Esempio n. 1
0
void Equipment::UnEquip()
{
    if(IsEquipped())
    {
        std::shared_ptr<PartyMember> target = m_target.lock();

        for(int i = 0; i < m_additionalEffects.size(); i++)
        {
            target->RemovePassiveEffect(m_additionalEffects[i].get());
        }
    }

    m_target = std::weak_ptr<PartyMember>();
}
Esempio n. 2
0
std::string Item::GetDebugInfo() const
{
    std::stringstream sstr;
    sstr << Object::GetDebugInfo() << "\n"
        << std::boolalpha
        << "Owner: " << GetOwnerGUID().ToString() << " Count: " << GetCount()
        << " BagSlot: " << std::to_string(GetBagSlot()) << " Slot: " << std::to_string(GetSlot()) << " Equipped: " << IsEquipped();
    return sstr.str();
}