BOOL APIENTRY NtGdiAlphaBlend( HDC hDCDest, LONG XOriginDest, LONG YOriginDest, LONG WidthDest, LONG HeightDest, HDC hDCSrc, LONG XOriginSrc, LONG YOriginSrc, LONG WidthSrc, LONG HeightSrc, BLENDFUNCTION BlendFunc, HANDLE hcmXform) { PDC DCDest; PDC DCSrc; HDC ahDC[2]; PGDIOBJ apObj[2]; SURFACE *BitmapDest, *BitmapSrc; RECTL DestRect, SourceRect; BOOL bResult; EXLATEOBJ exlo; BLENDOBJ BlendObj; BlendObj.BlendFunction = BlendFunc; if (WidthDest < 0 || HeightDest < 0 || WidthSrc < 0 || HeightSrc < 0) { EngSetLastError(ERROR_INVALID_PARAMETER); return FALSE; } if ((hDCDest == NULL) || (hDCSrc == NULL)) { EngSetLastError(ERROR_INVALID_PARAMETER); return FALSE; } TRACE("Locking DCs\n"); ahDC[0] = hDCDest; ahDC[1] = hDCSrc ; if (!GDIOBJ_bLockMultipleObjects(2, (HGDIOBJ*)ahDC, apObj, GDIObjType_DC_TYPE)) { WARN("Invalid dc handle (dest=0x%p, src=0x%p) passed to NtGdiAlphaBlend\n", hDCDest, hDCSrc); EngSetLastError(ERROR_INVALID_HANDLE); return FALSE; } DCDest = apObj[0]; DCSrc = apObj[1]; if (DCDest->dctype == DC_TYPE_INFO || DCDest->dctype == DCTYPE_INFO) { GDIOBJ_vUnlockObject(&DCSrc->BaseObject); GDIOBJ_vUnlockObject(&DCDest->BaseObject); /* Yes, Windows really returns TRUE in this case */ return TRUE; } DestRect.left = XOriginDest; DestRect.top = YOriginDest; DestRect.right = XOriginDest + WidthDest; DestRect.bottom = YOriginDest + HeightDest; IntLPtoDP(DCDest, (LPPOINT)&DestRect, 2); DestRect.left += DCDest->ptlDCOrig.x; DestRect.top += DCDest->ptlDCOrig.y; DestRect.right += DCDest->ptlDCOrig.x; DestRect.bottom += DCDest->ptlDCOrig.y; SourceRect.left = XOriginSrc; SourceRect.top = YOriginSrc; SourceRect.right = XOriginSrc + WidthSrc; SourceRect.bottom = YOriginSrc + HeightSrc; IntLPtoDP(DCSrc, (LPPOINT)&SourceRect, 2); SourceRect.left += DCSrc->ptlDCOrig.x; SourceRect.top += DCSrc->ptlDCOrig.y; SourceRect.right += DCSrc->ptlDCOrig.x; SourceRect.bottom += DCSrc->ptlDCOrig.y; if (!DestRect.right || !DestRect.bottom || !SourceRect.right || !SourceRect.bottom) { GDIOBJ_vUnlockObject(&DCSrc->BaseObject); GDIOBJ_vUnlockObject(&DCDest->BaseObject); return TRUE; } /* Prepare DCs for blit */ TRACE("Preparing DCs for blit\n"); DC_vPrepareDCsForBlit(DCDest, &DestRect, DCSrc, &SourceRect); /* Determine surfaces to be used in the bitblt */ BitmapDest = DCDest->dclevel.pSurface; if (!BitmapDest) { bResult = FALSE ; goto leave ; } BitmapSrc = DCSrc->dclevel.pSurface; if (!BitmapSrc) { bResult = FALSE; goto leave; } /* Create the XLATEOBJ. */ EXLATEOBJ_vInitXlateFromDCs(&exlo, DCSrc, DCDest); /* Perform the alpha blend operation */ TRACE("Performing the alpha blend\n"); bResult = IntEngAlphaBlend(&BitmapDest->SurfObj, &BitmapSrc->SurfObj, &DCDest->co.ClipObj, &exlo.xlo, &DestRect, &SourceRect, &BlendObj); EXLATEOBJ_vCleanup(&exlo); leave : TRACE("Finishing blit\n"); DC_vFinishBlit(DCDest, DCSrc); GDIOBJ_vUnlockObject(&DCSrc->BaseObject); GDIOBJ_vUnlockObject(&DCDest->BaseObject); return bResult; }
VOID NTAPI IntShowMousePointer( _Inout_ PDEVOBJ *ppdev, _Inout_ SURFOBJ *psoDest) { GDIPOINTER *pgp; POINTL pt; RECTL rclSurf, rclPointer; ASSERT(ppdev); ASSERT(psoDest); pgp = &ppdev->Pointer; if (pgp->Enabled) { return; } pgp->Enabled = TRUE; /* Check if we have any mouse pointer */ if (!pgp->psurfSave) return; /* Calculate pointer coordinates */ pt.x = ppdev->ptlPointer.x - pgp->HotSpot.x; pt.y = ppdev->ptlPointer.y - pgp->HotSpot.y; /* Calculate the rect on the surface */ rclSurf.left = max(pt.x, 0); rclSurf.top = max(pt.y, 0); rclSurf.right = min(pt.x + pgp->Size.cx, psoDest->sizlBitmap.cx); rclSurf.bottom = min(pt.y + pgp->Size.cy, psoDest->sizlBitmap.cy); /* Calculate the rect in the pointer bitmap */ rclPointer.left = rclSurf.left - pt.x; rclPointer.top = rclSurf.top - pt.y; rclPointer.right = min(pgp->Size.cx, psoDest->sizlBitmap.cx - pt.x); rclPointer.bottom = min(pgp->Size.cy, psoDest->sizlBitmap.cy - pt.y); /* Copy the pixels under the cursor to temporary surface. */ IntEngBitBlt(&pgp->psurfSave->SurfObj, psoDest, NULL, NULL, NULL, &rclPointer, (POINTL*)&rclSurf, NULL, NULL, NULL, ROP4_FROM_INDEX(R3_OPINDEX_SRCCOPY)); /* Blt the pointer on the screen. */ if (pgp->psurfColor) { if(!