Esempio n. 1
0
BOOL APIENTRY
NtGdiAlphaBlend(
    HDC hDCDest,
    LONG XOriginDest,
    LONG YOriginDest,
    LONG WidthDest,
    LONG HeightDest,
    HDC hDCSrc,
    LONG XOriginSrc,
    LONG YOriginSrc,
    LONG WidthSrc,
    LONG HeightSrc,
    BLENDFUNCTION BlendFunc,
    HANDLE hcmXform)
{
    PDC DCDest;
    PDC DCSrc;
    HDC ahDC[2];
    PGDIOBJ apObj[2];
    SURFACE *BitmapDest, *BitmapSrc;
    RECTL DestRect, SourceRect;
    BOOL bResult;
    EXLATEOBJ exlo;
    BLENDOBJ BlendObj;
    BlendObj.BlendFunction = BlendFunc;

    if (WidthDest < 0 || HeightDest < 0 || WidthSrc < 0 || HeightSrc < 0)
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    if ((hDCDest == NULL) || (hDCSrc == NULL))
    {
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return FALSE;
    }

    TRACE("Locking DCs\n");
    ahDC[0] = hDCDest;
    ahDC[1] = hDCSrc ;
    if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE))
    {
        WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hDCDest, hDCSrc);
        EngSetLastError(ERROR_INVALID_HANDLE);
        return FALSE;
    }
    DCDest = apObj[0];
    DCSrc = apObj[1];

    if (DCDest->dctype == DC_TYPE_INFO || DCDest->dctype == DCTYPE_INFO)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        /* Yes, Windows really returns TRUE in this case */
        return TRUE;
    }

    DestRect.left   = XOriginDest;
    DestRect.top    = YOriginDest;
    DestRect.right  = XOriginDest + WidthDest;
    DestRect.bottom = YOriginDest + HeightDest;
    IntLPtoDP(DCDest, (LPPOINT)&DestRect, 2);

    DestRect.left   += DCDest->ptlDCOrig.x;
    DestRect.top    += DCDest->ptlDCOrig.y;
    DestRect.right  += DCDest->ptlDCOrig.x;
    DestRect.bottom += DCDest->ptlDCOrig.y;

    SourceRect.left   = XOriginSrc;
    SourceRect.top    = YOriginSrc;
    SourceRect.right  = XOriginSrc + WidthSrc;
    SourceRect.bottom = YOriginSrc + HeightSrc;
    IntLPtoDP(DCSrc, (LPPOINT)&SourceRect, 2);

    SourceRect.left   += DCSrc->ptlDCOrig.x;
    SourceRect.top    += DCSrc->ptlDCOrig.y;
    SourceRect.right  += DCSrc->ptlDCOrig.x;
    SourceRect.bottom += DCSrc->ptlDCOrig.y;

    if (!DestRect.right ||
        !DestRect.bottom ||
        !SourceRect.right ||
        !SourceRect.bottom)
    {
        GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
        GDIOBJ_vUnlockObject(&DCDest->BaseObject);
        return TRUE;
    }

    /* Prepare DCs for blit */
    TRACE("Preparing DCs for blit\n");
    DC_vPrepareDCsForBlit(DCDest, &DestRect, DCSrc, &SourceRect);

    /* Determine surfaces to be used in the bitblt */
    BitmapDest = DCDest->dclevel.pSurface;
    if (!BitmapDest)
    {
        bResult = FALSE ;
        goto leave ;
    }

    BitmapSrc = DCSrc->dclevel.pSurface;
    if (!BitmapSrc)
    {
        bResult = FALSE;
        goto leave;
    }

    /* Create the XLATEOBJ. */
    EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest);

    /* Perform the alpha blend operation */
    TRACE("Performing the alpha blend\n");
    bResult = IntEngAlphaBlend(&BitmapDest->SurfObj,
                               &BitmapSrc->SurfObj,
                               &DCDest->co.ClipObj,
                               &exlo.xlo,
                               &DestRect,
                               &SourceRect,
                               &BlendObj);

    EXLATEOBJ_vCleanup(&exlo);
leave :
    TRACE("Finishing blit\n");
    DC_vFinishBlit(DCDest, DCSrc);
    GDIOBJ_vUnlockObject(&DCSrc->BaseObject);
    GDIOBJ_vUnlockObject(&DCDest->BaseObject);

    return bResult;
}
Esempio n. 2
0
VOID
NTAPI
IntShowMousePointer(
    _Inout_ PDEVOBJ *ppdev,
    _Inout_ SURFOBJ *psoDest)
{
    GDIPOINTER *pgp;
    POINTL pt;
    RECTL rclSurf, rclPointer;

    ASSERT(ppdev);
    ASSERT(psoDest);

    pgp = &ppdev->Pointer;

    if (pgp->Enabled)
    {
        return;
    }

    pgp->Enabled = TRUE;

    /* Check if we have any mouse pointer */
    if (!pgp->psurfSave) return;

