext* ctx) { SkRandom rand; SkAutoTUnref<GrRenderTarget> bottomUps[numTestPatterns]; SkAutoTUnref<GrRenderTarget> topDowns[numTestPatterns]; for (int i = 0; i < numTestPatterns; ++i) { int numSamples = (int)kTestPatterns[i].size(); GrAlwaysAssert(numSamples > 1 && SkIsPow2(numSamples)); bottomUps[i].reset(create_render_target(ctx, kBottomLeft_GrSurfaceOrigin, rand.nextRangeU(1 + numSamples / 2, numSamples))); topDowns[i].reset(create_render_target(ctx, kTopLeft_GrSurfaceOrigin, rand.nextRangeU(1 + numSamples / 2, numSamples))); } // Ensure all sample locations get queried and/or cached properly. GrStencilSettings dummyStencil; for (int repeat = 0; repeat < 2; ++repeat) { for (int i = 0; i < numTestPatterns; ++i) { testInterface->overrideSamplePattern(kTestPatterns[i]); assert_equal(reporter, kTestPatterns[i], topDowns[i]->renderTargetPriv().getMultisampleSpecs(dummyStencil), false); assert_equal(reporter, kTestPatterns[i], bottomUps[i]->renderTargetPriv().getMultisampleSpecs(dummyStencil), true); } } }
void GrFrameBufferObj::setStencil(GrFBBindableObj *buffer) { if (fStencilBuffer) { // automatically break the binding of the old buffer GrAlwaysAssert(fStencilBuffer->getStencilBound(this)); fStencilBuffer->resetStencilBound(this); GrAlwaysAssert(!fStencilBuffer->getDeleted()); fStencilBuffer->unref(); } fStencilBuffer = buffer; if (fStencilBuffer) { GrAlwaysAssert(!fStencilBuffer->getDeleted()); fStencilBuffer->ref(); GrAlwaysAssert(!fStencilBuffer->getStencilBound(this)); fStencilBuffer->setStencilBound(this); } }
void GrDebugGL::useProgram(GrProgramObj *program) { if (fProgram) { GrAlwaysAssert(fProgram->getInUse()); fProgram->resetInUse(); GrAlwaysAssert(!fProgram->getDeleted()); fProgram->unref(); } fProgram = program; if (fProgram) { GrAlwaysAssert(!fProgram->getDeleted()); fProgram->ref(); GrAlwaysAssert(!fProgram->getInUse()); fProgram->setInUse(); } }
void GrDebugGL::setRenderBuffer(GrRenderBufferObj *renderBuffer) { if (fRenderBuffer) { GrAlwaysAssert(fRenderBuffer->getBound()); fRenderBuffer->resetBound(); GrAlwaysAssert(!fRenderBuffer->getDeleted()); fRenderBuffer->unref(); } fRenderBuffer = renderBuffer; if (fRenderBuffer) { GrAlwaysAssert(!fRenderBuffer->getDeleted()); fRenderBuffer->ref(); GrAlwaysAssert(!fRenderBuffer->getBound()); fRenderBuffer->setBound(); } }
void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) { if (fFrameBuffer) { GrAlwaysAssert(fFrameBuffer->getBound()); fFrameBuffer->resetBound(); GrAlwaysAssert(!fFrameBuffer->getDeleted()); fFrameBuffer->unref(); } fFrameBuffer = frameBuffer; if (fFrameBuffer) { GrAlwaysAssert(!fFrameBuffer->getDeleted()); fFrameBuffer->ref(); GrAlwaysAssert(!fFrameBuffer->getBound()); fFrameBuffer->setBound(); } }
void GrDebugGL::setArrayBuffer(GrBufferObj *arrayBuffer) { if (fArrayBuffer) { // automatically break the binding of the old buffer GrAlwaysAssert(fArrayBuffer->getBound()); fArrayBuffer->resetBound(); GrAlwaysAssert(!fArrayBuffer->getDeleted()); fArrayBuffer->unref(); } fArrayBuffer = arrayBuffer; if (fArrayBuffer) { GrAlwaysAssert(!fArrayBuffer->getDeleted()); fArrayBuffer->ref(); GrAlwaysAssert(!fArrayBuffer->getBound()); fArrayBuffer->setBound(); } }