(pgp->flags & SPS_ALPHA)) { IntEngBitBlt(psoDest, &pgp->psurfMask->SurfObj, NULL, NULL, NULL, &rclSurf, (POINTL*)&rclPointer, NULL, NULL, NULL, ROP4_SRCAND); IntEngBitBlt(psoDest, &pgp->psurfColor->SurfObj, NULL, NULL, NULL, &rclSurf, (POINTL*)&rclPointer, NULL, NULL, NULL, ROP4_SRCINVERT); } else { BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } }; EXLATEOBJ exlo; EXLATEOBJ_vInitialize(&exlo, &gpalRGB, ppdev->ppalSurf, 0, 0, 0); IntEngAlphaBlend(psoDest, &pgp->psurfColor->SurfObj, NULL, &exlo.xlo, &rclSurf, &rclPointer, &blendobj); EXLATEOBJ_vCleanup(&exlo); } } else { IntEngBitBlt(psoDest, &pgp->psurfMask->SurfObj, NULL, NULL, NULL, &rclSurf, (POINTL*)&rclPointer, NULL, NULL, NULL, ROP4_FROM_INDEX(R3_OPINDEX_SRCAND)); rclPointer.top += pgp->Size.cy; IntEngBitBlt(psoDest, &pgp->psurfMask->SurfObj, NULL, NULL, NULL, &rclSurf, (POINTL*)&rclPointer, NULL, NULL, NULL, ROP4_FROM_INDEX(R3_OPINDEX_SRCINVERT)); } }
/* Mostly inspired from wine code. * We use low level functions because: * - at this point, the icon bitmap could have a different bit depth than the DC, * making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap. * This happens after a mode setting change. * - it avoids massive GDI objects locking when only the destination surface needs it. * - It makes (small) performance gains. */ BOOL UserDrawIconEx( HDC hDc, INT xLeft, INT yTop, PCURICON_OBJECT pIcon, INT cxWidth, INT cyHeight, UINT istepIfAniCur, HBRUSH hbrFlickerFreeDraw, UINT diFlags) { PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL; PDC pdc = NULL; BOOL Ret = FALSE; HBITMAP hbmMask, hbmColor, hbmAlpha; BOOL bOffScreen; RECTL rcDest, rcSrc; CLIPOBJ* pdcClipObj = NULL; EXLATEOBJ exlo; /* Stupid case */ if((diFlags & DI_NORMAL) == 0) { ERR("DrawIconEx called without mask or color bitmap to draw.\n"); return FALSE; } if (pIcon->CURSORF_flags & CURSORF_ACON) { ACON* pAcon = (ACON*)pIcon; if(istepIfAniCur >= pAcon->cicur) { ERR("NtUserDrawIconEx: istepIfAniCur too big!\n"); return FALSE; } pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]]; } hbmMask = pIcon->hbmMask; hbmColor = pIcon->hbmColor; hbmAlpha = pIcon->hbmAlpha; /* * Get our objects. * Shared locks are enough, we are only reading those bitmaps */ psurfMask = SURFACE_ShareLockSurface(hbmMask); if(psurfMask == NULL) { ERR("Unable to lock the mask surface.\n"); return FALSE; } /* Color bitmap is not mandatory */ if(hbmColor == NULL) { /* But then the mask bitmap must have the information in it's bottom half */ ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy); psurfColor = NULL; } else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL) { ERR("Unable to lock the color bitmap.\n"); SURFACE_ShareUnlockSurface(psurfMask); return FALSE; } pdc = DC_LockDc(hDc); if(!pdc) { ERR("Could not lock the destination DC.\n"); SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return FALSE; } /* Calculate destination rectangle */ RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight); IntLPtoDP(pdc, (LPPOINT)&rcDest, 2); RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y); /* Prepare the underlying surface */ DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest); /* We now have our destination surface and rectangle */ psurfDest = pdc->dclevel.pSurface; if(psurfDest == NULL) { /* Empty DC */ DC_vFinishBlit(pdc, NULL); DC_UnlockDc(pdc); SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return FALSE; } /* Set source rect */ RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy); /* Fix width parameter, if needed */ if (!cxWidth) { if(diFlags & DI_DEFAULTSIZE) cxWidth = is_icon(pIcon) ? UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR); else cxWidth = pIcon->cx; } /* Fix height parameter, if needed */ if (!cyHeight) { if(diFlags & DI_DEFAULTSIZE) cyHeight = is_icon(pIcon) ? UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR); else cyHeight = pIcon->cy; } /* Should we render off-screen? */ bOffScreen = hbrFlickerFreeDraw && (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH); if (bOffScreen) { /* Yes: Allocate and paint the offscreen surface */ EBRUSHOBJ eboFill; PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw); TRACE("Performing off-screen rendering.