static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) { IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface; HRESULT hr; TRACE("(%p) Relay\n", This); EnterCriticalSection(&d3d9_cs); hr = IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags); LeaveCriticalSection(&d3d9_cs); return hr; }
static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) { IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface; HRESULT hr; TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags); wined3d_mutex_lock(); hr = IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags); wined3d_mutex_unlock(); return hr; }