GLTestSampleLocationsInterface() : fTestContext(sk_gpu_test::CreateDebugGLTestContext()) { fStandard = fTestContext->gl()->fStandard; fExtensions = fTestContext->gl()->fExtensions; fFunctions = fTestContext->gl()->fFunctions; fFunctions.fGetIntegerv = [&](GrGLenum pname, GrGLint* params) { GrAlwaysAssert(GR_GL_EFFECTIVE_RASTER_SAMPLES != pname); if (GR_GL_SAMPLES == pname) { GrAlwaysAssert(!fSamplePattern.empty()); *params = (int)fSamplePattern.size(); } else { fTestContext->gl()->fFunctions.fGetIntegerv(pname, params); } }; fFunctions.fGetMultisamplefv = [&](GrGLenum pname, GrGLuint index, GrGLfloat* val) { GrAlwaysAssert(GR_GL_SAMPLE_POSITION == pname); val[0] = fSamplePattern[index].fX; val[1] = fSamplePattern[index].fY; }; }
static void* alloc_vertices(GrDrawTarget* drawTarget, int numVertices, bool useColorVerts) { if (numVertices <= 0) { return NULL; } void* vertices = NULL; bool success = drawTarget->reserveVertexAndIndexSpace(numVertices, get_vertex_stride(useColorVerts), 0, &vertices, NULL); GrAlwaysAssert(success); return vertices; }
void assert_equal(skiatest::Reporter* reporter, const SamplePattern& pattern, const GrGpu::MultisampleSpecs& specs, bool flipY) { GrAlwaysAssert(specs.fSampleLocations); if ((int)pattern.size() != specs.fEffectiveSampleCnt) { REPORTER_ASSERT_MESSAGE(reporter, false, "Sample pattern has wrong number of samples."); return; } for (int i = 0; i < specs.fEffectiveSampleCnt; ++i) { SkPoint expectedLocation = specs.fSampleLocations[i]; if (flipY) { expectedLocation.fY = 1 - expectedLocation.fY; } if (pattern[i] != expectedLocation) { REPORTER_ASSERT_MESSAGE(reporter, false, "Sample pattern has wrong sample location."); return; } } }
GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target) { GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); return GR_GL_FRAMEBUFFER_COMPLETE; }
void GrTesselatedPathRenderer::drawPathToStencil() { GrAlwaysAssert(!"multipass stencil should not be needed"); }
std::unique_ptr<GrFragmentProcessor> TwoPointConicalEffect::TestCreate( GrProcessorTestData* d) { SkPoint center1 = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()}; SkPoint center2 = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()}; SkScalar radius1 = d->fRandom->nextUScalar1(); SkScalar radius2 = d->fRandom->nextUScalar1(); constexpr int kTestTypeMask = (1 << 2) - 1, kTestNativelyFocalBit = (1 << 2), kTestFocalOnCircleBit = (1 << 3), kTestSwappedBit = (1 << 4); // We won't treat isWellDefined and isRadiusIncreasing specially beacuse they // should have high probability to be turned on and off as we're getting random // radii and centers. int mask = d->fRandom->nextU(); int type = mask & kTestTypeMask; if (type == static_cast<int>(TwoPointConicalEffect::Type::kRadial)) { center2 = center1; // Make sure that the radii are different if (SkScalarNearlyZero(radius1 - radius2)) { radius2 += .1f; } } else if (type == static_cast<int>(TwoPointConicalEffect::Type::kStrip)) { radius1 = SkTMax(radius1, .1f); // Make sure that the radius is non-zero radius2 = radius1; // Make sure that the centers are different if (SkScalarNearlyZero(SkPoint::Distance(center1, center2))) { center2.fX += .1f; } } else { // kFocal_Type // Make sure that the centers are different if (SkScalarNearlyZero(SkPoint::Distance(center1, center2))) { center2.fX += .1f; } if (kTestNativelyFocalBit & mask) { radius1 = 0; } if (kTestFocalOnCircleBit & mask) { radius2 = radius1 + SkPoint::Distance(center1, center2); } if (kTestSwappedBit & mask) { std::swap(radius1, radius2); radius2 = 0; } // Make sure that the radii are different if (SkScalarNearlyZero(radius1 - radius2)) { radius2 += .1f; } } if (SkScalarNearlyZero(radius1 - radius2) && SkScalarNearlyZero(SkPoint::Distance(center1, center2))) { radius2 += .1f; // make sure that we're not degenerated } RandomGradientParams params(d->fRandom); auto shader = params.fUseColors4f ? SkGradientShader::MakeTwoPointConical(center1, radius1, center2, radius2, params.fColors4f, params.fColorSpace, params.fStops, params.fColorCount, params.fTileMode) : SkGradientShader::MakeTwoPointConical(center1, radius1, center2, radius2, params.fColors, params.fStops, params.fColorCount, params.fTileMode); GrTest::TestAsFPArgs asFPArgs(d); std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args()); GrAlwaysAssert(fp); return fp; }
void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed, GrFixed vx, GrFixed vy, GrFontScaler* scaler) { if (NULL == fDrawTarget) { return; } if (NULL == fStrike) { fStrike = fContext->getFontCache()->getStrike(scaler, true); } GrGlyph* glyph = fStrike->getGlyph(packed, scaler); if (NULL == glyph || glyph->fBounds.isEmpty()) { return; } SkScalar sx = SkFixedToScalar(vx); SkScalar sy = SkFixedToScalar(vy); /* // not valid, need to find a different solution for this vx += SkIntToFixed(glyph->fBounds.fLeft); vy += SkIntToFixed(glyph->fBounds.fTop); // keep them as ints until we've done the clip-test GrFixed width = glyph->fBounds.width(); GrFixed height = glyph->fBounds.height(); // check if we clipped out if (true || NULL == glyph->fPlot) { int x = vx >> 16; int y = vy >> 16; if (fClipRect.quickReject(x, y, x + width, y + height)) { // SkCLZ(3); // so we can set a break-point in the debugger return; } } */ if (NULL == glyph->fPlot) { if (fStrike->getGlyphAtlas(glyph, scaler)) { goto HAS_ATLAS; } // try to clear out an unused plot before we flush fContext->getFontCache()->freePlotExceptFor(fStrike); if (fStrike->getGlyphAtlas(glyph, scaler)) { goto HAS_ATLAS; } if (c_DumpFontCache) { #ifdef SK_DEVELOPER fContext->getFontCache()->dump(); #endif } // before we purge the cache, we must flush any accumulated draws this->flushGlyphs(); fContext->flush(); // try to purge fContext->getFontCache()->purgeExceptFor(fStrike); // need to use new flush count here if (fStrike->getGlyphAtlas(glyph, scaler)) { goto HAS_ATLAS; } if (NULL == glyph->fPath) { SkPath* path = SkNEW(SkPath); if (!scaler->getGlyphPath(glyph->glyphID(), path)) { // flag the glyph as being dead? delete path; return; } glyph->fPath = path; } GrContext::AutoMatrix am; SkMatrix translate; translate.setTranslate(sx, sy); GrPaint tmpPaint(fPaint); am.setPreConcat(fContext, translate, &tmpPaint); SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); fContext->drawPath(tmpPaint, *glyph->fPath, stroke); return; } HAS_ATLAS: SkASSERT(glyph->fPlot); GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken(); glyph->fPlot->setDrawToken(drawToken); GrTexture* texture = glyph->fPlot->texture(); SkASSERT(texture); if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { this->flushGlyphs(); fCurrTexture = texture; fCurrTexture->ref(); } if (NULL == fVertices) { // If we need to reserve vertices allow the draw target to suggest // a number of verts to reserve and whether to perform a flush. fMaxVertices = kMinRequestedVerts; fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>( SK_ARRAY_COUNT(gTextVertexAttribs)); bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); if (flush) { this->flushGlyphs(); fContext->flush(); fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>( SK_ARRAY_COUNT(gTextVertexAttribs)); } fMaxVertices = kDefaultRequestedVerts; // ignore return, no point in flushing again. fDrawTarget->geometryHints(&fMaxVertices, NULL); int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); if (fMaxVertices < kMinRequestedVerts) { fMaxVertices = kDefaultRequestedVerts; } else if (fMaxVertices > maxQuadVertices) { // don't exceed the limit of the index buffer fMaxVertices = maxQuadVertices; } bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices, 0, GrTCast<void**>(&fVertices), NULL); GrAlwaysAssert(success); SkASSERT(2*sizeof(GrPoint) == fDrawTarget->getDrawState().getVertexSize()); } SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop); SkScalar width = SkIntToScalar(glyph->fBounds.width()); SkScalar height = SkIntToScalar(glyph->fBounds.height()); SkScalar scale = fTextRatio; dx *= scale; dy *= scale; sx += dx; sy += dy; width *= scale; height *= scale; GrFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX); GrFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY); GrFixed tw = SkIntToFixed(glyph->fBounds.width()); GrFixed th = SkIntToFixed(glyph->fBounds.height()); fVertices[2*fCurrVertex].setRectFan(sx, sy, sx + width, sy + height, 2 * sizeof(SkPoint)); fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)), SkFixedToFloat(texture->normalizeFixedY(ty)), SkFixedToFloat(texture->normalizeFixedX(tx + tw)), SkFixedToFloat(texture->normalizeFixedY(ty + th)), 2 * sizeof(SkPoint)); fCurrVertex += 4; }
void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint, const char text[], size_t byteLength, SkScalar x, SkScalar y) { SkASSERT(byteLength == 0 || text != NULL); // nothing to draw if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) { return; } this->init(paint, skPaint); if (NULL == fDrawTarget) { return; } SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix()); SkGlyphCache* cache = autoCache.getCache(); GrFontScaler* fontScaler = GetGrFontScaler(cache); if (NULL == fStrike) { fStrike = fContext->getFontCache()->getStrike(fontScaler, false); } // transform our starting point { SkPoint loc; fContext->getMatrix().mapXY(x, y, &loc); x = loc.fX; y = loc.fY; } // need to measure first if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { SkVector stop; MeasureText(cache, glyphCacheProc, text, byteLength, &stop); SkScalar stopX = stop.fX; SkScalar stopY = stop.fY; if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) { stopX = SkScalarHalf(stopX); stopY = SkScalarHalf(stopY); } x -= stopX; y -= stopY; } const char* stop = text + byteLength; // allocate vertices SkASSERT(NULL == fVertices); bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat(); if (useColorVerts) { fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>( SK_ARRAY_COUNT(gTextVertexWithColorAttribs)); } else { fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>( SK_ARRAY_COUNT(gTextVertexAttribs)); } int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL); bool success = fDrawTarget->reserveVertexAndIndexSpace(4*numGlyphs, 0, &fVertices, NULL); GrAlwaysAssert(success); SkAutoKern autokern; SkFixed fxMask = ~0; SkFixed fyMask = ~0; SkFixed halfSampleX, halfSampleY; if (cache->isSubpixel()) { halfSampleX = halfSampleY = (SK_FixedHalf >> SkGlyph::kSubBits); SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(fContext->getMatrix()); if (kX_SkAxisAlignment == baseline) { fyMask = 0; halfSampleY = SK_FixedHalf; } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; halfSampleX = SK_FixedHalf; } } else {