static void recreate_from_state(struct SoundPlugin *plugin, hash_t *state){ #if JUCE_LINUX const MessageManagerLock mmLock; #endif Data *data = (Data*)plugin->data; AudioPluginInstance *audio_instance = data->audio_instance; if (HASH_has_key(state, "audio_instance_state")) { const char *stateAsString = HASH_get_chars(state, "audio_instance_state"); MemoryBlock sourceData; sourceData.fromBase64Encoding(stateAsString); audio_instance->setStateInformation(sourceData.getData(), sourceData.getSize()); } if (HASH_has_key(state, "audio_instance_current_program")) { int current_program = HASH_get_int(state, "audio_instance_current_program"); audio_instance->setCurrentProgram(current_program); } if (HASH_has_key(state, "audio_instance_program_state")){ const char *programStateAsString = HASH_get_chars(state, "audio_instance_program_state"); MemoryBlock sourceData; sourceData.fromBase64Encoding(programStateAsString); audio_instance->setCurrentProgramStateInformation(sourceData.getData(), sourceData.getSize()); } if (HASH_has_key(state, "x_pos")) data->x = HASH_get_int(state, "x_pos"); if (HASH_has_key(state, "y_pos")) data->y = HASH_get_int(state, "y_pos"); }
static bool load_sf2_instrument(Data *data, const wchar_t *filename, int preset_bag_number, bool set_loop_on_off){ EVENTLOG_add_event(talloc_format("load_sf2_instrument -%S-", filename)); hash_t *info = SF2_get_info(filename); if(info==NULL){ GFX_Message(NULL, "Unable to open soundfont file \"%S\"\n", filename); return false; } //HASH_save(info,stdout); hash_t *sample_infos = HASH_get_hash(info,"samples"); hash_t *presets = HASH_get_hash(info,"presets"); hash_t *preset = HASH_get_hash_at(presets, "", preset_bag_number); if(preset==NULL){ GFX_Message(NULL, "No such preset number %d in instrument \"%S\"\n", preset_bag_number, filename); return false; } int bank_num = HASH_get_int32(preset,"bank"); hash_t *instrument = NULL; // Try to find an instrument from the region. A preset may use several instruments, but that's not supported yet. We just use the first and best/worst. { hash_t *instruments = HASH_get_hash(info,"instruments"); hash_t *regions = HASH_get_hash(preset,"regions"); int i; for(i=0;i<HASH_get_array_size(regions, "");i++){ hash_t *region = HASH_get_hash_at(regions,"",i); if(HASH_has_key(region,"instrument")==true){ instrument = HASH_get_hash(instruments,HASH_get_chars(region,"instrument")); break; } } } if(instrument==NULL){ GFX_Message(NULL, "load_sf2_instrument: Preset \"%S\" (bank %d / preset %d) in \"%S\" doesn't point to an instrument\n", HASH_get_string(preset,"name"), bank_num, HASH_get_int32(preset,"num"), filename ); return false; } hash_t *regions = HASH_get_hash(instrument, "regions"); for(int i=0;i<128;i++){ Note *note = new Note; data->notes[i] = note; data->note_storage.push_back(note); } int num_samples=0; int i; for(i=0;i<HASH_get_array_size(regions, "");i++){ hash_t *region = HASH_get_hash_at(regions,"",i); const char *sample_name = HASH_get_chars(region, "sample_name"); if(strcmp(sample_name,"<no sample!>")){ hash_t *sample_info = HASH_get_hash(sample_infos, sample_name); int sample_num = HASH_get_int32(sample_info,"num"); Sample &sample = data->samples[num_samples++]; new (&sample) Sample(); sample.data = data; sample.volume = 1.0f; sample.num_frames = HASH_get_int(sample_info,"num_frames"); set_legal_loop_points(sample,-1,-1, set_loop_on_off); // By default, loop all. set_legal_loop_points(sample, HASH_get_int(sample_info,"loop start"), HASH_get_int(sample_info,"loop end"), set_loop_on_off ); printf("Loop start / end: %d %d\n",(int)sample.loop_start,(int)sample.loop_end); { sample.ch = -1; const char *type = HASH_get_chars(sample_info,"type"); if(!strcmp(type,"Left Sample") || !strcmp(type,"ROM Left Sample")) sample.ch = 0; if(!strcmp(type,"Right Sample") || !strcmp(type,"ROM Right Sample")) sample.ch = 1; } sample.sound = SF2_load_sample(filename, sample_num); int root_key = HASH_get_int32(region, "root key"); int coarsetune = HASH_get_int32(region, "coarse tune"); int finetune = HASH_get_int32(region, "fine tune"); printf("root: %d, coarse: %d, fine: %d, sample pitch: %d\n",root_key,coarsetune,finetune,(int)HASH_get_int(sample_info,"pitch")); int note; for(note=0;note<128;note++) if(HASH_get_int(sample_info,"pitch")==255) sample.frequency_table[note] = HASH_get_int(sample_info, "samplerate"); else sample.frequency_table[note] = HASH_get_int(sample_info, "samplerate") * midi_to_hz(note+coarsetune+(float)finetune/100.0) / midi_to_hz(root_key); int note_num; for(note_num=HASH_get_int32(region,"key start");note_num<=HASH_get_int32(region,"key end");note_num++){ Note *note = const_cast<Note*>(data->notes[note_num]); note->samples.push_back(&sample); //printf("%d: %f. middle_note: %d, finetune: %f. Sample: %p. Frequency: %f\n",i,dest->ratio,dest->middle_note,dest->finetune,dest->interleaved_samples,get_frequency(i,dest->finetune)); } } } // Optimize data->notes so that as few Note objects as possible are used (better for cache) for(int i=0;i<128;i++){ Note *old_note = const_cast<Note*>(data->notes[i]); old_note->sort_samples(); for(int i2=0;i2<i;i2++){ if(data->notes[i]->is_equal(data->notes[i2])){ data->notes[i] = data->notes[i2]; data->note_storage.remove(old_note); delete old_note; printf(" Load SF2: Move notes %d to %d. Size of note_storage: %d\n", i, i2, data->note_storage.size()); break; } } } return true; }