    /* Calculate pointer coordinates */
    pt.x = ppdev->ptlPointer.x - pgp->HotSpot.x;
    pt.y = ppdev->ptlPointer.y - pgp->HotSpot.y;

    /* Calculate the rect on the surface */
    rclSurf.left = max(pt.x, 0);
    rclSurf.top = max(pt.y, 0);
    rclSurf.right = min(pt.x + pgp->Size.cx, psoDest->sizlBitmap.cx);
    rclSurf.bottom = min(pt.y + pgp->Size.cy, psoDest->sizlBitmap.cy);

    /* Calculate the rect in the pointer bitmap */
    rclPointer.left = rclSurf.left - pt.x;
    rclPointer.top = rclSurf.top - pt.y;
    rclPointer.right = min(pgp->Size.cx, psoDest->sizlBitmap.cx - pt.x);
    rclPointer.bottom = min(pgp->Size.cy, psoDest->sizlBitmap.cy - pt.y);

    /* Copy the pixels under the cursor to temporary surface. */
    IntEngBitBlt(&pgp->psurfSave->SurfObj,
                 psoDest,
                 NULL,
                 NULL,
                 NULL,
                 &rclPointer,
                 (POINTL*)&rclSurf,
                 NULL,
                 NULL,
                 NULL,
                 ROP4_FROM_INDEX(R3_OPINDEX_SRCCOPY));

    /* Blt the pointer on the screen. */
    if (pgp->psurfColor)
    {
        if(!(pgp->flags & SPS_ALPHA))
        {
            IntEngBitBlt(psoDest,
                         &pgp->psurfMask->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCAND);

            IntEngBitBlt(psoDest,
                         &pgp->psurfColor->SurfObj,
                         NULL,
                         NULL,
                         NULL,
                         &rclSurf,
                         (POINTL*)&rclPointer,
                         NULL,
                         NULL,
                         NULL,
                         ROP4_SRCINVERT);
         }
         else
         {
            BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
            EXLATEOBJ exlo;
            EXLATEOBJ_vInitialize(&exlo,
                &gpalRGB,
                ppdev->ppalSurf,
                0, 0, 0);
            IntEngAlphaBlend(psoDest,
                             &pgp->psurfColor->SurfObj,
                             NULL,
                             &exlo.xlo,
                             &rclSurf,
                             &rclPointer,
                             &blendobj);
            EXLATEOBJ_vCleanup(&exlo);
        }
    }
    else
    {
        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCAND));

        rclPointer.top += pgp->Size.cy;

        IntEngBitBlt(psoDest,
                     &pgp->psurfMask->SurfObj,
                     NULL,
                     NULL,
                     NULL,
                     &rclSurf,
                     (POINTL*)&rclPointer,
                     NULL,
                     NULL,
                     NULL,
                     ROP4_FROM_INDEX(R3_OPINDEX_SRCINVERT));
    }
}
Esempio n. 3
0
/* Mostly inspired from wine code.
 * We use low level functions because:
 *  - at this point, the icon bitmap could have a different bit depth than the DC,
 *    making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap.
 *    This happens after a mode setting change.
 *  - it avoids massive GDI objects locking when only the destination surface needs it.
 *  - It makes (small) performance gains.
 */
BOOL
UserDrawIconEx(
    HDC hDc,
    INT xLeft,
    INT yTop,
    PCURICON_OBJECT pIcon,
    INT cxWidth,
    INT cyHeight,
    UINT istepIfAniCur,
    HBRUSH hbrFlickerFreeDraw,
    UINT diFlags)
{
    PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL;
    PDC pdc = NULL;
    BOOL Ret = FALSE;
    HBITMAP hbmMask, hbmColor, hbmAlpha;
    BOOL bOffScreen;
    RECTL rcDest, rcSrc;
    CLIPOBJ* pdcClipObj = NULL;
    EXLATEOBJ exlo;
    
    /* Stupid case */
    if((diFlags & DI_NORMAL) == 0)
    {
        ERR("DrawIconEx called without mask or color bitmap to draw.\n");
        return FALSE;
    }

    if (pIcon->CURSORF_flags & CURSORF_ACON)
    {
        ACON* pAcon = (ACON*)pIcon;
        if(istepIfAniCur >= pAcon->cicur)
        {
            ERR("NtUserDrawIconEx: istepIfAniCur too big!\n");
            return FALSE;
        }
        pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]];
    }

    hbmMask = pIcon->hbmMask;
    hbmColor = pIcon->hbmColor;
    hbmAlpha = pIcon->hbmAlpha;
    
    /*
     * Get our objects. 
     * Shared locks are enough, we are only reading those bitmaps
     */
    psurfMask = SURFACE_ShareLockSurface(hbmMask);
    if(psurfMask == NULL)
    {
        ERR("Unable to lock the mask surface.\n");
        return FALSE;
    }
    
