Esempio n. 1
0
/**
 * Construct a new imagelist object from a list of images.
 *
 * No Ruby usage (internal function)
 *
 * Notes:
 *   - Sets \@scene to 0.
 *
 * @param images the images
 * @return a new imagelist
 * @see images_from_imagelist
 */
VALUE
rm_imagelist_from_images(Image *images)
{
    VALUE new_imagelist;
    Image *image;

    if (!images)
    {
        rb_bug("rm_imagelist_from_images called with NULL argument");
    }

    new_imagelist = ImageList_new();

    while (images)
    {
        image = RemoveFirstImageFromList(&images);
        imagelist_push(new_imagelist, rm_image_new(image));
    }

    (void) rb_iv_set(new_imagelist, "@scene", INT2FIX(0));

    RB_GC_GUARD(new_imagelist);

    return new_imagelist;
}
Esempio n. 2
0
/**
 * Call QuantizeImages.
 *
 * Ruby usage:
 *   - @verbatim ImageList#quantize @endverbatim
 *   - @verbatim ImageList#quantize(number_colors) @endverbatim
 *   - @verbatim ImageList#quantize(number_colors, colorspace) @endverbatim
 *   - @verbatim ImageList#quantize(number_colors, colorspace, dither) @endverbatim
 *   - @verbatim ImageList#quantize(number_colors, colorspace, dither, tree_depth) @endverbatim
 *   - @verbatim ImageList#quantize(number_colors, colorspace, dither, tree_depth, measure_error) @endverbatim
 *
 * Notes:
 *   - Default number_colors is 256
 *   - Default coorspace is Magick::RGBColorsapce
 *   - Default dither is true
 *   - Default tree_depth is 0
 *   - Default measure_error is false
 *   - Sets \@scene to the same value as self.scene
 *
 * @param argc number of input arguments
 * @param argv array of input arguments
 * @param self this object
 * @return a new ImageList with quantized images
 */
VALUE
ImageList_quantize(int argc, VALUE *argv, VALUE self)
{
    Image *images, *new_images;
    Image *new_image;
    QuantizeInfo quantize_info;
    ExceptionInfo *exception;
    VALUE new_imagelist, scene;

    GetQuantizeInfo(&quantize_info);

    switch (argc)
    {
        case 5:
            quantize_info.measure_error = (MagickBooleanType) RTEST(argv[4]);
        case 4:
            quantize_info.tree_depth = (unsigned long)NUM2INT(argv[3]);
        case 3:
#if defined(HAVE_TYPE_DITHERMETHOD) && defined(HAVE_ENUM_NODITHERMETHOD)
            if (rb_obj_is_kind_of(argv[2], Class_DitherMethod))
            {
                VALUE_TO_ENUM(argv[2], quantize_info.dither_method, DitherMethod);
                quantize_info.dither = quantize_info.dither_method != NoDitherMethod;
            }
#else
            quantize_info.dither = (MagickBooleanType) RTEST(argv[2]);
#endif
        case 2:
            VALUE_TO_ENUM(argv[1], quantize_info.colorspace, ColorspaceType);
        case 1:
            quantize_info.number_colors = NUM2ULONG(argv[0]);
        case 0:
            break;
        default:
            rb_raise(rb_eArgError, "wrong number of arguments (%d for 0 to 5)", argc);
            break;
    }


    // Convert image array to image sequence, clone image sequence.
    exception = AcquireExceptionInfo();
    images = images_from_imagelist(self);
    new_images = CloneImageList(images, exception);
    rm_split(images);
    rm_check_exception(exception, new_images, DestroyOnError);

    rm_ensure_result(new_images);


    (void) QuantizeImages(&quantize_info, new_images);
    rm_check_exception(exception, new_images, DestroyOnError);
    (void) DestroyExceptionInfo(exception);

    // Create new ImageList object, convert mapped image sequence to images,
    // append to images array.
    new_imagelist = ImageList_new();
    while ((new_image = RemoveFirstImageFromList(&new_images)))
    {
        imagelist_push(new_imagelist, rm_image_new(new_image));
    }

    // Set @scene in new ImageList object to same value as in self.
    scene = rb_iv_get(self, "@scene");
    (void) rb_iv_set(new_imagelist, "@scene", scene);

    RB_GC_GUARD(new_imagelist);
    RB_GC_GUARD(scene);

    return new_imagelist;
}
Esempio n. 3
0
/*
    Method:     ImageList#quantize(<number_colors<, colorspace<, dither<, tree_depth<, measure_error>>>>>)
                     defaults: 256, Magick::RGBColorspace, true, 0, false
    Purpose:    call QuantizeImages
    Returns:    a new ImageList with quantized images. 'scene' is set to the same
                value as self.scene
*/
VALUE
ImageList_quantize(int argc, VALUE *argv, VALUE self)
{
    Image *images, *new_images;
    Image *new_image;
    QuantizeInfo quantize_info;
    ExceptionInfo exception;
    volatile VALUE new_imagelist, scene;

    GetQuantizeInfo(&quantize_info);

    switch (argc)
    {
        case 5:
            quantize_info.measure_error = (MagickBooleanType) RTEST(argv[4]);
        case 4:
            quantize_info.tree_depth = (unsigned long)NUM2INT(argv[3]);
        case 3:
            quantize_info.dither = (MagickBooleanType) RTEST(argv[2]);
        case 2:
            VALUE_TO_ENUM(argv[1], quantize_info.colorspace, ColorspaceType);
        case 1:
            quantize_info.number_colors = NUM2ULONG(argv[0]);
        case 0:
            break;
        default:
            rb_raise(rb_eArgError, "wrong number of arguments (%d for 0 to 5)", argc);
            break;
    }

    if (imagelist_length(self) == 0L)
    {
        rb_raise(rb_eArgError, "no images in this image list");
    }

    // Convert image array to image sequence, clone image sequence.
    GetExceptionInfo(&exception);
    images = images_from_imagelist(self);
    new_images = CloneImageList(images, &exception);
    rm_split(images);
    rm_check_exception(&exception, new_images, DestroyOnError);
    (void) DestroyExceptionInfo(&exception);

    rm_ensure_result(new_images);


    (void) QuantizeImages(&quantize_info, new_images);
    rm_check_exception(&exception, new_images, DestroyOnError);

    // Create new ImageList object, convert mapped image sequence to images,
    // append to images array.
    new_imagelist = ImageList_new();
    while ((new_image = ShiftImageList(&new_images)))
    {
        imagelist_push(new_imagelist, rm_image_new(new_image));
    }

    // Set @scene in new ImageList object to same value as in self.
    scene = rb_iv_get(self, "@scene");
    (void) rb_iv_set(new_imagelist, "@scene", scene);

    return new_imagelist;
}