\n"); if(!pbrush) { ERR("Failed to get brush object.\n"); goto Cleanup; } #if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP, cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat, 0, 0, NULL); if(!psurfOffScreen) { ERR("Failed to allocate the off-screen surface.\n"); BRUSH_ShareUnlockBrush(pbrush); goto Cleanup; } /* Paint the brush */ EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL); RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight); Ret = IntEngBitBlt(&psurfOffScreen->SurfObj, NULL, NULL, NULL, NULL, &rcDest, NULL, NULL, &eboFill.BrushObject, &pbrush->ptOrigin, ROP4_PATCOPY); /* Clean up everything */ EBRUSHOBJ_vCleanup(&eboFill); BRUSH_ShareUnlockBrush(pbrush); if(!Ret) { ERR("Failed to paint the off-screen surface.\n"); goto Cleanup; } /* We now have our destination surface */ psurfDest = psurfOffScreen; #else pdcClipObj = pdc->rosdc.CombinedClip; /* Paint the brush */ EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL); Ret = IntEngBitBlt(&psurfDest->SurfObj, NULL, NULL, pdcClipObj, NULL, &rcDest, NULL, NULL, &eboFill.BrushObject, &pbrush->ptOrigin, ROP4_PATCOPY); /* Clean up everything */ EBRUSHOBJ_vCleanup(&eboFill); BRUSH_ShareUnlockBrush(pbrush); if(!Ret) { ERR("Failed to paint the off-screen surface.\n"); goto Cleanup; } #endif } else { /* We directly draw to the DC */ TRACE("Performing on screen rendering.\n"); pdcClipObj = pdc->rosdc.CombinedClip; // psurfOffScreen = NULL; } /* Now do the rendering */ if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL)) { BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } }; PSURFACE psurf = NULL; psurf = SURFACE_ShareLockSurface(hbmAlpha); if(!psurf) { ERR("SURFACE_LockSurface failed!\n"); goto NoAlpha; } /* Initialize color translation object */ EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0); /* Now do it */ Ret = IntEngAlphaBlend(&psurfDest->SurfObj, &psurf->SurfObj, pdcClipObj, &exlo.xlo, &rcDest, &rcSrc, &blendobj); EXLATEOBJ_vCleanup(&exlo); SURFACE_ShareUnlockSurface(psurf); if(Ret) goto done; ERR("NtGdiAlphaBlend failed!\n"); } NoAlpha: if (diFlags & DI_MASK) { DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY; EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfMask->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to mask the bitmap data.\n"); goto Cleanup; } } if(diFlags & DI_IMAGE) { if (psurfColor) { DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ; EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfColor->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to render the icon bitmap.\n"); goto Cleanup; } } else { /* Mask bitmap holds the information in its bottom half */ DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY; RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy); EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0); Ret = IntEngStretchBlt(&psurfDest->SurfObj, &psurfMask->SurfObj, NULL, pdcClipObj, &exlo.xlo, NULL, &rcDest, &rcSrc, NULL, NULL, NULL, rop4); EXLATEOBJ_vCleanup(&exlo); if(!Ret) { ERR("Failed to render the icon bitmap.\n"); goto Cleanup; } } } done: #if 0 /* We're done. Was it a double buffered draw ? */ if(bOffScreen) { /* Yes. Draw it back to our DC */ POINTL ptSrc = {0, 0}; /* Calculate destination rectangle */ RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight); IntLPtoDP(pdc, (LPPOINT)&rcDest, 2); RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y); /* Get the clip object */ pdcClipObj = pdc->rosdc.CombinedClip; /* We now have our destination surface and rectangle */ psurfDest = pdc->dclevel.pSurface; /* Color translation */ EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0); /* Blt it! */ Ret = IntEngBitBlt(&psurfDest->SurfObj, &psurfOffScreen->SurfObj, NULL, pdcClipObj, &exlo.xlo, &rcDest, &ptSrc, NULL, NULL, NULL, ROP4_SRCCOPY); EXLATEOBJ_vCleanup(&exlo); } #endif Cleanup: if(pdc) { DC_vFinishBlit(pdc, NULL); DC_UnlockDc(pdc); } #if 0 /* Delete off screen rendering surface */ if(psurfOffScreen) GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject); #endif /* Unlock other surfaces */ SURFACE_ShareUnlockSurface(psurfMask); if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor); return Ret; }