void CHalfLife2::OnSourceModAllInitialized_Post() { InitLogicalEntData(); InitCommandLine(); #if SOURCE_ENGINE == SE_CSGO m_CSGOBadList.init(); m_CSGOBadList.add("m_iItemDefinitionIndex"); m_CSGOBadList.add("m_iEntityLevel"); m_CSGOBadList.add("m_iItemIDHigh"); m_CSGOBadList.add("m_iItemIDLow"); m_CSGOBadList.add("m_iAccountID"); m_CSGOBadList.add("m_iEntityQuality"); m_CSGOBadList.add("m_bInitialized"); m_CSGOBadList.add("m_szCustomName"); m_CSGOBadList.add("m_iAttributeDefinitionIndex"); m_CSGOBadList.add("m_iRawValue32"); m_CSGOBadList.add("m_iRawInitialValue32"); m_CSGOBadList.add("m_nRefundableCurrency"); m_CSGOBadList.add("m_bSetBonus"); m_CSGOBadList.add("m_OriginalOwnerXuidLow"); m_CSGOBadList.add("m_OriginalOwnerXuidHigh"); m_CSGOBadList.add("m_nFallbackPaintKit"); m_CSGOBadList.add("m_nFallbackSeed"); m_CSGOBadList.add("m_flFallbackWear"); m_CSGOBadList.add("m_nFallbackStatTrak"); m_CSGOBadList.add("m_iCompetitiveRanking"); m_CSGOBadList.add("m_nActiveCoinRank"); m_CSGOBadList.add("m_nMusicID"); #endif }
void CHalfLife2::OnSourceModAllInitialized_Post() { InitLogicalEntData(); InitCommandLine(); }