Esempio n. 1
0
int hero::HasSpell(int spell) {
	//The game zeroes out captains at the start of battle
	//This is workaround part 2
	if(this->spellsLearned == NULL)
		return 0;

	if(HasArtifact(ARTIFACT_MAGIC_BOOK)) {
		if(this->spellsLearned[spell]) {
			return 1;
		} else {
			for(int i = 0; i < MAX_ARTIFACTS; i++) {
				if(this->artifacts[i] == ARTIFACT_SPELL_SCROLL && this->scrollSpell[i] == spell)
					return 1;
			}
			return HasArtifact(ARTIFACT_BATTLE_GARB_OF_ANDURAN) && spell == SPELL_TOWN_PORTAL;
		}
	} else {
		return 0;
	}
}
Esempio n. 2
0
bool HeroBase::HaveSpellBook(void) const
{
    return HasArtifact(Artifact::MAGIC_BOOK);
}