Esempio n. 1
0
int CVarDefMap::SetStr( LPCTSTR pszName, bool fQuoted, LPCTSTR pszVal, bool fZero )
{
	ADDTOCALLSTACK("CVarDefMap::SetStr");
	// ASSUME: This has been clipped of unwanted beginning and trailing spaces.
	if ( !pszName || !pszName[0] )
		return -1;

	if ( pszVal == NULL || pszVal[0] == '\0' )	// but not if empty
	{
		DeleteAtKey(pszName);
		return( -1 );
	}

	if ( !fQuoted && IsSimpleNumberString(pszVal))
	{
		// Just store the number and not the string.
		return SetNum( pszName, Exp_GetLLVal( pszVal ), fZero);
	}

	CVarDefContTest * pVarSearch = new CVarDefContTest(pszName);
	DefSet::iterator iResult = m_Container.find(pVarSearch);
	delete pVarSearch;

	CVarDefCont * pVarBase = NULL;
	if ( iResult != m_Container.end() )
		pVarBase = (*iResult);

	if ( !pVarBase )
	{
		return SetStrNew( pszName, pszVal );
	}

	CVarDefContStr * pVarStr = dynamic_cast <CVarDefContStr *>( pVarBase );
	if ( pVarStr )
	{
		pVarStr->SetValStr( pszVal );
	}
	else
	{
		if ( g_Serv.IsLoading())
		{
			DEBUG_ERR(( "Replace existing VarNum '%s' with %s\n", pVarBase->GetKey(), pszVal ));
		}
		return SetStrOverride( pszName, pszVal );
	}
	return static_cast<int>(std::distance(m_Container.begin(), iResult) );
}
Esempio n. 2
0
bool IsValidGameObjDef( LPCTSTR pszTest )
{
	if (!IsSimpleNumberString(pszTest))
	{
		CVarDefCont * pVarBase = g_Exp.m_VarDefs.CheckParseKey( pszTest );
		if ( pVarBase == NULL )
			return false;
		TCHAR ch = *pVarBase->GetValStr();
		if (( ! ch ) || ( ch == '<'))
			return false;

		RESOURCE_ID rid = g_Cfg.ResourceGetID( RES_QTY, pszTest);
		if (( rid.GetResType() != RES_CHARDEF ) && ( rid.GetResType() != RES_ITEMDEF ) && ( rid.GetResType() != RES_SPAWN ) && ( rid.GetResType() != RES_TEMPLATE ))
			return false;
	}

	return true;
}
Esempio n. 3
0
bool IsValidGameObjDef( lpctstr pszTest )
{
	if (!IsSimpleNumberString(pszTest))
	{
		const CVarDefCont * pVarBase = g_Exp.m_VarResDefs.CheckParseKey( pszTest );
		if ( pVarBase == nullptr )
			return false;
		const tchar ch = *pVarBase->GetValStr();
		if (( ! ch ) || ( ch == '<'))
			return false;

		const CResourceID rid = g_Cfg.ResourceGetID(RES_QTY, pszTest);
        const RES_TYPE resType = rid.GetResType();
		if ((resType != RES_CHARDEF) && (resType != RES_ITEMDEF) && (resType != RES_SPAWN) && (resType != RES_TEMPLATE) && (resType != RES_CHAMPION))
			return false;
	}

	return true;
}