    /* Color bitmap is not mandatory */
    if(hbmColor == NULL)
    {
        /* But then the mask bitmap must have the information in it's bottom half */
        ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy);
        psurfColor = NULL;
    }
    else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL)
    {
        ERR("Unable to lock the color bitmap.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        return FALSE;
    }
    
    pdc = DC_LockDc(hDc);
    if(!pdc)
    {
        ERR("Could not lock the destination DC.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    /* Calculate destination rectangle */
    RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
    IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
    RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
    
    /* Prepare the underlying surface */
    DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest);

    /* We now have our destination surface and rectangle */
    psurfDest = pdc->dclevel.pSurface;
    
    if(psurfDest == NULL)
    {
        /* Empty DC */
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    
    /* Set source rect */
    RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy);

    /* Fix width parameter, if needed */
    if (!cxWidth)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cxWidth = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR);
        else
            cxWidth = pIcon->cx;
    }
    
    /* Fix height parameter, if needed */
    if (!cyHeight)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cyHeight = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR);
        else
            cyHeight = pIcon->cy;
    }

    /* Should we render off-screen? */
    bOffScreen = hbrFlickerFreeDraw && 
        (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH);

    if (bOffScreen)
    {
        /* Yes: Allocate and paint the offscreen surface */
        EBRUSHOBJ eboFill;
        PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw);
        
        TRACE("Performing off-screen rendering.\n");
        
        if(!pbrush)
        {
            ERR("Failed to get brush object.\n");
            goto Cleanup;
        }

#if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing
        psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP,
            cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat,
            0, 0, NULL);
        if(!psurfOffScreen)
        {
            ERR("Failed to allocate the off-screen surface.\n");
            BRUSH_ShareUnlockBrush(pbrush);
            goto Cleanup;
        }
        
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL);
        RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight);
        
        Ret = IntEngBitBlt(&psurfOffScreen->SurfObj,
            NULL,
            NULL,
            NULL,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
        
        /* We now have our destination surface */
        psurfDest = psurfOffScreen;
#else
        pdcClipObj = pdc->rosdc.CombinedClip;
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL);
        
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
            NULL,
            NULL,
            pdcClipObj,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
#endif
    }
    else
    {
        /* We directly draw to the DC */
        TRACE("Performing on screen rendering.\n");
        pdcClipObj = pdc->rosdc.CombinedClip;
        // psurfOffScreen = NULL;
    }

    /* Now do the rendering */
	if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL))
	{
	    BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
        PSURFACE psurf = NULL;

        psurf = SURFACE_ShareLockSurface(hbmAlpha);
        if(!psurf)
        {
            ERR("SURFACE_LockSurface failed!\n");
            goto NoAlpha;
        }
        
        /* Initialize color translation object */
        EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0);
        
        /* Now do it */
        Ret = IntEngAlphaBlend(&psurfDest->SurfObj,
                               &psurf->SurfObj,
                               pdcClipObj,
                               &exlo.xlo,
                               &rcDest,
                               &rcSrc,
                               &blendobj);
        
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurf);
        if(Ret) goto done;
		ERR("NtGdiAlphaBlend failed!\n");
    }
NoAlpha:
    if (diFlags & DI_MASK)
    {
        DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY;
        
        EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
        Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                               &psurfMask->SurfObj,
                               NULL,
                               pdcClipObj,
                               &exlo.xlo,
                               NULL,
                               &rcDest,
                               &rcSrc,
                               NULL,
                               NULL,
                               NULL,
                               rop4);
        
        EXLATEOBJ_vCleanup(&exlo);

        if(!Ret)
        {
            ERR("Failed to mask the bitmap data.\n");
            goto Cleanup;
        }
    }

    if(diFlags & DI_IMAGE)
    {
		if (psurfColor)
        {
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ;
            
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
            
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfColor->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
        
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
        else
        {
            /* Mask bitmap holds the information in its bottom half */
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY;
            RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy);
            
            EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfMask->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
            
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
    }

done:
#if 0
    /* We're done. Was it a double buffered draw ? */
    if(bOffScreen)
    {
        /* Yes. Draw it back to our DC */
        POINTL ptSrc = {0, 0};

        /* Calculate destination rectangle */
        RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
        IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
        RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
        
        /* Get the clip object */
        pdcClipObj = pdc->rosdc.CombinedClip;
        
        /* We now have our destination surface and rectangle */
        psurfDest = pdc->dclevel.pSurface;
        
        /* Color translation */
        EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
        
        /* Blt it! */
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
                           &psurfOffScreen->SurfObj,
                           NULL,
                           pdcClipObj,
                           &exlo.xlo,
                           &rcDest,
                           &ptSrc,
                           NULL,
                           NULL,
                           NULL,
                           ROP4_SRCCOPY);
                           
        EXLATEOBJ_vCleanup(&exlo);
    }
#endif
Cleanup:
    if(pdc)
    {
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
    }

#if 0
    /* Delete off screen rendering surface */
    if(psurfOffScreen)
        GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject);
#endif

    /* Unlock other surfaces */
    SURFACE_ShareUnlockSurface(psurfMask);
    if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);

    return Ret;
}