Esempio n. 1
0
void Stream::Stop(HSTREAM cual)
{
    if(!IsPlay(cual))//if no sound
    {
        Timer->stop();

        BASS_ChannelStop(cual);
        BASS_StreamFree(cual); //free stream
        PuestaCero();
        return;
    }

    Timer->stop();

    if(FundirParar)
    {
        FaderOut(cual);
    }
    else
    {
        BASS_ChannelStop(cual);
        BASS_StreamFree(cual); //free stream
    }

    PuestaCero();//set all zero
}
Esempio n. 2
0
/**
 * This fuction ????
 * @brief Stream::slot_Barra
 * @param pos
 * @return void
 */
void Stream::slot_Barra(int pos)
{
    if(IsPlay(streamUltimo)|| IsPause(streamUltimo))
    {
        double posx = BASS_ChannelSeconds2Bytes( streamUltimo,  pos);
        BASS_ChannelSetPosition(streamUltimo, posx, BASS_POS_BYTE);
        return;
    }
}
Esempio n. 3
0
bool QSPCallBacks::SetVolume(QSPString file, int volume)
{
	if (!IsPlay(file)) return false;
	QSPSounds::iterator elem = m_sounds.find(wxFileName(wxString(file.Str, file.End), wxPATH_DOS).GetFullPath().Upper());
	QSPSound *snd = (QSPSound *)&elem->second;
	snd->Volume = volume;
	FMOD_Channel_SetVolume(snd->Channel, (float)(m_volumeCoeff * volume) / 100);
	return true;
}
Esempio n. 4
0
//===============================================
//サウンドの再生
//===============================================
//[input]
//	LoopCount:ループ回数
//	LoopInSample:ループに入るポイント
//[return]
//	なし
//===============================================
void CSound::Play(int index, Uint32 LoopCount, Uint32 LoopInSample)
{
	if(m_pSound[index].pAyame != NULL)
	{
		if(!IsPlay(index) )
		{
			m_pSound[index].pAyame->Play(LoopCount, LoopInSample);
		}
	}
}
Esempio n. 5
0
void Stream::Pause(HSTREAM cual)
{
    if(IsPlay(cual))
    {
        BASS_ChannelPause(cual);
        Vumeter->setLeftValue(0);
        Vumeter->setRightValue(0);
        Timer->stop();
    }
}
Esempio n. 6
0
float sqr_tools::CFrameScaleCtrlImp::GetUpdateFrame( void )
{
	if (IsPlay())
	{
		if (MODEL)
		{
			int num = MODEL->GetAnimateMaxFrameNum();
			if ( num == 0 )
				return GetCurFrame();
			else
				return ((CEditModel*)MODEL)->GetCurFrame();
		}
		else
			return 0.0f;
	} 
	else
	{
		return GetCurFrame();
	}
}
Esempio n. 7
0
/**
 * This function load the song
 * @brief Stream::Load
 * @param url
 * @return void
 */
void Stream::Load(const QString url)
{

    BASS_SetDevice(Dispositivo);//dispositivo
    IsPisador=false;


// mem 33

   /**
    *  PAUSES
    */
    if(IsPause(streamA)&& IsPause(streamB))//pause in both
    {
        BASS_ChannelPlay(streamA,false);
        BASS_ChannelPlay(streamB,false);
        Timer->start(Render);
        return;
    }

    if(IsPause(streamA))//stream A in pause
    {
        BASS_ChannelPlay(streamA,false);//make play
        Timer->start(Render);
        return;
    }

    if(IsPause(streamB))//stream B in pause
    {
        BASS_ChannelPlay(streamB,false);
        Timer->start(Render);
        return;
    }

   /**
    *  PLAY
    */
    if(IsPlay(streamA)&& IsPlay(streamB))//both playing
    {
        if(streamUltimo == streamA)    // ESTAN LOS DOS CUAL ES EL ULTIMO PARA QUITAR EL OTRO
        {
            // TimerB->stop();
            BASS_ChannelStop(streamB);
            BASS_StreamFree(streamB); //lo liberamos
        }
        else
        {
            // TimerA->stop();
            BASS_ChannelStop(streamA);
            BASS_StreamFree(streamA); //lo liberamos
        }

                //a revisar*******************
        BASS_StreamFree(streamA); //lo liberamos
        BASS_StreamFree(streamB); //lo liberamos
    }

    if(IsPlay(streamA))//if stream A is play
    {
        Timer->stop();
        streamB = StreamTipo(url);  //############################
        PlayB();

        if(FundirSolapar)//checks if this options is enable
        {
            w_Fader->setStream(streamA);
            w_Fader->setFundir(Fundir);
            w_Fader->start();
        }

        return;
    }


    if(IsPlay(streamB))//if stream B is play
    {
        Timer->stop();
        streamA = StreamTipo(url); //#######################################
        PlayA();
        if(FundirSolapar)
        {
            w_Fader->setStream(streamB);
            w_Fader->setFundir(Fundir);
            w_Fader->start();
        }
        return;
    }

    streamA = StreamTipo(url); //#############################################

    PlayA();
}